Index

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

A

AABB - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.ReplaceBlockTypeEffect.Bounds
 
AbbreviationMap<Value> - Class in com.hypixel.hytale.server.core.command.system
Resolves an input string to a value by matching against registered keys.
AbbreviationMap.AbbreviationMapBuilder<Value> - Class in com.hypixel.hytale.server.core.command.system
 
AbbreviationMapBuilder() - Constructor for class com.hypixel.hytale.server.core.command.system.AbbreviationMap.AbbreviationMapBuilder
 
Abilities - Enum constant in enum class com.hypixel.hytale.protocol.packets.interface_.HudComponent
 
ABILITIES_LINE_WIDTH - Static variable in class com.hypixel.hytale.server.core.inventory.InventoryComponent
 
ABILITIES_LINES - Static variable in class com.hypixel.hytale.server.core.inventory.InventoryComponent
 
ABILITIES_SECTION_ID - Static variable in class com.hypixel.hytale.server.core.inventory.InventoryComponent
 
AbilitiesCommand - Class in com.hypixel.hytale.builtin.abilities.command
Command to open the ability bench, the window over the player's own ability slots.
AbilitiesCommand() - Constructor for class com.hypixel.hytale.builtin.abilities.command.AbilitiesCommand
 
AbilitiesPlugin - Class in com.hypixel.hytale.builtin.abilities
The ability system's gameplay layer: ability bench tooling and, over time, ability-specific interaction types for behaviors no existing system covers (target selection shapes are NOT that: the core Selector system already provides Horizontal/Stab/AOECircle/AOECylinder/ Raycast/Donut with per-hit sub-chains, client-predicted).
AbilitiesPlugin(JavaPluginInit) - Constructor for class com.hypixel.hytale.builtin.abilities.AbilitiesPlugin
 
ability - Variable in class com.hypixel.hytale.protocol.ItemBase
 
Ability1 - Enum constant in enum class com.hypixel.hytale.protocol.InteractionType
 
Ability1 - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.combat.ActionAttack.AttackType
 
Ability2 - Enum constant in enum class com.hypixel.hytale.protocol.InteractionType
 
Ability2 - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.combat.ActionAttack.AttackType
 
Ability3 - Enum constant in enum class com.hypixel.hytale.protocol.InteractionType
 
Ability3 - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.combat.ActionAttack.AttackType
 
Ability4 - Enum constant in enum class com.hypixel.hytale.protocol.InteractionType
 
Ability4 - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.combat.ActionAttack.AttackType
 
AbilityAttributeBinding - Interface in com.hypixel.hytale.server.core.modules.interaction.interaction.config.data
An interaction or selector config that reads an ability attribute by name (an *Attribute field such as DamageAttribute: "Damage").
AbilityBench - Enum constant in enum class com.hypixel.hytale.protocol.packets.window.WindowType
 
AbilityBenchIntro - Class in com.hypixel.hytale.builtin.abilities.component
Remembers that this player has already seen the Runebinder's Lattice intro.
AbilityBenchIntro() - Constructor for class com.hypixel.hytale.builtin.abilities.component.AbilityBenchIntro
 
AbilityBenchIntroPage - Class in com.hypixel.hytale.builtin.abilities.page
First-open intro for the Runebinder's Lattice.
AbilityBenchIntroPage(PlayerRef) - Constructor for class com.hypixel.hytale.builtin.abilities.page.AbilityBenchIntroPage
 
AbilityBenchIntroPage.PageAction - Enum Class in com.hypixel.hytale.builtin.abilities.page
 
AbilityBenchIntroPage.PageEventData - Class in com.hypixel.hytale.builtin.abilities.page
 
AbilityBenchWindow - Class in com.hypixel.hytale.builtin.abilities.window
A player-bound window over the player's InventoryComponent.AbilitySlots container.
AbilityBenchWindow(ItemContainer) - Constructor for class com.hypixel.hytale.builtin.abilities.window.AbilityBenchWindow
 
AbilityCastSnapshotSystem - Class in com.hypixel.hytale.server.core.modules.projectile.system
Snapshots the resolved cast modifiers (ImpactModifiers) when an ability-capable entity starts an interaction chain.
AbilityCastSnapshotSystem() - Constructor for class com.hypixel.hytale.server.core.modules.projectile.system.AbilityCastSnapshotSystem
 
AbilityCastUtil - Class in com.hypixel.hytale.server.core.modules.interaction.interaction.util
Resolves values a chain brick reads from the ability item the chain casts (the UseAbilityCost / UseAbilityCooldown opt-ins): the ItemAbility is the single authored source, so cast chains do not repeat its numbers.
AbilityChargeActivator - Class in com.hypixel.hytale.builtin.abilities.trigger
The shared body of the ability charge systems: finds the armed AbilityCharges.Entry records whose buff is still active and whose ability allows the held item, then spends a charge on each and runs its per-activation interaction server-simulated on the carrier.
AbilityChargeHitSystem - Class in com.hypixel.hytale.builtin.abilities.trigger
The OnHit trigger: an entity carrying AbilityCharges lands a weapon attack.
AbilityChargeHitSystem() - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityChargeHitSystem
 
AbilityChargeMeleeAttackSystem - Class in com.hypixel.hytale.builtin.abilities.trigger
The melee half of the OnPrimaryActivation trigger: a Primary chain starting with a melee weapon in hand is an attack, released the moment it starts.
AbilityChargeMeleeAttackSystem() - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityChargeMeleeAttackSystem
 
AbilityChargeRangedAttackSystem - Class in com.hypixel.hytale.builtin.abilities.trigger
The ranged half of the OnPrimaryActivation trigger: a weapon's Primary chain launching its projectile (a bow or crossbow shot leaving) is the attack being released.
AbilityChargeRangedAttackSystem() - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityChargeRangedAttackSystem
 
AbilityCharges - Class in com.hypixel.hytale.builtin.abilities.trigger
The buffs granted by ability casts that run an authored interaction each time their trigger fires (see AbilityChargeTrigger; today both triggers are weapon attacks) until their charges or the buff run out.
AbilityCharges() - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityCharges
 
AbilityCharges(AbilityCharges.Entry) - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityCharges
 
AbilityCharges.Entry - Class in com.hypixel.hytale.builtin.abilities.trigger
One granted buff: its effect, what spends a charge, and the interaction each charge runs.
AbilityChargeTrigger - Enum Class in com.hypixel.hytale.builtin.abilities.trigger
When a AbilityCharges buff spends a charge and runs its per-activation interaction.
AbilityCombatAction - Class in com.hypixel.hytale.builtin.npccombatactionevaluator.evaluator.combatactions
A CombatActionOption which executes an attack or ability by way of triggering an Interaction.
AbilityCombatAction() - Constructor for class com.hypixel.hytale.builtin.npccombatactionevaluator.evaluator.combatactions.AbilityCombatAction
 
AbilityCoreSlotFilter - Class in com.hypixel.hytale.server.core.inventory.container.filter
Accepts Core ability runes into the first slot of a bench line.
AbilityCoreSlotFilter(short) - Constructor for class com.hypixel.hytale.server.core.inventory.container.filter.AbilityCoreSlotFilter
 
AbilityCostType - Enum Class in com.hypixel.hytale.protocol
 
abilityEffects - Variable in class com.hypixel.hytale.protocol.ApplicationEffects
 
AbilityEffects - Class in com.hypixel.hytale.protocol
 
AbilityEffects - Class in com.hypixel.hytale.server.core.asset.type.entityeffect.config
Ability Effects
AbilityEffects() - Constructor for class com.hypixel.hytale.protocol.AbilityEffects
 
AbilityEffects(AbilityEffects) - Constructor for class com.hypixel.hytale.protocol.AbilityEffects
 
AbilityEffects(InteractionType[]) - Constructor for class com.hypixel.hytale.protocol.AbilityEffects
 
AbilityEffects(Set) - Constructor for class com.hypixel.hytale.server.core.asset.type.entityeffect.config.AbilityEffects
Default Constructor for a AbilityEffects instance
AbilityEntityRepeat - Class in com.hypixel.hytale.builtin.abilities.entity
Makes an ability entity (e.g. a tornado) re-run its authored chains at fixed intervals for as long as it lives.
AbilityEntityRepeat(Ref, String[], float[]) - Constructor for class com.hypixel.hytale.builtin.abilities.entity.AbilityEntityRepeat
 
AbilityEntityRepeatSystem - Class in com.hypixel.hytale.builtin.abilities.entity
Re-runs the authored chains of an ability entity at their configured intervals, for as long as the entity lives.
AbilityEntityRepeatSystem() - Constructor for class com.hypixel.hytale.builtin.abilities.entity.AbilityEntityRepeatSystem
 
AbilityEntitySpawner - Class in com.hypixel.hytale.builtin.abilities.entity
Spawns an ability entity: a stationary, server-only entity (e.g. a tornado) that lives for a fixed time and re-runs its authored chains at their fixed intervals.
AbilityItemAddFilter - Class in com.hypixel.hytale.server.core.inventory.container.filter
Accepts only ability rune items (any slot kind): items that carry a Ability definition.
AbilityItemAddFilter() - Constructor for class com.hypixel.hytale.server.core.inventory.container.filter.AbilityItemAddFilter
 
AbilityKeyword - Class in com.hypixel.hytale.protocol
 
AbilityKeyword - Class in com.hypixel.hytale.server.core.asset.type.item.config
A player-facing keyword of the ability system, keyed by id (Fire, Projectile, Aoe).
AbilityKeyword() - Constructor for class com.hypixel.hytale.protocol.AbilityKeyword
 
AbilityKeyword() - Constructor for class com.hypixel.hytale.server.core.asset.type.item.config.AbilityKeyword
 
AbilityKeyword(AbilityKeyword) - Constructor for class com.hypixel.hytale.protocol.AbilityKeyword
 
AbilityKeyword(String) - Constructor for class com.hypixel.hytale.server.core.asset.type.item.config.AbilityKeyword
 
AbilityKeyword(String, String, boolean) - Constructor for class com.hypixel.hytale.protocol.AbilityKeyword
 
AbilityKeywordAudit - Class in com.hypixel.hytale.builtin.abilities.keyword
Asset validation of how rune items use ability keywords.
abilityKeywordIndexes - Variable in class com.hypixel.hytale.protocol.ItemAbility
 
AbilityKeywordPacketGenerator - Class in com.hypixel.hytale.server.core.modules.item
 
AbilityKeywordPacketGenerator() - Constructor for class com.hypixel.hytale.server.core.modules.item.AbilityKeywordPacketGenerator
 
abilityKeywords - Variable in class com.hypixel.hytale.protocol.packets.assets.UpdateAbilityKeywords
 
AbilityProjectileConfig - Class in com.hypixel.hytale.builtin.abilities.trigger
The authored definition of an ability projectile, shared by every interaction that launches one: the codec keys are declared once here (AbilityProjectileConfig.appendCodec(BuilderCodec.BuilderBase, Function)) and appear flat on the authoring node, and AbilityProjectileConfig.resolve(ImpactModifiers) folds rune attributes into a AbilityProjectileLaunchData for AbilityProjectileLauncher.
AbilityProjectileConfig() - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileConfig
 
AbilityProjectileConfig(boolean, boolean) - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileConfig
 
AbilityProjectileLaunchData - Record Class in com.hypixel.hytale.builtin.abilities.trigger
Everything one ability projectile launch needs, resolved at cast time (rune attributes already folded into the values).
AbilityProjectileLaunchData(String, boolean, boolean, double, float, boolean, float, float, Map, String[], String, String, float, float, Color) - Constructor for record class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileLaunchData
Creates an instance of a AbilityProjectileLaunchData record class.
AbilityProjectileLauncher - Class in com.hypixel.hytale.builtin.abilities.trigger
Launches an ability projectile: a server-only projectile fired along the caster's look (optionally flattened for ground waves).
AbilityProjectileSplit - Class in com.hypixel.hytale.builtin.abilities.trigger
Split state of an ability projectile whose cast carries a Fork or Ricochet rune.
AbilityProjectileSplit(AbilityProjectileLaunchData, int, int, ObjectArrayList) - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileSplit
 
AbilityProjectileTrail - Class in com.hypixel.hytale.builtin.abilities.trigger
Makes an ability projectile emit a particle burst at its position on a fixed cadence while it travels, painting the danger zone on the ground (e.g. a crack marching with a ground wave).
AbilityProjectileTrail(String, float, float, Color) - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileTrail
 
AbilityProjectileTrailSystem - Class in com.hypixel.hytale.builtin.abilities.trigger
Emits the particle bursts of AbilityProjectileTrail carriers: one burst at the projectile's current position per cadence.
AbilityProjectileTrailSystem() - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileTrailSystem
 
AbilityPullSystem - Class in com.hypixel.hytale.builtin.abilities.trigger
Reels PulledByAbility carriers toward their caster: every tick the direction is re-aimed into a reel velocity.
AbilityPullSystem() - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityPullSystem
 
AbilitySlot - Enum Class in com.hypixel.hytale.protocol
 
abilitySlots - Variable in class com.hypixel.hytale.protocol.packets.inventory.UpdatePlayerInventory
 
AbilitySlots() - Constructor for class com.hypixel.hytale.server.core.inventory.InventoryComponent.AbilitySlots
 
AbilitySlots(short) - Constructor for class com.hypixel.hytale.server.core.inventory.InventoryComponent.AbilitySlots
 
AbilitySlotsChangeEventSystem() - Constructor for class com.hypixel.hytale.server.core.inventory.InventorySystems.AbilitySlotsChangeEventSystem
 
AbilitySupportSlotFilter - Class in com.hypixel.hytale.server.core.inventory.container.filter
Accepts Support ability runes whose keyword requirements fit the core ability slotted at the start of the same line, one copy of each rune per line.
AbilitySupportSlotFilter(short, short) - Constructor for class com.hypixel.hytale.server.core.inventory.container.filter.AbilitySupportSlotFilter
 
ABORTED - Enum constant in enum class com.hypixel.hytale.server.npc.movement.NavState
 
ABORTED - Enum constant in enum class com.hypixel.hytale.server.npc.navigation.AStarBase.Progress
 
abortResolve() - Method in class com.hypixel.hytale.server.core.universe.world.chunk.heightmap.TreeHeightmap
Force-releases the resolve claim after a failed or abandoned pass.
ABOVE_BLOCK_PREFIX - Static variable in enum class com.hypixel.hytale.server.core.prefab.selection.mask.BlockFilter.FilterType
 
AboveBlock - Enum constant in enum class com.hypixel.hytale.server.core.prefab.selection.mask.BlockFilter.FilterType
 
abs(int) - Static method in class com.hypixel.hytale.math.util.MathUtil
 
AbsDensity - Class in com.hypixel.hytale.builtin.hytalegenerator.density
 
AbsDensity(Density) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.density.AbsDensity
 
AbsDensityAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.density
 
AbsDensityAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.AbsDensityAsset
 
Absolute - Enum constant in enum class com.hypixel.hytale.protocol.ValueType
 
Absolute - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.OrientationSource
 
ABSOLUTE - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.SetVelocityEffect.RelativeMode
 
ABSOLUTE - Enum constant in enum class com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.combat.DamageCalculator.Type
 
ABSOLUTE_MAX_VIEW_RADIUS - Static variable in class com.hypixel.hytale.server.core.config.WorldMapConfig
The absolute maximum view radius that any configuration can specify, in chunks.
AbsoluteMovement(double, double, double) - Constructor for class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.AbsoluteMovement
 
absolutePosition - Variable in class com.hypixel.hytale.protocol.packets.entities.MountMovement
 
absolutePosition - Variable in class com.hypixel.hytale.protocol.packets.player.ClientMovement
 
Absorbent - Enum constant in enum class com.hypixel.hytale.protocol.SurfaceType
 
absorptionCoeffRange - Variable in class com.hypixel.hytale.protocol.AmbienceFXConditions
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.assignments.AssignmentsAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.curves.CurveAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.density.positions.distancefunctions.DistanceFunctionAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.density.positions.returntypes.ReturnTypeAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.environmentproviders.EnvironmentProviderAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.framework.FrameworkAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.contentpredicates.ContentPredicateAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.contentsuppliers.ContentSupplierAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeactions.EdgeActionAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeselectors.EdgeSelectorAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeactions.NodeActionAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeselectors.NodeSelectorAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.passes.GraphPassAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.MaterialProviderAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets.ConditionAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.layerassets.LayerAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.noisegenerators.NoiseAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.PatternAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.pointgenerators.PointGeneratorAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders.PositionProviderAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution.PropDistributionAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality.DirectionalityAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.props.PropAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.ScannerAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.terrains.TerrainAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.tintproviders.TintProviderAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.VectorProviderAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.worldstructures.WorldStructureAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.npccombatactionevaluator.conditions.SustainedDamageCondition
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.core.asset.type.blocktype.config.farming.GrowthModifierAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.core.asset.type.musiccontainer.config.MusicContainer
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.core.config.WorldMapConfig
An abstract codec that defines the shared structure and fields for world map configurations.
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.core.modules.entityui.asset.CombatTextUIComponentAnimationEvent
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.core.modules.entityui.asset.EntityUIComponent
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.ChargingInteraction
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.core.modules.interaction.interaction.config.Interaction
The abstract codec used to parse common Interaction properties.
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.flock.config.FlockAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.npc.config.balancing.BalanceAsset
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base.CurveCondition
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base.ScaledCurveCondition
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base.SimpleCondition
 
ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.npc.decisionmaker.core.Option
 
AbstractAssetArgumentType<DataType, M, AssetKeyType> - Class in com.hypixel.hytale.server.core.command.system.arguments.types
A superclass for ArgumentTypes that deal with Hytale assets
AbstractAssetArgumentType(String, Class, String) - Constructor for class com.hypixel.hytale.server.core.command.system.arguments.types.AbstractAssetArgumentType
Default Constructor for a AbstractAssetArgumentType instance.
AbstractAsyncCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
An abstract command class for commands that run asynchronously.
AbstractAsyncCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncCommand
Variant Constructor for an AbstractAsyncCommand instance.
AbstractAsyncCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncCommand
Default Constructor for an AbstractAsyncCommand instance.
AbstractAsyncCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncCommand
Constructor for an AbstractAsyncCommand instance.
AbstractAsyncPlayerCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
An asynchronous command base for commands that require player data.
AbstractAsyncPlayerCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncPlayerCommand
Variant Constructor for a AbstractAsyncPlayerCommand instance
AbstractAsyncPlayerCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncPlayerCommand
Constructor for a AbstractAsyncPlayerCommand instance
AbstractAsyncPlayerCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncPlayerCommand
Constructor for a AbstractAsyncPlayerCommand instance
AbstractAsyncWorldCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
An asynchronous command base for commands that require world data.
AbstractAsyncWorldCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncWorldCommand
Variant Constructor for a AbstractAsyncWorldCommand instance
AbstractAsyncWorldCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncWorldCommand
Constructor for a AbstractAsyncWorldCommand instance
AbstractAsyncWorldCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncWorldCommand
Constructor for a AbstractAsyncWorldCommand instance
AbstractBenchmarkCommand - Class in com.hypixel.hytale.builtin.triggervolumes.command.benchmark
Shared flow for the trigger-volume load benchmarks: capture the pre-spawn tick-length baseline, spawn a subcommand-specific set of tvbench_ volumes, then sample the tick length again after a delay and report the before/after TPS so the trigger-volume contribution to the tick is visible.
abstractBuilder(Class) - Static method in class com.hypixel.hytale.codec.builder.BuilderCodec
 
abstractBuilder(Class, BuilderCodec) - Static method in class com.hypixel.hytale.codec.builder.BuilderCodec
 
AbstractCachedAccessor - Class in com.hypixel.hytale.server.core.universe.world.chunk
 
AbstractCachedAccessor.InitFunction - Interface in com.hypixel.hytale.server.core.universe.world.chunk
 
AbstractCachedAccessor.Key<T> - Record Class in com.hypixel.hytale.server.core.universe.world.chunk
 
AbstractCachedAccessor.Registry - Class in com.hypixel.hytale.server.core.universe.world.chunk
 
AbstractCaveNodeShape - Class in com.hypixel.hytale.server.worldgen.cave.shape
 
AbstractCaveNodeShape() - Constructor for class com.hypixel.hytale.server.worldgen.cave.shape.AbstractCaveNodeShape
 
AbstractCellJitterJsonLoader<K,T> - Class in com.hypixel.hytale.procedurallib.json
 
AbstractCellJitterJsonLoader(SeedString, Path, JsonElement) - Constructor for class com.hypixel.hytale.procedurallib.json.AbstractCellJitterJsonLoader
 
AbstractCommand - Class in com.hypixel.hytale.server.core.command.system
An abstract class that represents a command in the command system.
AbstractCommand.SuggestionOverrideEntry - Record Class in com.hypixel.hytale.server.core.command.system
 
AbstractCommandCollection - Class in com.hypixel.hytale.server.core.command.system.basecommands
The command base for subcommands that don't execute anything if run on their own, and generally act as a category for other commands
AbstractCommandCollection(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractCommandCollection
Default Constructor for a AbstractCommandCollection instance.
AbstractDenyRule - Class in com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules
Base for rules that veto a block action.
AbstractDenyRule() - Constructor for class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules.AbstractDenyRule
 
AbstractDenyRule.DenySignalTarget - Enum Class in com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules
 
AbstractDistortedBody - Class in com.hypixel.hytale.server.worldgen.cave.shape.distorted
 
AbstractDistortedBody(Vector3d, Vector3d, double, double, double, double, double) - Constructor for class com.hypixel.hytale.server.worldgen.cave.shape.distorted.AbstractDistortedBody
 
AbstractDistortedExtrusion - Class in com.hypixel.hytale.server.worldgen.cave.shape.distorted
 
AbstractDistortedExtrusion(Vector3d, Vector3d, double, double, GeneralNoise.InterpolationFunction) - Constructor for class com.hypixel.hytale.server.worldgen.cave.shape.distorted.AbstractDistortedExtrusion
 
AbstractDistortedShape - Class in com.hypixel.hytale.server.worldgen.cave.shape.distorted
 
AbstractDistortedShape(Vector3d, double, double, double) - Constructor for class com.hypixel.hytale.server.worldgen.cave.shape.distorted.AbstractDistortedShape
 
AbstractDistortedShape(Vector3d, Vector3d, double, double) - Constructor for class com.hypixel.hytale.server.worldgen.cave.shape.distorted.AbstractDistortedShape
 
AbstractMetaStore<K> - Class in com.hypixel.hytale.server.core.meta
 
AbstractMetaStore(K, IMetaRegistry, boolean) - Constructor for class com.hypixel.hytale.server.core.meta.AbstractMetaStore
 
AbstractOptionalArg<Arg,DataType> - Class in com.hypixel.hytale.server.core.command.system.arguments.system
Optional arguments are arguments that are optional on a command, often providing further parameters to a command.
AbstractOptionalArg.DefaultValueArgument<DataType> - Interface in com.hypixel.hytale.server.core.command.system.arguments.system
For use in determining AbstractOptionalArgs that supply a default value
AbstractPlayerCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
A command base that runs directly on the thread of the sending player's world.
AbstractPlayerCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand
This constructor is specifically only for variant commands, added with AbstractCommand.addUsageVariant(AbstractCommand)
AbstractPlayerCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand
Default Constructor for a AbstractPlayerCommand instance.
AbstractPlayerCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand
Constructor for a AbstractPlayerCommand instance.
AbstractSectionPalette - Class in com.hypixel.hytale.server.core.universe.world.chunk.section.palette
 
AbstractSectionPalette() - Constructor for class com.hypixel.hytale.server.core.universe.world.chunk.section.palette.AbstractSectionPalette
 
AbstractSectionPalette.KeyMemoryDeserializer - Interface in com.hypixel.hytale.server.core.universe.world.chunk.section.palette
Provides a mechanism for deserializing keys from a given memory segment, resolving them to external IDs, and determining the size of the key in bytes.
AbstractSectionPalette.KeyMemorySerializer - Interface in com.hypixel.hytale.server.core.universe.world.chunk.section.palette
Functional interface responsible for serializing an index into a MemorySegment.
AbstractSectionPalette.SetResult - Enum Class in com.hypixel.hytale.server.core.universe.world.chunk.section.palette
 
AbstractTargetEntityCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
A command base that runs directly on the thread of the target world.
AbstractTargetEntityCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetEntityCommand
This constructor is specifically only for variant commands, added with AbstractCommand.addUsageVariant(AbstractCommand)
AbstractTargetEntityCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetEntityCommand
Default Constructor for a AbstractTargetEntityCommand instance.
AbstractTargetEntityCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetEntityCommand
Constructor for a AbstractTargetEntityCommand instance.
AbstractTargetPlayerCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
A command base that runs directly on the thread of the player's world.
AbstractTargetPlayerCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand
This constructor is specifically only for variant commands, added with AbstractCommand.addUsageVariant(AbstractCommand)
AbstractTargetPlayerCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand
Default Constructor for a AbstractTargetPlayerCommand instance.
AbstractTargetPlayerCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand
Constructor for a AbstractTargetPlayerCommand instance.
AbstractTargetPlayersCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
A command base for operations that act on one or more players.
AbstractTargetPlayersCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayersCommand
 
AbstractTargetPlayersCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayersCommand
 
AbstractTargetPlayersCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayersCommand
 
AbstractWorldCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
A thread-safe asynchronous command base for commands that require world data.
AbstractWorldCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractWorldCommand
Constructor for a AbstractWorldCommand instance
AbstractWorldCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractWorldCommand
Constructor for a AbstractWorldCommand instance
AbstractWorldCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractWorldCommand
Constructor for a AbstractWorldCommand instance
accelerate(double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
 
accelerateDrag(double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
 
accelerateDrag(double, double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
 
accelerateDragCapped(double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
 
accelerateDragCapped(double, double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
 
accelerateToTargetSpeed(double, double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
 
accelerateToTargetSpeed(double, double, double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
 
accelerateToTargetSpeed(double, double, double, double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
 
acceleration - Variable in class com.hypixel.hytale.protocol.BlockMovementSettings
 
acceleration - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
acceleration(EasingCurveMode, double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.EasingRamp
Ramp that reads the curve forward, from its slow end up to its fast end.
accept(boolean) - Method in interface com.hypixel.hytale.function.consumer.BooleanConsumer
 
accept(boolean, double, double, double, double, double, double, double, double, double, double) - Method in interface com.hypixel.hytale.math.raycast.RaycastAABB.RaycastConsumer
 
accept(boolean, double, double, double, double, double, double, double, double, double, double, T) - Method in interface com.hypixel.hytale.math.raycast.RaycastAABB.RaycastConsumerPlus1
 
accept(boolean, double, double, double, double, double, double, double, double, double, double, T, K) - Method in interface com.hypixel.hytale.math.raycast.RaycastAABB.RaycastConsumerPlus2
 
accept(boolean, double, double, double, double, double, double, double, double, double, double, T, K, L) - Method in interface com.hypixel.hytale.math.raycast.RaycastAABB.RaycastConsumerPlus3
 
accept(double[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.DoubleArraySizeValidator
 
accept(double[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.DoubleArrayValidator
 
accept(double[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.NonEmptyDoubleArrayValidator
 
accept(double[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.SequentialDoubleArrayValidator
 
accept(double, double) - Method in interface com.hypixel.hytale.procedurallib.logic.point.IPointGenerator.PointConsumer2d
 
accept(double, double, T) - Method in interface com.hypixel.hytale.procedurallib.logic.point.PointConsumer
 
accept(double, int, int) - Method in interface com.hypixel.hytale.common.util.CompletableFutureUtil.ProgressConsumer
Called when a progress timer has been reached, or when the task has completed totally.
accept(double, T, U, R, V) - Method in interface com.hypixel.hytale.function.consumer.DoubleQuadObjectConsumer
 
accept(float) - Method in interface com.hypixel.hytale.function.consumer.FloatConsumer
 
accept(float[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.FloatArrayValidator
 
accept(float[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.NonEmptyFloatArrayValidator
 
accept(int) - Method in class com.hypixel.hytale.component.data.ForEachTaskData
 
accept(int) - Method in class com.hypixel.hytale.component.system.data.EntityDataSystem.SystemTaskData
 
accept(int) - Method in class com.hypixel.hytale.component.system.tick.EntityTickingSystem.SystemTaskData
 
accept(int) - Method in class com.hypixel.hytale.server.worldgen.util.condition.IntConditionBuilder
 
accept(int) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableIntConsumer
 
accept(int[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.IntArraySizeValidator
 
accept(int[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.IntArrayValidator
 
accept(int[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.SequentialIntArrayValidator
 
accept(int, int) - Method in interface com.hypixel.hytale.builtin.buildertools.world.SectionKeys.ColumnConsumer
 
accept(int, int) - Method in interface com.hypixel.hytale.function.consumer.BiIntConsumer
 
accept(int, int, int) - Method in interface com.hypixel.hytale.builtin.buildertools.world.SectionKeys.SectionConsumer
 
accept(int, int, int) - Method in interface com.hypixel.hytale.function.consumer.TriIntConsumer
 
accept(int, int, int) - Method in interface com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection.TintIterator
 
accept(int, int, int, double, double, double, double, double, double) - Method in interface com.hypixel.hytale.math.iterator.BlockIterator.BlockIteratorProcedure
Called by the iteration process to deliver the next block on the ray.
accept(int, int, int, double, double, double, double, double, double) - Method in class com.hypixel.hytale.server.npc.util.HorizontalLinePositionSearch
 
accept(int, int, int, double, double, double, double, double, double) - Method in class com.hypixel.hytale.server.npc.util.RayBlockHitTest
 
accept(int, int, int, double, double, double, double, double, double, T) - Method in interface com.hypixel.hytale.math.iterator.BlockIterator.BlockIteratorProcedurePlus1
 
accept(int, int, int, int, byte) - Method in interface com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection.FluidIterator
 
accept(int, int, int, int, byte, T) - Method in interface com.hypixel.hytale.server.core.prefab.selection.buffer.impl.IPrefabBuffer.FluidConsumer
 
accept(int, int, int, int, int, float, Holder, int, int, int, T) - Method in interface com.hypixel.hytale.server.core.prefab.selection.buffer.impl.IPrefabBuffer.RawBlockConsumer
 
accept(int, int, int, int, int, int) - Method in interface com.hypixel.hytale.server.core.modules.interaction.interaction.config.selector.Selector.BlockConsumer
Called for every matching block.
accept(int, int, int, int, Holder, int, int, int, T, int, int) - Method in interface com.hypixel.hytale.server.core.prefab.selection.buffer.impl.IPrefabBuffer.BlockConsumer
 
accept(int, int, int, BlockSelection.BlockHolder) - Method in interface com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection.BlockIterator
 
accept(int, int, int, String, boolean, boolean, boolean, PrefabWeights, PrefabRotation, T) - Method in interface com.hypixel.hytale.server.core.prefab.selection.buffer.impl.IPrefabBuffer.ChildConsumer
 
accept(int, int, int, T) - Method in interface com.hypixel.hytale.function.consumer.TriIntObjectConsumer
 
accept(int, int, Holder[], T) - Method in interface com.hypixel.hytale.server.core.prefab.selection.buffer.impl.IPrefabBuffer.EntityConsumer
 
accept(int, ArchetypeChunk, CommandBuffer) - Method in class com.hypixel.hytale.builtin.adventure.wilderness.resource.WildernessVisitor
Accepts and processes an entity within the given archetype chunk using the configured entity consumer and tracker.
accept(int, T) - Method in interface com.hypixel.hytale.function.consumer.IntObjectConsumer
 
accept(int, T) - Method in interface com.hypixel.hytale.server.core.meta.IMetaStore.MetaEntryConsumer
 
accept(int, T, J) - Method in interface com.hypixel.hytale.function.consumer.IntBiObjectConsumer
 
accept(int, T, J, K) - Method in interface com.hypixel.hytale.function.consumer.IntTriObjectConsumer
 
accept(long, long, long) - Method in interface com.hypixel.hytale.math.iterator.BoxBlockIterator.BoxIterationConsumer
Called by the algorithm to report a block that is being hit by the AABB on the given direction.
accept(long, long, long) - Method in class com.hypixel.hytale.server.core.modules.collision.BlockCollisionProvider
 
accept(long, long, long) - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionResult
 
accept(short, T) - Method in interface com.hypixel.hytale.function.consumer.ShortObjectConsumer
 
accept(ArchetypeChunk, CommandBuffer) - Method in class com.hypixel.hytale.builtin.adventure.wilderness.resource.WildernessVisitor
Accepts and processes the given archetype chunk using the configured table consumer and tracker.
accept(IntRange, ValidationResults) - Method in class com.hypixel.hytale.math.range.IntRangeBoundValidator
 
accept(ToServerPacket) - Method in class com.hypixel.hytale.server.core.io.handlers.GenericPacketHandler
 
accept(ToServerPacket) - Method in class com.hypixel.hytale.server.core.io.handlers.InitialPacketHandler
 
accept(ToServerPacket) - Method in class com.hypixel.hytale.server.core.io.handlers.login.HandshakeHandler
 
accept(ToServerPacket) - Method in class com.hypixel.hytale.server.core.io.handlers.login.PasswordPacketHandler
 
accept(ToServerPacket) - Method in class com.hypixel.hytale.server.core.io.handlers.SetupPacketHandler
 
accept(ToServerPacket) - Method in class com.hypixel.hytale.server.core.io.PacketHandler
Called to accept the given incoming packet
accept(PacketHandler, Packet) - Method in interface com.hypixel.hytale.server.core.io.adapter.PacketWatcher
 
accept(MetaKey, T) - Method in interface com.hypixel.hytale.server.core.meta.IMetaRegistry.MetaEntryConsumer
 
accept(PlayerRef, Packet) - Method in interface com.hypixel.hytale.server.core.io.adapter.PlayerPacketWatcher
 
accept(InputA, InputB, Control) - Method in interface com.hypixel.hytale.builtin.hytalegenerator.pipe.Pipe.Two
 
accept(Input, Control) - Method in interface com.hypixel.hytale.builtin.hytalegenerator.pipe.Pipe.One
 
accept(String, int, int, CommandSender, ComponentAccessor) - Method in interface com.hypixel.hytale.server.core.prefab.selection.standard.FeedbackConsumer
Invoked during BlockSelection operations to send feedback to its owner.
accept(String, ValidationResults) - Method in class com.hypixel.hytale.builtin.instances.InstanceValidator
 
accept(String, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.NonEmptyStringValidator
 
accept(String, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.ServerLocKeyValidator
 
accept(String, ValidationResults) - Method in class com.hypixel.hytale.server.core.asset.common.CommonAssetValidator
 
accept(String, ValidationResults) - Method in class com.hypixel.hytale.server.core.asset.common.SoundFileValidators.ChannelValidator
 
accept(String, ValidationResults) - Method in class com.hypixel.hytale.server.core.asset.common.SoundFileValidators.SampleRateValidator
 
accept(String, ValidationResults) - Method in class com.hypixel.hytale.server.core.asset.type.soundevent.validator.SoundEventValidators.ChannelValidator
 
accept(String, ValidationResults) - Method in class com.hypixel.hytale.server.core.asset.type.soundevent.validator.SoundEventValidators.LoopValidator
 
accept(String, ValidationResults) - Method in class com.hypixel.hytale.server.core.cosmetics.CosmeticAssetValidator
 
accept(String, ValidationResults) - Method in class com.hypixel.hytale.server.npc.validators.NPCRoleValidator
 
accept(Path) - Method in class com.hypixel.hytale.server.worldgen.loader.WorldGenPrefabLoader.PrefabPathCollector
 
accept(List, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.ListValidator
 
accept(Map, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.MapValueValidator
 
accept(Map, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.MapKeyValidator
 
accept(Map, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.MapValidator
 
accept(Map, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.NonEmptyMapValidator
 
accept(Map, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.RequiredMapKeysValidator
 
accept(K, ValidationResults) - Method in class com.hypixel.hytale.assetstore.AssetKeyValidator
 
accept(T) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableConsumer
 
accept(T[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.ArraySizeRangeValidator
 
accept(T[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.ArraySizeValidator
 
accept(T[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.ArrayValidator
 
accept(T[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.NonEmptyArrayValidator
 
accept(T[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.UniqueInArrayValidator
 
accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.LazyLateValidator
 
accept(T, ValidationResults) - Method in interface com.hypixel.hytale.codec.validation.LegacyValidator
Deprecated.
 
