Uses of Class
com.hypixel.hytale.assetstore.AssetLoadResult
Packages that use AssetLoadResult
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Uses of AssetLoadResult in com.hypixel.hytale.assetstore
Methods in com.hypixel.hytale.assetstore that return AssetLoadResultModifier and TypeMethodDescriptionAssetStore.loadAssets(String packKey, List<T> assets) AssetStore.loadAssets(String packKey, List<T> assets, AssetUpdateQuery query) AssetStore.loadAssets(String packKey, List<T> assets, AssetUpdateQuery query, boolean forceLoadAll) AssetStore.loadAssetsFromDirectory(String packKey, Path assetsPath) AssetStore.loadAssetsFromPaths(String packKey, Collection<Path> paths, AssetUpdateQuery query) AssetStore.loadAssetsFromPaths(String packKey, Collection<Path> paths, AssetUpdateQuery query, boolean forceLoadAll) AssetStore.loadAssetsFromPaths(String packKey, List<Path> paths) AssetStore.loadAssetsWithReferences(String packKey, Map<T, List<AssetReferences<?, ?>>> assets) AssetStore.loadAssetsWithReferences(String packKey, Map<T, List<AssetReferences<?, ?>>> assets, AssetUpdateQuery query) AssetStore.loadAssetsWithReferences(String packKey, Map<T, List<AssetReferences<?, ?>>> assets, AssetUpdateQuery query, boolean forceLoadAll) AssetStore.loadBuffersWithKeys(String packKey, List<RawAsset<K>> preLoaded, AssetUpdateQuery query, boolean forceLoadAll) AssetStore.writeAssetToDisk(AssetPack pack, Map<Path, T> assetsByPath, boolean playerIsOwner) AssetStore.writeAssetToDisk(AssetPack pack, Map<Path, T> assetsByPath, AssetUpdateQuery query) AssetStore.writeAssetToDisk(AssetPack pack, Map<Path, T> assetsByPath, AssetUpdateQuery query, boolean playerIsOwner)