accept(T, ValidationResults) - Method in interface com.hypixel.hytale.codec.validation.Validator
 
accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.DeprecatedValidator
 
accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.EqualValidator
 
accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.NonNullValidator
 
accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.NotEqualValidator
 
accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.OrValidator
 
accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.RangeRefValidator
 
accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.RangeValidator
 
accept(T, U) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableBiConsumer
 
accept(T, U, R) - Method in interface com.hypixel.hytale.function.consumer.TriConsumer
 
accept(T, U, R, V) - Method in interface com.hypixel.hytale.function.consumer.QuadConsumer
 
accept(T, U, V) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableTriConsumer
 
accept(T, U, V, int, int, int, int) - Method in interface com.hypixel.hytale.function.predicate.TriObjectPositionBlockFunction
 
accept(T, V, int, int, int, int) - Method in interface com.hypixel.hytale.function.predicate.ObjectPositionBlockFunction
 
ACCEPT_EARLY_PLUGINS - Static variable in class com.hypixel.hytale.server.core.Options
 
acceptCall(CommandSender, ParserContext, ParseResult) - Method in class com.hypixel.hytale.server.core.command.system.AbstractCommand
Executes a subcommand, variant, or itself, after accepting a ParserContext from the Tokenizer and converting that raw data into a CommandContext that the executing command can use.
acceptCall(CommandSender, ParserContext, ParseResult) - Method in class com.hypixel.hytale.server.core.update.command.UpdateCommand
 
accepted - Variable in class com.hypixel.hytale.protocol.packets.stream.StreamOpenResponse
 
acceptLate(String, ValidationResults, ExtraInfo) - Method in class com.hypixel.hytale.server.npc.validators.NPCRoleValidator
 
acceptLate(T, ValidationResults, ExtraInfo) - Method in interface com.hypixel.hytale.codec.validation.LateValidator
 
acceptLate(T, ValidationResults, ExtraInfo) - Method in class com.hypixel.hytale.codec.validation.LazyLateValidator
 
acceptNow(int) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableIntConsumer
 
acceptNow(T) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableConsumer
 
acceptNow(T, U) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableBiConsumer
 
acceptNow(T, U, V) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableTriConsumer
 
access - Variable in class com.hypixel.hytale.protocol.packets.serveraccess.RequestServerAccess
 
access - Variable in class com.hypixel.hytale.protocol.packets.serveraccess.SetServerAccess
 
access - Variable in class com.hypixel.hytale.protocol.packets.serveraccess.UpdateServerAccess
 
Access - Enum Class in com.hypixel.hytale.protocol.packets.serveraccess
 
AccessControlModule - Class in com.hypixel.hytale.server.core.modules.accesscontrol
 
AccessControlModule(JavaPluginInit) - Constructor for class com.hypixel.hytale.server.core.modules.accesscontrol.AccessControlModule
 
AccessProvider - Interface in com.hypixel.hytale.server.core.modules.accesscontrol.provider
 
accessToken - Variable in class com.hypixel.hytale.protocol.packets.auth.AuthToken
 
accessToken - Variable in class com.hypixel.hytale.server.core.auth.SessionServiceClient.AccessTokenResponse
 
accessToken() - Method in record class com.hypixel.hytale.server.core.auth.IAuthCredentialStore.OAuthTokens
Returns the value of the accessToken record component.
accessToken() - Method in record class com.hypixel.hytale.server.core.auth.oauth.OAuthClient.TokenResponse
Returns the value of the accessToken record component.
accessTokenExpiresAt() - Method in record class com.hypixel.hytale.server.core.auth.IAuthCredentialStore.OAuthTokens
Returns the value of the accessTokenExpiresAt record component.
AccessTokenResponse() - Constructor for class com.hypixel.hytale.server.core.auth.SessionServiceClient.AccessTokenResponse
 
ACCOMPLISHED - Enum constant in enum class com.hypixel.hytale.server.npc.navigation.AStarBase.Progress
 
ACCOUNT_DATA_URL - Static variable in class com.hypixel.hytale.server.core.auth.AuthConfig
 
ACCUMULATION_MODE_CODEC - Static variable in class com.hypixel.hytale.server.core.codec.ProtocolCodecs
 
AccumulationMode - Enum Class in com.hypixel.hytale.protocol
 
ackedPosition() - Method in record class com.hypixel.hytale.server.core.modules.entity.teleport.TeleportAckTracker.Result
Returns the value of the ackedPosition record component.
Acknowledge - Enum constant in enum class com.hypixel.hytale.protocol.packets.interface_.CustomPageEventType
 
ACodecMapCodec<K,T,C> - Class in com.hypixel.hytale.codec.lookup
 
ACodecMapCodec(Codec) - Constructor for class com.hypixel.hytale.codec.lookup.ACodecMapCodec
 
ACodecMapCodec(Codec, boolean) - Constructor for class com.hypixel.hytale.codec.lookup.ACodecMapCodec
 
ACodecMapCodec(String, Codec) - Constructor for class com.hypixel.hytale.codec.lookup.ACodecMapCodec
 
ACodecMapCodec(String, Codec, boolean) - Constructor for class com.hypixel.hytale.codec.lookup.ACodecMapCodec
 
ACodecMapCodec(String, Codec, boolean, boolean) - Constructor for class com.hypixel.hytale.codec.lookup.ACodecMapCodec
 
ACodecMapCodec.UnknownIdException - Exception Class in com.hypixel.hytale.codec.lookup
 
Acos - Enum constant in enum class com.hypixel.hytale.builtin.hytalegenerator.density.TrigDensity.Function
 
acquire() - Method in class com.hypixel.hytale.builtin.hytalegenerator.assets.ThreadBridge
 
acquire() - Static method in class com.hypixel.hytale.server.npc.instructions.ExecutionSupport
Acquire an ExecutionSupport from the per-thread pool, or allocate a new one if the pool is empty.
acquire() - Method in class com.hypixel.hytale.server.spawning.util.SpawnPositionSearchWorkspace
 
acquire() - Method in class com.hypixel.hytale.server.worldgen.util.ListPool
 
acquire() - Method in class com.hypixel.hytale.server.worldgen.util.ObjectPool
 
acquire(int) - Method in class com.hypixel.hytale.server.worldgen.util.ListPool
 
acquire(Path) - Static method in class com.hypixel.hytale.builtin.worldgen.modifier.EventHandler
Creates a new EventHandler for the given world-gen content root.
acquireCollisionModule() - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionResult
 
acquireExecutionSupport(Ref, ComponentAccessor) - Method in class com.hypixel.hytale.builtin.encountermanager.EncounterManager
 
acquireExecutionSupport(Ref, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.role.Role
Acquire the per-thread ExecutionSupport and populate it from the ECS-attached supports for this Role's entity.
action - Variable in class com.hypixel.hytale.builtin.abilities.page.AbilityBenchIntroPage.PageEventData
 
action - Variable in class com.hypixel.hytale.builtin.adventure.goblinlab.GoblinLabConsolePage.PageData
 
action - Variable in class com.hypixel.hytale.builtin.adventure.memories.page.MemoriesPage.PageEventData
 
action - Variable in class com.hypixel.hytale.builtin.adventure.memories.page.MemoriesUnlockedPage.PageEventData
 
action - Variable in class com.hypixel.hytale.builtin.adventure.worldevents.ui.WorldEventPanelPage.PageData
 
action - Variable in class com.hypixel.hytale.builtin.augmentblocks.ui.AugmentUpgradePage.PageData
 
action - Variable in class com.hypixel.hytale.builtin.instances.page.ConfigureInstanceBlockPage.PageData
 
action - Variable in class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.PageData
 
action - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolEntityAction
 
action - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolGeneralAction
 
action - Variable in class com.hypixel.hytale.protocol.packets.window.SendWindowAction
 
action - Variable in class com.hypixel.hytale.protocol.ParticleCollision
 
Action - Enum constant in enum class com.hypixel.hytale.protocol.AnimationSlot
 
Action - Enum constant in enum class com.hypixel.hytale.server.npc.animations.NPCAnimationSlot
Deprecated.
 
Action - Interface in com.hypixel.hytale.server.npc.instructions
 
ACTION_CANCEL_CREATE_PACK - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
 
ACTION_CANCEL_PACK_BROWSER - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
 
ACTION_CONFIRM_PACK_BROWSER - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
 
ACTION_CREATE_PACK - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
 
ACTION_LEAVE_PORTAL - Static variable in class com.hypixel.hytale.builtin.portals.ui.LeavePortalButtonUI
 
ACTION_OPEN_CREATE_PACK - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
 
ACTION_OPEN_PACK_BROWSER - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
 
ACTION_PACK_SEARCH - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
 
ACTION_PACK_SELECT - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
 
ACTION_RETURN_TO_HUB - Static variable in class com.hypixel.hytale.builtin.creativehub.ui.ReturnToHubButtonUI
 
ActionAddToTargetMemory - Class in com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents
 
ActionAddToTargetMemory(BuilderActionAddToTargetMemory) - Constructor for class com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents.ActionAddToTargetMemory
 
ActionAdjustPortalTimer - Class in com.hypixel.hytale.builtin.portals.npc
Encounter-only action that adds seconds to the current portal/fragment world's remaining timer.
ActionAdjustPortalTimer(BuilderActionAdjustPortalTimer, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.portals.npc.ActionAdjustPortalTimer
 
ActionAdjustPosition - Class in com.hypixel.hytale.server.npc.corecomponents.utility
Scoping action that offsets every position in the incoming set by a fixed vector, then runs its nested actions against the offset positions.
ActionAdjustPosition(BuilderActionAdjustPosition, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionAdjustPosition
 
ActionAppearance - Class in com.hypixel.hytale.server.npc.corecomponents.audiovisual
 
ActionAppearance(BuilderActionAppearance) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.audiovisual.ActionAppearance
 
ActionApplyEntityEffect - Class in com.hypixel.hytale.server.npc.corecomponents.combat
An NPC action that applies the given entity effect to the specified target
ActionApplyEntityEffect(BuilderActionApplyEntityEffect, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.combat.ActionApplyEntityEffect
Default Constructor for an ActionApplyEntityEffect instance
ActionAttack - Class in com.hypixel.hytale.server.npc.corecomponents.combat
 
ActionAttack(BuilderActionAttack, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.combat.ActionAttack
 
ActionAttack.AttackType - Enum Class in com.hypixel.hytale.server.npc.corecomponents.combat
 
ActionAttack.BallisticMode - Enum Class in com.hypixel.hytale.server.npc.corecomponents.combat
 
ActionBase - Class in com.hypixel.hytale.server.npc.corecomponents
 
ActionBase(BuilderActionBase) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.ActionBase
 
ActionBeacon - Class in com.hypixel.hytale.server.npc.corecomponents.entity
The beacon action that entities can use to send out messages to a certain group of other entities.
ActionBeacon(BuilderActionBeacon, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionBeacon
 
ActionBlockHitInteraction - Class in com.hypixel.hytale.server.npc.corecomponents.combat
Iterates the BlockHit list provided by a BlockCollisionProvider and queues a configurable RootInteraction chain against each hit block position.
ActionBlockHitInteraction(BuilderActionBlockHitInteraction, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.combat.ActionBlockHitInteraction
 
ActionChangeTargetRole - Class in com.hypixel.hytale.builtin.encountermanager.npc
Encounter-only action that requests a role change for the NPC matched by the triggering sensor.
ActionChangeTargetRole(BuilderActionChangeTargetRole, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionChangeTargetRole
 
ActionClearEncounterBossBar - Class in com.hypixel.hytale.builtin.encountermanager.npc
Encounter-only action that hides the boss bar for every player tracked by the encounter.
ActionClearEncounterBossBar(BuilderActionClearEncounterBossBar) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionClearEncounterBossBar
 
ActionClearEncounterWeather - Class in com.hypixel.hytale.builtin.encountermanager.npc
Encounter-only action that returns every player tracked by the encounter to their normal weather.
ActionClearEncounterWeather(BuilderActionClearEncounterWeather) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionClearEncounterWeather
 
ActionCombatAbility - Class in com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents
 
ActionCombatAbility(BuilderActionCombatAbility, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents.ActionCombatAbility
 
ActionCompleteTask - Class in com.hypixel.hytale.builtin.adventure.npcobjectives.npc
 
ActionCompleteTask(BuilderActionCompleteTask, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.adventure.npcobjectives.npc.ActionCompleteTask
 
actionCount() - Method in class com.hypixel.hytale.server.npc.instructions.ActionList
 
ActionCrouch - Class in com.hypixel.hytale.server.npc.corecomponents.movement
An NPC action that instructs the NPC to crouch via their movement states
ActionCrouch(BuilderActionBase, boolean) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.movement.ActionCrouch
Default Constructor for a ActionCrouch instance
actionData - Variable in class com.hypixel.hytale.protocol.packets.inventory.InventoryAction
 
ActionDelayDespawn - Class in com.hypixel.hytale.server.npc.corecomponents.lifecycle
 
ActionDelayDespawn(BuilderActionDelayDespawn) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.lifecycle.ActionDelayDespawn
 
ActionDespawn - Class in com.hypixel.hytale.server.npc.corecomponents.lifecycle
 
ActionDespawn(BuilderActionDespawn) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.lifecycle.ActionDespawn
 
ActionDie - Class in com.hypixel.hytale.server.npc.corecomponents.lifecycle
 
ActionDie(BuilderActionDie) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.lifecycle.ActionDie
 
ActionDisplayName - Class in com.hypixel.hytale.server.npc.corecomponents.audiovisual
 
ActionDisplayName(BuilderActionDisplayName, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.audiovisual.ActionDisplayName
 
ActionDropItem - Class in com.hypixel.hytale.server.npc.corecomponents.items
 
ActionDropItem(BuilderActionDropItem, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.items.ActionDropItem
 
ActionEntityHitInteraction - Class in com.hypixel.hytale.server.npc.corecomponents.combat
Iterates the EntityHit list provided by an EntityCollisionProvider and queues a configurable RootInteraction chain against each hit entity.
ActionEntityHitInteraction(BuilderActionEntityHitInteraction, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.combat.ActionEntityHitInteraction
 
ActionEntry(UndoAction, SelectionSnapshot) - Constructor for class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.ActionEntry
 
ActionEntry(UndoAction, List) - Constructor for class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.ActionEntry
 
ActionFlockBeacon - Class in com.hypixel.hytale.server.flock.corecomponents
The beacon action that entities can use to send out messages to members in the flock.
ActionFlockBeacon(BuilderActionFlockBeacon, BuilderSupport) - Constructor for class com.hypixel.hytale.server.flock.corecomponents.ActionFlockBeacon
 
ActionFlockJoin - Class in com.hypixel.hytale.server.flock.corecomponents
 
ActionFlockJoin(BuilderActionFlockJoin) - Constructor for class com.hypixel.hytale.server.flock.corecomponents.ActionFlockJoin
 
ActionFlockLeave - Class in com.hypixel.hytale.server.flock.corecomponents
 
ActionFlockLeave(BuilderActionFlockLeave) - Constructor for class com.hypixel.hytale.server.flock.corecomponents.ActionFlockLeave
 
ActionFlockSetTarget - Class in com.hypixel.hytale.server.flock.corecomponents
 
ActionFlockSetTarget(BuilderActionFlockSetTarget, BuilderSupport) - Constructor for class com.hypixel.hytale.server.flock.corecomponents.ActionFlockSetTarget
 
ActionFlockState - Class in com.hypixel.hytale.server.flock.corecomponents
 
ActionFlockState(BuilderActionFlockState, BuilderSupport) - Constructor for class com.hypixel.hytale.server.flock.corecomponents.ActionFlockState
 
ActionForEach - Class in com.hypixel.hytale.server.npc.corecomponents.utility
Runs its nested action list once for every target/position the sensor produced (see IPositionSet).
ActionForEach(BuilderActionForEach, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionForEach
 
ActionGrantReward - Class in com.hypixel.hytale.builtin.encountermanager.npc
 
ActionGrantReward(BuilderActionGrantReward, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionGrantReward
 
ActionIgnoreForAvoidance - Class in com.hypixel.hytale.server.npc.corecomponents.entity
 
ActionIgnoreForAvoidance(BuilderActionIgnoreForAvoidance, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionIgnoreForAvoidance
 
ActionInventory - Class in com.hypixel.hytale.server.npc.corecomponents.items
 
ActionInventory(BuilderActionInventory, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.items.ActionInventory
 
ActionInventory.Operation - Enum Class in com.hypixel.hytale.server.npc.corecomponents.items
 
ActionList - Class in com.hypixel.hytale.server.npc.instructions
 
ActionList(Action[]) - Constructor for class com.hypixel.hytale.server.npc.instructions.ActionList
 
ActionLockOnInteractionTarget - Class in com.hypixel.hytale.server.npc.corecomponents.interaction
 
ActionLockOnInteractionTarget(BuilderActionLockOnInteractionTarget, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.interaction.ActionLockOnInteractionTarget
 
ActionLog - Class in com.hypixel.hytale.server.npc.corecomponents.debug
 
ActionLog(BuilderActionLog, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.debug.ActionLog
 
ActionMakePath - Class in com.hypixel.hytale.server.npc.corecomponents.world
 
ActionMakePath(BuilderActionMakePath, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionMakePath
 
ActionModelAttachment - Class in com.hypixel.hytale.server.npc.corecomponents.audiovisual
An NPC action that sets an attachment on the given slot of the NPCs model.
ActionModelAttachment(BuilderActionModelAttachment, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.audiovisual.ActionModelAttachment
Default Constructor for a ActionModelAttachment instance
ActionMount - Class in com.hypixel.hytale.builtin.mounts.npc
 
ActionMount(BuilderActionMount, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.mounts.npc.ActionMount
 
ActionNothing - Class in com.hypixel.hytale.server.npc.corecomponents.utility
 
ActionNothing(BuilderActionBase) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionNothing
 
ActionNotify - Class in com.hypixel.hytale.server.npc.corecomponents.entity
 
ActionNotify(BuilderActionNotify, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionNotify
 
ActionOpenBarterShop - Class in com.hypixel.hytale.builtin.adventure.npcshop.npc
NPC action to open a barter shop for the interacting player.
ActionOpenBarterShop(BuilderActionOpenBarterShop, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.adventure.npcshop.npc.ActionOpenBarterShop
 
ActionOpenShop - Class in com.hypixel.hytale.builtin.adventure.npcshop.npc
 
ActionOpenShop(BuilderActionOpenShop, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.adventure.npcshop.npc.ActionOpenShop
 
ActionOverrideAltitude - Class in com.hypixel.hytale.server.npc.corecomponents.movement
An NPC action that overrides the desired altitude on the active motion controller of the NPC
ActionOverrideAltitude(BuilderActionOverrideAltitude, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.movement.ActionOverrideAltitude
Default Constructor for a ActionOverrideAltitude instance
ActionOverrideAttitude - Class in com.hypixel.hytale.server.npc.corecomponents.entity
 
ActionOverrideAttitude(BuilderActionOverrideAttitude, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionOverrideAttitude
 
ActionParentState - Class in com.hypixel.hytale.server.npc.corecomponents.statemachine
 
ActionParentState(BuilderActionParentState, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.statemachine.ActionParentState
 
ActionPickUpItem - Class in com.hypixel.hytale.server.npc.corecomponents.items
 
ActionPickUpItem(BuilderActionPickUpItem, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.items.ActionPickUpItem
 
ActionPickUpItem.StorageTarget - Enum Class in com.hypixel.hytale.server.npc.corecomponents.items
 
ActionPlaceBlock - Class in com.hypixel.hytale.server.npc.corecomponents.world
 
ActionPlaceBlock(BuilderActionPlaceBlock, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionPlaceBlock
 
ActionPlayAnimation - Class in com.hypixel.hytale.server.npc.corecomponents.audiovisual
 
ActionPlayAnimation(BuilderActionPlayAnimation, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.audiovisual.ActionPlayAnimation
 
ActionPlaySound - Class in com.hypixel.hytale.server.npc.corecomponents.audiovisual
Plays a sound to players within a specified range
ActionPlaySound(BuilderActionPlaySound, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.audiovisual.ActionPlaySound
 
ActionProjectToGround - Class in com.hypixel.hytale.server.npc.corecomponents.utility
Scoping action that projects every position in the incoming set down onto the ground, then runs its nested actions against the grounded positions.
ActionProjectToGround(BuilderActionProjectToGround, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionProjectToGround
 
ActionRandom - Class in com.hypixel.hytale.server.npc.corecomponents.utility
 
ActionRandom(BuilderActionRandom, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionRandom
 
ActionRecomputePath - Class in com.hypixel.hytale.server.npc.corecomponents.movement
An NPC action that instructs the NPCs motion controller to recompute its path
ActionRecomputePath(BuilderActionRecomputePath) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.movement.ActionRecomputePath
Default Constructor for a ActionRecomputePath instance
ActionReleaseTarget - Class in com.hypixel.hytale.server.npc.corecomponents.entity
 
ActionReleaseTarget(BuilderActionReleaseTarget, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionReleaseTarget
 
ActionRemove - Class in com.hypixel.hytale.server.npc.corecomponents.lifecycle
 
ActionRemove(BuilderActionRemove, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.lifecycle.ActionRemove
 
ActionResetBlockSensors - Class in com.hypixel.hytale.server.npc.corecomponents.world
 
ActionResetBlockSensors(BuilderActionResetBlockSensors, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionResetBlockSensors
 
ActionResetInstructions - Class in com.hypixel.hytale.server.npc.corecomponents.utility
 
ActionResetInstructions(BuilderActionResetInstructions, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionResetInstructions
 
ActionResetPath - Class in com.hypixel.hytale.server.npc.corecomponents.world
 
ActionResetPath(BuilderActionResetPath) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionResetPath
 
ActionResetSearchRays - Class in com.hypixel.hytale.server.npc.corecomponents.world
 
ActionResetSearchRays(BuilderActionResetSearchRays, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionResetSearchRays
 
ActionResult(UICommandBuilder, UIEventBuilder, String, boolean) - Constructor for record class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser.ActionResult
Creates an instance of a ActionResult record class.
ActionRole - Class in com.hypixel.hytale.server.npc.corecomponents.lifecycle
 
ActionRole(BuilderActionRole, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.lifecycle.ActionRole
 
actions() - Method in class com.hypixel.hytale.builtin.adventure.worldevents.event.Fork
 
ActionSequence - Class in com.hypixel.hytale.server.npc.corecomponents.utility
 
ActionSequence(BuilderActionSequence, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionSequence
 
ActionSetAlarm - Class in com.hypixel.hytale.server.npc.corecomponents.timer
 
ActionSetAlarm(BuilderActionSetAlarm, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionSetAlarm
 
ActionSetBlockToPlace - Class in com.hypixel.hytale.server.npc.corecomponents.world
 
ActionSetBlockToPlace(BuilderActionSetBlockToPlace, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionSetBlockToPlace
 
ActionSetEncounterAudioState - Class in com.hypixel.hytale.builtin.encountermanager.npc
Encounter-only action that sets a server-authority audio-state axis for every player tracked by the encounter.
ActionSetEncounterAudioState(BuilderActionSetEncounterAudioState, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionSetEncounterAudioState
 
ActionSetEncounterBossBar - Class in com.hypixel.hytale.builtin.encountermanager.npc
Encounter-only action that points the boss bar at the sensor-matched target, for every player tracked by the encounter.
ActionSetEncounterBossBar(BuilderActionSetEncounterBossBar, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionSetEncounterBossBar
 
ActionSetEncounterWeather - Class in com.hypixel.hytale.builtin.encountermanager.npc
Encounter-only action that overrides the weather for every player tracked by the encounter.
ActionSetEncounterWeather(BuilderActionSetEncounterWeather, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionSetEncounterWeather
 
ActionSetFlag - Class in com.hypixel.hytale.server.npc.corecomponents.utility
 
ActionSetFlag(BuilderActionSetFlag, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionSetFlag
 
ActionSetHealthRegen - Class in com.hypixel.hytale.server.npc.corecomponents.entity
 
ActionSetHealthRegen(BuilderActionSetHealthRegen, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionSetHealthRegen
 
ActionSetInteractable - Class in com.hypixel.hytale.server.npc.corecomponents.interaction
 
ActionSetInteractable(BuilderActionSetInteractable, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.interaction.ActionSetInteractable
 
ActionSetInvulnerable - Class in com.hypixel.hytale.server.npc.corecomponents.entity
Toggles invulnerability on an NPC.
ActionSetInvulnerable(BuilderActionSetInvulnerable, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionSetInvulnerable
 
ActionSetLeashPosition - Class in com.hypixel.hytale.server.npc.corecomponents.world
Sets the NPCs current position to the spawn/leash position to be used with the leash sensor
ActionSetLeashPosition(BuilderActionSetLeashPosition) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionSetLeashPosition
Default Constructor for a ActionSetLeashPosition instance
ActionSetMarkedTarget - Class in com.hypixel.hytale.server.npc.corecomponents.entity
 
ActionSetMarkedTarget(BuilderActionSetMarkedTarget, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionSetMarkedTarget
 
ActionSetStat - Class in com.hypixel.hytale.server.npc.corecomponents.entity
 
ActionSetStat(BuilderActionSetStat, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionSetStat
 
ActionSetTargetNPCInvulnerable - Class in com.hypixel.hytale.builtin.encountermanager.npc
Encounter-only counterpart to SetInvulnerable that toggles invulnerability on the sensor-matched target rather than self.
ActionSetTargetNPCInvulnerable(BuilderActionSetTargetNPCInvulnerable, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionSetTargetNPCInvulnerable
 
ActionSignalTaggedVolumes - Class in com.hypixel.hytale.builtin.triggervolumes.npc
Fires the SignalReceived event on every trigger volume that carries matchTag and lies within radius of the acting entity (or the sensor-provided position).
ActionSignalTaggedVolumes(BuilderActionSignalTaggedVolumes, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.triggervolumes.npc.ActionSignalTaggedVolumes
 
ActionSignalWorldEvent - Class in com.hypixel.hytale.builtin.encountermanager.npc
Encounter-only action that sends a world-event signal.
ActionSignalWorldEvent(BuilderActionSignalWorldEvent, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionSignalWorldEvent
 
ActionSpawn - Class in com.hypixel.hytale.server.npc.corecomponents.lifecycle
 
ActionSpawn(BuilderActionSpawn, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.lifecycle.ActionSpawn
 
ActionSpawnInteraction - Class in com.hypixel.hytale.server.npc.corecomponents.interaction
Spawns a lightweight, server-only host entity at a chosen position + orientation and runs a configured RootInteraction on it via the host's own interaction manager, owned (for attribution + item context) by the acting NPC/encounter.
ActionSpawnInteraction(BuilderActionSpawnInteraction, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.interaction.ActionSpawnInteraction
 
ActionSpawnParticles - Class in com.hypixel.hytale.server.npc.corecomponents.audiovisual
 
ActionSpawnParticles(BuilderActionSpawnParticles, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.audiovisual.ActionSpawnParticles
 
ActionStartEncounterMusic - Class in com.hypixel.hytale.builtin.encountermanager.npc
Encounter-only action that sets the forced music every player tracked by the encounter should hear.
ActionStartEncounterMusic(BuilderActionStartEncounterMusic, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionStartEncounterMusic
 
ActionStartObjective - Class in com.hypixel.hytale.builtin.adventure.npcobjectives.npc
 
ActionStartObjective(BuilderActionStartObjective, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.adventure.npcobjectives.npc.ActionStartObjective
 
ActionState - Class in com.hypixel.hytale.server.npc.corecomponents.statemachine
 
ActionState(BuilderActionState, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.statemachine.ActionState
 
ActionStopEncounterMusic - Class in com.hypixel.hytale.builtin.encountermanager.npc
Encounter-only action that returns the encounter's audio zone to normal.
ActionStopEncounterMusic(BuilderActionStopEncounterMusic, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionStopEncounterMusic
 
ActionStorePosition - Class in com.hypixel.hytale.server.npc.corecomponents.world
 
ActionStorePosition(BuilderActionStorePosition, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionStorePosition
 
ActionTest - Class in com.hypixel.hytale.server.npc.corecomponents.debug
 
ActionTest(BuilderActionTest, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.debug.ActionTest
 
ActionTimeout - Class in com.hypixel.hytale.server.npc.corecomponents.utility
 
ActionTimeout(BuilderActionTimeout, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionTimeout
 
ActionTimer - Class in com.hypixel.hytale.server.npc.corecomponents.timer
 
ActionTimer(BuilderActionTimerContinue, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionTimer
 
ActionTimer(BuilderActionTimerModify, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionTimer
 
ActionTimer(BuilderActionTimerPause, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionTimer
 
ActionTimer(BuilderActionTimer, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionTimer
 
ActionTimer(BuilderActionTimerRestart, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionTimer
 
ActionTimer(BuilderActionTimerStart, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionTimer
 
ActionTimer(BuilderActionTimerStop, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionTimer
 
ActionToggleStateEvaluator - Class in com.hypixel.hytale.server.npc.corecomponents.statemachine
 
ActionToggleStateEvaluator(BuilderActionToggleStateEvaluator) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.statemachine.ActionToggleStateEvaluator
 
ActionTransformBase - Class in com.hypixel.hytale.server.npc.corecomponents.utility
Base for scoping actions that transform the incoming position set and run their nested action list once against the transformed set (re-binding the sensorInfo the nested list sees).
ActionTriggerSpawnBeacon - Class in com.hypixel.hytale.server.spawning.corecomponents
 
ActionTriggerSpawnBeacon(BuilderActionTriggerSpawnBeacon, BuilderSupport) - Constructor for class com.hypixel.hytale.server.spawning.corecomponents.ActionTriggerSpawnBeacon
 
ActionTriggerSpawners - Class in com.hypixel.hytale.server.npc.corecomponents.world
 
ActionTriggerSpawners(BuilderActionTriggerSpawners, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionTriggerSpawners
 
ActionType - Enum Class in com.hypixel.hytale.server.core.inventory.transaction
 
ActionWithDelay - Class in com.hypixel.hytale.server.npc.corecomponents
Created on 28/04/2020
ActionWithDelay(BuilderActionWithDelay, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.ActionWithDelay
 
activate() - Method in class com.hypixel.hytale.server.core.command.commands.player.camera.CameraDemo
 
activate() - Method in interface com.hypixel.hytale.server.npc.movement.controllers.MotionController
 
activate() - Method in class com.hypixel.hytale.server.npc.movement.controllers.MotionControllerBase
 
activate() - Method in class com.hypixel.hytale.server.npc.movement.controllers.MotionControllerDive
 
activate() - Method in class com.hypixel.hytale.server.npc.role.support.StateSupport
 
activate(double, double, double, Ref, double) - Method in class com.hypixel.hytale.server.npc.components.messaging.EventMessage
 
activate(Ref, double) - Method in class com.hypixel.hytale.server.npc.components.messaging.NPCMessage
 
activate(Ref, AbilityCharges.Entry, Ref, CommandBuffer) - Static method in class com.hypixel.hytale.builtin.abilities.trigger.AbilityChargeActivator
Spends one charge of entry and runs its per-activation interaction.
activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.combat.BodyMotionCharge
 
activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.combat.HeadMotionAim
 
activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.debug.BodyMotionTestProbe
 
activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.movement.BodyMotionFindBase
 
activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.movement.BodyMotionFindWithTarget
 
activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.movement.BodyMotionMoveAway
 
activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.movement.BodyMotionTeleport
 
activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.movement.BodyMotionWanderBase
 
activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.timer.MotionTimer
 
activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.utility.MotionSequence
 
activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.world.BodyMotionPath
 
activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.world.HeadMotionObserve
 
activate(Ref, ExecutionSupport, ComponentAccessor) - Method in interface com.hypixel.hytale.server.npc.instructions.Motion
Called to activate this motion
activate(ExecutionSupport, InfoProvider) - Method in class com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents.ActionCombatAbility
 
activate(ExecutionSupport, InfoProvider) - Method in class com.hypixel.hytale.server.npc.corecomponents.ActionBase
 
activate(ExecutionSupport, InfoProvider) - Method in class com.hypixel.hytale.server.npc.corecomponents.combat.ActionAttack
 
activate(ExecutionSupport, InfoProvider) - Method in class com.hypixel.hytale.server.npc.corecomponents.WeightedAction
 
activate(ExecutionSupport, InfoProvider) - Method in interface com.hypixel.hytale.server.npc.instructions.Action
Called when the action is activated.
ACTIVATE_STATE - Static variable in class com.hypixel.hytale.builtin.adventure.teleporter.component.Teleporter
 
activateInitialMotionController(Ref, ComponentAccessor, NPCEntity) - Method in class com.hypixel.hytale.server.npc.role.Role
 
ActivateSystem(ComponentType) - Constructor for class com.hypixel.hytale.builtin.encountermanager.EncounterManagerSystems.ActivateSystem
 
ActivateToolMode - Enum constant in enum class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolAction
 
activateTriggerVolumes - Variable in class com.hypixel.hytale.protocol.packets.player.SyncPlayerPreferences
 
activateTriggerVolumes() - Method in record class com.hypixel.hytale.server.core.modules.entity.player.PlayerCreativeSettings
Returns the value of the activateTriggerVolumes record component.
Activating - Enum constant in enum class com.hypixel.hytale.protocol.packets.interface_.CustomUIEventBindingType
 
activationDelay - Variable in class com.hypixel.hytale.protocol.packets.player.TriggerVolumeDisplayEntry
 
activationDelay - Variable in class com.hypixel.hytale.protocol.packets.player.TriggerVolumeToolSetActivationDelay
 
activationDelay() - Method in record class com.hypixel.hytale.builtin.triggervolumes.asset.TriggerEffectAsset.VolumeSettings
Returns the value of the activationDelay record component.
active - Variable in class com.hypixel.hytale.protocol.packets.player.PointToolEquip
 
active - Variable in class com.hypixel.hytale.protocol.packets.player.SelectionToolShowTriggerVolumes
 
active - Variable in class com.hypixel.hytale.protocol.packets.player.TriggerVolumeToolEquip
 
Active - Enum constant in enum class com.hypixel.hytale.server.core.modules.physics.SimplePhysicsProvider.STATE
Deprecated.
 
ACTIVE - Enum constant in enum class com.hypixel.hytale.builtin.adventure.worldevents.ui.WorldEventPanelPage.Tab
 
ACTIVE - Enum constant in enum class com.hypixel.hytale.server.core.modules.projectile.config.StandardPhysicsProvider.STATE
 
ActiveAnimationComponent - Class in com.hypixel.hytale.server.core.modules.entity.component
Component used to track active animations on an entity so that looping animations are played when the entity comes into range.
ActiveAnimationComponent() - Constructor for class com.hypixel.hytale.server.core.modules.entity.component.ActiveAnimationComponent
 
ActiveAnimationComponent(String[]) - Constructor for class com.hypixel.hytale.server.core.modules.entity.component.ActiveAnimationComponent
 
activeAnimations - Variable in class com.hypixel.hytale.protocol.ActiveAnimationsUpdate
 
ActiveAnimations - Enum constant in enum class com.hypixel.hytale.protocol.ComponentUpdateType
 
ActiveAnimationsUpdate - Class in com.hypixel.hytale.protocol
 
ActiveAnimationsUpdate() - Constructor for class com.hypixel.hytale.protocol.ActiveAnimationsUpdate
 
ActiveAnimationsUpdate(ActiveAnimationsUpdate) - Constructor for class com.hypixel.hytale.protocol.ActiveAnimationsUpdate
 
ActiveAnimationsUpdate(String[]) - Constructor for class com.hypixel.hytale.protocol.ActiveAnimationsUpdate
 
activeCount() - Method in class com.hypixel.hytale.builtin.adventure.worldevents.GlobalWorldEventManager
 
ActiveEntityEffect - Class in com.hypixel.hytale.server.core.entity.effect
Represents a single active entity effect on an entity effect controller.
ActiveEntityEffect() - Constructor for class com.hypixel.hytale.server.core.entity.effect.ActiveEntityEffect
Empty Constructor for a ActiveEntityEffect instance.
ActiveEntityEffect(String, int, boolean, boolean) - Constructor for class com.hypixel.hytale.server.core.entity.effect.ActiveEntityEffect
Constructor for a ActiveEntityEffect instance, with a set default duration.
ActiveEntityEffect(String, int, float, boolean, String, boolean) - Constructor for class com.hypixel.hytale.server.core.entity.effect.ActiveEntityEffect
Constructor for a ActiveEntityEffect instance.
ActiveEntityEffect(String, int, float, float, boolean, boolean, String, float, boolean, DamageCalculatorSystems.Sequence, boolean) - Constructor for class com.hypixel.hytale.server.core.entity.effect.ActiveEntityEffect
Default Constructor for a ActiveEntityEffect instance.
activeHotbarSlot - Variable in class com.hypixel.hytale.protocol.packets.interaction.SyncInteractionChain
 
activeIds() - Method in class com.hypixel.hytale.builtin.adventure.worldevents.GlobalWorldEventManager
 
activeMotionControllerType - Variable in class com.hypixel.hytale.server.spawning.SpawningContext
The type of motion controller active for the NPC being spawned.
ActiveRule(T, VolumeEntry) - Constructor for record class com.hypixel.hytale.builtin.triggervolumes.manager.TriggerVolumeManager.ActiveRule
Creates an instance of a ActiveRule record class.
activeSlot - Variable in class com.hypixel.hytale.protocol.packets.inventory.SetActiveSlot
 
activeSlot - Variable in class com.hypixel.hytale.protocol.packets.player.MouseInteraction
 
ActiveSlotChangedEntityEventSystem() - Constructor for class com.hypixel.hytale.server.core.inventory.InventorySystems.ActiveSlotChangedEntityEventSystem
 
ActiveSlotChangedEntityHolderEventSystem() - Constructor for class com.hypixel.hytale.server.core.inventory.InventorySystems.ActiveSlotChangedEntityHolderEventSystem
 
ActiveSlotChangedToolsEventSystem() - Constructor for class com.hypixel.hytale.server.core.inventory.InventorySystems.ActiveSlotChangedToolsEventSystem
 
ActiveSlotChangedToolsHolderEventSystem() - Constructor for class com.hypixel.hytale.server.core.inventory.InventorySystems.ActiveSlotChangedToolsHolderEventSystem
 
ActiveSlotInventoryComponent - Class in com.hypixel.hytale.server.core.inventory
Base class for InventoryComponent subtypes that maintain a tracked active (selected) slot.
activeToolsSlot - Variable in class com.hypixel.hytale.protocol.packets.interaction.SyncInteractionChain
 
activeUtilitySlot - Variable in class com.hypixel.hytale.protocol.packets.interaction.SyncInteractionChain
 
actorName - Variable in class com.hypixel.hytale.protocol.packets.machinima.RequestMachinimaActorModel
 
actorName - Variable in class com.hypixel.hytale.protocol.packets.machinima.SetMachinimaActorModel
 
actorRef() - Method in record class com.hypixel.hytale.builtin.triggervolumes.manager.TriggerVolumeManager.PendingTriggerEvent
Returns the value of the actorRef record component.
actorUuid() - Method in record class com.hypixel.hytale.builtin.triggervolumes.manager.TriggerVolumeManager.PendingTriggerEvent
Returns the value of the actorUuid record component.
actualDelayedWriteRate() - Method in record class com.hypixel.hytale.server.core.universe.world.storage.provider.RocksDbChunkStorageProvider.RocksDbStats
Returns the value of the actualDelayedWriteRate record component.
add() - Method in class com.hypixel.hytale.codec.builder.BuilderField.FieldBuilder
 
add(double) - Method in class com.hypixel.hytale.metrics.metric.AverageCollector
 
add(double) - Method in class com.hypixel.hytale.metrics.metric.SynchronizedAverageCollector
 
add(double, double, double, Ref) - Method in class com.hypixel.hytale.server.npc.sensorinfo.PositionSetProvider
Appends a computed position with an optional source entity.
add(double, double, double, Ref, Rotation3fc) - Method in class com.hypixel.hytale.server.npc.sensorinfo.PositionSetProvider
Appends a computed position carrying an orientation.
add(double, double, int) - Static method in class com.hypixel.hytale.metrics.metric.AverageCollector
 
add(float) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.context.IntervalContext
 
add(float, float, float) - Method in class com.hypixel.hytale.math.vector.Rotation3f
Called to add values to this rotation.
add(int) - Method in class com.hypixel.hytale.server.worldgen.util.condition.IntConditionBuilder
 
add(int, int, int) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.util.Vector3iList
 
add(int, int, int) - Method in class com.hypixel.hytale.math.data.Int3OpenHashSet
Adds the key (x, y, z).
add(int, Zone) - Method in class com.hypixel.hytale.server.worldgen.zone.ZoneColorMapping
 
add(int, Zone[]) - Method in class com.hypixel.hytale.server.worldgen.zone.ZoneColorMapping
 
add(long) - Method in class com.hypixel.hytale.metrics.metric.Metric
 
add(long, long) - Method in class com.hypixel.hytale.metrics.metric.HistoricMetric
 
add(long, TemporalUnit) - Method in class com.hypixel.hytale.server.core.modules.time.TimeResource
Called to add the given time of the given unit to the current time instant.
add(WorldEvent) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.WorldEventStorage
 
add(AttachedBeam) - Method in class com.hypixel.hytale.builtin.beam.BeamComponent
 
add(SelectionSnapshot) - Method in class com.hypixel.hytale.builtin.buildertools.world.Prefetch.SnapshotBatch
Adds what a snapshot restores.
add(HierarchicalTimingProfiler.Probe) - Method in class com.hypixel.hytale.builtin.hytalegenerator.engine.performanceinstruments.HierarchicalTimingProfiler.Probe
 
add(ValidationResults.ValidationResult) - Method in class com.hypixel.hytale.codec.validation.ThrowingValidationResults
 
add(ValidationResults.ValidationResult) - Method in class com.hypixel.hytale.codec.validation.ValidationResults
 
add(BucketItem) - Method in class com.hypixel.hytale.common.collection.BucketList.Bucket
 
add(Archetype, ComponentType) - Static method in class com.hypixel.hytale.component.Archetype
Adds a ComponentType to an existing Archetype, returning a new Archetype instance.
add(Ref) - Method in class com.hypixel.hytale.server.core.modules.blockanimation.BlockAnimationDirtySections
 
add(Ref) - Method in class com.hypixel.hytale.server.core.entity.group.EntityGroup
 
add(Ref, CommandBuffer) - Method in class com.hypixel.hytale.server.npc.movement.steeringforces.SteeringForceAvoidCollision
 
add(Ref, CommandBuffer) - Method in class com.hypixel.hytale.server.npc.movement.steeringforces.SteeringForceWithGroup
 
add(Ref, Vector3d, CommandBuffer) - Method in class com.hypixel.hytale.server.npc.role.support.EntityList
 
add(Rotation3f) - Method in class com.hypixel.hytale.math.vector.Rotation3f
Called to add another rotation to this one.
add(ServersideUICommand) - Method in class com.hypixel.hytale.server.core.modules.ui.UISurface.Batch
 
add(MapMarker) - Method in interface com.hypixel.hytale.server.core.universe.world.worldmap.markers.MarkersCollector
Upserts a map marker on the player map.
add(Rotation) - Method in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.Rotation
 
add(PrefabRotation) - Method in enum class com.hypixel.hytale.server.core.prefab.PrefabRotation
 
add(BlockSelection) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
 
add(Rotation3D) - Method in class com.hypixel.hytale.server.core.universe.world.connectedblocks.Rotation3D
Deprecated.
 
add(World, DebugShape, Matrix4dc, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Displays the given debug shape to all players in the world with custom opacity.
add(World, DebugShape, Matrix4dc, Vector3fc, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Displays the given debug shape to all players in the world.
add(ProviderEvaluator) - Method in class com.hypixel.hytale.server.npc.asset.builder.FeatureEvaluatorHelper
 
add(ZoneBiomeResult, int) - Method in class com.hypixel.hytale.server.worldgen.cache.InterpolatedBiomeCountList
 
add(ConsumerType) - Method in class com.hypixel.hytale.event.EventBusRegistry.EventConsumerMap
Called to add the given event consumer to this consumer map.
add(E, double) - Method in class com.hypixel.hytale.common.collection.BucketList
 
add(String, CaveNodeType) - Method in class com.hypixel.hytale.server.worldgen.loader.cave.CaveNodeTypeStorage
 
add(String, Supplier) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderFactory
 
add(Duration) - Method in class com.hypixel.hytale.server.core.modules.time.TimeResource
Called to add the given duration to the current time instant.
add(UUID) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.GlobalWorldEventManager
 
add(Vector3d, T) - Method in class com.hypixel.hytale.builtin.portals.utils.spatial.SpatialHashGrid
 
add(Vector3d, T) - Method in class com.hypixel.hytale.component.spatial.SpatialData
 
add(Vector3i) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.util.Vector3iList
 
add(Vector3ic) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.util.Vector3iList
 
add(T) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.condition.manager.ConditionMap.Entry
 
add(T) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.util.DynamicArray
Adds a new element to the dynamic array.
add(T, double) - Method in class com.hypixel.hytale.builtin.hytalegenerator.WeightedMap
Adds an element and it's weight.
Add - Enum constant in enum class com.hypixel.hytale.protocol.ChangeStatBehaviour
 
Add - Enum constant in enum class com.hypixel.hytale.protocol.ChangeVelocityType
 
Add - Enum constant in enum class com.hypixel.hytale.protocol.EffectOp
 
Add - Enum constant in enum class com.hypixel.hytale.protocol.EntityStatOp
 
Add - Enum constant in enum class com.hypixel.hytale.protocol.packets.asseteditor.WriteUpdateType
 
Add - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.items.ActionInventory.Operation
 
Add() - Constructor for class com.hypixel.hytale.server.core.modules.entity.system.SnapshotSystems.Add
 
ADD - Enum constant in enum class com.hypixel.hytale.procedurallib.logic.DistanceNoise.Distance2Mode
 
ADD - Enum constant in enum class com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes.IntegerOperation
Addition operation: adds the modifier to the previous value.
ADD - Enum constant in enum class com.hypixel.hytale.server.core.inventory.container.filter.FilterActionType
 
ADD - Enum constant in enum class com.hypixel.hytale.server.core.inventory.transaction.ActionType
 
addActiveEntityEffects(ActiveEntityEffect[]) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
Called to add all active entity effects from the given array.
addActivePlayerUUID(UUID) - Method in class com.hypixel.hytale.builtin.adventure.objectives.Objective
 
addAdditionalBlock(Vector3i, String, int) - Method in class com.hypixel.hytale.server.core.universe.world.connectedblocks.ConnectedBlocksUtil.ConnectedBlockResult
Adds an additional block to be set at a relative offset from the evaluated position.
addAliases(String...) - Method in class com.hypixel.hytale.server.core.command.system.AbstractCommand
Add aliases (alternative names) that can be used in place of the original command name.
addAliases(String...) - Method in class com.hypixel.hytale.server.core.command.system.arguments.system.AbstractOptionalArg
Adds aliases (alternative names) that can be used in place of the argument's name when specifying it in a command
addAliases(String...) - Method in class com.hypixel.hytale.server.core.command.system.arguments.system.WrappedArg
Called to add aliases to the wrapped argument.
addAll(IntSet) - Method in class com.hypixel.hytale.server.core.modules.blockset.BlockSetLookupTable
 
addAndGet(double) - Method in class com.hypixel.hytale.metrics.metric.AverageCollector
 
addAndGet(double) - Method in class com.hypixel.hytale.metrics.metric.SynchronizedAverageCollector
 
addArgument(AST) - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperator
 
addArrow(World, Matrix4dc, Vector3fc, double, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds an arrow debug shape to the world using a transformation matrix.
addArrow(World, Matrix4dc, Vector3fc, float, double, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds an arrow debug shape to the world using a transformation matrix.
addArrow(World, Vector3dc, Vector3dc, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds an arrow debug shape to the world pointing in a specific direction.
addArrow(World, Vector3dc, Vector3dc, Vector3fc, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds an arrow debug shape to the world pointing in a specific direction.
addAttackOverride(String) - Method in class com.hypixel.hytale.server.npc.role.support.CombatSupport
 
addAttitudeGroups(Map) - Method in class com.hypixel.hytale.server.npc.blackboard.view.attitude.AttitudeMap.Builder
 
addAttitudeGroups(Map) - Method in class com.hypixel.hytale.server.npc.blackboard.view.attitude.ItemAttitudeMap.Builder
 
addAttribute(int, byte[]) - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
addAttribute(BuilderAttributeDescriptor) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptor
 
addAttribute(String, String, BuilderDescriptorState, String, String) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptor
 
addBan(Ban) - Method in interface com.hypixel.hytale.server.core.modules.accesscontrol.provider.BanProvider
Adds the ban and stores it.
addBan(Ban) - Method in class com.hypixel.hytale.server.core.modules.accesscontrol.provider.HytaleBanProvider
 
addBlockAtLocalPos(int, int, int, int, int, int, int) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
 
addBlockAtLocalPos(int, int, int, int, int, int, int, Holder) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
 
addBlockAtWorldPos(int, int, int, int, int, int, int) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
 
addBlockAtWorldPos(int, int, int, int, int, int, int, Holder) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
 
addBlockedDropSegment(Vector3d, double) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
 
addBlockedGroundSegment(Vector3dc, double, Vector3dc, int) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
 
addBlockHolder(int, Holder) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.BlockComponentSection
Installs a parked block entity holder and marks the index dirty so its row is written on the next save.
addBlockHolder(short, Holder) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.BlockComponentSection
 
addBlockReference(int, Ref) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.BlockComponentSection
Installs a live block entity reference and marks the index dirty so its row is written on the next save.
addBlockReference(short, Ref) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.BlockComponentSection
 
addBlockWithFiller(SectionAccessor, BlockSelection, BlockSelection, int, int, int, int, int) - Static method in class com.hypixel.hytale.builtin.buildertools.utils.FillerPlacementUtil
 
addBlockWithFiller(SectionAccessor, BlockSelection, BlockSelection, int, int, int, int, int, BlockBoundingBoxes.RotatedVariantBoxes) - Static method in class com.hypixel.hytale.builtin.buildertools.utils.FillerPlacementUtil
 
addBooleanArraySupplier(String, Supplier) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addBucketDistance(IntArrayList, int, int) - Static method in class com.hypixel.hytale.common.collection.BucketList
 
addBucketDistance(IntArrayList, int, int, int) - Static method in class com.hypixel.hytale.common.collection.BucketList
 
addBuilder(int, BuilderInstructionReference) - Method in class com.hypixel.hytale.server.npc.asset.builder.InternalReferenceResolver
 
addBuilderReloadListener(Consumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderManager
Registers a listener invoked when any builder is hot-reloaded (after the built-in Role-reload handling).
addButton(UICommandBuilder, UIEventBuilder, String, PlayerRef) - Method in class com.hypixel.hytale.builtin.adventure.shop.ShopElement
 
addButton(UICommandBuilder, UIEventBuilder, String, PlayerRef) - Method in class com.hypixel.hytale.server.core.entity.entities.player.pages.choices.ChoiceElement
 
addButton(UICommandBuilder, UIEventBuilder, String, PlayerRef) - Method in class com.hypixel.hytale.server.core.entity.entities.player.pages.itemrepair.ItemRepairElement
 
addCapacity(int) - Method in class com.hypixel.hytale.component.spatial.SpatialData
 
addCategory(String, Class) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderManager
 
addChangeListener(Consumer) - Method in class com.hypixel.hytale.worldgen.noiseviewer.PathHolder
 
addChildAsset(K, T, K) - Method in class com.hypixel.hytale.assetstore.event.GenerateAssetsEvent
 
addChildAsset(K, T, K...) - Method in class com.hypixel.hytale.assetstore.event.GenerateAssetsEvent
 
addChildAssetReferences(Class, K) - Method in class com.hypixel.hytale.assetstore.AssetReferences
 
addChildAssetReferences(K, Class, Set) - Method in class com.hypixel.hytale.assetstore.AssetStore
 
addChildAssetWithReference(K, T, Class, PK) - Method in class com.hypixel.hytale.assetstore.event.GenerateAssetsEvent
 
addChildAssetWithReferences(K, T, GenerateAssetsEvent.ParentReference...) - Method in class com.hypixel.hytale.assetstore.event.GenerateAssetsEvent
 
addChildPrefab(int, int, int, String, boolean, boolean, boolean, PrefabWeights, PrefabRotation) - Method in class com.hypixel.hytale.server.core.prefab.selection.buffer.impl.PrefabBuffer.Builder
 
addChunk(Ref, ComponentAccessor) - Method in class com.hypixel.hytale.server.spawning.world.WorldEnvironmentSpawnData
 
addClimbSegment(Vector3dc, double, int) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
 
addCollision(IBlockCollisionEvaluator, int) - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionResult
 
addColumn(int, int, PrefabBufferBlockEntry[], Holder[]) - Method in class com.hypixel.hytale.server.core.prefab.selection.buffer.impl.PrefabBuffer.Builder
 
addCommonAsset(String, CommonAsset) - Static method in class com.hypixel.hytale.server.core.asset.common.CommonAssetRegistry
 
addCommonAsset(String, T) - Method in class com.hypixel.hytale.server.core.asset.common.CommonAssetModule
 
addCommonAsset(String, T, boolean) - Method in class com.hypixel.hytale.server.core.asset.common.CommonAssetModule
 
AddCommonAssetResult() - Constructor for class com.hypixel.hytale.server.core.asset.common.CommonAssetRegistry.AddCommonAssetResult
 
addComplete(UUID) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.WorldEventStorage
 
addCompletedSpawnJob(int) - Method in class com.hypixel.hytale.server.spawning.world.component.WorldSpawnData
 
addComponent(ComponentType, T) - Method in class com.hypixel.hytale.component.Holder
Called to add the given component of the given component type to this holder.
addComponent(Ref, ComponentType) - Method in class com.hypixel.hytale.component.CommandBuffer
Called to add the given component type to the given entity.
addComponent(Ref, ComponentType) - Method in interface com.hypixel.hytale.component.ComponentAccessor
Adds and returns the given component to the given entity reference.
addComponent(Ref, ComponentType) - Method in class com.hypixel.hytale.component.Store
 
addComponent(Ref, ComponentType, T) - Method in class com.hypixel.hytale.component.CommandBuffer
Called to add the given component type to the given entity.
addComponent(Ref, ComponentType, T) - Method in interface com.hypixel.hytale.component.ComponentAccessor
Adds the given component to the given entity reference.
addComponent(Ref, ComponentType, T) - Method in class com.hypixel.hytale.component.Store
 
addComponent(String, Component, Codec) - Method in class com.hypixel.hytale.component.data.unknown.UnknownComponents
Called to add an unknown component to this instance.
addComponent(String, TempUnknownComponent) - Method in class com.hypixel.hytale.component.data.unknown.UnknownComponents
Called to add an unknown component to this instance.
addComponentContextEvaluator(BiConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.InstructionContextHelper
 
addComponentLocalStateMachine(int) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderSupport
 
addComponentRequirementValidator(BiConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.FeatureEvaluatorHelper
 
addCone(World, Vector3dc, Vector3fc, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a cone debug shape to the world at the specified position.
addConst(String, boolean) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addConst(String, boolean[]) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addConst(String, double) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addConst(String, double[]) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addConst(String, String) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addConst(String, String[]) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addConstEmptyArray(String) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addContainedAsset(Class, RawAsset) - Method in class com.hypixel.hytale.assetstore.AssetExtraInfo.Data
 
addContainedAsset(Class, T) - Method in class com.hypixel.hytale.assetstore.AssetExtraInfo.Data
 
addContextualInteraction(Ref, String) - Method in class com.hypixel.hytale.server.npc.role.support.StateSupport
 
addCube(World, double, double, double, Vector3fc, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a cube debug shape to the world at the specified position.
addCube(World, Vector3dc, Vector3fc, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a cube debug shape to the world at the specified position.
addCustomHud(PlayerRef, CustomUIHud) - Method in class com.hypixel.hytale.server.core.entity.entities.player.hud.HudManager
Adds or replaces a custom HUD layer.
addCylinder(World, Vector3dc, Vector3fc, double, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a cylinder debug shape to the world at the specified position.
addCylinder(World, Vector3dc, Vector3fc, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a cylinder debug shape to the world at the specified position.
addDamage(DamageSourceType, int, float) - Method in class com.hypixel.hytale.builtin.npccombatactionevaluator.memory.DamageMemory
 
addDeferredAction(EntitySupport.DeferredAction) - Method in class com.hypixel.hytale.server.npc.role.support.EntitySupport
Register a deferred action to run on subsequent ticks until it signals completion.
addDefinedKey(String, String, ContextKey) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.event.Validator
 
addDegrees(float, float) - Static method in class com.hypixel.hytale.builtin.triggervolumes.YawRotation
Adds the yaw to a facing in degrees, normalized to [0, 360).
addDelimiter(double, double) - Method in class com.hypixel.hytale.builtin.hytalegenerator.patterns.FieldFunctionPattern
 
addDelimiter(double, double) - Method in class com.hypixel.hytale.builtin.hytalegenerator.positionproviders.FieldFunctionPositionProvider
 
addDependency(int) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderParameters
 
addDifference(Vector3d, Vector3d, Vector3d) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
 
addDisc(World, double, double, double, double, double, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a disc debug shape at the specified position with inner radius and custom opacity.
addDisc(World, double, double, double, double, double, Vector3fc, float, int, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a disc debug shape at the specified position with full parameters.
addDisc(World, double, double, double, double, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a disc debug shape at the specified position with custom opacity.
addDisc(World, double, double, double, double, Vector3fc, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a disc debug shape at the specified position.
addDisc(World, Matrix4dc, double, double, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a disc debug shape using a transformation matrix with default segment count.
addDisc(World, Matrix4dc, double, double, Vector3fc, float, int, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a disc debug shape using a transformation matrix.
addDisc(World, Vector3dc, double, Vector3fc, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a disc debug shape at the specified position.
addDonut(World, double, double, double, double, double, double, double, double, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a donut (annular cylinder) debug shape at the specified position with a default segment count.
addDonut(World, double, double, double, double, double, double, double, double, Vector3fc, float, int, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a donut (annular cylinder) debug shape at the specified position.
addDoubleArraySupplier(String, Supplier) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addDropSegment(Vector3d, double) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
 
addDynamicDependency(int) - Method in interface com.hypixel.hytale.server.npc.asset.builder.Builder
 
addDynamicDependency(int) - Method in class com.hypixel.hytale.server.npc.asset.builder.DependencyTrackingBuilder
 
Added(String, Set) - Constructor for class com.hypixel.hytale.server.core.event.events.permissions.GroupPermissionChangeEvent.Added
Default Constructor for a GroupPermissionChangeEvent.Added instance.
Added(UUID, String) - Constructor for class com.hypixel.hytale.server.core.event.events.permissions.PlayerGroupEvent.Added
Constructor for a player group added event.
ADDED_OR_REMOVED - Enum constant in enum class com.hypixel.hytale.server.core.universe.world.chunk.section.palette.AbstractSectionPalette.SetResult
 
AddedFromExternalSystem(ComponentType) - Constructor for class com.hypixel.hytale.server.npc.systems.NPCSystems.AddedFromExternalSystem
Default Constructor for an NPCSystems.AddedFromExternalSystem instance.
AddedFromWorldGen() - Constructor for class com.hypixel.hytale.builtin.path.PrefabPathSystems.AddedFromWorldGen
 
AddedFromWorldGen() - Constructor for class com.hypixel.hytale.server.spawning.spawnmarkers.SpawnMarkerSystems.AddedFromWorldGen
 
AddedFromWorldGenSystem() - Constructor for class com.hypixel.hytale.server.npc.systems.NPCSystems.AddedFromWorldGenSystem
 
addEdge(DependencyGraph.Edge) - Method in class com.hypixel.hytale.component.dependency.DependencyGraph
Called to add an edge to the dependency graph.
addEdge(ISystem, ISystem, int) - Method in class com.hypixel.hytale.component.dependency.DependencyGraph
Called to add an edge to the dependency graph.
addEdgeFromRoot(ISystem, int) - Method in class com.hypixel.hytale.component.dependency.DependencyGraph
Called to add an edge from the root to the dependency graph.
addedMarkers - Variable in class com.hypixel.hytale.protocol.packets.worldmap.UpdateWorldMap
 
AddedSystem(ComponentType) - Constructor for class com.hypixel.hytale.server.npc.systems.NPCSystems.AddedSystem
Default Constructor for a NPCSystems.AddedSystem instance.
addedToStore(Ref) - Method in class com.hypixel.hytale.server.core.universe.PlayerRef
Called when the player has been added to the store, after HolderSystems have run, but before RefSystems.
addEffect(Ref, int, EntityEffect, float, OverlapBehavior, ComponentAccessor) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
Called to add an entity effect to this entity effect controller.
addEffect(Ref, int, EntityEffect, float, OverlapBehavior, ComponentAccessor, Ref) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
Called to add an entity effect to this entity effect controller, attributed to the entity that applied it.
addEffect(Ref, int, EntityEffect, ComponentAccessor) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
Called to add an entity effect to this entity effect controller.
addEffect(Ref, EntityEffect, float, OverlapBehavior, ComponentAccessor) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
Called to add an entity effect to this entity effect controller.
addEffect(Ref, EntityEffect, float, OverlapBehavior, ComponentAccessor, Ref) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
Called to add an entity effect to this entity effect controller, attributed to the entity that applied it.
addEffect(Ref, EntityEffect, ComponentAccessor) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
Called to add an entity effect to this entity effect controller.
addEffect(Ref, EntityEffect, ComponentAccessor, Ref) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
Called to add an entity effect to this entity effect controller with its configured duration and overlap behavior, attributed to the entity that applied it.
AddEffect - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.Action
 
addEmptyAtWorldPos(int, int, int) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
 
addEndSegment(Vector3dc, boolean, double) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
 
addEntities(Holder[], int, int, AddReason) - Method in class com.hypixel.hytale.component.Store
 
addEntities(Holder[], int, Ref[], int, int, AddReason) - Method in class com.hypixel.hytale.component.CommandBuffer
Adds a subsection of the entities in the holders array to the world, storing the references in the reference array.
addEntities(Holder[], int, Ref[], int, int, AddReason) - Method in class com.hypixel.hytale.component.Store
The refs parameter places the invalid ref's at the end of the sub-array (refStart to refStart + length).
addEntities(Holder[], int, Ref[], int, int, AddReason, Ref) - Method in class com.hypixel.hytale.component.CommandBuffer
Adds a subsection of the entities in the holders array to the world, all owned by parent.
addEntities(Holder[], int, Ref[], int, int, AddReason, Ref) - Method in class com.hypixel.hytale.component.Store
 
addEntities(Holder[], AddReason) - Method in class com.hypixel.hytale.component.CommandBuffer
Called to add the given array of entity holders to the store associated with this command buffer.
addEntities(Holder[], AddReason) - Method in interface com.hypixel.hytale.component.ComponentAccessor
Adds the given entities to the store of this component accessor.
addEntities(Holder[], AddReason) - Method in class com.hypixel.hytale.component.Store
 
addEntities(Holder[], Ref[], AddReason) - Method in class com.hypixel.hytale.component.Store
 
addEntities(Vector3i, PrefabRotation, Holder[], int, int) - Method in class com.hypixel.hytale.server.core.universe.world.worldgen.GeneratedEntityChunk
 
addEntity(EntityPlacementData) - Method in class com.hypixel.hytale.builtin.hytalegenerator.engine.bufferbundle.buffers.EntityBuffer
 
addEntity(EntityPlacementData) - Method in interface com.hypixel.hytale.builtin.hytalegenerator.engine.entityfunnel.EntityFunnel
 
addEntity(EntityPlacementData) - Method in class com.hypixel.hytale.builtin.hytalegenerator.engine.entityfunnel.RotationEntityFunnel
 
addEntity(EntityPlacementData) - Method in class com.hypixel.hytale.builtin.hytalegenerator.engine.views.EntityBufferView
 
addEntity(Archetype, AddReason) - Method in class com.hypixel.hytale.component.Store
 
addEntity(Archetype, AddReason, Ref) - Method in class com.hypixel.hytale.component.Store
 
addEntity(Holder, AddReason) - Method in class com.hypixel.hytale.component.CommandBuffer
Called to add the given entity holder to the store associated with this command buffer.
addEntity(Holder, AddReason) - Method in interface com.hypixel.hytale.component.ComponentAccessor
Adds the given entity to the store of this component accessor.
addEntity(Holder, AddReason) - Method in class com.hypixel.hytale.component.Store
 
addEntity(Holder, AddReason, Ref) - Method in class com.hypixel.hytale.component.CommandBuffer
Called to add the given entity holder to the store, owned by parent.
addEntity(Holder, AddReason, Ref) - Method in class com.hypixel.hytale.component.Store
 
addEntity(Holder, Ref, AddReason) - Method in class com.hypixel.hytale.component.CommandBuffer
Adds an entity and uses the provided entity reference.
addEntity(Holder, Ref, AddReason) - Method in class com.hypixel.hytale.component.Store
 
addEntity(Holder, Ref, AddReason, Ref) - Method in class com.hypixel.hytale.component.CommandBuffer
Adds an entity owned by parent, using the provided entity reference.
addEntity(Holder, Ref, AddReason, Ref) - Method in class com.hypixel.hytale.component.Store
 
addEntity(Ref, Holder) - Method in class com.hypixel.hytale.component.ArchetypeChunk
Called to add an entity to this chunk.
addEntity(T, Vector3d, Rotation3f, AddReason) - Method in class com.hypixel.hytale.server.core.universe.world.World
Deprecated.
addEntityFrom(Ref, ArchetypeChunk, int) - Method in class com.hypixel.hytale.component.ArchetypeChunk
Called to add an entity to this chunk by copying its components directly from a source chunk.
addEntityFrom(Ref, ArchetypeChunk, int, ComponentType, Component) - Method in class com.hypixel.hytale.component.ArchetypeChunk
Called to add an entity to this chunk by copying its components directly from a source chunk, using addedComponent for the one-component type that does not exist in the source.
addEntityFromWorld(Holder) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
 
addEntityHolder(Holder) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.EntitySection
Called to add a new entity holder to this section.
addEntityHolderRaw(Holder) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
 
addEntityReference(Ref) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.EntitySection
Called to add a new entity reference to this section.
addEntityStat(CommandContext, List, int, String, Store) - Static method in class com.hypixel.hytale.server.core.command.commands.world.entity.stats.EntityStatsAddCommand
Adds a specific amount to an entity stat for a list of entities.
addEntityTaskForPlayer(UUID, String, UUID) - Method in class com.hypixel.hytale.builtin.adventure.objectives.ObjectiveDataStore
 
addEntry - Variable in class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.PageData
 
addEnumRelationValidator(BiConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.holder.EnumHolder
 
addError(PrefabLoadingState.LoadingError) - Method in class com.hypixel.hytale.builtin.buildertools.prefabeditor.PrefabLoadingState
Records an error that occurred during loading.
addError(String) - Method in class com.hypixel.hytale.builtin.buildertools.prefabeditor.PrefabLoadingState
Records an error with a translation key.
addError(String, String) - Method in class com.hypixel.hytale.builtin.buildertools.prefabeditor.PrefabLoadingState
Records an error with a translation key and details.
addErrorMessage(String, Object...) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.event.Validator
 
AdderVectorProvider - Class in com.hypixel.hytale.builtin.hytalegenerator.vectorproviders
 
AdderVectorProvider(List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.AdderVectorProvider
 
AdderVectorProviderAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders
 
AdderVectorProviderAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.AdderVectorProviderAsset
 
addEventBinding(CustomUIEventBindingType, String) - Method in class com.hypixel.hytale.server.core.ui.builder.UIEventBuilder
 
addEventBinding(CustomUIEventBindingType, String, boolean) - Method in class com.hypixel.hytale.server.core.ui.builder.UIEventBuilder
 
addEventBinding(CustomUIEventBindingType, String, EventData) - Method in class com.hypixel.hytale.server.core.ui.builder.UIEventBuilder
 
addEventBinding(CustomUIEventBindingType, String, EventData, boolean) - Method in class com.hypixel.hytale.server.core.ui.builder.UIEventBuilder
 
addEventType - Variable in class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.PageData
 
addExecutorTier(String, StagedChunkGenerator.ExecutorTier) - Method in class com.hypixel.hytale.builtin.hytalegenerator.engine.chunkgenerator.StagedChunkGenerator.Builder
 
addExternalPositionCacheRegistration(Consumer) - Method in class com.hypixel.hytale.server.npc.role.support.PositionCache
Should be used to register methods by which external systems and components want to update aspects of the PositionCache that are only modifiable during initialisation (e.g. distance ranges).
addField(BuilderField) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
 
addField(KeyedCodec, BiConsumer, Function) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
addField(String) - Method in class com.hypixel.hytale.server.npc.util.ComponentInfo
 
addFileMonitor(String, Path) - Method in class com.hypixel.hytale.assetstore.AssetStore
 
addFileMonitor(String, Path) - Method in class com.hypixel.hytale.server.core.asset.HytaleAssetStore
 
addFileReference(String, SchemaConvertable) - Method in class com.hypixel.hytale.codec.schema.SchemaContext
Adds a file reference to the context.
addFirst(ServersideUICommand) - Method in class com.hypixel.hytale.server.core.modules.ui.UISurface.Batch
Inserts a command at the front of this batch.
addFlag(byte) - Method in class com.hypixel.hytale.server.core.modules.camera.CameraSequenceBuilder
 
addFluidAtLocalPos(int, int, int, int, byte) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
 
addFluidAtWorldPos(int, int, int, int, byte) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
 
AddFolderToList - Enum constant in enum class com.hypixel.hytale.builtin.buildertools.prefabeditor.ui.PrefabEditorLoadSettingsPage.Action
 
addFrustum(World, Matrix4dc, Matrix4dc, Vector3fc, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Displays a frustum debug shape to all players in the world.
addGroupPermission(String, Set) - Method in class com.hypixel.hytale.server.core.permissions.PermissionsModule
Called to add the given set of permissions to the group with the given name.
addGroupPermissions(String, Set) - Method in class com.hypixel.hytale.server.core.permissions.provider.HytalePermissionsProvider
 
addGroupPermissions(String, Set) - Method in interface com.hypixel.hytale.server.core.permissions.provider.PermissionProvider
Called to add a set of permissions to a group.
addHitEdgeSegment(Vector3dc, double) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
 
addHitGroundSegment(Vector3dc, double, Vector3dc, int) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
 
addHitWallSegment(Vector3dc, boolean, double, Vector3dc, int) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
 
addHomeChunk(int, int, int, boolean) - Method in class com.hypixel.hytale.builtin.adventure.wilderness.resource.WildernessTracker
Marks a chunk (and its surrounding radius) as being near a "home".
addIceRole(boolean, long) - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
addIdleJob(T) - Method in class com.hypixel.hytale.server.spawning.controllers.SpawnController
 
addIgnoredPaintOperation() - Method in class com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings
 
addIgnoreViewDistance(MapMarker) - Method in interface com.hypixel.hytale.server.core.universe.world.worldmap.markers.MarkersCollector
Upserts a map marker on the player map.
addInfiniteEffect(Ref, int, EntityEffect, ComponentAccessor) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
Called to add an entity effect for an infinite amount of time.
addInstruction(Vector3d, VelocityConfig, ChangeVelocityType) - Method in class com.hypixel.hytale.server.core.modules.physics.component.Velocity
Adds a new instruction to be performed on the velocity of the entity
addInstruction(Vector3d, VelocityConfig, ChangeVelocityType, float) - Method in class com.hypixel.hytale.server.core.modules.physics.component.Velocity
Adds a new instruction to be performed on the velocity of the entity
addInteraction(Ref) - Method in class com.hypixel.hytale.server.npc.role.support.StateSupport
 
addInvariant(String, Scope.Function, ValueType, ValueType...) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
AddItemInteraction - Class in com.hypixel.hytale.server.core.modules.interaction.interaction.config.client
A simple block interaction that adds the given item for the given amount to the instigating entity.
AddItemInteraction() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.AddItemInteraction
 
addItemStack(ItemStack) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
 
addItemStack(ItemStack) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
Add an ItemStack to this container
addItemStack(ItemStack, boolean, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
 
addItemStack(ItemStack, boolean, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
Add an ItemStack to this container
addItemStacks(List) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
 
addItemStacks(List) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
 
addItemStacks(List, boolean, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
 
addItemStacks(List, boolean, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
 
addItemStacksOrdered(short, List) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
 
addItemStacksOrdered(short, List) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
 
addItemStacksOrdered(short, List, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
 
addItemStacksOrdered(short, List, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
Adds ItemStacks to the item container using one ItemStack per slot.
addItemStacksOrdered(List) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
 
addItemStacksOrdered(List) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
 
addItemStacksOrdered(List, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
 
addItemStacksOrdered(List, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
 
addItemStackToSlot(short, ItemStack) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
 
addItemStackToSlot(short, ItemStack) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
 
addItemStackToSlot(short, ItemStack, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
 
addItemStackToSlot(short, ItemStack, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
 
additionalBlocksArg - Variable in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.masks.AppendMaskFromToolArgOperation
 
additions - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetListUpdate
 
Additive - Enum constant in enum class com.hypixel.hytale.protocol.CalculationType
 
ADDITIVE - Enum constant in enum class com.hypixel.hytale.server.core.modules.entitystats.asset.EntityStatType.Regenerating.RegenType
Flat additive rate
ADDITIVE - Enum constant in enum class com.hypixel.hytale.server.core.modules.entitystats.modifier.StaticModifier.CalculationType
 
addKeepLoaded() - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.ChunkSection
Holds the section in memory until the matching ChunkSection.removeKeepLoaded().
addKeepLoaded() - Method in class com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk
 
addLastDeath(String, Transform, int) - Method in class com.hypixel.hytale.server.core.entity.entities.player.data.PlayerWorldData
Called to set the last known death position of the player.
addLine(World, double, double, double, double, double, double, Vector3fc, double, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a line debug shape between two points in the world.
addLine(World, Vector3dc, Vector3dc, Vector3fc, double, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a line debug shape between two points in the world.
addLoadedWaypoint(IPrefabPathWaypoint, int, int, int) - Method in interface com.hypixel.hytale.builtin.path.path.IPrefabPath
Adds a loaded waypoint to the path.
addLoadedWaypoint(IPrefabPathWaypoint, int, int, int) - Method in class com.hypixel.hytale.builtin.path.path.PatrolPath
 
addLocationChange(Ref, double, double, double, ComponentAccessor) - Static method in class com.hypixel.hytale.server.core.entity.entities.Player
 
AddLocationMarkerCommand() - Constructor for class com.hypixel.hytale.builtin.adventure.objectives.commands.ObjectiveLocationMarkerCommand.AddLocationMarkerCommand
Default Constructor for an ObjectiveLocationMarkerCommand.AddLocationMarkerCommand instance.
addMarker(ObjectiveTaskMarker) - Method in class com.hypixel.hytale.builtin.adventure.objectives.task.ObjectiveTask
 
addMarker(Store, Ref, UUID, String, double, float, short, int) - Static method in class com.hypixel.hytale.builtin.path.commands.PrefabPathHelper
Add a marker to a prefab path.
addMarker(Vector3i, String, String) - Method in class com.hypixel.hytale.server.core.universe.world.meta.state.BlockMapMarkersResource
Adds a marker that is not discoverable.
addMarker(Vector3i, String, String, boolean) - Method in class com.hypixel.hytale.server.core.universe.world.meta.state.BlockMapMarkersResource
Adds a marker, optionally flagged as discoverable so it can be revealed per-player as the world map is explored.
addMarker(Vector3i, String, String, boolean, MapMarkerIconSize) - Method in class com.hypixel.hytale.server.core.universe.world.meta.state.BlockMapMarkersResource
Adds a marker with an icon size.
addMarker(Vector3i, String, String, boolean, MapMarkerIconSize, String) - Method in class com.hypixel.hytale.server.core.universe.world.meta.state.BlockMapMarkersResource
Adds a marker with an icon size and an optional compass icon.
addMarker(Vector3i, String, String, boolean, MapMarkerIconSize, String, MapMarkerAlert) - Method in class com.hypixel.hytale.server.core.universe.world.meta.state.BlockMapMarkersResource
Adds a marker with an icon size, an optional compass icon and an optional compass alert.
addMarkerOverride(String, MapMarkerOverride) - Method in class com.hypixel.hytale.server.core.universe.world.worldmap.WorldMapManager
Overrides the icon, the name, or the global visibility of a map marker.
addMarkerProvider(String, WorldMapManager.MarkerProvider) - Method in class com.hypixel.hytale.server.core.universe.world.worldmap.WorldMapManager
 
addMatch(Sensor) - Method in class com.hypixel.hytale.server.npc.sensorinfo.WrappedInfoProvider
 
addMember(String) - Method in class com.hypixel.hytale.builtin.triggervolumes.manager.GroupEntry
 
addModifier(double) - Method in class com.hypixel.hytale.server.core.entity.knockback.KnockbackComponent
 
addMoveSegment(Vector3dc, boolean, double) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
 
addNewOptionalArg(String) - Method in class com.hypixel.hytale.server.core.command.system.ParserContext
Add a new optional argument name and create the optional arg context for it
addNode(CaveNode) - Method in class com.hypixel.hytale.server.worldgen.cave.Cave
 
addNPC(int, WorldSpawnWrapper, RoleSpawnParameters, World, ComponentAccessor) - Method in class com.hypixel.hytale.server.spawning.world.WorldEnvironmentSpawnData
 
addNumberSuffix(int) - Static method in class com.hypixel.hytale.common.util.FormatUtil
 
addObjective(UUID, Objective) - Method in class com.hypixel.hytale.builtin.adventure.objectives.ObjectiveDataStore
 
addObjectiveHistoryData(ObjectiveHistoryData) - Method in class com.hypixel.hytale.builtin.adventure.objectives.historydata.ObjectiveLineHistoryData
 
AddOp - Class in com.hypixel.hytale.builtin.worldgen.modifier.op
Loads and adds content to the event entries.
AddOp() - Constructor for class com.hypixel.hytale.builtin.worldgen.modifier.op.AddOp
 
addOperation(Operation) - Method in class com.hypixel.hytale.server.core.modules.interaction.interaction.operation.OperationsBuilder
Adds the operation to the operation list.
addOperation(Operation, Label...) - Method in class com.hypixel.hytale.server.core.modules.interaction.interaction.operation.OperationsBuilder
Adds the operation to the operation list, providing it with the passed labels.
addOrDropItemStack(ComponentAccessor, Ref, ItemContainer, short, ItemStack) - Static method in class com.hypixel.hytale.server.core.inventory.container.SimpleItemContainer
 
addOrDropItemStack(ComponentAccessor, Ref, ItemContainer, ItemStack) - Static method in class com.hypixel.hytale.server.core.inventory.container.SimpleItemContainer
 
addOrDropItemStacks(ComponentAccessor, Ref, ItemContainer, List) - Static method in class com.hypixel.hytale.server.core.inventory.container.SimpleItemContainer
 
AddOrRemove() - Constructor for class com.hypixel.hytale.builtin.path.PrefabPathSystems.AddOrRemove
 
AddOrRemove(ComponentType) - Constructor for class com.hypixel.hytale.builtin.companionblockspawner.CompanionBlockSpawnerSystems.AddOrRemove
 
AddOrRemove(ComponentType) - Constructor for class com.hypixel.hytale.server.spawning.blockstates.SpawnMarkerBlockStateSystems.AddOrRemove
 
AddOrUpdate - Enum constant in enum class com.hypixel.hytale.protocol.UpdateType
 
AddOrUpdatePointDisplay - Class in com.hypixel.hytale.protocol.packets.player
 
AddOrUpdatePointDisplay() - Constructor for class com.hypixel.hytale.protocol.packets.player.AddOrUpdatePointDisplay
 
AddOrUpdatePointDisplay(AddOrUpdatePointDisplay) - Constructor for class com.hypixel.hytale.protocol.packets.player.AddOrUpdatePointDisplay
 
AddOrUpdatePointDisplay(String, PointDisplayEntry) - Constructor for class com.hypixel.hytale.protocol.packets.player.AddOrUpdatePointDisplay
 
AddOrUpdateTriggerVolumeDisplay - Class in com.hypixel.hytale.protocol.packets.player
 
AddOrUpdateTriggerVolumeDisplay() - Constructor for class com.hypixel.hytale.protocol.packets.player.AddOrUpdateTriggerVolumeDisplay
 
AddOrUpdateTriggerVolumeDisplay(AddOrUpdateTriggerVolumeDisplay) - Constructor for class com.hypixel.hytale.protocol.packets.player.AddOrUpdateTriggerVolumeDisplay
 
AddOrUpdateTriggerVolumeDisplay(String, TriggerVolumeDisplayEntry) - Constructor for class com.hypixel.hytale.protocol.packets.player.AddOrUpdateTriggerVolumeDisplay
 
addParameterProvider(int, ParameterProvider) - Method in class com.hypixel.hytale.server.npc.sensorinfo.parameterproviders.MultipleParameterProvider
 
addParametersToScope() - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderParameters
 
addPassenger(Ref) - Method in class com.hypixel.hytale.builtin.mounts.MountedByComponent
 
addPassThrough(IBlockCollisionEvaluator, int) - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionResult
 
addPath(Path) - Method in class com.hypixel.hytale.server.core.asset.monitor.PathWatcherThread
 
addPath(Path, PathEvent) - Method in class com.hypixel.hytale.server.core.asset.monitor.DirectoryHandlerChangeTask
 
addPeriod(long, TimeUnit) - Method in class com.hypixel.hytale.metrics.metric.HistoricMetric.Builder
 
addPitch(float) - Method in class com.hypixel.hytale.math.vector.Rotation3f
Called to add pitch value to this rotation.
addPlayer(ChannelConnection, String, ProtocolVersion, PlayerAuthentication, int) - Method in class com.hypixel.hytale.server.core.universe.Universe
Called to add a new player to the universe.
addPlayer(PlayerRef) - Method in class com.hypixel.hytale.server.core.universe.world.World
Called to add the given player to this world.
addPlayer(PlayerRef, Transform) - Method in class com.hypixel.hytale.server.core.universe.world.World
Called to add the given player to this world.
addPlayer(PlayerRef, Transform, Boolean, Boolean) - Method in class com.hypixel.hytale.server.core.universe.world.World
Called to add the given player to this world.
addPlayerToExistingObjective(Store, UUID, UUID) - Method in class com.hypixel.hytale.builtin.adventure.objectives.ObjectivePlugin
 
AddPlayerToWorldEvent - Class in com.hypixel.hytale.server.core.event.events.player
An event that is called upon a player being ready in a world
AddPlayerToWorldEvent(Holder, World, Message) - Constructor for class com.hypixel.hytale.server.core.event.events.player.AddPlayerToWorldEvent
Default Constructor for a AddPlayerToWorldEvent instance
addPlayerVoiceInterceptor(EventPriority, PlayerVoiceInterceptor) - Method in class com.hypixel.hytale.server.core.modules.voice.VoiceModule
Registers a hook invoked for each inbound player voice frame at the given priority.
addPlayerVoiceInterceptor(PlayerVoiceInterceptor) - Method in class com.hypixel.hytale.server.core.modules.voice.VoiceModule
Registers a hook invoked for each inbound player voice frame, letting a plugin observe, rewrite, re- route, or drop it, at EventPriority.NORMAL priority.
addPoint(double, double) - Method in class com.hypixel.hytale.builtin.hytalegenerator.math.NodeFunction
Adds a point to the function.
addPointOfInterest(String, String, String, Transform) - Method in class com.hypixel.hytale.server.core.universe.world.map.WorldMap
 
addPointOfInterest(String, String, String, Vector3d) - Method in class com.hypixel.hytale.server.core.universe.world.map.WorldMap
 
addPointOfInterest(String, String, String, Vector3i) - Method in class com.hypixel.hytale.server.core.universe.world.map.WorldMap
 
addPrefab(CavePrefab) - Method in class com.hypixel.hytale.server.worldgen.cave.element.CaveNode
 
addPrefab(Path, Vector3i, Vector3i, Vector3i, Vector3i) - Method in class com.hypixel.hytale.builtin.buildertools.prefabeditor.PrefabEditSession
Create a PrefabEditingMetadata based on the provided details about the prefab
addPriority(long) - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
addPropRuntime(PropRuntime) - Method in class com.hypixel.hytale.builtin.hytalegenerator.biome.SimpleBiome
 
addProvider(PermissionProvider) - Method in class com.hypixel.hytale.server.core.permissions.PermissionsModule
Called to add a new PermissionProvider to the list of providers.
addProviderEvaluator(ProviderEvaluator) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptor
 
addProviderReferenceValidator(BiConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.FeatureEvaluatorHelper
 
addRandomUVOffset - Variable in class com.hypixel.hytale.protocol.UVMotion
 
AddReachLocationMarkerCommand() - Constructor for class com.hypixel.hytale.builtin.adventure.objectives.commands.ObjectiveReachLocationMarkerCommand.AddReachLocationMarkerCommand
AddReason - Enum Class in com.hypixel.hytale.component
Determines the reason why an entity was added to the world.
addRecipe(BenchRequirement, CraftingRecipe) - Method in class com.hypixel.hytale.builtin.crafting.BenchRecipeRegistry
 
addReferencedKey(String, String, ContextKey) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.event.Validator
 
addRelationValidator(BiConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.holder.BooleanHolder
 
addRelationValidator(BiConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.holder.StringArrayHolder
 
addRelationValidator(BiConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.holder.StringHolderBase
 
addRelationValidator(ObjDoubleConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.holder.DoubleHolderBase
 
addRelationValidator(ObjIntConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.holder.IntHolder
 
addRemoteCandidates(String, List) - Method in class com.hypixel.hytale.server.core.io.ice.IceResponder
Adds addresses to probe for an existing session, which is how a trickled candidate reaches the prober after the session was registered.
addRequestedVelocity(Vector3d) - Method in class com.hypixel.hytale.server.core.modules.entity.player.KnockbackSimulation
 
addReservation(UUID) - Method in class com.hypixel.hytale.server.npc.entities.NPCEntity
Called to add the given player UUID as a reservation for this NPC
address() - Method in record class com.hypixel.hytale.server.core.io.ice.IceCandidate
Returns the value of the address record component.
addressMatchesAll(InetAddress, NetworkUtil.AddressType...) - Static method in class com.hypixel.hytale.common.util.NetworkUtil
 
addressMatchesAny(InetAddress) - Static method in class com.hypixel.hytale.common.util.NetworkUtil
 
addressMatchesAny(InetAddress, NetworkUtil.AddressType...) - Static method in class com.hypixel.hytale.common.util.NetworkUtil
 
addRewardForPlayerUUID(UUID, ObjectiveRewardHistoryData) - Method in class com.hypixel.hytale.builtin.adventure.objectives.historydata.ObjectiveHistoryData
 
addRoll(float) - Method in class com.hypixel.hytale.math.vector.Rotation3f
Called to add roll value to this rotation.
addRotationOnAxis(Axis, int) - Method in class com.hypixel.hytale.math.vector.Rotation3f
Called to add rotation to this rotation based on the axis.
addRotations(Collection) - Method in enum class com.hypixel.hytale.server.core.universe.world.connectedblocks.config.ConnectedBlockPatternConfig.AllowedRotation
 
addRotationTuples(LinkedHashSet) - Method in class com.hypixel.hytale.server.core.universe.world.connectedblocks.config.ConnectedBlockPatternConfig.RotationGroup
 
addRoundSpawn() - Method in class com.hypixel.hytale.server.spawning.controllers.BeaconSpawnController
 
addRun(int, int) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.EnvironmentSection.Builder
Appends one run to the current column.
addSample(KnockbackTraceComponent.TickSample, Vector3dc, float, double) - Method in class com.hypixel.hytale.builtin.npcknockbackdebug.KnockbackTraceComponent
 
addSearchedBlockSets(Ref, IntList) - Method in class com.hypixel.hytale.server.npc.blackboard.view.blocktype.BlockTypeView
Add a registration for a set of BlockSets that this view should be interested in.
addSector(World, double, double, double, double, double, double, double, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a sector (wedge) debug shape at the specified position with inner radius and custom opacity.
addSector(World, double, double, double, double, double, double, double, Vector3fc, float, int, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a sector (wedge) debug shape at the specified position.
addSector(World, double, double, double, double, double, double, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a sector (wedge) debug shape at the specified position with custom opacity.
addSector(World, double, double, double, double, double, double, Vector3fc, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a sector (wedge) debug shape at the specified position.
addSelection(String) - Method in class com.hypixel.hytale.server.core.ui.browser.ServerFileBrowser
 
addSequentialHit() - Method in class com.hypixel.hytale.server.core.modules.entity.damage.DamageCalculatorSystems.DamageSequence
Called to increment the number of sequential hits in this damage sequence.
addSession(IceCredentials, IceCredentials) - Method in class com.hypixel.hytale.server.core.io.ice.IceResponder
Registers a peer this host expects to hear from.
addSession(IceCredentials, IceCredentials, List) - Method in class com.hypixel.hytale.server.core.io.ice.IceResponder
Registers a peer and the addresses to probe.
AddSimulationManagerSystem(ComponentType) - Constructor for class com.hypixel.hytale.server.npc.systems.NPCInteractionSystems.AddSimulationManagerSystem
Default Constructor for a NPCInteractionSystems.AddSimulationManagerSystem instance.
addSlide(IBlockCollisionEvaluator, int) - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionResult
 
addSound(int) - Method in class com.hypixel.hytale.server.core.modules.entity.component.AudioComponent
 
AddSpawnEntityEffectSystem(ComponentType) - Constructor for class com.hypixel.hytale.server.npc.systems.NPCSystems.AddSpawnEntityEffectSystem
Default Constructor for a NPCSystems.AddedSystem instance.
addSpawnWrapper(WorldSpawnWrapper) - Method in class com.hypixel.hytale.server.spawning.world.manager.WorldSpawnManager
 
addSpawnWrapper(BeaconSpawnWrapper) - Method in class com.hypixel.hytale.server.spawning.managers.BeaconSpawnManager
 
addSpawnWrapper(T) - Method in class com.hypixel.hytale.server.spawning.managers.SpawnManager
 
addSphere(World, double, double, double, Vector3fc, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a sphere debug shape to the world at the specified position.
addSphere(World, double, double, double, Vector3fc, float, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a sphere debug shape to the world at the specified position.
addSphere(World, Vector3dc, Vector3fc, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a sphere debug shape to the world at the specified position.
addSphere(World, Vector3dc, Vector3fc, float, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a sphere debug shape to the world at the specified position with custom opacity.
addStartSegment(Vector3dc, boolean) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
 
addStatValue(int, float) - Method in class com.hypixel.hytale.server.core.modules.entitystats.EntityStatMap
Add the given value to the specified stat.
addStatValue(EntityStatMap.Predictable, int, float) - Method in class com.hypixel.hytale.server.core.modules.entitystats.EntityStatMap
Add the given value to the specified stat.
addStore(ECS_TYPE, IResourceStorage) - Method in class com.hypixel.hytale.component.ComponentRegistry
 
addStore(ECS_TYPE, IResourceStorage, Consumer) - Method in class com.hypixel.hytale.component.ComponentRegistry
 
addStringArraySupplier(String, Supplier) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addSubCommand(AbstractCommand) - Method in class com.hypixel.hytale.server.core.command.system.AbstractCommand
Add a subcommand, which is a nested, named command.
addSupplier(String, BooleanSupplier) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addSupplier(String, DoubleSupplier) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addSupplier(String, Supplier) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
AddSystem() - Constructor for class com.hypixel.hytale.server.core.modules.entity.player.PlayerChunkTrackerSystems.AddSystem
 
AddSystem(ComponentType) - Constructor for class com.hypixel.hytale.builtin.adventure.wilderness.system.WildernessEntitySystems.AddSystem
 
AddSystem(ComponentType) - Constructor for class com.hypixel.hytale.server.core.entity.movement.MovementStatesSystems.AddSystem
Default Constructor for a MovementStatesSystems.AddSystem instance.
AddSystem(ComponentType) - Constructor for class com.hypixel.hytale.server.core.modules.physics.systems.VelocitySystems.AddSystem
 
addTarget(Ref, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.sensorinfo.EntityPositionProvider
Appends a matched target for multi-target mode, resolving and storing its current position so the provider can serve it from EntityPositionProvider.getPosition(int, Vector3d).
addTargetKind - Variable in class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.PageData
 
addTargetPlayerActiveTask(String) - Method in class com.hypixel.hytale.server.npc.role.support.PlayerTaskSupport
Append an active task identifier for the target player.
addTaskRef(ObjectiveTaskRef) - Method in class com.hypixel.hytale.builtin.adventure.objectives.ObjectiveDataStore
 
addTintAtLocalPos(int, int, int) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
 
addTintAtWorldPos(int, int, int) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
 
addToAverage(long) - Method in class com.hypixel.hytale.metrics.metric.Metric
 
addToDamage(Damage) - Method in class com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.combat.DamageEffects
Adds the effects (excluding knockback) to the damage event.
addToItemContainer(Store, Ref, ItemContainer) - Static method in class com.hypixel.hytale.server.core.modules.entity.item.ItemComponent
Called to add the contents of the ItemStack of this component to the given containers.
addToken(String, ParseResult) - Method in class com.hypixel.hytale.server.core.command.system.ParserContext.PreOptionalListContext
 
addToQueue(long, BuilderToolsPlugin.TaskRegion, ThrowableTriConsumer) - Method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.BuilderState
 
addToQueue(long, ThrowableTriConsumer) - Method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.BuilderState
 
addToQueue(Player, PlayerRef, long, BuilderToolsPlugin.TaskRegion, ThrowableTriConsumer) - Static method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin
 
addToQueue(Player, PlayerRef, long, ThrowableTriConsumer) - Static method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin
 
addToQueue(Player, PlayerRef, BuilderToolsPlugin.TaskRegion, ThrowableTriConsumer) - Static method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin
 
addToQueue(Player, PlayerRef, ThrowableTriConsumer) - Static method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin
 
addToQueue(ThrowableTriConsumer) - Method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.BuilderState
 
addToQueue(Vector3i) - Method in class com.hypixel.hytale.server.core.universe.world.lighting.ChunkLightingManager
 
addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpression
 
addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpressionStaticBoolean
 
addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpressionStaticBooleanArray
 
addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpressionStaticEmptyArray
 
addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpressionStaticNumber
 
addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpressionStaticNumberArray
 
addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpressionStaticString
 
addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpressionStaticStringArray
 
AddToServerPlayerList - Class in com.hypixel.hytale.protocol.packets.interface_
 
AddToServerPlayerList() - Constructor for class com.hypixel.hytale.protocol.packets.interface_.AddToServerPlayerList
 
AddToServerPlayerList(AddToServerPlayerList) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.AddToServerPlayerList
 
AddToServerPlayerList(ServerPlayerListPlayer[]) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.AddToServerPlayerList
 
addToStore(Store) - Method in class com.hypixel.hytale.server.core.universe.PlayerRef
Not thread safe.
AddToVisible(ComponentType, ComponentType) - Constructor for class com.hypixel.hytale.server.core.modules.entity.tracker.EntityTrackerSystems.AddToVisible
 
addTrigger(IBlockCollisionEvaluator, int) - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionResult
 
addTrustedRoot(Path) - Static method in class com.hypixel.hytale.common.util.PathUtil
Registers a path as a trusted root.
addUnknownKey(String) - Method in class com.hypixel.hytale.codec.ExtraInfo
 
addUnknownKey(String) - Method in class com.hypixel.hytale.codec.VersionedExtraInfo
 
addUpgradeItems(List) - Method in class com.hypixel.hytale.builtin.crafting.component.BenchBlock
 
addUsageVariant(AbstractCommand) - Method in class com.hypixel.hytale.server.core.command.system.AbstractCommand
Add a subcommand that has the same command name, but that has a different (and unique to other variants) amount of required arguments.
addUseCandidate() - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
addUserMapMarker(UserMapMarker) - Method in interface com.hypixel.hytale.server.core.universe.world.worldmap.markers.user.UserMapMarkersStore
 
addUsername(String) - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
addUserPermission(Collection, Set) - Method in class com.hypixel.hytale.server.core.permissions.PermissionsModule
Called to add the given set of permissions to every user named, as one change.
addUserPermission(UUID, Set) - Method in class com.hypixel.hytale.server.core.permissions.PermissionsModule
Called to add the given set of permissions to the user with the given UUID.
addUserPermissions(Collection, Set) - Method in class com.hypixel.hytale.server.core.permissions.provider.HytalePermissionsProvider
 
addUserPermissions(Collection, Set) - Method in interface com.hypixel.hytale.server.core.permissions.provider.PermissionProvider
Adds the permissions to every user named.
addUserPermissions(UUID, Set) - Method in class com.hypixel.hytale.server.core.permissions.provider.HytalePermissionsProvider
 
addUserPermissions(UUID, Set) - Method in interface com.hypixel.hytale.server.core.permissions.provider.PermissionProvider
Called to add a set of permissions to a user.
addUserToGroup(UUID, String) - Method in class com.hypixel.hytale.server.core.permissions.PermissionsModule
Called to add the user with the given UUID to the group with the given name.
addUserToGroup(UUID, String) - Method in class com.hypixel.hytale.server.core.permissions.provider.HytalePermissionsProvider
 
addUserToGroup(UUID, String) - Method in interface com.hypixel.hytale.server.core.permissions.provider.PermissionProvider
Called to add a user to a group.
addValidator(LegacyValidator) - Method in class com.hypixel.hytale.codec.builder.BuilderField.FieldBuilder
Deprecated, for removal: This API element is subject to removal in a future version.
addValidator(Validator) - Method in class com.hypixel.hytale.codec.builder.BuilderField.FieldBuilder
 
addValidator(Validator) - Method in class com.hypixel.hytale.codec.record.RecordField.Options
 
addValidator(Validator) - Method in class com.hypixel.hytale.server.core.command.system.arguments.system.Argument
Adds a Validator<DataType> that will check the validity of the argument after parsing.
addValidator(Validator) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptor
 
addValidatorLate(Supplier) - Method in class com.hypixel.hytale.codec.builder.BuilderField.FieldBuilder
 
addValidatorLate(Supplier) - Method in class com.hypixel.hytale.codec.record.RecordField.Options
Adds a validator resolved lazily from validatorSupplier on first use rather than at registration time, to defer construction past class load order issues.
addValue(double) - Method in class com.hypixel.hytale.server.npc.util.Timer
 
addVar(String, boolean) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addVar(String, boolean[]) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addVar(String, double) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addVar(String, double[]) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addVar(String, String) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addVar(String, String[]) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addVariant(String, Scope.Function, ValueType, ValueType...) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
 
addVelocity(double, double, double) - Method in class com.hypixel.hytale.server.core.modules.physics.component.Velocity
Adds the given velocity values to the velocity
addVelocity(float, float, float) - Method in class com.hypixel.hytale.server.core.entity.entities.BlockEntity
 
addVelocity(float, float, float) - Method in class com.hypixel.hytale.server.core.modules.physics.SimplePhysicsProvider
Deprecated.
 
addVelocity(World, Vector3dc, Vector3dc, VelocityConfig) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
Adds a force visualization arrow to the world.
addVelocity(Vector3d) - Method in class com.hypixel.hytale.server.core.entity.entities.BlockEntity
 
addVelocity(Vector3d) - Method in class com.hypixel.hytale.server.core.modules.physics.component.Velocity
Adds the given velocity value to the velocity
addVelocity(Vector3d, VelocityConfig) - Method in interface com.hypixel.hytale.server.npc.movement.controllers.MotionController
 
addVelocity(Vector3d, VelocityConfig, float) - Method in interface com.hypixel.hytale.server.npc.movement.controllers.MotionController
 
addVelocity(Vector3d, VelocityConfig, float) - Method in class com.hypixel.hytale.server.npc.movement.controllers.MotionControllerBase
 
addViewer(UUID, PointManager.ViewSource) - Method in class com.hypixel.hytale.builtin.points.manager.PointManager
 
addViewer(UUID, TriggerVolumeManager.ViewSource) - Method in class com.hypixel.hytale.builtin.triggervolumes.manager.TriggerVolumeManager
 
addViewerParallel(Ref, EntityTrackerSystems.EntityViewer) - Method in class com.hypixel.hytale.server.core.modules.entity.tracker.EntityTrackerSystems.Visible
This method is specially implemented to allow adding EntityTrackerSystems.EntityViewer's from parallel tasks.
addVsCodeSchemaLink(BsonDocument, String, List, String) - Static method in class com.hypixel.hytale.server.core.schema.SchemaGenerator
Adds a VSCode schema association to the given config document.
addWarp(Warp, boolean) - Method in class com.hypixel.hytale.builtin.teleport.TeleportPlugin
Helper for adding a new Warp, handling the creation of its associated Warp entity, cleanup of any existing Warp entities that the new warp replaces, and saving the changes to disk.
addWaypoint(Vector3d, Rotation3f) - Method in class com.hypixel.hytale.builtin.path.path.TransientPath
 
addWorld(String) - Method in class com.hypixel.hytale.server.core.universe.Universe
Creates a new world with the given name using the default world generation and chunk storage.
addWorld(String, String, String) - Method in class com.hypixel.hytale.server.core.universe.Universe
Deprecated.
Does not allow any control over the generator settings
AddWorldEvent - Class in com.hypixel.hytale.server.core.universe.world.events
An event that is fired when a world is being added to the universe.
AddWorldEvent(World) - Constructor for class com.hypixel.hytale.server.core.universe.world.events.AddWorldEvent
Default Constructor for a AddWorldEvent instance.
addXorMappedAddress(InetSocketAddress) - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
Adds XOR-MAPPED-ADDRESS, which tells the peer the address its check arrived from.
addYaw(float) - Method in class com.hypixel.hytale.math.vector.Rotation3f
Called to add yaw value to this rotation.
Adjacent - Enum constant in enum class com.hypixel.hytale.protocol.ItemGridInfoDisplayMode
 
ADJACENT_BLOCK_PREFIX - Static variable in enum class com.hypixel.hytale.server.core.prefab.selection.mask.BlockFilter.FilterType
 
ADJACENT_CELLS - Static variable in class com.hypixel.hytale.procedurallib.logic.MeshNoise
 
AdjacentBlock - Enum constant in enum class com.hypixel.hytale.server.core.prefab.selection.mask.BlockFilter.FilterType
 
adjustActiveSpawnJobs(int, int) - Method in class com.hypixel.hytale.server.spawning.world.component.WorldSpawnData
 
adjustActual(int) - Method in class com.hypixel.hytale.server.spawning.world.WorldNPCSpawnStat
 
adjustBudgetUsed(int) - Method in class com.hypixel.hytale.server.spawning.world.component.SpawnJobData
 
adjustChunkCount(int) - Method in class com.hypixel.hytale.server.spawning.world.component.WorldSpawnData
 
adjustHeldItemDurability - Variable in class com.hypixel.hytale.protocol.ModifyInventoryInteraction
 
adjustHeldItemQuantity - Variable in class com.hypixel.hytale.protocol.ModifyInventoryInteraction
 
adjustOptimalPath(AStarNode, float, int) - Method in class com.hypixel.hytale.server.npc.navigation.AStarNode
 
adjustSegmentCount(int) - Method in class com.hypixel.hytale.server.spawning.world.component.WorldSpawnData
 
adjustSegmentCount(int) - Method in class com.hypixel.hytale.server.spawning.world.WorldEnvironmentSpawnData
 
adjustSpawnRangeMax(int, int) - Method in class com.hypixel.hytale.server.spawning.suppression.SuppressionSpanHelper
 
adjustSpawnRangeMin(int) - Method in class com.hypixel.hytale.server.spawning.suppression.SuppressionSpanHelper
 
adjustVertical - Variable in class com.hypixel.hytale.protocol.AppliedForce
 
ADORNER_DECORATOR - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
 
advance() - Method in class com.hypixel.hytale.math.iterator.SphereSpiralIterator
Advances the iterator to the next cell in the current [startDistSq, endDistSq] range.
advance() - Method in class com.hypixel.hytale.server.spawning.util.SpawnPositionWindowIterator
 
advance(double) - Method in class com.hypixel.hytale.server.npc.util.EasingRamp
 
advance(double) - Method in class com.hypixel.hytale.server.npc.util.PathRetryThrottle
Moves the clock on by one tick.
advance(float) - Method in class com.hypixel.hytale.builtin.abilities.trigger.PulledByAbility
Counts the reel down toward its overall timeout.
advance(int) - Method in class com.hypixel.hytale.server.npc.navigation.AStarNode
 
advance(int) - Method in interface com.hypixel.hytale.server.npc.navigation.IWaypoint
 
advance(Vector3dc, double, Vector3d) - Method in class com.hypixel.hytale.server.npc.movement.controllers.RailPath
Walks the path forward by stepDistance starting at the current cursor and writes the world-space offset for this tick into out.
advanceAndCheckBurst(float) - Method in class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileTrail
Counts down toward the next burst.
advanceAndCheckExpired(float) - Method in class com.hypixel.hytale.server.core.modules.projectile.component.PierceProjectile
Advances the projectile's age and reports whether its lifetime is over.
advanceAndCheckRepeat(int, float) - Method in class com.hypixel.hytale.builtin.abilities.entity.AbilityEntityRepeat
Counts one repeat down toward its next run.
advanceDelay(float) - Method in class com.hypixel.hytale.builtin.abilities.trigger.PulledByAbility
Counts the hooked delay down.
advancedPreview - Variable in class com.hypixel.hytale.protocol.packets.interface_.EditorBlocksChange
 
advanceProcessing(float, Store, BenchBlock, BlockModule.BlockStateInfo, int, int, int, BlockType, int) - Method in class com.hypixel.hytale.builtin.crafting.component.ProcessingBenchBlock
Analytical processing: computes the maximum number of recipe completions possible given the available time, fuel, input, and output capacity, then applies them in batch.
Adventure - Enum constant in enum class com.hypixel.hytale.protocol.GameMode
 
AdventureMetadata - Class in com.hypixel.hytale.server.core.asset.type.item.config.metadata
 
AdventureMetadata() - Constructor for class com.hypixel.hytale.server.core.asset.type.item.config.metadata.AdventureMetadata
 
AdventurePlayerSystem() - Constructor for class com.hypixel.hytale.server.core.modules.entity.system.HideEntitySystems.AdventurePlayerSystem
Default Constructor for a HideEntitySystems.AdventurePlayerSystem instance
affects(String) - Method in class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules.DamageMultiplierRule
 
after() - Method in class com.hypixel.hytale.codec.lookup.Priority
 
after(int) - Method in class com.hypixel.hytale.codec.lookup.Priority
 
AFTER - Enum constant in enum class com.hypixel.hytale.component.dependency.Order
After - A dependency that should be resolved after the target.
AFTER_TARGET - Enum constant in enum class com.hypixel.hytale.server.npc.movement.controllers.RailPathSmoother.HitSide
 
AFTER_VOLUME_DELAY - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.manager.ConditionTiming
 
afterDecode(BiConsumer) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
 
afterDecode(Consumer) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
 
afterDecode(T, ExtraInfo) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec
 
afterDecodeAndValidate(T, ExtraInfo) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec
 
AfterVolumeDelay - Enum constant in enum class com.hypixel.hytale.protocol.packets.player.TriggerVolumeConditionTiming
 
AGE_INFINITE - Static variable in class com.hypixel.hytale.server.npc.components.messaging.NPCMessage
 
AGNOSTIC_HASH_STRATEGY - Static variable in class com.hypixel.hytale.common.util.PathUtil
A Hash.Strategy implementation for paths that hashes and compares paths using only their individual name elements.
agnosticEquals(Path, Path) - Static method in class com.hypixel.hytale.common.util.PathUtil
Checks equality of two paths using only their individual name elements.
agnosticHashCode(Path) - Static method in class com.hypixel.hytale.common.util.PathUtil
Generate a hashCode for a given Path that is consistent across all implementations of Path.
Aiming - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.combat.BodyMotionCharge.ChargeState
 
AIMING_REFERENCE_TAG - Static variable in class com.hypixel.hytale.server.npc.role.support.CombatSupport
 
AIMING_REFERENCE_TAG_INDEX - Static variable in class com.hypixel.hytale.server.npc.role.support.CombatSupport
 
AimingData - Class in com.hypixel.hytale.server.npc.util
 
AimingData() - Constructor for class com.hypixel.hytale.server.npc.util.AimingData
 
AimingHelper - Class in com.hypixel.hytale.server.npc.util
 
AimingHelper() - Constructor for class com.hypixel.hytale.server.npc.util.AimingHelper
 
Air - Enum constant in enum class com.hypixel.hytale.protocol.ParticleCollisionBlockType
 
AIR_DENSITY - Static variable in class com.hypixel.hytale.server.core.modules.entity.player.KnockbackPredictionSystems
 
AIR_DENSITY - Static variable in class com.hypixel.hytale.server.core.modules.physics.util.PhysicsMath
 
airAbsorptionHighFrequencyGain - Variable in class com.hypixel.hytale.protocol.ReverbEffect
 
airControlMaxMultiplier - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
airControlMaxSpeed - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
airControlMinMultiplier - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
airControlMinSpeed - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
airDragMax - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
airDragMaxSpeed - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
airDragMin - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
airDragMinSpeed - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
airFrictionMax - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
airFrictionMaxSpeed - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
airFrictionMin - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
airFrictionMinSpeed - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
airHeight - Variable in class com.hypixel.hytale.server.spawning.SpawningContext
The height of the bottommost air block over water or solid, or Integer.MAX_VALUE if the span has no air boundary.
airResistance - Variable in class com.hypixel.hytale.protocol.VelocityConfig
 
airResistanceMax - Variable in class com.hypixel.hytale.protocol.VelocityConfig
 
airSpeedMultiplier - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
airWeight() - Method in record class com.hypixel.hytale.builtin.buildertools.utils.Sample.Result3D
Returns the value of the airWeight record component.
Alarm - Class in com.hypixel.hytale.server.npc.util
Created on 31/10/2019
Alarm() - Constructor for class com.hypixel.hytale.server.npc.util.Alarm
 
AlarmStore - Class in com.hypixel.hytale.server.npc.storage
Created on 31/10/2019
AlarmStore() - Constructor for class com.hypixel.hytale.server.npc.storage.AlarmStore
 
alg - Variable in class com.hypixel.hytale.server.core.auth.SessionServiceClient.JwkKey
 
ALIAS - Static variable in class com.hypixel.hytale.server.core.command.system.MatchResult
 
aliases - Variable in class com.hypixel.hytale.protocol.packets.interface_.CommandTreeEntry
 
align - Variable in class com.hypixel.hytale.protocol.MusicContainer
 
align - Variable in class com.hypixel.hytale.protocol.MusicTransition
 
alignMarkerName - Variable in class com.hypixel.hytale.protocol.MusicContainer
 
alignMarkerName - Variable in class com.hypixel.hytale.protocol.MusicTransition
 
ALIVE - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.fluid.FluidTicker.AliveStatus
 
AliveCondition - Class in com.hypixel.hytale.server.core.modules.entity.condition
A condition that checks whether the entity is alive.
AliveCondition(boolean) - Constructor for class com.hypixel.hytale.server.core.modules.entity.condition.AliveCondition
Default Constructor for a AliveCondition instance.
all() - Static method in class com.hypixel.hytale.protocol.PacketRegistry
 
All - Enum constant in enum class com.hypixel.hytale.protocol.BlockSupportsRequiredForType
 
All - Enum constant in enum class com.hypixel.hytale.protocol.ConnectedBlockMatchType
 
All - Enum constant in enum class com.hypixel.hytale.protocol.Match
 
All - Enum constant in enum class com.hypixel.hytale.protocol.packets.world.ArmorVisibilityOption
 
All - Enum constant in enum class com.hypixel.hytale.protocol.ParticleCollisionBlockType
 
All - Enum constant in enum class com.hypixel.hytale.protocol.VariantRotation
 
All - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockSupportsRequiredForType
Requires a multiblock to have supports on all of its pieces
All - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.VariantRotation
 
All - Enum constant in enum class com.hypixel.hytale.server.core.universe.world.connectedblocks.config.ConnectedBlockPatternConfig.AllowedRotation
 
All - Enum constant in enum class com.hypixel.hytale.server.core.universe.world.connectedblocks.config.MatchType
 
ALL - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules.RuleEntityFilter
The rule applies to every entity; the entity list is ignored.
ALL - Enum constant in enum class com.hypixel.hytale.component.system.HierarchyScope
Every matching entity, whichever entity owns it.
ALL - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.MergedBlockFaces
 
ALL - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.gameplay.DeathConfig.ItemsLossMode
 
ALL - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.gameplay.PlayerConfig.ArmorVisibilityOption
 
ALL - Enum constant in enum class com.hypixel.hytale.server.core.modules.entity.EntityModule.Type
 
ALL - Enum constant in enum class com.hypixel.hytale.server.core.modules.entitystats.EntityStatMap.Predictable
Will be predicted by every one that sees this entity
ALL - Enum constant in enum class com.hypixel.hytale.server.core.prefab.selection.standard.RotateBlockMode
All blocks have their orientation rotated.
ALL - Enum constant in enum class com.hypixel.hytale.server.spawning.util.FloodFillPositionSelector.Debug
 
ALL - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3d
 
ALL - Static variable in class com.hypixel.hytale.protocol.CameraSequenceFlags
 
ALL - Static variable in class com.hypixel.hytale.protocol.DebugFlags
 
ALL - Static variable in class com.hypixel.hytale.protocol.ModelTransformFields
 
ALL - Static variable in class com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockFaceSupport
 
ALL_COLLISIONS - Static variable in class com.hypixel.hytale.server.core.modules.physics.util.PhysicsFlags
 
ALL_COLUMNS - Static variable in interface com.hypixel.hytale.server.core.prefab.selection.buffer.impl.IPrefabBuffer
 
ALL_NEIGHBORS_THRESHOLD - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.graph.nodeselectors.NeighborEdgesNodeSelector
 
ALL_NEIGHBORS_THRESHOLD - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.graph.nodeselectors.NeighborNodesNodeSelector
 
ALL_ONES - Static variable in class com.hypixel.hytale.math.vector.Vector2dUtil
 
ALL_ONES - Static variable in class com.hypixel.hytale.math.vector.Vector2iUtil
 
ALL_ONES - Static variable in class com.hypixel.hytale.math.vector.Vector3dUtil
 
ALL_ONES - Static variable in class com.hypixel.hytale.math.vector.Vector3iUtil
 
ALL_PLAYERS - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.SendMessageEffect.Recipient
Every player in the world.
ALL_SUPPORTING_FACES - Static variable in class com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType
 
ALL_VALID - Enum constant in enum class com.hypixel.hytale.builtin.hytalegenerator.props.OrienterProp.SelectionMode
 
allConditionsMet(ComponentAccessor, Ref, Instant, Condition[]) - Static method in class com.hypixel.hytale.server.core.modules.entity.condition.Condition
Determines whether all conditions are met.
allConditionsMet(ComponentAccessor, Ref, Instant, EntityStatType.Regenerating) - Static method in class com.hypixel.hytale.server.core.modules.entity.condition.Condition
Determines whether all conditions are met.
AllEdgeSelector - Class in com.hypixel.hytale.builtin.hytalegenerator.graph.edgeselectors
 
AllEdgeSelector() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.graph.edgeselectors.AllEdgeSelector
 
AllEdgeSelectorAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeselectors
 
AllEdgeSelectorAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeselectors.AllEdgeSelectorAsset
 
allEntities - Variable in class com.hypixel.hytale.protocol.InteractionConfiguration
 
AllLegacyEntityTypesQuery - Class in com.hypixel.hytale.server.core.modules.entity
Deprecated.
AllLegacyEntityTypesQuery() - Constructor for class com.hypixel.hytale.server.core.modules.entity.AllLegacyEntityTypesQuery
Deprecated.
 
AllLegacyLivingEntityTypesQuery - Class in com.hypixel.hytale.server.core.modules.entity
Deprecated.
AllLegacyLivingEntityTypesQuery() - Constructor for class com.hypixel.hytale.server.core.modules.entity.AllLegacyLivingEntityTypesQuery
Deprecated.
 
allMatch(TriIntObjPredicate) - Method in class com.hypixel.hytale.math.data.Int3ObjectOpenHashMap
Whether every entry passes the predicate.
allMemTableBytes() - Method in record class com.hypixel.hytale.server.core.universe.world.storage.provider.RocksDbChunkStorageProvider.RocksDbStats.ColumnFamilyStats
Returns the value of the allMemTableBytes record component.
AllNodeSelector - Class in com.hypixel.hytale.builtin.hytalegenerator.graph.nodeselectors
 
AllNodeSelector() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.graph.nodeselectors.AllNodeSelector
 
AllNodeSelectorAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeselectors
 
AllNodeSelectorAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeselectors.AllNodeSelectorAsset
 
AllNPCsLoadedEvent - Class in com.hypixel.hytale.server.npc
 
AllNPCsLoadedEvent(Int2ObjectMap, Int2ObjectMap) - Constructor for class com.hypixel.hytale.server.npc.AllNPCsLoadedEvent
 
alloc() - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionDataArray
 
allocate() - Method in interface com.hypixel.hytale.server.npc.navigation.AStarNodePool
 
allocate() - Method in class com.hypixel.hytale.server.npc.navigation.AStarNodePoolSimple
 
allocate() - Method in class com.hypixel.hytale.server.spawning.util.FloodFillEntryPoolSimple
 
allocate(E, double) - Method in class com.hypixel.hytale.common.collection.BucketItemPool
 
allocateFlags() - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderSupport
 
allocatePositionSlots() - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderSupport
 
allocateSearchRayPositionSlots() - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderSupport
 
allocateTimers() - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderSupport
 
allocCharacterCollision() - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionResult
 
allOf(String) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.WorldEventManager
 
allOf(List) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.FutureUtils
 
ALLOW - Static variable in interface com.hypixel.hytale.server.core.inventory.container.filter.SlotFilter
 
ALLOW_ALL - Enum constant in enum class com.hypixel.hytale.server.core.inventory.container.filter.FilterType
 
ALLOW_ALL - Static variable in class com.hypixel.hytale.server.worldgen.cave.CaveBiomeMaskFlags.Defaults
At int value that contains all cave biome-mask flags.
ALLOW_EQ_INSTANCE - Static variable in class com.hypixel.hytale.codec.validation.validator.SequentialDoubleArrayValidator
 
ALLOW_EQ_INSTANCE - Static variable in class com.hypixel.hytale.codec.validation.validator.SequentialIntArrayValidator
 
ALLOW_INPUT_ONLY - Enum constant in enum class com.hypixel.hytale.server.core.inventory.container.filter.FilterType
 
ALLOW_INSTALL_DIR - Static variable in class com.hypixel.hytale.server.core.Options
Allows the server to boot with its working directory inside the launcher install path.
ALLOW_OUTPUT_ONLY - Enum constant in enum class com.hypixel.hytale.server.core.inventory.container.filter.FilterType
 
ALLOW_SELF_OP_COMMAND - Static variable in class com.hypixel.hytale.server.core.Options
 
ALLOW_SELF_OP_COMMAND_STRING - Static variable in class com.hypixel.hytale.server.core.Options
An option that determines whether the "/op self" command is available.
allowBlockBreaking - Variable in class com.hypixel.hytale.protocol.packets.world.WorldConfig
 
allowBlockGathering - Variable in class com.hypixel.hytale.protocol.packets.world.WorldConfig
 
allowBlockPlacement - Variable in class com.hypixel.hytale.protocol.packets.world.WorldConfig
 
allowBreakReplace - Variable in class com.hypixel.hytale.protocol.BlockPlacementSettings
 
allowCameraOrbit - Variable in class com.hypixel.hytale.protocol.ZoomConfig
 
allowCompassTrackingToggle - Variable in class com.hypixel.hytale.protocol.packets.worldmap.UpdateWorldMapSettings
 
allowCreatingMapMarkers - Variable in class com.hypixel.hytale.protocol.packets.worldmap.UpdateWorldMapSettings
 
Allowed - Enum constant in enum class com.hypixel.hytale.protocol.FlyMode
 
allowedEntryCount - Variable in class com.hypixel.hytale.protocol.packets.interface_.OpenPortalActivePage
 
allowedEntryCount - Variable in class com.hypixel.hytale.protocol.packets.interface_.OpenPortalSummonPage
 
allowedExtensions() - Method in record class com.hypixel.hytale.server.core.ui.browser.FileBrowserConfig
Returns the value of the allowedExtensions record component.
allowedExtensions(String...) - Method in class com.hypixel.hytale.server.core.ui.browser.FileBrowserConfig.Builder
 
allowedExtensions(Set) - Method in class com.hypixel.hytale.server.core.ui.browser.FileBrowserConfig.Builder
 
allowedRotations - Variable in class com.hypixel.hytale.protocol.ShapeConnectedBlockRule
 
AllowEmptyObject - Class in com.hypixel.hytale.codec.schema.metadata
 
AllowEmptyObject(boolean) - Constructor for class com.hypixel.hytale.codec.schema.metadata.AllowEmptyObject
 
allowEntityAnchoring - Variable in class com.hypixel.hytale.protocol.HitboxCollisionConfig
 
allowIndefiniteHold - Variable in class com.hypixel.hytale.protocol.ChargingInteraction
 
allowInput() - Method in enum class com.hypixel.hytale.server.core.inventory.container.filter.FilterType
 
allowJoin(Collection) - Method in class com.hypixel.hytale.server.core.modules.accesscontrol.AccessControlModule
Grants every player named the permission they need to connect, as one change.
allowJoin(UUID) - Method in class com.hypixel.hytale.server.core.modules.accesscontrol.AccessControlModule
Grants the player the permission they need to connect.
allowNPCDetection - Variable in class com.hypixel.hytale.protocol.packets.player.SyncPlayerPreferences
 
allowNPCDetection() - Method in record class com.hypixel.hytale.server.core.modules.entity.player.PlayerCreativeSettings
Returns the value of the allowNPCDetection record component.
allowNullValues() - Method in class com.hypixel.hytale.codec.codecs.map.EnumMapCodec
Accepts explicit null values, decoded as null map entries.
allowOutput() - Method in enum class com.hypixel.hytale.server.core.inventory.container.filter.FilterType
 
allowPattern - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolBlockArg
 
allowPitchControls - Variable in class com.hypixel.hytale.protocol.ServerCameraSettings
 
allowPlaceOnWalls - Variable in class com.hypixel.hytale.protocol.DeployableConfig
 
allowRemovingOtherPlayersMarkers - Variable in class com.hypixel.hytale.protocol.packets.worldmap.UpdateWorldMapSettings
 
allowRolling - Variable in class com.hypixel.hytale.protocol.PhysicsConfig
 
allowRotationKey - Variable in class com.hypixel.hytale.protocol.BlockPlacementSettings
 
ALLOWS_SELF_OP_COMMAND - Static variable in class com.hypixel.hytale.server.core.Constants
 
allowShowOnMapToggle - Variable in class com.hypixel.hytale.protocol.packets.worldmap.UpdateWorldMapSettings
 
allowSkipChainOnClick - Variable in class com.hypixel.hytale.protocol.RootInteractionSettings
 
allowSkipChainOnClick() - Method in class com.hypixel.hytale.server.core.entity.InteractionContext
 
allowSkipOnClick - Variable in class com.hypixel.hytale.protocol.InteractionSettings
 
allowsManualTrigger() - Method in class com.hypixel.hytale.server.spawning.spawnmarkers.SpawnMarkerValidation
 
allowsSupportPropagation() - Method in class com.hypixel.hytale.server.core.asset.type.blocktype.config.RequiredBlockFaceSupport
 
allowSupportPropagation - Variable in class com.hypixel.hytale.protocol.RequiredBlockFaceSupport
 
allowTeleportToCoordinates - Variable in class com.hypixel.hytale.protocol.packets.worldmap.UpdateWorldMapSettings
 
allowTeleportToMarkers - Variable in class com.hypixel.hytale.protocol.packets.worldmap.UpdateWorldMapSettings
 
allPossibleValues() - Method in class com.hypixel.hytale.builtin.hytalegenerator.cartas.SimpleNoiseCarta
 
allPossibleValues() - Method in class com.hypixel.hytale.builtin.hytalegenerator.worldstructure.BiCarta
Deprecated.
 
allRolesUnspawnable() - Method in class com.hypixel.hytale.server.spawning.world.ChunkEnvironmentSpawnData
 
allSections(ChunkStore, Vector3ic, Vector3ic, PrefetchLease) - Static method in class com.hypixel.hytale.builtin.buildertools.world.Prefetch
Loads every section covering the inclusive box, however many there are.
allSummaries() - Method in class com.hypixel.hytale.metrics.BucketedOpStats
Returns one BucketedOpStats.PeriodView per configured period.
AllWorldsLoadedEvent - Class in com.hypixel.hytale.server.core.universe.world.events
An event that is called when all worlds have been loaded.
AllWorldsLoadedEvent() - Constructor for class com.hypixel.hytale.server.core.universe.world.events.AllWorldsLoadedEvent
 
alpha - Variable in class com.hypixel.hytale.protocol.ColorAlpha
 
alpha - Variable in class com.hypixel.hytale.protocol.packets.interface_.UIColorDataValue
 
ALPHA_TYPED_SAMPLE_CODEC - Static variable in class com.hypixel.hytale.builtin.asseteditor.propertygallery.EditorPropertyGallery
 
AlphaTransparency - Enum constant in enum class com.hypixel.hytale.protocol.SwitchTo
 
AlphaTypedSample() - Constructor for class com.hypixel.hytale.builtin.asseteditor.propertygallery.EditorPropertyGallery.AlphaTypedSample
 
ALPN_REJECT_ERROR_CODE_ATTR - Static variable in class com.hypixel.hytale.server.core.io.transport.QUICTransport
Channel attribute key for marking connections that should be rejected due to ALPN version mismatch.
ALREADY_EXISTS - Enum constant in enum class com.hypixel.hytale.server.core.prefab.PrefabSaveException.Type
 
ALREADY_MOUNTED - Enum constant in enum class com.hypixel.hytale.builtin.mounts.BlockMountAPI.DidNotMount
 
AlreadyCarried - Enum constant in enum class com.hypixel.hytale.builtin.adventure.memories.memories.npc.NPCMemory.AwardResult
 
AlreadyUnlocked - Enum constant in enum class com.hypixel.hytale.builtin.adventure.memories.memories.npc.NPCMemory.AwardResult
 
ALT_MASK_SEPARATOR - Static variable in class com.hypixel.hytale.server.core.prefab.selection.mask.BlockMask
 
Alternate - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.combat.ActionAttack.BallisticMode
 
alternateOriginal(String) - Method in class com.hypixel.hytale.procedurallib.json.SeedString
 
altitude - Variable in class com.hypixel.hytale.protocol.AmbienceFXConditions
 
altitude - Variable in class com.hypixel.hytale.protocol.AmbienceFXSound
 
Always - Enum constant in enum class com.hypixel.hytale.protocol.CanMoveType
 
ALWAYS - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.PlaceBlockEffect.ReplaceMode
 
ALWAYS_HIDDEN - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockPlacementSettings.BlockPreviewVisibility
 
ALWAYS_TRUE_SIMPLICITY - Static variable in class com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base.Condition
 
ALWAYS_VISIBLE - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockPlacementSettings.BlockPreviewVisibility
 
alwaysDisplay() - Method in class com.hypixel.hytale.builtin.instances.config.InstanceDiscoveryConfig
 
AlwaysHidden - Enum constant in enum class com.hypixel.hytale.protocol.BlockPreviewVisibility
 
AlwaysTrueCondition - Class in com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.conditions
 
AlwaysTrueConditionAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets
 
AlwaysTrueConditionAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets.AlwaysTrueConditionAsset
 
AlwaysVisible - Enum constant in enum class com.hypixel.hytale.protocol.BlockPreviewVisibility
 
AMapProvidedMapCodec<K,V,P,M> - Class in com.hypixel.hytale.codec.lookup
 
AMapProvidedMapCodec(Map, Function) - Constructor for class com.hypixel.hytale.codec.lookup.AMapProvidedMapCodec
 
AMapProvidedMapCodec(Map, Function, boolean) - Constructor for class com.hypixel.hytale.codec.lookup.AMapProvidedMapCodec
 
AMBIENCE_FX_ASSET - Static variable in class com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes
 
AmbienceCommands - Class in com.hypixel.hytale.builtin.ambience.commands
 
AmbienceCommands() - Constructor for class com.hypixel.hytale.builtin.ambience.commands.AmbienceCommands
 
AmbienceCommands.AmbienceEmitterCommands - Class in com.hypixel.hytale.builtin.ambience.commands
 
AmbienceEmitterAddCommand - Class in com.hypixel.hytale.builtin.ambience.commands
 
AmbienceEmitterAddCommand() - Constructor for class com.hypixel.hytale.builtin.ambience.commands.AmbienceEmitterAddCommand
 
AmbienceEmitterCommands() - Constructor for class com.hypixel.hytale.builtin.ambience.commands.AmbienceCommands.AmbienceEmitterCommands
 
ambienceFX - Variable in class com.hypixel.hytale.protocol.packets.assets.UpdateAmbienceFX
 
AmbienceFX - Class in com.hypixel.hytale.protocol
 
AmbienceFX - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
 
AmbienceFX() - Constructor for class com.hypixel.hytale.protocol.AmbienceFX
 
AmbienceFX(AmbienceFX) - Constructor for class com.hypixel.hytale.protocol.AmbienceFX
 
AmbienceFX(String) - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.config.AmbienceFX
 
AmbienceFX(String, AmbienceFXConditions, AmbienceFXSound[], int, AmbienceFXAmbientBed, AmbienceFXSoundEffect, int, int[], int, AmbienceStateWrite[]) - Constructor for class com.hypixel.hytale.protocol.AmbienceFX
 
AmbienceFXAltitude - Enum Class in com.hypixel.hytale.protocol
 
AmbienceFXAmbientBed - Class in com.hypixel.hytale.protocol
 
AmbienceFXAmbientBed - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
 
AmbienceFXAmbientBed() - Constructor for class com.hypixel.hytale.protocol.AmbienceFXAmbientBed
 
AmbienceFXAmbientBed(AmbienceFXAmbientBed) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXAmbientBed
 
AmbienceFXAmbientBed(String, float, AmbienceTransitionSpeed) - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.config.AmbienceFXAmbientBed
 
AmbienceFXAmbientBed(String, float, AmbienceTransitionSpeed, StateBinding[]) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXAmbientBed
 
AmbienceFXBlockSoundSet - Class in com.hypixel.hytale.protocol
 
AmbienceFXBlockSoundSet - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
 
AmbienceFXBlockSoundSet() - Constructor for class com.hypixel.hytale.protocol.AmbienceFXBlockSoundSet
 
AmbienceFXBlockSoundSet(int, Rangef) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXBlockSoundSet
 
AmbienceFXBlockSoundSet(AmbienceFXBlockSoundSet) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXBlockSoundSet
 
AmbienceFXBlockSoundSet(String, Rangef) - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.config.AmbienceFXBlockSoundSet
 
AmbienceFXConditions - Class in com.hypixel.hytale.protocol
 
AmbienceFXConditions - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
 
AmbienceFXConditions() - Constructor for class com.hypixel.hytale.protocol.AmbienceFXConditions
 
AmbienceFXConditions(boolean, int[], int[], int[], int, int, AmbienceFXBlockSoundSet[], Range, Rangeb, boolean, int, boolean, Rangeb, Rangeb, Rangeb, Rangef, SpaceSize[], ShelterType[], SurfaceType[], RoofState, Rangef, Rangef, Rangef, Rangef, Rangef, Rangef, Rangef, AmbienceFXPhysicalMaterial[], boolean, AmbienceFXPhysicalMaterial[], boolean) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXConditions
 
AmbienceFXConditions(AmbienceFXConditions) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXConditions
 
ambienceFXIndex - Variable in class com.hypixel.hytale.protocol.ConditionalBlockSound
 
AmbienceFXMusic - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
 
AmbienceFXMusic(String[], float) - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.config.AmbienceFXMusic
 
AmbienceFXPacketGenerator - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx
 
AmbienceFXPacketGenerator() - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.AmbienceFXPacketGenerator
 
AmbienceFXPhysicalMaterial - Class in com.hypixel.hytale.protocol
 
AmbienceFXPhysicalMaterial - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
 
AmbienceFXPhysicalMaterial() - Constructor for class com.hypixel.hytale.protocol.AmbienceFXPhysicalMaterial
 
AmbienceFXPhysicalMaterial(int, Rangef) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXPhysicalMaterial
 
AmbienceFXPhysicalMaterial(AmbienceFXPhysicalMaterial) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXPhysicalMaterial
 
AmbienceFXPhysicalMaterial(String, Rangef) - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.config.AmbienceFXPhysicalMaterial
 
AmbienceFXSound - Class in com.hypixel.hytale.protocol
 
AmbienceFXSound - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
 
AmbienceFXSound() - Constructor for class com.hypixel.hytale.protocol.AmbienceFXSound
 
AmbienceFXSound(int, AmbienceFXSoundPlay3D, int, AmbienceFXAltitude, Rangef, Range, int, Rangeb, StateBinding[]) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXSound
 
AmbienceFXSound(AmbienceFXSound) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXSound
 
AmbienceFXSound(String, AmbienceFXSoundPlay3D, String, AmbienceFXAltitude, Rangef, Range, int) - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.config.AmbienceFXSound
 
AmbienceFXSoundEffect - Class in com.hypixel.hytale.protocol
 
AmbienceFXSoundEffect - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
 
AmbienceFXSoundEffect() - Constructor for class com.hypixel.hytale.protocol.AmbienceFXSoundEffect
 
AmbienceFXSoundEffect(int, int, boolean) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXSoundEffect
 
AmbienceFXSoundEffect(AmbienceFXSoundEffect) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXSoundEffect
 
AmbienceFXSoundEffect(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.config.AmbienceFXSoundEffect
 
AmbienceFXSoundPlay3D - Enum Class in com.hypixel.hytale.protocol
 
AmbiencePlugin - Class in com.hypixel.hytale.builtin.ambience
 
AmbiencePlugin(JavaPluginInit) - Constructor for class com.hypixel.hytale.builtin.ambience.AmbiencePlugin
 
AmbiencePlugin.AmbiencePluginConfig - Class in com.hypixel.hytale.builtin.ambience
 
AmbiencePluginConfig() - Constructor for class com.hypixel.hytale.builtin.ambience.AmbiencePlugin.AmbiencePluginConfig
 
AmbienceStateWrite - Class in com.hypixel.hytale.protocol
 
AmbienceStateWrite() - Constructor for class com.hypixel.hytale.protocol.AmbienceStateWrite
 
AmbienceStateWrite(int, int, StateTransition) - Constructor for class com.hypixel.hytale.protocol.AmbienceStateWrite
 
AmbienceStateWrite(AmbienceStateWrite) - Constructor for class com.hypixel.hytale.protocol.AmbienceStateWrite
 
AmbienceStateWriteConfig - Class in com.hypixel.hytale.server.core.asset.type.audiostate.config
Server-side authoring representation of an AmbienceStateWrite.
AmbienceStateWriteConfig() - Constructor for class com.hypixel.hytale.server.core.asset.type.audiostate.config.AmbienceStateWriteConfig
 
AmbienceTransitionSpeed - Enum Class in com.hypixel.hytale.protocol
 
Ambient - Enum constant in enum class com.hypixel.hytale.protocol.SoundCategory
 
AMBIENT - Static variable in class com.hypixel.hytale.server.core.asset.type.audiocategory.config.AudioCategory
 
AMBIENT_AUDIO_CATEGORY - Static variable in class com.hypixel.hytale.server.core.asset.type.audiocategory.config.AudioCategory
 
ambientBed - Variable in class com.hypixel.hytale.protocol.AmbienceFX
 
AmbientEmitterComponent - Class in com.hypixel.hytale.builtin.ambience.components
Persistent component used to create an ambient audio emitter entity in the world.
AmbientEmitterComponent() - Constructor for class com.hypixel.hytale.builtin.ambience.components.AmbientEmitterComponent
 
AmbientEmitterSystems - Class in com.hypixel.hytale.builtin.ambience.systems
A class that contains a variety of systems related to ambient emitters.
AmbientEmitterSystems() - Constructor for class com.hypixel.hytale.builtin.ambience.systems.AmbientEmitterSystems
 
AmbientEmitterSystems.EntityAdded - Class in com.hypixel.hytale.builtin.ambience.systems
A holder system that ensures certain non-persistent components on the ambient emitter.
AmbientEmitterSystems.EntityRefAdded - Class in com.hypixel.hytale.builtin.ambience.systems
A ref system that handles spawning and managing transient emitter entities.
AmbientEmitterSystems.Ticking - Class in com.hypixel.hytale.builtin.ambience.systems
An entity ticking system that updates the position of the transient emitter entity.
ambientSoundEventIndex - Variable in class com.hypixel.hytale.protocol.BlockType
 
AmmoIndicator - Enum constant in enum class com.hypixel.hytale.protocol.packets.interface_.HudComponent
 
amount - Variable in class com.hypixel.hytale.protocol.EntityStatOnHit
 
amount - Variable in class com.hypixel.hytale.protocol.Modifier
 
amount - Variable in class com.hypixel.hytale.protocol.ResistanceModifier
 
amplitude - Variable in class com.hypixel.hytale.protocol.NoiseConfig
 
AmplitudeConstantAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.density
 
AmplitudeConstantAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.AmplitudeConstantAsset
 
AmplitudeConstantDensity - Class in com.hypixel.hytale.builtin.hytalegenerator.density
 
AmplitudeConstantDensity(double, Density) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.density.AmplitudeConstantDensity
 
AmplitudeDensity - Class in com.hypixel.hytale.builtin.hytalegenerator.density
 
AmplitudeDensity(NodeFunction, Density) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.density.AmplitudeDensity
 
AmplitudeDensityAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.density
 
AmplitudeDensityAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.AmplitudeDensityAsset
 
AmplitudeNoiseProperty(NoiseProperty, double) - Constructor for class com.hypixel.hytale.procedurallib.random.CoordinateRandomizer.AmplitudeNoiseProperty
 
ancestors - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetInheritanceTreeNode
 
anchor - Variable in class com.hypixel.hytale.builtin.hytalegenerator.materialproviders.MaterialProvider.Context
 
anchor - Variable in class com.hypixel.hytale.builtin.hytalegenerator.positionproviders.PositionProvider.Context
 
anchor - Variable in class com.hypixel.hytale.builtin.hytalegenerator.propdistributions.PropDistribution.Context
 
anchor - Variable in class com.hypixel.hytale.builtin.hytalegenerator.props.Prop.Context
 
anchor - Variable in class com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.VectorProvider.Context
 
anchor - Variable in class com.hypixel.hytale.protocol.HorizontalSelector
 
anchor - Variable in class com.hypixel.hytale.protocol.StabSelector
 
Anchor - Class in com.hypixel.hytale.server.core.ui
 
Anchor() - Constructor for class com.hypixel.hytale.server.core.ui.Anchor
 
ANCHOR - Enum constant in enum class com.hypixel.hytale.builtin.buildertools.prefabeditor.enums.PrefabAlignment
 
ANCHOR_BLOCK - Static variable in interface com.hypixel.hytale.server.core.util.PrefabUtil.Flags
Whether the paste should place the prefab anchor block.
ANCHOR_ID - Static variable in class com.hypixel.hytale.builtin.creativehub.ui.ReturnToHubButtonUI
 
ANCHOR_ID - Static variable in class com.hypixel.hytale.builtin.portals.ui.LeavePortalButtonUI
 
AnchorActionHandler - Interface in com.hypixel.hytale.server.core.modules.anchoraction
 
AnchorActionModule - Class in com.hypixel.hytale.server.core.modules.anchoraction
 
AnchorActionModule(JavaPluginInit) - Constructor for class com.hypixel.hytale.server.core.modules.anchoraction.AnchorActionModule
 
AnchorActionModule.WorldThreadAnchorActionHandler - Interface in com.hypixel.hytale.server.core.modules.anchoraction
 
anchorBounds - Variable in class com.hypixel.hytale.protocol.packets.interface_.EditorBlocksChange
 
AnchorDensity - Class in com.hypixel.hytale.builtin.hytalegenerator.density
 
AnchorDensity(Density, boolean) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.density.AnchorDensity
 
AnchorDensityAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.density
 
AnchorDensityAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.AnchorDensityAsset
 
anchorId - Variable in class com.hypixel.hytale.protocol.packets.interface_.UpdateAnchorUI
 
AnchorPositionProvider - Class in com.hypixel.hytale.builtin.hytalegenerator.positionproviders
 
AnchorPositionProvider(PositionProvider, boolean) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.positionproviders.AnchorPositionProvider
 
AnchorPositionProviderAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders
 
AnchorPositionProviderAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders.AnchorPositionProviderAsset
 
AnchorPropDistribution - Class in com.hypixel.hytale.builtin.hytalegenerator.propdistributions
 
AnchorPropDistribution(PropDistribution, boolean) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.propdistributions.AnchorPropDistribution
 
AnchorPropDistributionAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution
 
AnchorPropDistributionAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution.AnchorPropDistributionAsset
 
anchorX - Variable in class com.hypixel.hytale.protocol.packets.interaction.MountNPC
 
anchorY - Variable in class com.hypixel.hytale.protocol.packets.interaction.MountNPC
 
anchorZ - Variable in class com.hypixel.hytale.protocol.packets.interaction.MountNPC
 
and(Query...) - Static method in interface com.hypixel.hytale.component.query.Query
Creates a query that matches if all the provided queries match.
And - Enum constant in enum class com.hypixel.hytale.protocol.TagPatternType
 
And - Enum constant in enum class com.hypixel.hytale.server.worldgen.util.condition.flag.FlagOperator
 
AND - Enum constant in enum class com.hypixel.hytale.builtin.hytalegenerator.graph.edgeselectors.NodesEdgeSelector.Operator
 
AND - Enum constant in enum class com.hypixel.hytale.server.core.modules.entity.condition.LogicCondition.Operator
An AND operator that requires all conditions to be true.
AndCondition - Class in com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.conditions
 
AndCondition(List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.conditions.AndCondition
 
AndConditionAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets
 
AndConditionAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets.AndConditionAsset
 
AndConnectedBlockRule - Class in com.hypixel.hytale.protocol
 
AndConnectedBlockRule() - Constructor for class com.hypixel.hytale.protocol.AndConnectedBlockRule
 
AndConnectedBlockRule(AndConnectedBlockRule) - Constructor for class com.hypixel.hytale.protocol.AndConnectedBlockRule
 
AndConnectedBlockRule(ConnectedBlockRule[]) - Constructor for class com.hypixel.hytale.protocol.AndConnectedBlockRule
 
AndContentPredicateAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.graph.contentpredicates
 
AndContentPredicateAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.contentpredicates.AndContentPredicateAsset
 
AndDensity - Class in com.hypixel.hytale.builtin.hytalegenerator.density
 
AndDensity(List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.density.AndDensity
 
AndDensityAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.density
 
AndDensityAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.AndDensityAsset
 
AndEdgeSelector - Class in com.hypixel.hytale.builtin.hytalegenerator.graph.edgeselectors
 
AndEdgeSelector(List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.graph.edgeselectors.AndEdgeSelector
 
AndEdgeSelectorAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeselectors
 
AndEdgeSelectorAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeselectors.AndEdgeSelectorAsset
 
AndNodeSelector - Class in com.hypixel.hytale.builtin.hytalegenerator.graph.nodeselectors
 
AndNodeSelector(List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.graph.nodeselectors.AndNodeSelector
 
AndNodeSelectorAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeselectors
 
AndNodeSelectorAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeselectors.AndNodeSelectorAsset
 
AndPattern - Class in com.hypixel.hytale.builtin.hytalegenerator.patterns
 
AndPattern(List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.patterns.AndPattern
 
AndPatternAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.patterns
 
AndPatternAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.AndPatternAsset
 
AndPatternOp - Class in com.hypixel.hytale.server.core.asset.type.tagpattern.config
 
AndPatternOp() - Constructor for class com.hypixel.hytale.server.core.asset.type.tagpattern.config.AndPatternOp
 
AndQuery<ECS_TYPE> - Class in com.hypixel.hytale.component.query
A query type that matches if all of the provided queries match.
AndQuery(Query...) - Constructor for class com.hypixel.hytale.component.query.AndQuery
Default Constructor for an AndQuery instance.
AndSetPredicate - Class in com.hypixel.hytale.builtin.hytalegenerator.predicates
 
AndSetPredicate(List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.predicates.AndSetPredicate
 
angle - Variable in class com.hypixel.hytale.protocol.AngledDamage
 
angle - Variable in class com.hypixel.hytale.protocol.DonutSelector
 
angle - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolRotateClipboard
 
angle(Vector3d, Vector3d) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.VectorUtil
 
ANGLE - Enum constant in enum class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.ShadingLight
 
ANGLE - Enum constant in enum class com.hypixel.hytale.procedurallib.property.GradientNoiseProperty.GradientMode
 
ANGLE - Static variable in class com.hypixel.hytale.worldgen.noiseviewer.panel.TerrainPanel
 
ANGLE_ABS - Enum constant in enum class com.hypixel.hytale.procedurallib.property.GradientNoiseProperty.GradientMode
 
ANGLE_EPSILON - Static variable in class com.hypixel.hytale.server.npc.util.AimingData
 
angledDamage - Variable in class com.hypixel.hytale.protocol.DamageEntityInteraction
 
AngledDamage - Class in com.hypixel.hytale.protocol
 
AngledDamage() - Constructor for class com.hypixel.hytale.protocol.AngledDamage
 
AngledDamage() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.DamageEntityInteraction.AngledDamage
 
AngledDamage(double, double, DamageEffects, int) - Constructor for class com.hypixel.hytale.protocol.AngledDamage
 
AngledDamage(AngledDamage) - Constructor for class com.hypixel.hytale.protocol.AngledDamage
 
AngleDensity - Class in com.hypixel.hytale.builtin.hytalegenerator.density
 
AngleDensity(VectorProvider, Vector3d, boolean) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.density.AngleDensity
 
AngleDensityAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.density
 
AngleDensityAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.AngleDensityAsset
 
angleDistance - Variable in class com.hypixel.hytale.protocol.AngledDamage
 
angleDistanceRad - Variable in class com.hypixel.hytale.protocol.AngledWielding
 
angledWielding - Variable in class com.hypixel.hytale.protocol.WieldingInteraction
 
AngledWielding - Class in com.hypixel.hytale.protocol
 
AngledWielding() - Constructor for class com.hypixel.hytale.protocol.AngledWielding
 
AngledWielding() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.WieldingInteraction.AngledWielding
 
AngledWielding(float, float, boolean) - Constructor for class com.hypixel.hytale.protocol.AngledWielding
 
AngledWielding(AngledWielding) - Constructor for class com.hypixel.hytale.protocol.AngledWielding
 
AngleEdgeSelector - Class in com.hypixel.hytale.builtin.hytalegenerator.graph.edgeselectors
 
AngleEdgeSelector(VectorProvider, List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.graph.edgeselectors.AngleEdgeSelector
 
AngleEdgeSelectorAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeselectors
 
AngleEdgeSelectorAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeselectors.AngleEdgeSelectorAsset
 
angleRad - Variable in class com.hypixel.hytale.protocol.AngledWielding
 
angleRadians - Variable in class com.hypixel.hytale.protocol.packets.world.UpdateSunSettings
 
angleRange - Variable in class com.hypixel.hytale.protocol.CameraAxis
 
animation - Variable in class com.hypixel.hytale.protocol.ItemBase
 
animation - Variable in class com.hypixel.hytale.protocol.ProtocolEmote
 
Animation - Class in com.hypixel.hytale.protocol
 
Animation - Class in com.hypixel.hytale.server.core.asset.type.trail.config
 
Animation - Enum constant in enum class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorEditorType
 
Animation() - Constructor for class com.hypixel.hytale.protocol.Animation
 
Animation() - Constructor for class com.hypixel.hytale.server.core.asset.type.trail.config.Animation
 
Animation(Animation) - Constructor for class com.hypixel.hytale.protocol.Animation
 
Animation(String, float, float, boolean, float, int[], int, int) - Constructor for class com.hypixel.hytale.protocol.Animation
 
Animation(String, String, float, float, boolean, float, int[], String) - Constructor for class com.hypixel.hytale.server.core.asset.type.model.config.ModelAsset.Animation
 
ANIMATION_CHARACTER - Static variable in class com.hypixel.hytale.server.core.asset.common.CommonAssetValidator
 
ANIMATION_EMOTE - Static variable in class com.hypixel.hytale.server.core.asset.common.CommonAssetValidator
 
ANIMATION_ITEM_BLOCK - Static variable in class com.hypixel.hytale.server.core.asset.common.CommonAssetValidator
 
ANIMATION_ITEM_CHARACTER - Static variable in class com.hypixel.hytale.server.core.asset.common.CommonAssetValidator
 
animationDuration - Variable in class com.hypixel.hytale.protocol.ModelVFX
 
AnimationEntityTrackerUpdate() - Constructor for class com.hypixel.hytale.server.core.modules.entity.system.ModelSystems.AnimationEntityTrackerUpdate
 
animationFrames - Variable in class com.hypixel.hytale.protocol.Particle
 
animationId - Variable in class com.hypixel.hytale.protocol.packets.entities.PlayAnimation
 
animationRange - Variable in class com.hypixel.hytale.protocol.ModelVFX
 
animations - Variable in class com.hypixel.hytale.protocol.AnimationSet
 
animations - Variable in class com.hypixel.hytale.protocol.ItemPlayerAnimations
 
AnimationSet - Class in com.hypixel.hytale.protocol
 
AnimationSet() - Constructor for class com.hypixel.hytale.protocol.AnimationSet
 
AnimationSet() - Constructor for class com.hypixel.hytale.server.core.asset.type.model.config.ModelAsset.AnimationSet
 
AnimationSet(AnimationSet) - Constructor for class com.hypixel.hytale.protocol.AnimationSet
 
AnimationSet(ModelAsset.Animation[], Rangef) - Constructor for class com.hypixel.hytale.server.core.asset.type.model.config.ModelAsset.AnimationSet
 
AnimationSet(String, Animation[], Rangef) - Constructor for class com.hypixel.hytale.protocol.AnimationSet
 
animationSets - Variable in class com.hypixel.hytale.protocol.Model
 
animationSets - Variable in class com.hypixel.hytale.protocol.ModelOverride
 
AnimationSlot - Enum Class in com.hypixel.hytale.protocol
 
AnimationUtils - Class in com.hypixel.hytale.server.core.entity
A utility class that contains utility functions for animations.
AnimationUtils() - Constructor for class com.hypixel.hytale.server.core.entity.AnimationUtils
 
AnnotatedComponentBase - Class in com.hypixel.hytale.server.npc.corecomponents
Created on 25/08/2020
AnnotatedComponentBase() - Constructor for class com.hypixel.hytale.server.npc.corecomponents.AnnotatedComponentBase
 
answer(Ref, Store, World, boolean) - Static method in class com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.OpenChapterRewardsInteraction.ChapterRewardsPrompt
Runs the root the answer picked.
ANTECEDENT - Static variable in class com.hypixel.hytale.server.npc.corecomponents.combat.builders.BuilderActionAttack
 
ANTECEDENT - Static variable in class com.hypixel.hytale.server.npc.corecomponents.combat.builders.BuilderSensorDamage
 
ANTECEDENT - Static variable in class com.hypixel.hytale.server.npc.instructions.builders.BuilderInstruction
 
any() - Static method in interface com.hypixel.hytale.component.query.Query
Creates a query that matches any archetype.
Any - Enum constant in enum class com.hypixel.hytale.builtin.npccombatactionevaluator.Positioning
 
Any - Enum constant in enum class com.hypixel.hytale.protocol.BlockSupportsRequiredForType
 
Any - Enum constant in enum class com.hypixel.hytale.protocol.ConnectedBlockMatchType
 
Any - Enum constant in enum class com.hypixel.hytale.protocol.MouseInputTargetType
 
Any - Enum constant in enum class com.hypixel.hytale.protocol.RoofState
 
Any - Enum constant in enum class com.hypixel.hytale.protocol.ShelterType
 
Any - Enum constant in enum class com.hypixel.hytale.protocol.SpaceSize
 
Any - Enum constant in enum class com.hypixel.hytale.protocol.SurfaceType
 
Any - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockSupportsRequiredForType
Allows a multiblock to only require supports on one-or-more of its pieces
Any - Enum constant in enum class com.hypixel.hytale.server.core.universe.world.connectedblocks.config.MatchType
 
Any - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.entity.filters.EntityFilterCombat.Mode
 
Any - Enum constant in enum class com.hypixel.hytale.server.npc.movement.FlockMembershipType
 
Any - Enum constant in enum class com.hypixel.hytale.server.npc.movement.FlockPlayerMembership
 
Any - Enum constant in enum class com.hypixel.hytale.server.npc.role.Role.AvoidanceMode
 
Any - Static variable in enum class com.hypixel.hytale.server.npc.asset.builder.InstructionType
 
ANY - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.conditions.BlockTypeCondition.AxisRotation
 
ANY - Enum constant in enum class com.hypixel.hytale.server.core.Options.PathConverter.PathType
 
ANY - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.world.BodyMotionPath.Direction
 
ANY - Enum constant in enum class com.hypixel.hytale.server.npc.movement.MovementState
 
ANY - Enum constant in enum class com.hypixel.hytale.server.npc.util.Timer.TimerState
 
ANY_IPV4_ADDRESS - Static variable in class com.hypixel.hytale.common.util.NetworkUtil
 
ANY_IPV6_ADDRESS - Static variable in class com.hypixel.hytale.common.util.NetworkUtil
 
ANY_LOCAL - Enum constant in enum class com.hypixel.hytale.common.util.NetworkUtil.AddressType
 
AnyBooleanValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
 
AnyEntity - Static variable in enum class com.hypixel.hytale.server.npc.asset.builder.Feature
 
anyEntityInViewCone(Ref, Store, Predicate) - Static method in class com.hypixel.hytale.server.flock.commands.NPCFlockCommand
Checks if any entity in the player's view cone satisfies the given predicate.
anyFailed(TransactionRecord[]) - Static method in class com.hypixel.hytale.builtin.adventure.objectives.transaction.TransactionUtil
 
anyMatch(BiFunction, BuilderManager, ExecutionContext, U, T, T, T, Builder) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderObjectMapHelper
Applies test to each build in iteration order.
anyOf(Schema...) - Static method in class com.hypixel.hytale.codec.schema.config.Schema
 
anyoneEntered - Variable in class com.hypixel.hytale.protocol.packets.interface_.OpenPortalActivePage
 
AnyPosition - Static variable in enum class com.hypixel.hytale.server.npc.asset.builder.Feature
 
AnyPrefabPath - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.world.SensorPath.PathType
 
AnyPresentValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
 
AnyQuery<ECS_TYPE> - Class in com.hypixel.hytale.component.query
A query type that matches any archetype.
AnyQuery() - Constructor for class com.hypixel.hytale.component.query.AnyQuery
 
AOECircleSelector - Class in com.hypixel.hytale.protocol
 
AOECircleSelector - Class in com.hypixel.hytale.server.core.modules.interaction.interaction.config.selector
A selector that selects all entities within a given range.
AOECircleSelector() - Constructor for class com.hypixel.hytale.protocol.AOECircleSelector
 
AOECircleSelector() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.interaction.config.selector.AOECircleSelector
 
AOECircleSelector(float, Vector3fc, String) - Constructor for class com.hypixel.hytale.protocol.AOECircleSelector
 
AOECircleSelector(AOECircleSelector) - Constructor for class com.hypixel.hytale.protocol.AOECircleSelector
 
AOECylinderSelector - Class in com.hypixel.hytale.protocol
 
AOECylinderSelector - Class in com.hypixel.hytale.server.core.modules.interaction.interaction.config.selector
A selector that selects all entities within a given range and height.
AOECylinderSelector() - Constructor for class com.hypixel.hytale.protocol.AOECylinderSelector
 
AOECylinderSelector() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.interaction.config.selector.AOECylinderSelector
 
AOECylinderSelector(float, float, Vector3fc) - Constructor for class com.hypixel.hytale.protocol.AOECylinderSelector
 
AOECylinderSelector(AOECylinderSelector) - Constructor for class com.hypixel.hytale.protocol.AOECylinderSelector
 
APP_DOCK_MANAGER - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
 
APP_DOCKING_OVERLAY - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
 
APP_DOCUMENT_PANEL - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
 
APP_DOCUMENT_ROOT - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
 
APP_LAYOUT_GROUP - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
 
APP_LAYOUT_PANEL_ITEM - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
 
APP_LAYOUT_ROOT - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
 
APP_TOOL_PANEL - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
 
append(double, double, double, double, double, double, double, double, int, int, int, SpawnPositionCandidateKind, boolean) - Method in class com.hypixel.hytale.server.spawning.util.SpawnPositionCandidateBuffer
 
append(TransactionRecord[], EventRegistry) - Static method in class com.hypixel.hytale.builtin.adventure.objectives.transaction.RegistrationTransactionRecord
 
append(TriggerEventType, String, String) - Static method in class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.ModifyTagsEffect
 
append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder0
 
append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder0
 
append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder0
 
append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder1
 
append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder1
 
append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder1
 
append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder2
 
append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder2
 
append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder2
 
append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder3
 
append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder3
 
append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder3
 
append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder4
 
append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder4
 
append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder4
 
append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder5
 
append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.RawBuilder
 
append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder5
 
append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.RawBuilder
 
append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder5
 
append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.RawBuilder
 
append(KeyedCodec, TriConsumer, BiFunction) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
 
append(KeyedCodec, BiConsumer, Function) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
 
append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder6
 
append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder6
 
append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder6
 
append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder7
 
append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder7
 
append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder7
 
append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder8
 
append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder8
 
append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder8
 
append(World, Vector3d, Rotation3f, String) - Method in class com.hypixel.hytale.builtin.teleport.components.TeleportHistory
Append a new waypoint to the teleport history.
append(String) - Method in class com.hypixel.hytale.procedurallib.json.SeedString
 
append(String) - Method in class com.hypixel.hytale.server.core.ui.builder.UICommandBuilder
 
append(String, String) - Method in record class com.hypixel.hytale.server.core.ui.builder.EventData
 
append(String, String) - Method in class com.hypixel.hytale.server.core.ui.builder.UICommandBuilder
 
append(String, T) - Method in record class com.hypixel.hytale.server.core.ui.builder.EventData
 
append(Path, Path) - Static method in interface com.hypixel.hytale.procedurallib.file.FileIO
Path append function that works with Path objects from different file systems.
append(Vector3d, T) - Method in class com.hypixel.hytale.component.spatial.SpatialData
 
append(T[], T) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.ArrayUtil
 
append(T[], T) - Static method in class com.hypixel.hytale.common.util.ArrayUtil
 
Append - Enum constant in enum class com.hypixel.hytale.protocol.packets.interface_.CustomUICommandType
 
APPEND - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.ModifyRulesEffect.Operation
 
APPEND - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.ModifyTagsEffect.Operation
 
appendCodec(BuilderCodec.BuilderBase, Function) - Static method in class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileConfig
Declares the config's authoring keys on an interaction codec, flat on the node.
appendDenyFields(BuilderCodec.Builder) - Static method in class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules.AbstractDenyRule
 
appendDetailsTo(StringBuilder) - Method in class com.hypixel.hytale.assetstore.AssetExtraInfo
 
appendDetailsTo(StringBuilder) - Method in class com.hypixel.hytale.codec.EmptyExtraInfo
Deprecated.
 
appendDetailsTo(StringBuilder) - Method in class com.hypixel.hytale.codec.ExtraInfo
 
appendDetailsTo(StringBuilder) - Method in class com.hypixel.hytale.codec.VersionedExtraInfo
 
appendDump(String, StringBuilder) - Method in class com.hypixel.hytale.component.ArchetypeChunk
Called to append a dump of this chunk to the provided string builder.
appendDump(String, StringBuilder) - Method in class com.hypixel.hytale.component.ComponentRegistry.Data
 
appendFailedTransaction(TransactionRecord[], T, String) - Static method in class com.hypixel.hytale.builtin.adventure.objectives.transaction.TransactionRecord
 
appendFingerprint() - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
Appends FINGERPRINT, which must be the final attribute.
appendInherited(KeyedCodec, TriConsumer, BiFunction, TriConsumer) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
 
appendInherited(KeyedCodec, BiConsumer, Function, BiConsumer) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
 
appendInline(String, String) - Method in class com.hypixel.hytale.server.core.ui.builder.UICommandBuilder
 
AppendInline - Enum constant in enum class com.hypixel.hytale.protocol.packets.interface_.CustomUICommandType
 
appendLine(String) - Method in class com.hypixel.hytale.builtin.portals.utils.posqueries.SpatialQueryDebug
 
AppendMaskFromToolArgOperation - Class in com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.masks
 
AppendMaskFromToolArgOperation() - Constructor for class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.masks.AppendMaskFromToolArgOperation
 
AppendMaskOperation - Class in com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.masks
 
AppendMaskOperation() - Constructor for class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.masks.AppendMaskOperation
 
appendMessageIntegrity(byte[]) - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
Appends MESSAGE-INTEGRITY over every attribute added so far.
appendOperationMask(BlockMask) - Method in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig
 
appendOptionalParameter(String, ParseResult) - Method in class com.hypixel.hytale.server.core.command.system.ParserContext
Append a parameter to the last-added optional arg context
appendResult(StringBuilder) - Method in record class com.hypixel.hytale.codec.validation.ValidationResults.ValidationResult
 
appendStage(Stage) - Method in class com.hypixel.hytale.builtin.hytalegenerator.engine.chunkgenerator.StagedChunkGenerator.Builder
 
appendStateName(StringBuilder) - Method in class com.hypixel.hytale.server.npc.role.support.StateSupport
 
appendTask() - Method in class com.hypixel.hytale.component.task.ParallelTask
 
appendToOriginal(String) - Method in class com.hypixel.hytale.procedurallib.json.SeedString
 
appendTransaction(TransactionRecord[], T) - Static method in class com.hypixel.hytale.builtin.adventure.objectives.transaction.TransactionRecord
 
applicationEffects - Variable in class com.hypixel.hytale.protocol.EntityEffect
 
ApplicationEffects - Class in com.hypixel.hytale.protocol
 
ApplicationEffects - Class in com.hypixel.hytale.server.core.asset.type.entityeffect.config
Application Effects
ApplicationEffects() - Constructor for class com.hypixel.hytale.protocol.ApplicationEffects
 
ApplicationEffects(ApplicationEffects) - Constructor for class com.hypixel.hytale.protocol.ApplicationEffects
 
ApplicationEffects(Color, Color, String, ModelParticle[], ModelParticle[], String, float, int, int, String, MovementEffects, float, float, AbilityEffects) - Constructor for class com.hypixel.hytale.protocol.ApplicationEffects
 
AppliedForce - Class in com.hypixel.hytale.protocol
 
AppliedForce() - Constructor for class com.hypixel.hytale.protocol.AppliedForce
 
AppliedForce(AppliedForce) - Constructor for class com.hypixel.hytale.protocol.AppliedForce
 
AppliedForce(Vector3fc, boolean, float) - Constructor for class com.hypixel.hytale.protocol.AppliedForce
 
appliedFraction - Variable in class com.hypixel.hytale.server.npc.movement.controllers.RailStepResult
Fraction of the requested delta actually applied to the entity's position, in [0, 1].
appliesTo(String, String[]) - Method in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules.RuleEntityFilter
 
apply(double, double) - Method in interface com.hypixel.hytale.builtin.hytalegenerator.materialproviders.functions.DoubleFunctionXZ
 
apply(double, double) - Method in interface com.hypixel.hytale.function.function.BiDoubleToDoubleFunction
 
apply(float) - Method in class com.hypixel.hytale.builtin.adventure.camera.asset.cameraeffect.ShakeIntensity.Modifier
 
apply(float) - Method in class com.hypixel.hytale.server.core.modules.entitystats.modifier.Modifier
 
apply(float) - Method in class com.hypixel.hytale.server.core.modules.entitystats.modifier.StaticModifier
 
apply(int) - Method in class com.hypixel.hytale.common.collection.BucketList.SortBufferProvider
 
apply(int, int) - Method in interface com.hypixel.hytale.function.function.BiIntToDoubleFunction
 
apply(int, int) - Method in enum class com.hypixel.hytale.server.worldgen.util.condition.flag.FlagOperator
 
apply(int, int, int) - Method in class com.hypixel.hytale.server.worldgen.util.function.ConstantCoordinateDoubleSupplier
 
apply(int, int, int) - Method in interface com.hypixel.hytale.server.worldgen.util.function.ICoordinateDoubleSupplier
 
apply(int, int, int) - Method in class com.hypixel.hytale.server.worldgen.util.function.RandomCoordinateDoubleSupplier
 
apply(int, int, int, int) - Method in class com.hypixel.hytale.server.worldgen.util.function.ConstantCoordinateDoubleSupplier
 
apply(int, int, int, int) - Method in interface com.hypixel.hytale.server.worldgen.util.function.ICoordinateDoubleSupplier
 
apply(int, int, int, int) - Method in class com.hypixel.hytale.server.worldgen.util.function.RandomCoordinateDoubleSupplier
 
apply(int, int, int, T) - Method in interface com.hypixel.hytale.common.map.IWeightedMap.SeedCoordinateFunction
 
apply(int, int, int, T, double) - Method in interface com.hypixel.hytale.function.function.TriIntObjectDoubleToByteFunction
 
apply(int, int, WorkerIndexer.Id) - Method in class com.hypixel.hytale.builtin.hytalegenerator.cartas.SimpleNoiseCarta
 
apply(int, int, WorkerIndexer.Id) - Method in class com.hypixel.hytale.builtin.hytalegenerator.worldstructure.BiCarta
Deprecated.
 
apply(int, ClimateNoise, ClimateGraph) - Method in class com.hypixel.hytale.server.worldgen.climate.UniqueClimateGenerator
 
apply(int, Zone.UniqueCandidate[], ClimateNoise, ClimateGraph, List) - Method in class com.hypixel.hytale.server.worldgen.climate.UniqueClimateGenerator
 
apply(int, T) - Method in interface com.hypixel.hytale.function.function.IntObjectFunction
 
apply(long, long) - Method in interface com.hypixel.hytale.function.function.BiLongToDoubleFunction
 
apply(BrushConfig) - Method in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.flowcontrol.JumpIfCompareOperation.BrushConfigIntegerComparison
 
apply(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.op.AddOp
 
apply(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.op.LogOp
 
apply(ModifyEvent) - Method in interface com.hypixel.hytale.builtin.worldgen.modifier.op.Op
Generic interface for applying operations to all ModifyEvent types.
apply(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.op.RemoveOp
 
apply(CommandBuffer, ArchetypeChunk, int) - Method in class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.AbsoluteMovement
 
apply(CommandBuffer, ArchetypeChunk, int) - Method in interface com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.InputUpdate
 
apply(CommandBuffer, ArchetypeChunk, int) - Method in class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.RelativeMovement
 
apply(CommandBuffer, ArchetypeChunk, int) - Method in record class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.SetBody
 
apply(CommandBuffer, ArchetypeChunk, int) - Method in class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.SetClientVelocity
 
apply(CommandBuffer, ArchetypeChunk, int) - Method in record class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.SetHead
 
apply(CommandBuffer, ArchetypeChunk, int) - Method in record class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.SetMovementStates
 
apply(CommandBuffer, ArchetypeChunk, int) - Method in record class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.SetRiderMovementStates
 
apply(CommandBuffer, ArchetypeChunk, int) - Method in class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.WishMovement
 
apply(ComponentAccessor, Ref, Ref, int, int, int, FarmingStageData) - Method in class com.hypixel.hytale.builtin.adventure.farming.config.stages.BlockStateFarmingStageData
 
apply(ComponentAccessor, Ref, Ref, int, int, int, FarmingStageData) - Method in class com.hypixel.hytale.builtin.adventure.farming.config.stages.BlockTypeFarmingStageData
 
apply(ComponentAccessor, Ref, Ref, int, int, int, FarmingStageData) - Method in class com.hypixel.hytale.builtin.adventure.farming.config.stages.PrefabFarmingStageData
 
apply(ComponentAccessor, Ref, Ref, int, int, int, FarmingStageData) - Method in class com.hypixel.hytale.builtin.adventure.farming.config.stages.spread.SpreadFarmingStageData
 
apply(ComponentAccessor, Ref, Ref, int, int, int, FarmingStageData) - Method in class com.hypixel.hytale.server.core.asset.type.blocktype.config.farming.FarmingStageData
Called to apply this farming stage to a block.
apply(Holder, Ref, Vector3d, ComponentAccessor, boolean) - Method in class com.hypixel.hytale.server.core.modules.projectile.config.GroundFollowPhysicsConfig
 
apply(Holder, Ref, Vector3d, ComponentAccessor, boolean) - Method in interface com.hypixel.hytale.server.core.modules.projectile.config.PhysicsConfig
Called to apply the physics to the given entity store holder.
apply(Holder, Ref, Vector3d, ComponentAccessor, boolean) - Method in class com.hypixel.hytale.server.core.modules.projectile.config.StandardPhysicsConfig
 
apply(Ref, World, BlockType, Vector3d, RotationTuple, Store, Ref, CommandBuffer) - Method in class com.hypixel.hytale.builtin.fallingblocks.BreakFallingBlockImpact
 
apply(Ref, World, BlockType, Vector3d, RotationTuple, Store, Ref, CommandBuffer) - Method in class com.hypixel.hytale.builtin.fallingblocks.ExplodeFallingBlockImpact
 
apply(Ref, World, BlockType, Vector3d, RotationTuple, Store, Ref, CommandBuffer) - Method in class com.hypixel.hytale.builtin.fallingblocks.PlaceFallingBlockImpact
 
apply(Ref, World, BlockType, Vector3d, RotationTuple, Store, Ref, CommandBuffer) - Method in class com.hypixel.hytale.server.core.asset.type.blocktype.config.fallingblocks.FallingBlockImpact
 
apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.EffectsAction
 
apply(Ref, CommandBuffer, WorldEvent) - Method in interface com.hypixel.hytale.builtin.adventure.worldevents.action.EventAction
Executes the action.
apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.EventStartAction
 
apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.EventStopAction
 
apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.GlobalEventStartAction
 
apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.GlobalEventStopAction
 
apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.MapMarkerOverrideAddAction
 
apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.MapMarkerOverrideRemoveAction
 
apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.MessageAction
 
apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.NoAction
 
apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.PrefabPasteAction
 
apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.PrefabRemoveAction
 
apply(Ref, CommandBuffer, WorldEvent) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.action.ShowEventTitleAction
Deprecated.
 
apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.triggervolumes.worldevent.TriggerVolumeCreateAction
 
apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.triggervolumes.worldevent.TriggerVolumeRemoveAction
 
apply(Ref, GameModeType, ComponentAccessor) - Static method in class com.hypixel.hytale.server.core.modules.entity.gamemode.GameModeTypeState
Applies the state flags of the given type to the player entity.
apply(BlockSelection, PrefabSaverSettings) - Static method in class com.hypixel.hytale.builtin.buildertools.prefabeditor.saving.PrefabSaveSupport
 
apply(BlockSelection, SupportMode) - Static method in class com.hypixel.hytale.builtin.buildertools.prefabeditor.saving.PrefabSaveSupport
 
apply(World, WorldEvent, PrefabRemoveContext) - Static method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.PrefabRemoveAction
 
apply(CoordinateCache.CoordinateKey) - Method in class com.hypixel.hytale.server.worldgen.cache.CoordinateCache.CoordinateKey
 
apply(CoreDataCacheEntry) - Method in class com.hypixel.hytale.server.worldgen.cache.CoreDataCacheEntry
 
apply(ExtendedCoordinateCache.ExtendedCoordinateKey) - Method in class com.hypixel.hytale.server.worldgen.cache.ExtendedCoordinateCache.ExtendedCoordinateKey
 
apply(IntMap, DoubleMap, double) - Static method in class com.hypixel.hytale.server.worldgen.climate.util.DistanceTransform
 
apply(Double) - Method in class com.hypixel.hytale.builtin.hytalegenerator.math.NodeFunction
Returns the value for the provided input.
apply(Object) - Method in class com.hypixel.hytale.builtin.hytalegenerator.plugin.editor.BiomeEditor.Context
 
apply(String, Random) - Method in class com.hypixel.hytale.builtin.buildertools.utils.RecursivePrefabLoader
 
apply(Vector3d) - Method in enum class com.hypixel.hytale.server.npc.corecomponents.world.SensorCanPlace.Offset
 
apply(Vector3d, float) - Method in enum class com.hypixel.hytale.server.npc.corecomponents.world.SensorCanPlace.Direction
 
apply(Vector3d, VisualFX, SoundFX, List, CommandBuffer, RandomGenerator) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.effect.shape.Point
 
apply(Vector3d, VisualFX, SoundFX, List, CommandBuffer, RandomGenerator) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.effect.shape.Ring
 
apply(Vector3d, VisualFX, SoundFX, List, CommandBuffer, RandomGenerator) - Method in interface com.hypixel.hytale.builtin.adventure.worldevents.action.effect.shape.Shape
Emits vfx and/or sfx at the positions defined by this shape.
apply(Vector3i) - Method in class com.hypixel.hytale.builtin.buildertools.tooloperations.transform.Composite
 
apply(Vector3i) - Method in class com.hypixel.hytale.builtin.buildertools.tooloperations.transform.Mirror
 
apply(Vector3i) - Method in class com.hypixel.hytale.builtin.buildertools.tooloperations.transform.Rotate
 
apply(Vector3i) - Method in interface com.hypixel.hytale.builtin.buildertools.tooloperations.transform.Transform
 
apply(Vector3i) - Method in class com.hypixel.hytale.builtin.buildertools.tooloperations.transform.Translate
 
apply(T) - Method in class com.hypixel.hytale.server.worldgen.util.ObjectPool
 
apply(T) - Method in interface com.hypixel.hytale.sneakythrow.function.ThrowableFunction
 
apply(T, U) - Method in interface com.hypixel.hytale.sneakythrow.function.ThrowableBiFunction
 
apply(T, U, V) - Method in interface com.hypixel.hytale.function.function.TriFunction
 
apply(T, U, V) - Method in interface com.hypixel.hytale.function.function.TriToIntFunction
 
apply(T, U, V, boolean) - Method in interface com.hypixel.hytale.function.function.TriBoolFunction
 
apply(T, U, V, W) - Method in interface com.hypixel.hytale.function.function.Function4
 
apply(T, U, V, W, boolean) - Method in interface com.hypixel.hytale.function.function.QuadBoolFunction
 
apply(T, U, V, W, X) - Method in interface com.hypixel.hytale.function.function.Function5
 
apply(T, U, V, W, X, Y) - Method in interface com.hypixel.hytale.function.function.Function6
 
apply(T, U, V, W, X, Y, Z) - Method in interface com.hypixel.hytale.function.function.Function7
 
apply(T, U, V, W, X, Y, Z, AA) - Method in interface com.hypixel.hytale.function.function.Function8
 
APPLY - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.EntityEffectEffect.Mode
 
APPLY_ON_EVERYONE - Static variable in class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.PlayAnimationEffect
ApplyOn pseudo-target that animates every NPC and player, scoped to shared animations.
APPLY_ON_PLAYER - Static variable in class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.PlayAnimationEffect
ApplyOn pseudo-target that resolves to the player model and animates players.
ApplyAbilityEffectsInteraction - Class in com.hypixel.hytale.builtin.abilities.interaction
An ability building block that needs a target entity (a projectile hit, an OnHit charge activation): applies the ability's own effects to it.
ApplyAbilityEffectsInteraction() - Constructor for class com.hypixel.hytale.builtin.abilities.interaction.ApplyAbilityEffectsInteraction
 
applyAsDouble(double) - Method in class com.hypixel.hytale.procedurallib.property.CurveNoiseProperty.PowerCurve
 
applyAsFloat(T) - Method in interface com.hypixel.hytale.function.function.ToFloatFunction
 
applyAsFloat(T, V) - Method in interface com.hypixel.hytale.function.function.BiToFloatFunction
 
applyAsInt(int) - Method in interface com.hypixel.hytale.procedurallib.util.IntToIntFunction
 
applyAsInt(int) - Method in interface com.hypixel.hytale.server.worldgen.util.condition.flag.Int2FlagsCondition
 
applyAsInt(int, int) - Method in class com.hypixel.hytale.server.worldgen.util.condition.flag.CompositeInt2Flags.FlagCondition
 
applyAsInt(int, int) - Method in enum class com.hypixel.hytale.server.worldgen.util.condition.flag.FlagOperator
 
applyAssetChanges(Map, Map) - Method in class com.hypixel.hytale.builtin.asseteditor.AssetTree
 
applyBlockPhysics(ComponentAccessor, BlockPhysicsSystems.CachedAccessor, Ref, BlockSection, BlockPhysics, FluidSection, int, int, int, BlockType, int, int) - Static method in class com.hypixel.hytale.builtin.blockphysics.BlockPhysicsUtil
 
applyBrokenPenalty(float) - Method in class com.hypixel.hytale.server.core.entity.entities.ProjectileComponent
 
applyComponentStateMap(BuilderSupport) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderModifier
 
applyComponentStateMap(BuilderSupport) - Method in class com.hypixel.hytale.server.npc.asset.builder.EmptyBuilderModifier
 
applyConfigAndUpdate(MovementConfig, Ref, ComponentAccessor) - Method in class com.hypixel.hytale.server.core.entity.entities.player.movement.MovementManager
Applies the given movement config as the current settings and sends them to the client, keeping the entity-derived physics values.
ApplyDamage() - Constructor for class com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems.ApplyDamage
 
applyDamageKnockbackScale(KnockbackComponent) - Static method in class com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems.HackKnockbackValues
Deprecated.
 
applyDefaultSettings() - Method in class com.hypixel.hytale.server.core.entity.entities.player.movement.MovementManager
Apply the default settings as the current settings
ApplyDroppedBlockEntityEffect() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.components.CarriedBlockSystems.ApplyDroppedBlockEntityEffect
 
ApplyEffectInteraction - Class in com.hypixel.hytale.protocol
 
ApplyEffectInteraction - Class in com.hypixel.hytale.server.core.modules.interaction.interaction.config.none.simple
Apply Effect Interaction
ApplyEffectInteraction() - Constructor for class com.hypixel.hytale.protocol.ApplyEffectInteraction
 
ApplyEffectInteraction() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.interaction.config.none.simple.ApplyEffectInteraction
 
ApplyEffectInteraction(ApplyEffectInteraction) - Constructor for class com.hypixel.hytale.protocol.ApplyEffectInteraction
 
ApplyEffectInteraction(WaitForDataFrom, InteractionEffects, float, float, InteractionItemChangeBehavior, Map, InteractionRules, int[], InteractionCameraSettings, int, int, int, InteractionTarget) - Constructor for class com.hypixel.hytale.protocol.ApplyEffectInteraction
 
applyFirstSpawnTransform(Holder, Transform) - Static method in class com.hypixel.hytale.server.core.universe.world.SpawnUtil
Called to apply the first spawn point to the holder's transform and head rotation components.
applyForcedMusicToWorld(Store, int) - Static method in class com.hypixel.hytale.builtin.portals.systems.voidevent.VoidEventStagesSystem
 
ApplyForceInteraction - Class in com.hypixel.hytale.protocol
 
ApplyForceInteraction - Class in com.hypixel.hytale.server.core.modules.interaction.interaction.config.client
A simple interaction that applies configurable force(s) to the affiliated entity
ApplyForceInteraction() - Constructor for class com.hypixel.hytale.protocol.ApplyForceInteraction
 
ApplyForceInteraction() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.ApplyForceInteraction
 
ApplyForceInteraction(ApplyForceInteraction) - Constructor for class com.hypixel.hytale.protocol.ApplyForceInteraction
 
ApplyForceInteraction(WaitForDataFrom, InteractionEffects, float, float, InteractionItemChangeBehavior, Map, InteractionRules, int[], InteractionCameraSettings, int, int, VelocityConfig, ChangeVelocityType, AppliedForce[], float, FloatRange, boolean, boolean, float, float, int, int, float, float, RaycastMode, boolean) - Constructor for class com.hypixel.hytale.protocol.ApplyForceInteraction
 
ApplyForceInteraction.Force - Class in com.hypixel.hytale.server.core.modules.interaction.interaction.config.client
Represents a single force that is applied during the execution of a ApplyForceInteraction instance
applyForceState - Variable in class com.hypixel.hytale.protocol.InteractionSyncData
 
ApplyForceState - Enum Class in com.hypixel.hytale.protocol
 
applyGradient(int, int, int, int, int, int, int, int, int, int, int, List, String, float, BrushShape, boolean, int, boolean, ComponentAccessor) - Method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.BuilderState
 
applyGravity(float, Box, PhysicsValues, Vector3d, Velocity) - Static method in class com.hypixel.hytale.server.core.modules.entity.item.ItemPrePhysicsSystem
 
ApplyKnockback - Class in com.hypixel.hytale.protocol.packets.entities
 
ApplyKnockback() - Constructor for class com.hypixel.hytale.protocol.packets.entities.ApplyKnockback
 
ApplyKnockback() - Constructor for class com.hypixel.hytale.server.core.entity.knockback.KnockbackSystems.ApplyKnockback
 
ApplyKnockback(ApplyKnockback) - Constructor for class com.hypixel.hytale.protocol.packets.entities.ApplyKnockback
 
ApplyKnockback(Position, float, float, float, ChangeVelocityType) - Constructor for class com.hypixel.hytale.protocol.packets.entities.ApplyKnockback
 
applyLookType - Variable in class com.hypixel.hytale.protocol.ServerCameraSettings
 
ApplyLookType - Enum Class in com.hypixel.hytale.protocol
 
applyMaskedRelativeTransform(Transform, byte, Vector3dc, Rotation3fc, Vector3ic) - Static method in class com.hypixel.hytale.math.vector.Transform
Modifies the transform provided using the provided relative mask and source positions.
applyModifiers() - Method in class com.hypixel.hytale.server.core.entity.knockback.KnockbackComponent
 
applyMovement(Ref, GameModeType, Player, ComponentAccessor) - Static method in class com.hypixel.hytale.server.core.modules.entity.gamemode.GameModeTypeState
Applies the movement config and movement flags (Flying, NoClip) of the given type.
applyMovementOffset(World, Box, KnockbackSimulation, MovementStates, Vector3d) - Method in class com.hypixel.hytale.server.core.modules.entity.player.KnockbackPredictionSystems.SimulateKnockback
Deprecated.
 
applyMovementStates(Ref, SavedMovementStates, MovementStates, ComponentAccessor) - Static method in class com.hypixel.hytale.server.core.entity.entities.Player
 
applyMovementType - Variable in class com.hypixel.hytale.protocol.ServerCameraSettings
 
ApplyMovementType - Enum Class in com.hypixel.hytale.protocol
 
applyNow(T) - Method in interface com.hypixel.hytale.sneakythrow.function.ThrowableFunction
 
applyNow(T, U) - Method in interface com.hypixel.hytale.sneakythrow.function.ThrowableBiFunction
 
applyOnAccept(TriggerContext) - Method in class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.ItemCondition
 
applyOnAccept(TriggerContext) - Method in class com.hypixel.hytale.builtin.triggervolumes.effect.TriggerCondition
 
ApplyOnJoin() - Constructor for class com.hypixel.hytale.server.core.universe.hardcore.HardcoreGameOver.ApplyOnJoin
 
ApplyParticles() - Constructor for class com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems.ApplyParticles
 
applyPendingChanges() - Method in class com.hypixel.hytale.builtin.triggervolumes.system.VolumeSpatialIndex
Drains buffered changes into the grid.
applyPickupState(Ref, boolean, ComponentAccessor) - Static method in class com.hypixel.hytale.builtin.buildertools.snapshot.EntitySettingsSnapshot
Applies the pickup enabled/disabled state to an entity.
ApplyPlayerKnockback() - Constructor for class com.hypixel.hytale.server.core.entity.knockback.KnockbackSystems.ApplyPlayerKnockback
 
applyRailStep(Ref, Role, Vector3dc, RailStepConfig, RailStepResult, ComponentAccessor) - Method in interface com.hypixel.hytale.server.npc.movement.controllers.MotionController
Apply a "rail-mode" step: translates the entity by translation without running the normal physics pipeline (no gravity, no speed caps, no appliedVelocities).
applyRailStep(Ref, Role, Vector3dc, RailStepConfig, RailStepResult, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.movement.controllers.MotionControllerBase
 
applyRandomizeTransforms(Ref, int, int, int, boolean, boolean, boolean, RotateBlockMode, ComponentAccessor) - Method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.BuilderState
Applies a batch of rotations and/or flips as a single undo entry.
ApplyRandomSkin() - Constructor for class com.hypixel.hytale.server.core.modules.entity.system.ModelSystems.ApplyRandomSkin
 
ApplyRandomSkinPersistedComponent - Class in com.hypixel.hytale.server.core.modules.entity.player
 
ApplyRandomSkinPersistedComponent() - Constructor for class com.hypixel.hytale.server.core.modules.entity.player.ApplyRandomSkinPersistedComponent
 
applyRecoloring(int, int, int, int, int, BlockPattern, boolean, BrushShape, int, boolean, BlockColorIndex, ComponentAccessor) - Method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.BuilderState
 
applyRotation(float, float, float) - Method in class com.hypixel.hytale.server.core.modules.entity.component.BoundingBox
Recomputes the bounding box as the enclosing AABB of the base model box rotated by the given Euler angles.
applyRotation(RotationTuple, Vector3d) - Method in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3d
 
applyRotationAroundVoxel(RotationTuple, Vector3ic) - Method in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3i
 
applyRotationTo(Rotation3f) - Method in record class com.hypixel.hytale.server.core.asset.type.blocktype.config.RotationTuple
 
applyRotationTo(Rotation3f, Rotation, Rotation, Rotation) - Static method in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.Rotation
 
applyRotationTo(Vector3d) - Method in record class com.hypixel.hytale.server.core.asset.type.blocktype.config.RotationTuple
 
applyRotationTo(Vector3d, Rotation, Rotation, Rotation) - Static method in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.Rotation
 
applyRotationTo(Vector3f) - Method in record class com.hypixel.hytale.server.core.asset.type.blocktype.config.RotationTuple
 
applyRotationTo(Vector3f, Rotation, Rotation, Rotation) - Static method in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.Rotation
 
applyRotationTo(Vector3i) - Method in record class com.hypixel.hytale.server.core.asset.type.blocktype.config.RotationTuple
 
applyRotationTo(Vector3i, Rotation, Rotation, Rotation) - Static method in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.Rotation
 
applyRules(InteractionContext, InteractionChainData, InteractionType, RootInteraction) - Method in class com.hypixel.hytale.server.core.entity.InteractionManager
Checks all running chains to see if any of them conflict with the given type or rootInteraction.
ApplySavedProperties - Enum constant in enum class com.hypixel.hytale.builtin.buildertools.prefabeditor.ui.PrefabEditorLoadSettingsPage.Action
 
applyShading(int, int, int, float, float, float, int, int, boolean, boolean, boolean, BuilderToolsPlugin.ShadingLight, int[], float, BrushShape, boolean, float, int, boolean, BlockColorIndex, ComponentAccessor) - Method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.BuilderState
 
ApplySoundEffects() - Constructor for class com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems.ApplySoundEffects
 
applyState(World, Store, Ref, String) - Static method in class com.hypixel.hytale.builtin.augmentblocks.AugmentBlocksUtils
Swaps the block at ref to the named state.
applySupportValues(BlockSelection) - Static method in class com.hypixel.hytale.builtin.blockphysics.BlockSelectionSupportUtil
Recomputes support values for all blocks in the selection that participate in block physics.
applyTo(GroupEntry, Vector3d, float) - Method in class com.hypixel.hytale.builtin.triggervolumes.component.TriggerVolumeGroup
 
applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.cave.CaveTypeContent
 
applyTo(ModifyEvent) - Method in interface com.hypixel.hytale.builtin.worldgen.modifier.content.Content
Applies the content defined in this instance to a specified ModifyEvent.
applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.cover.BiomeCoverContent
 
applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.cover.CaveCoverContent
 
applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.FileContent
 
applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.fluid.BiomeFluidContent
 
applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.layer.BiomeDynamicLayerContent
 
applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.layer.BiomeStaticLayerContent
 
applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.prefab.BiomePrefabContent
 
applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.prefab.CavePrefabContent
 
applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.prefab.PrefabContent
 
applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.tint.BiomeTintContent
 
applyTo(StdScope, BuilderParameters, ExecutionContext) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderModifier
Overlay this modifier's parameter overrides onto an existing scope.
applyToPlayer(ComponentAccessor, Ref, Ref) - Method in class com.hypixel.hytale.builtin.encountermanager.EncounterAudioState
Pushes the desired music + audio-state values onto a player.
applyToPlayer(ComponentAccessor, Ref, Ref) - Method in class com.hypixel.hytale.builtin.encountermanager.EncounterBossBarState
 
applyToPlayer(ComponentAccessor, Ref, Ref) - Method in interface com.hypixel.hytale.builtin.encountermanager.EncounterMemberConsumer
 
applyToPlayer(ComponentAccessor, Ref, Ref) - Method in class com.hypixel.hytale.builtin.encountermanager.EncounterWeatherState
 
applyTransform(ComponentAccessor) - Method in class com.hypixel.hytale.builtin.buildertools.snapshot.EntityTransformSnapshot
Restores the entity's transform to the state captured by this snapshot without creating an inverse.
applyTransform(Holder, Transform) - Static method in class com.hypixel.hytale.server.core.universe.world.SpawnUtil
Applies the given transform to the holder's transform and head rotation components.
applyTransform(IPositionProvider, PositionSetTransform, PositionSetProvider, boolean, Vector3d, Vector3d, Rotation3f, Store) - Static method in class com.hypixel.hytale.server.npc.sensorinfo.PositionSetProvider
Maps transform over every element of in (a single position or an IPositionSet) into out, dropping elements the transform rejects.
applyTransformationToSelectionMinMax - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolSelectionTransform
 
Arachnophobia - Enum constant in enum class com.hypixel.hytale.protocol.Phobia
 
ARC - Enum constant in enum class com.hypixel.hytale.builtin.adventure.camera.CinematicPath
 
ARC_SEGMENT - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
 
Archetype<ECS_TYPE> - Class in com.hypixel.hytale.component
An entity archetype, which describes a set of component types.
ArchetypeChunk<ECS_TYPE> - Class in com.hypixel.hytale.component
A chunk of entities that all share the same archetype and the same parent.
ArchetypeChunk(Store, Archetype) - Constructor for class com.hypixel.hytale.component.ArchetypeChunk
Constructs a chunk that belongs to the store root.
ArchetypeChunkData - Class in com.hypixel.hytale.component.metric
Diagnostic data for an archetype chunk, used in server dumps.
ArchetypeChunkData() - Constructor for class com.hypixel.hytale.component.metric.ArchetypeChunkData
Empty Constructor for an ArchetypeChunkData instance.
ArchetypeChunkData(String[], int) - Constructor for class com.hypixel.hytale.component.metric.ArchetypeChunkData
Default Constructor for an ArchetypeChunkData instance.
ArchetypeChunkSystem<ECS_TYPE> - Class in com.hypixel.hytale.component.system
A store holds one ArchetypeChunk per archetype per parent, so these callbacks fire once for every parent that has an entity of a matching archetype, not once per archetype.
ArchetypeChunkSystem() - Constructor for class com.hypixel.hytale.component.system.ArchetypeChunkSystem
 
ArchetypeDataSystem<ECS_TYPE,Q,R> - Class in com.hypixel.hytale.component.system.data
 
ArchetypeDataSystem() - Constructor for class com.hypixel.hytale.component.system.data.ArchetypeDataSystem
 
ArchetypeTickingSystem<ECS_TYPE> - Class in com.hypixel.hytale.component.system.tick
 
ArchetypeTickingSystem() - Constructor for class com.hypixel.hytale.component.system.tick.ArchetypeTickingSystem
 
Area - Class in com.hypixel.hytale.server.core.ui
 
Area() - Constructor for class com.hypixel.hytale.server.core.ui.Area
 
Area(Vector3ic, Vector3ic) - Constructor for record class com.hypixel.hytale.builtin.buildertools.world.Prefetch.Area
Creates an instance of a Area record class.
AreaScanner - Class in com.hypixel.hytale.builtin.hytalegenerator.scanners.deprecated
 
AreaScanner(int, AreaScanner.ScanShape, int, Scanner) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.scanners.deprecated.AreaScanner
 
AreaScanner.ScanShape - Enum Class in com.hypixel.hytale.builtin.hytalegenerator.scanners.deprecated
 
AreaScanner.Verticality - Enum Class in com.hypixel.hytale.builtin.hytalegenerator.scanners.deprecated
 
AreaScannerAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.scanners
 
AreaScannerAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.AreaScannerAsset
 
areasOverlap(Vector3d, Vector3d, Vector3d, Vector3d) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.VectorUtil
 
areBlockStatesValid(BlockType) - Method in class com.hypixel.hytale.builtin.portals.components.PortalDeviceConfig
 
areProvidersTampered() - Method in class com.hypixel.hytale.server.core.permissions.PermissionsModule
 
areTaskConditionsFulfilled(ComponentAccessor, Ref, Set) - Method in class com.hypixel.hytale.builtin.adventure.objectives.task.ObjectiveTask
 
argbIntToColor(int) - Static method in class com.hypixel.hytale.server.core.asset.util.ColorParseUtil
 
ArgCacheInvalidation - Class in com.hypixel.hytale.protocol.packets.interface_
 
ArgCacheInvalidation() - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgCacheInvalidation
 
ArgCacheInvalidation(ArgCacheInvalidation) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgCacheInvalidation
 
ArgCacheInvalidation(String[]) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgCacheInvalidation
 
argCount - Variable in class com.hypixel.hytale.protocol.packets.interface_.CommandSuggestionOverride
 
argCount() - Method in record class com.hypixel.hytale.server.core.command.system.AbstractCommand.SuggestionOverrideEntry
Returns the value of the argCount record component.
ArgData(Map) - Constructor for record class com.hypixel.hytale.server.core.asset.type.buildertool.config.BuilderTool.ArgData
Creates an instance of a ArgData record class.
argNameArg - Variable in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.flowcontrol.JumpIfToolArgOperation
 
argNameArg - Variable in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.flowcontrol.loops.LoadLoopFromToolArgOperation
 
argNameArg - Variable in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.LoadIntFromToolArgOperation
 
argNameArg - Variable in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.LoadMaterialFromToolArgOperation
 
argNameArg - Variable in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.masks.AppendMaskFromToolArgOperation
 
args - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolState
 
argStart - Variable in class com.hypixel.hytale.protocol.packets.interface_.CommandSuggestionOverride
 
argStart() - Method in record class com.hypixel.hytale.server.core.command.system.AbstractCommand.SuggestionOverrideEntry
Returns the value of the argStart record component.
argType - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolArg
 
argTypeId - Variable in class com.hypixel.hytale.protocol.packets.interface_.ArgValuesRequest
 
argTypeId - Variable in class com.hypixel.hytale.protocol.packets.interface_.ArgValuesResponse
 
argTypeId - Variable in class com.hypixel.hytale.protocol.packets.interface_.CommandArgInfo
 
argTypeId - Variable in class com.hypixel.hytale.protocol.packets.interface_.CommandOptionalArgEntry
 
argTypeId - Variable in class com.hypixel.hytale.protocol.packets.interface_.CommandSuggestionOverride
 
argTypeId() - Method in record class com.hypixel.hytale.server.core.command.system.AbstractCommand.SuggestionOverrideEntry
 
argTypeIds - Variable in class com.hypixel.hytale.protocol.packets.interface_.ArgCacheInvalidation
 
argTypeName - Variable in class com.hypixel.hytale.protocol.packets.interface_.CommandArgInfo
 
ArgTypes - Class in com.hypixel.hytale.server.core.command.system.arguments.types
A lot of pre-made ArgumentTypes for general use.
ArgTypes() - Constructor for class com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes
 
ArgTypes.IntegerComparisonOperator - Enum Class in com.hypixel.hytale.server.core.command.system.arguments.types
 
ArgTypes.IntegerOperation - Enum Class in com.hypixel.hytale.server.core.command.system.arguments.types
An enumeration of mathematical operations that can be performed on integers via command arguments.
Argument<Arg,DataType> - Class in com.hypixel.hytale.server.core.command.system.arguments.system
Arguments are command-specific templates for the information necessary to generate help and usage messages and to properly convert Strings into the Type specified by the generics Type parameter and argument parser (DataType).
Argument(AssignmentsAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.assignments.AssignmentsAsset.Argument
 
Argument(DensityAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset.Argument
 
Argument(DensityAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.VectorProviderAsset.Argument
 
Argument(DensityAsset.Argument, Registry) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.GraphGeneratorAsset.Argument
 
Argument(EnvironmentProviderAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.environmentproviders.EnvironmentProviderAsset.Argument
 
Argument(GraphGeneratorAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset.Argument
 
Argument(GraphGeneratorAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.GraphGeneratorAsset.Argument
 
Argument(GraphGeneratorAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders.PositionProviderAsset.Argument
 
Argument(GraphGeneratorAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution.PropDistributionAsset.Argument
 
Argument(GraphGeneratorAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.VectorProviderAsset.Argument
 
Argument(MaterialProviderAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.MaterialProviderAsset.Argument
 
Argument(MaterialProviderAsset.Argument, Registry) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.GraphGeneratorAsset.Argument
 
Argument(PatternAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.PatternAsset.Argument
 
Argument(PositionProviderAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders.PositionProviderAsset.Argument
 
Argument(PositionProviderAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.VectorProviderAsset.Argument
 
Argument(PositionProviderAsset.Argument, Registry) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.GraphGeneratorAsset.Argument
 
Argument(PropDistributionAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.assignments.AssignmentsAsset.Argument
 
Argument(PropDistributionAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders.PositionProviderAsset.Argument
 
Argument(PropDistributionAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution.PropDistributionAsset.Argument
 
Argument(PropDistributionAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.props.PropAsset.Argument
 
Argument(PropDistributionAsset.Argument, Registry) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.GraphGeneratorAsset.Argument
 
Argument(DirectionalityAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality.DirectionalityAsset.Argument
 
Argument(PropAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.props.PropAsset.Argument
 
Argument(ScannerAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.ScannerAsset.Argument
 
Argument(TintProviderAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.tintproviders.TintProviderAsset.Argument
 
Argument(VectorProviderAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.VectorProviderAsset.Argument
 
Argument(WorldStructureAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.worldstructures.WorldStructureAsset.Argument
 
Argument(MaterialCache, SeedBox, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.worldstructures.WorldStructureAsset.Argument
 
Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.assignments.AssignmentsAsset.Argument
 
Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.environmentproviders.EnvironmentProviderAsset.Argument
 
Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.MaterialProviderAsset.Argument
 
Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.PatternAsset.Argument
 
Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution.PropDistributionAsset.Argument
 
Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality.DirectionalityAsset.Argument
 
Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.props.PropAsset.Argument
 
Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.tintproviders.TintProviderAsset.Argument
 
Argument(SeedBox, ReferenceBundle) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.ScannerAsset.Argument
 
Argument(SeedBox, ReferenceBundle, MaterialCache, WorkerIndexer.Id, ThreadBridge, Registry) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.GraphGeneratorAsset.Argument
 
Argument(SeedBox, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset.Argument
 
Argument(SeedBox, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders.PositionProviderAsset.Argument
 
Argument(SeedBox, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.VectorProviderAsset.Argument
 
ARGUMENT_TYPE - Static variable in enum class com.hypixel.hytale.server.core.command.system.arguments.types.RelativeDirection
Argument type for parsing relative directions.
argumentFrom(DensityAsset.Argument, MaterialCache) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.MaterialProviderAsset
 
argumentFrom(GraphGeneratorAsset.Argument) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.MaterialProviderAsset
 
argumentFrom(DirectionalityAsset.Argument) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.PatternAsset
 
argumentFrom(PropAsset.Argument) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.MaterialProviderAsset
 
argumentFrom(PropAsset.Argument) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.PatternAsset
 
argumentFrom(PropAsset.Argument) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality.DirectionalityAsset
 
argumentFrom(PropAsset.Argument) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.ScannerAsset
 
arguments() - Method in class com.hypixel.hytale.builtin.hytalegenerator.engine.chunkgenerator.ChunkRequest
 
Arguments(int, long, int, int, LongPredicate, Long2FloatFunction) - Constructor for record class com.hypixel.hytale.builtin.hytalegenerator.engine.chunkgenerator.ChunkRequest.Arguments
Creates an instance of a Arguments record class.
argumentType() - Method in record class com.hypixel.hytale.server.core.command.system.arguments.system.ArgWrapper
Returns the value of the argumentType record component.
ArgumentType<DataType> - Class in com.hypixel.hytale.server.core.command.system.arguments.types
A representation of a type that can be reused as a parser in multiple commands, and that does no command-specific validation or parsing, and does not know what status (default / option / flag / required) the final argument will be.
ArgValuesRequest - Class in com.hypixel.hytale.protocol.packets.interface_
 
ArgValuesRequest() - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgValuesRequest
 
ArgValuesRequest(ArgValuesRequest) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgValuesRequest
 
ArgValuesRequest(String, String) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgValuesRequest
 
ArgValuesResponse - Class in com.hypixel.hytale.protocol.packets.interface_
 
ArgValuesResponse() - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgValuesResponse
 
ArgValuesResponse(ArgValuesResponse) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgValuesResponse
 
ArgValuesResponse(String, String[], boolean[], boolean) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgValuesResponse
 
ArgWrapper<W, BasicType> - Record Class in com.hypixel.hytale.server.core.command.system.arguments.system
Provides WrappedArgs using its ArgWrapper.wrappedArgProviderFunction.
ArgWrapper(ArgumentType, Function) - Constructor for record class com.hypixel.hytale.server.core.command.system.arguments.system.ArgWrapper
Creates an instance of a ArgWrapper record class.
arm(int, int, int) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.heightmap.GapReservoir
Arms the clip range for the next walk: offered runs clip to [min, max] and must exceed minSpanHeight blocks after clipping.
armDelay() - Method in class com.hypixel.hytale.server.npc.util.PathRetryThrottle
Starts a delay, unless one already runs or the retries are still free.
armor - Variable in class com.hypixel.hytale.protocol.ItemBase
 
armor - Variable in class com.hypixel.hytale.protocol.packets.inventory.UpdatePlayerInventory
 
Armor() - Constructor for class com.hypixel.hytale.server.core.inventory.InventoryComponent.Armor
 
Armor(short) - Constructor for class com.hypixel.hytale.server.core.inventory.InventoryComponent.Armor
 
Armor(ItemContainer) - Constructor for class com.hypixel.hytale.server.core.inventory.InventoryComponent.Armor
 
ARMOR - Static variable in interface com.hypixel.hytale.server.core.modules.entitystats.modifier.DefaultModifiers
 
ARMOR_HOTBAR_UTILITY_STORAGE - Static variable in class com.hypixel.hytale.server.core.inventory.InventoryComponent
 
ARMOR_RESISTANCE_FLAT_MODIFIER - Static variable in class com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.DamageEntityInteraction
 
ARMOR_RESISTANCE_MULTIPLIER_MODIFIER - Static variable in class com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.DamageEntityInteraction
 
ARMOR_SECTION_ID - Static variable in class com.hypixel.hytale.server.core.inventory.InventoryComponent
 
ArmorChangeEventSystem() - Constructor for class com.hypixel.hytale.server.core.inventory.InventorySystems.ArmorChangeEventSystem
 
ArmorDamageReduction() - Constructor for class com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems.ArmorDamageReduction
Deprecated.
 
armorIds - Variable in class com.hypixel.hytale.protocol.EquipmentUpdate
 
armorItemsPreferredPickupLocation - Variable in class com.hypixel.hytale.protocol.packets.player.SyncPlayerPreferences
 
armorItemsPreferredPickupLocation() - Method in record class com.hypixel.hytale.server.core.modules.entity.player.PlayerSettings
Returns the value of the armorItemsPreferredPickupLocation record component.
ArmorKnockbackReduction() - Constructor for class com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems.ArmorKnockbackReduction
Deprecated.
 
ArmorResistanceModifiers() - Constructor for class com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems.ArmorDamageReduction.ArmorResistanceModifiers
Deprecated.
 
armorSlot - Variable in class com.hypixel.hytale.protocol.ItemArmor
 
ArmorSlotAddFilter - Class in com.hypixel.hytale.server.core.inventory.container.filter
 
ArmorSlotAddFilter(ItemArmorSlot) - Constructor for class com.hypixel.hytale.server.core.inventory.container.filter.ArmorSlotAddFilter
 
armorVisibilityOption - Variable in class com.hypixel.hytale.protocol.packets.world.PlayerConfig
 
ArmorVisibilityOption - Enum Class in com.hypixel.hytale.protocol.packets.world
 
array() - Method in class com.hypixel.hytale.builtin.adventure.worldevents.util.DynamicArray
Retrieves the underlying array that backs this dynamic array.
ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.adventure.camera.asset.NoiseConfig
An array config for NoiseConfig instances.
ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.adventure.objectives.markers.ObjectiveTaskMarker
 
ARRAY_CODEC - Static variable in interface com.hypixel.hytale.builtin.adventure.worldevents.action.EventAction
 
ARRAY_CODEC - Static variable in interface com.hypixel.hytale.builtin.adventure.worldevents.condition.EventCondition
 
ARRAY_CODEC - Static variable in interface com.hypixel.hytale.builtin.adventure.worldevents.condition.EventCondition.Config
 
ARRAY_CODEC - Static variable in interface com.hypixel.hytale.builtin.adventure.worldevents.condition.spawner.Spawner.Config
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.adventure.worldevents.context.ContextEntry
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.adventure.worldevents.event.Fork
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.adventure.worldevents.event.WorldEvent
 
ARRAY_CODEC - Static variable in record class com.hypixel.hytale.builtin.adventure.worldevents.WorldEventRecord
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.teleport.Warp
Deprecated.
 
ARRAY_CODEC - Static variable in record class com.hypixel.hytale.builtin.worldgen.integrations.BiomeLocationV1.Rule
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.worldgen.modifier.content.common.BlockEntry
 
ARRAY_CODEC - Static variable in interface com.hypixel.hytale.builtin.worldgen.modifier.content.Content
Array codec for Content arrays
ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.worldgen.modifier.content.layer.BiomeDynamicLayerContent.DynamicEntry
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.worldgen.modifier.content.layer.BiomeStaticLayerContent.StaticEntry
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.worldgen.modifier.content.layer.NoiseBlockEntry
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.worldgen.modifier.content.prefab.PrefabContent.Entry
 
ARRAY_CODEC - Static variable in interface com.hypixel.hytale.builtin.worldgen.modifier.op.Op
Array codec for Op arrays
ARRAY_CODEC - Static variable in class com.hypixel.hytale.codec.schema.config.Schema
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.common.plugin.PluginManifest
The codec used to parse arrays of PluginManifest instances.
ARRAY_CODEC - Static variable in class com.hypixel.hytale.metrics.MetricResults
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.server.core.asset.type.model.config.ModelParticle
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.server.core.asset.type.particle.config.WorldParticle
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.server.core.asset.type.weather.config.TimeColor
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.server.core.asset.type.weather.config.TimeColorAlpha
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.server.core.entity.entities.player.data.PlayerDeathPositionData
An array codec for arrays of PlayerDeathPositionData instances.
ARRAY_CODEC - Static variable in class com.hypixel.hytale.server.core.universe.world.worldmap.markers.user.UserMapMarker
 
ARRAY_CODEC - Static variable in class com.hypixel.hytale.server.worldgen.prefab.PrefabBaseCheck
 
ARRAY_HEADER_SIZE - Static variable in interface com.hypixel.hytale.builtin.hytalegenerator.engine.performanceinstruments.MemInstrument
 
ARRAY_VALIDATOR - Static variable in record class com.hypixel.hytale.builtin.adventure.worldevents.WorldEventRecord
 
ARRAY_VALIDATOR - Static variable in class com.hypixel.hytale.builtin.portals.components.voidevent.config.VoidEventStage
 
ArrayCodec<T> - Class in com.hypixel.hytale.codec.codecs.array
 
ArrayCodec(Codec, IntFunction) - Constructor for class com.hypixel.hytale.codec.codecs.array.ArrayCodec
 
ArrayCodec(Codec, IntFunction, Supplier) - Constructor for class com.hypixel.hytale.codec.codecs.array.ArrayCodec
 
ArrayContents() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.engine.bufferbundle.buffers.SimplePixelBuffer.ArrayContents
 
ArrayContents() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.engine.bufferbundle.buffers.VoxelBuffer.ArrayContents
 
ArrayHolder - Class in com.hypixel.hytale.server.npc.asset.builder.holder
 
ArrayHolder(ValueType) - Constructor for class com.hypixel.hytale.server.npc.asset.builder.holder.ArrayHolder
 
ARRAYLIST_OBJECT_SIZE - Static variable in interface com.hypixel.hytale.builtin.hytalegenerator.engine.performanceinstruments.MemInstrument
 
ArrayMetaStore<K> - Class in com.hypixel.hytale.server.core.meta
 
ArrayMetaStore(K, IMetaRegistry) - Constructor for class com.hypixel.hytale.server.core.meta.ArrayMetaStore
 
ArrayMetaStore(K, IMetaRegistry, boolean) - Constructor for class com.hypixel.hytale.server.core.meta.ArrayMetaStore
 
ArrayNotEmptyValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
 
ArraySchema - Class in com.hypixel.hytale.codec.schema.config
 
ArraySchema() - Constructor for class com.hypixel.hytale.codec.schema.config.ArraySchema
 
ArraySchema(Schema) - Constructor for class com.hypixel.hytale.codec.schema.config.ArraySchema
 
arraySize(int) - Static method in class com.hypixel.hytale.codec.validation.Validators
 
arraySizeRange(int, int) - Static method in class com.hypixel.hytale.codec.validation.Validators
 
ArraySizeRangeValidator<T> - Class in com.hypixel.hytale.codec.validation.validator
 
ArraySizeRangeValidator(int, int) - Constructor for class com.hypixel.hytale.codec.validation.validator.ArraySizeRangeValidator
 
ArraySizeValidator<T> - Class in com.hypixel.hytale.codec.validation.validator
Created on 02/10/2019
ArraySizeValidator(int) - Constructor for class com.hypixel.hytale.codec.validation.validator.ArraySizeValidator
 
ArraysOneSetValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
Created on 08/11/2018
arrayTooLong(String, int, int) - Static method in exception class com.hypixel.hytale.protocol.io.ProtocolException
Creates an exception for array length exceeding the maximum allowed.
arrayTooShort(String, int, int) - Static method in exception class com.hypixel.hytale.protocol.io.ProtocolException
Creates an exception for array length below the minimum required.
ArrayUtil - Class in com.hypixel.hytale.builtin.hytalegenerator
 
ArrayUtil - Class in com.hypixel.hytale.common.util
 
ArrayUtil() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.ArrayUtil
 
ArrayUtil() - Constructor for class com.hypixel.hytale.common.util.ArrayUtil
 
ArrayUtli - Class in com.hypixel.hytale.server.worldgen.util
 
ArrayUtli() - Constructor for class com.hypixel.hytale.server.worldgen.util.ArrayUtli
 
ArrayValidator<T> - Class in com.hypixel.hytale.codec.validation.validator
 
ArrayValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
 
ArrayValidator() - Constructor for class com.hypixel.hytale.server.npc.asset.builder.validators.ArrayValidator
 
ArrayValidator(LegacyValidator) - Constructor for class com.hypixel.hytale.codec.validation.validator.ArrayValidator
Deprecated, for removal: This API element is subject to removal in a future version.
ArrayValidator(Validator) - Constructor for class com.hypixel.hytale.codec.validation.validator.ArrayValidator
 
ArrayVoxelSpace<T> - Class in com.hypixel.hytale.builtin.hytalegenerator.voxelspace
 
ArrayVoxelSpace(Bounds3i) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.voxelspace.ArrayVoxelSpace
 
ArtificialLight() - Constructor for class com.hypixel.hytale.builtin.adventure.farming.config.modifiers.LightLevelGrowthModifierAsset.ArtificialLight
 
AS_ARRAY_CODEC - Static variable in class com.hypixel.hytale.math.vector.Vector2dUtil
Deprecated.
AS_ARRAY_CODEC - Static variable in class com.hypixel.hytale.math.vector.Vector3dUtil
Deprecated.
ASCENDING - Enum constant in enum class com.hypixel.hytale.builtin.buildertools.world.RegionReader.YDirection
 
ASCENDING - Enum constant in enum class com.hypixel.hytale.server.npc.movement.MotionKind
 
ASCII - Static variable in class com.hypixel.hytale.protocol.io.PacketIO
 
asConsumer() - Method in class com.hypixel.hytale.builtin.adventure.wilderness.resource.WildernessVisitor
Returns this visitor as a BiConsumer.
asExactQuery() - Method in class com.hypixel.hytale.component.Archetype
 
asFloatData(Matrix4dc) - Static method in class com.hypixel.hytale.math.matrix.Matrix4dUtil
 
asin(double) - Static method in class com.hypixel.hytale.math.util.TrigMathUtil
 
Asin - Enum constant in enum class com.hypixel.hytale.builtin.hytalegenerator.density.TrigDensity.Function
 
asMap() - Method in class com.hypixel.hytale.server.core.modules.i18n.generator.TranslationMap
 
asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.AST
 
asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandBoolean
 
asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandBooleanArray
 
asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandEmptyArray
 
asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandNumber
 
asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandNumberArray
 
asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandString
 
asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandStringArray
 
asPercentage() - Method in class com.hypixel.hytale.server.core.modules.entitystats.EntityStatValue
 
asPredicate() - Method in class com.hypixel.hytale.builtin.adventure.wilderness.resource.WildernessVisitor
Returns this visitor as a BiPredicate.
assembleDefaultBlockEntity(TimeResource, String, Vector3d) - Static method in class com.hypixel.hytale.server.core.entity.entities.BlockEntity
 
assembleDefaultProjectile(TimeResource, String, Vector3d, Rotation3f) - Static method in class com.hypixel.hytale.server.core.entity.entities.ProjectileComponent
Creates a new entity holder, using the given projectile name, position and rotation
assertInStoreThread() - Method in class com.hypixel.hytale.component.ComponentRegistry
 
assertThread() - Method in class com.hypixel.hytale.component.Store
 
assertWriteProcessing() - Method in class com.hypixel.hytale.component.Store
 
asset - Variable in class com.hypixel.hytale.builtin.adventure.worldevents.event.WorldEvent
 
asset - Variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.blockmask.BlockMaskAsset.Exported
 
asset - Variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset.Exported
 
asset - Variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.VectorProviderAsset.Exported
 
asset - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetInitialize
 
asset - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportDeleteAssets
 
asset - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritanceReply
 
asset - Variable in class com.hypixel.hytale.protocol.packets.interface_.RecurringWorldEvent
 
asset - Variable in class com.hypixel.hytale.protocol.packets.setup.AssetInitialize
 
asset - Variable in class com.hypixel.hytale.protocol.packets.setup.RemoveAssets
 
asset() - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.effect.CameraFX
Returns the value of the asset record component.
asset() - Method in class com.hypixel.hytale.builtin.adventure.worldevents.action.effect.SoundFX
 
asset() - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.effect.VisualFX
Returns the value of the asset record component.
asset() - Method in record class com.hypixel.hytale.server.core.asset.common.CommonAssetRegistry.PackAsset
Returns the value of the asset record component.
Asset - Class in com.hypixel.hytale.protocol
 
Asset - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.buildertool.config.PrefabListAsset.PrefabRootDirectory
 
Asset() - Constructor for class com.hypixel.hytale.protocol.Asset
 
Asset(Asset) - Constructor for class com.hypixel.hytale.protocol.Asset
 
Asset(String, String) - Constructor for class com.hypixel.hytale.protocol.Asset
 
ASSET - Enum constant in enum class com.hypixel.hytale.builtin.buildertools.prefabeditor.enums.PrefabRootDirectory
 
ASSET_ADDED_COLOR - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
 
ASSET_ADDED_ICON - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
 
ASSET_ADDED_MESSAGE_KEY - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
 
ASSET_CODEC - Static variable in class com.hypixel.hytale.builtin.worldgen.modifier.WorldGenModifier
 
ASSET_DELETED_COLOR - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
 
ASSET_DELETED_ICON - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
 
ASSET_DELETED_MESSAGE_KEY - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
 
ASSET_DIRECTORY - Static variable in class com.hypixel.hytale.server.core.Options
The asset directory that contains the config, models and textures ued by the game.
ASSET_EDITOR - Static variable in class com.hypixel.hytale.server.core.permissions.HytalePermissions
 
ASSET_EDITOR_PACKS_CREATE - Static variable in class com.hypixel.hytale.server.core.permissions.HytalePermissions
 
ASSET_EDITOR_PACKS_DELETE - Static variable in class com.hypixel.hytale.server.core.permissions.HytalePermissions
 
ASSET_EDITOR_PACKS_EDIT - Static variable in class com.hypixel.hytale.server.core.permissions.HytalePermissions
 
ASSET_INDEX_CACHE_VERSION - Static variable in class com.hypixel.hytale.server.core.asset.common.CommonAssetModule
 
ASSET_INDEX_HASHES_VERSION - Static variable in class com.hypixel.hytale.server.core.asset.common.CommonAssetModule
 
ASSET_INDEX_VERSION_IDENTIFIER - Static variable in class com.hypixel.hytale.server.core.asset.common.CommonAssetModule
 
ASSET_LOCK - Static variable in class com.hypixel.hytale.assetstore.AssetRegistry
 
ASSET_MAP - Static variable in class com.hypixel.hytale.builtin.adventure.worldevents.event.StageAsset
 
ASSET_MAP - Static variable in class com.hypixel.hytale.builtin.adventure.worldevents.event.WorldEventAsset
 
ASSET_MAP - Static variable in class com.hypixel.hytale.builtin.worldgen.modifier.WorldGenModifier
 
ASSET_PATH - Static variable in class com.hypixel.hytale.builtin.encountermanager.EncounterManagerPlugin
Asset directory (relative to the pack root) for encounter assets.
ASSET_RELOADED_COLOR - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
 
ASSET_RELOADED_ICON - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
 
ASSET_RELOADED_MESSAGE_KEY - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
 
ASSET_ROOT - Enum constant in enum class com.hypixel.hytale.builtin.buildertools.prefabeditor.enums.PrefabRootDirectory
 
ASSET_SECONDARY_GENERIC_MESSAGE_KEY - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
 
ASSET_STORE_TYPE - Static variable in interface com.hypixel.hytale.builtin.hytalegenerator.plugin.editor.AssetPackUtil
 
AssetArgumentType<DataType,M> - Class in com.hypixel.hytale.server.core.command.system.arguments.types
 
AssetArgumentType(String, Class, String) - Constructor for class com.hypixel.hytale.server.core.command.system.arguments.types.AssetArgumentType
 
AssetArrayHolder - Class in com.hypixel.hytale.server.npc.asset.builder.holder
 
AssetArrayHolder() - Constructor for class com.hypixel.hytale.server.npc.asset.builder.holder.AssetArrayHolder
 
AssetBuilderCodec<K,T> - Class in com.hypixel.hytale.assetstore.codec
 
AssetBuilderCodec.Builder<K,T> - Class in com.hypixel.hytale.assetstore.codec
 
assetChanged(Objective) - Method in class com.hypixel.hytale.builtin.adventure.objectives.task.CountObjectiveTask
 
assetChanged(Objective) - Method in class com.hypixel.hytale.builtin.adventure.objectives.task.ObjectiveTask
 
AssetCodec<K,T> - Interface in com.hypixel.hytale.assetstore.codec
 
AssetCodecMapCodec<K,T> - Class in com.hypixel.hytale.assetstore.codec
 
AssetCodecMapCodec(Codec, BiConsumer, Function, BiConsumer, Function) - Constructor for class com.hypixel.hytale.assetstore.codec.AssetCodecMapCodec
 
AssetCodecMapCodec(Codec, BiConsumer, Function, BiConsumer, Function, boolean) - Constructor for class com.hypixel.hytale.assetstore.codec.AssetCodecMapCodec
 
AssetCodecMapCodec(String, Codec, BiConsumer, Function, BiConsumer, Function) - Constructor for class com.hypixel.hytale.assetstore.codec.AssetCodecMapCodec
 
AssetCodecMapCodec(String, Codec, BiConsumer, Function, BiConsumer, Function, boolean) - Constructor for class com.hypixel.hytale.assetstore.codec.AssetCodecMapCodec
 
AssetConstants - Class in com.hypixel.hytale.assetstore
A class that contains constant values related to assets.
AssetConstants() - Constructor for class com.hypixel.hytale.assetstore.AssetConstants
 
AssetEditorActivateButton - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorActivateButton() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorActivateButton
 
AssetEditorActivateButton(AssetEditorActivateButton) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorActivateButton
 
AssetEditorActivateButton(String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorActivateButton
 
AssetEditorActivateButtonEvent - Class in com.hypixel.hytale.builtin.asseteditor.event
 
AssetEditorActivateButtonEvent(EditorClient, String) - Constructor for class com.hypixel.hytale.builtin.asseteditor.event.AssetEditorActivateButtonEvent
 
AssetEditorAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAsset
 
AssetEditorAsset(AssetEditorAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAsset
 
AssetEditorAsset(String, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAsset
 
AssetEditorAssetCreatedEvent - Class in com.hypixel.hytale.builtin.asseteditor.event
 
AssetEditorAssetCreatedEvent(EditorClient, String, Path, byte[], String) - Constructor for class com.hypixel.hytale.builtin.asseteditor.event.AssetEditorAssetCreatedEvent
 
AssetEditorAssetListSetup - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorAssetListSetup() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetListSetup
 
AssetEditorAssetListSetup(AssetEditorAssetListSetup) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetListSetup
 
AssetEditorAssetListSetup(String, boolean, boolean, AssetEditorFileTree, AssetEditorFileEntry[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetListSetup
 
AssetEditorAssetListUpdate - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorAssetListUpdate() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetListUpdate
 
AssetEditorAssetListUpdate(AssetEditorAssetListUpdate) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetListUpdate
 
AssetEditorAssetListUpdate(String, AssetEditorFileEntry[], AssetEditorFileEntry[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetListUpdate
 
AssetEditorAssetPackSetup - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorAssetPackSetup() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetPackSetup
 
AssetEditorAssetPackSetup(AssetEditorAssetPackSetup) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetPackSetup
 
AssetEditorAssetPackSetup(Map) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetPackSetup
 
AssetEditorAssetPackUpdated - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorAssetPackUpdated() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetPackUpdated
 
AssetEditorAssetPackUpdated(AssetEditorAssetPackUpdated) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetPackUpdated
 
AssetEditorAssetPackUpdated(String, AssetPack) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetPackUpdated
 
AssetEditorAssetType - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorAssetType() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetType
 
AssetEditorAssetType(AssetEditorAssetType) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetType
 
AssetEditorAssetType(String, String, boolean, String, String, AssetEditorEditorType) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetType
 
AssetEditorAssetUpdated - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorAssetUpdated() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetUpdated
 
AssetEditorAssetUpdated(AssetEditorAssetUpdated) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetUpdated
 
AssetEditorAssetUpdated(AssetPath, byte[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetUpdated
 
AssetEditorAuthorization - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorAuthorization() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAuthorization
 
AssetEditorAuthorization(boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAuthorization
 
AssetEditorAuthorization(AssetEditorAuthorization) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAuthorization
 
AssetEditorCapabilities - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorCapabilities() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCapabilities
 
AssetEditorCapabilities(boolean, boolean, boolean, boolean, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCapabilities
 
AssetEditorCapabilities(AssetEditorCapabilities) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCapabilities
 
AssetEditorClientDisconnectEvent - Class in com.hypixel.hytale.builtin.asseteditor.event
 
AssetEditorClientDisconnectEvent(EditorClient, PacketHandler.DisconnectReason) - Constructor for class com.hypixel.hytale.builtin.asseteditor.event.AssetEditorClientDisconnectEvent
 
AssetEditorCreateAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorCreateAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateAsset
 
AssetEditorCreateAsset(int, AssetPath, byte[], AssetEditorRebuildCaches, String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateAsset
 
AssetEditorCreateAsset(AssetEditorCreateAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateAsset
 
AssetEditorCreateAssetPack - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorCreateAssetPack() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateAssetPack
 
AssetEditorCreateAssetPack(int, AssetPackManifest, int) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateAssetPack
 
AssetEditorCreateAssetPack(AssetEditorCreateAssetPack) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateAssetPack
 
AssetEditorCreateDirectory - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorCreateDirectory() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateDirectory
 
AssetEditorCreateDirectory(int, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateDirectory
 
AssetEditorCreateDirectory(AssetEditorCreateDirectory) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateDirectory
 
AssetEditorDeleteAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorDeleteAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteAsset
 
AssetEditorDeleteAsset(int, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteAsset
 
AssetEditorDeleteAsset(AssetEditorDeleteAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteAsset
 
AssetEditorDeleteAssetPack - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorDeleteAssetPack() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteAssetPack
 
AssetEditorDeleteAssetPack(AssetEditorDeleteAssetPack) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteAssetPack
 
AssetEditorDeleteAssetPack(String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteAssetPack
 
AssetEditorDeleteDirectory - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorDeleteDirectory() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteDirectory
 
AssetEditorDeleteDirectory(int, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteDirectory
 
AssetEditorDeleteDirectory(AssetEditorDeleteDirectory) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteDirectory
 
AssetEditorDiscardChanges - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorDiscardChanges() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDiscardChanges
 
AssetEditorDiscardChanges(AssetEditorDiscardChanges) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDiscardChanges
 
AssetEditorDiscardChanges(TimestampedAssetReference[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDiscardChanges
 
AssetEditorEditorType - Enum Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorExportAssetFinalize - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorExportAssetFinalize() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetFinalize
 
AssetEditorExportAssetInitialize - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorExportAssetInitialize() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetInitialize
 
AssetEditorExportAssetInitialize(AssetEditorAsset, AssetPath, int, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetInitialize
 
AssetEditorExportAssetInitialize(AssetEditorExportAssetInitialize) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetInitialize
 
AssetEditorExportAssetPart - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorExportAssetPart() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetPart
 
AssetEditorExportAssetPart(byte[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetPart
 
AssetEditorExportAssetPart(AssetEditorExportAssetPart) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetPart
 
AssetEditorExportAssets - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorExportAssets() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssets
 
AssetEditorExportAssets(AssetEditorExportAssets) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssets
 
AssetEditorExportAssets(AssetPath[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssets
 
AssetEditorExportComplete - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorExportComplete() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportComplete
 
AssetEditorExportComplete(AssetEditorExportComplete) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportComplete
 
AssetEditorExportComplete(TimestampedAssetReference[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportComplete
 
AssetEditorExportDeleteAssets - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorExportDeleteAssets() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportDeleteAssets
 
AssetEditorExportDeleteAssets(AssetEditorAsset[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportDeleteAssets
 
AssetEditorExportDeleteAssets(AssetEditorExportDeleteAssets) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportDeleteAssets
 
AssetEditorFetchAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorFetchAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAsset
 
AssetEditorFetchAsset(int, AssetPath, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAsset
 
AssetEditorFetchAsset(AssetEditorFetchAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAsset
 
AssetEditorFetchAssetReply - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorFetchAssetReply() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAssetReply
 
AssetEditorFetchAssetReply(int, byte[], boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAssetReply
 
AssetEditorFetchAssetReply(AssetEditorFetchAssetReply) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAssetReply
 
AssetEditorFetchAutoCompleteData - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorFetchAutoCompleteData() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAutoCompleteData
 
AssetEditorFetchAutoCompleteData(int, String, String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAutoCompleteData
 
AssetEditorFetchAutoCompleteData(AssetEditorFetchAutoCompleteData) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAutoCompleteData
 
AssetEditorFetchAutoCompleteDataEvent - Class in com.hypixel.hytale.builtin.asseteditor.event
 
AssetEditorFetchAutoCompleteDataEvent(EditorClient, String, String) - Constructor for class com.hypixel.hytale.builtin.asseteditor.event.AssetEditorFetchAutoCompleteDataEvent
 
AssetEditorFetchAutoCompleteDataReply - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorFetchAutoCompleteDataReply() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAutoCompleteDataReply
 
AssetEditorFetchAutoCompleteDataReply(int, String[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAutoCompleteDataReply
 
AssetEditorFetchAutoCompleteDataReply(AssetEditorFetchAutoCompleteDataReply) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAutoCompleteDataReply
 
AssetEditorFetchJsonAssetWithParents - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorFetchJsonAssetWithParents() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchJsonAssetWithParents
 
AssetEditorFetchJsonAssetWithParents(int, AssetPath, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchJsonAssetWithParents
 
AssetEditorFetchJsonAssetWithParents(AssetEditorFetchJsonAssetWithParents) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchJsonAssetWithParents
 
AssetEditorFetchJsonAssetWithParentsReply - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorFetchJsonAssetWithParentsReply() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchJsonAssetWithParentsReply
 
AssetEditorFetchJsonAssetWithParentsReply(int, Map, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchJsonAssetWithParentsReply
 
AssetEditorFetchJsonAssetWithParentsReply(AssetEditorFetchJsonAssetWithParentsReply) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchJsonAssetWithParentsReply
 
AssetEditorFetchLastModifiedAssets - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorFetchLastModifiedAssets() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchLastModifiedAssets
 
AssetEditorFileEntry - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorFileEntry() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFileEntry
 
AssetEditorFileEntry(AssetEditorFileEntry) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFileEntry
 
AssetEditorFileEntry(String, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFileEntry
 
AssetEditorFileTree - Enum Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorGamePacketHandler - Class in com.hypixel.hytale.builtin.asseteditor
 
AssetEditorGamePacketHandler(IPacketHandler) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetEditorGamePacketHandler
 
AssetEditorInitialize - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorInitialize() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorInitialize
 
AssetEditorJsonAssetUpdated - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorJsonAssetUpdated() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorJsonAssetUpdated
 
AssetEditorJsonAssetUpdated(AssetEditorJsonAssetUpdated) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorJsonAssetUpdated
 
AssetEditorJsonAssetUpdated(AssetPath, JsonUpdateCommand[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorJsonAssetUpdated
 
AssetEditorLastModifiedAssets - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorLastModifiedAssets() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorLastModifiedAssets
 
AssetEditorLastModifiedAssets(AssetEditorLastModifiedAssets) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorLastModifiedAssets
 
AssetEditorLastModifiedAssets(AssetInfo[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorLastModifiedAssets
 
assetEditorLoadFile(Path) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderManager
 
AssetEditorModifiedAssetsCount - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorModifiedAssetsCount() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorModifiedAssetsCount
 
AssetEditorModifiedAssetsCount(int) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorModifiedAssetsCount
 
AssetEditorModifiedAssetsCount(AssetEditorModifiedAssetsCount) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorModifiedAssetsCount
 
AssetEditorModsDirectories - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorModsDirectories() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorModsDirectories
 
AssetEditorModsDirectories(AssetEditorModsDirectories) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorModsDirectories
 
AssetEditorModsDirectories(String[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorModsDirectories
 
AssetEditorPacketHandler - Class in com.hypixel.hytale.builtin.asseteditor
 
AssetEditorPacketHandler(ChannelConnection, ProtocolVersion, String, PlayerAuthentication) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetEditorPacketHandler
 
AssetEditorPacketHandler(ChannelConnection, ProtocolVersion, String, UUID, String) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetEditorPacketHandler
 
AssetEditorPacketHandler(ChannelConnection, ProtocolVersion, String, UUID, String, byte[], HostAddress) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetEditorPacketHandler
 
AssetEditorPlugin - Class in com.hypixel.hytale.builtin.asseteditor
 
AssetEditorPlugin(JavaPluginInit) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetEditorPlugin
 
AssetEditorPlugin.AssetEditorPluginConfig - Class in com.hypixel.hytale.builtin.asseteditor
 
AssetEditorPlugin.AssetToDiscard - Class in com.hypixel.hytale.builtin.asseteditor
 
AssetEditorPluginConfig() - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetEditorPlugin.AssetEditorPluginConfig
 
AssetEditorPopupNotification - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorPopupNotification() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorPopupNotification
 
AssetEditorPopupNotification(AssetEditorPopupNotification) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorPopupNotification
 
AssetEditorPopupNotification(AssetEditorPopupNotificationType, FormattedMessage) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorPopupNotification
 
AssetEditorPopupNotificationType - Enum Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorPreviewCameraSettings - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorPreviewCameraSettings() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorPreviewCameraSettings
 
AssetEditorPreviewCameraSettings(float, Vector3fc, Vector3fc) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorPreviewCameraSettings
 
AssetEditorPreviewCameraSettings(AssetEditorPreviewCameraSettings) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorPreviewCameraSettings
 
AssetEditorRebuildCaches - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorRebuildCaches() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRebuildCaches
 
AssetEditorRebuildCaches(boolean, boolean, boolean, boolean, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRebuildCaches
 
AssetEditorRebuildCaches(AssetEditorRebuildCaches) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRebuildCaches
 
AssetEditorRedoChanges - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorRedoChanges() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRedoChanges
 
AssetEditorRedoChanges(int, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRedoChanges
 
AssetEditorRedoChanges(AssetEditorRedoChanges) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRedoChanges
 
assetEditorRemoveFile(Path) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderManager
 
AssetEditorRenameAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorRenameAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRenameAsset
 
AssetEditorRenameAsset(int, AssetPath, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRenameAsset
 
AssetEditorRenameAsset(AssetEditorRenameAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRenameAsset
 
AssetEditorRenameDirectory - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorRenameDirectory() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRenameDirectory
 
AssetEditorRenameDirectory(int, AssetPath, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRenameDirectory
 
AssetEditorRenameDirectory(AssetEditorRenameDirectory) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRenameDirectory
 
AssetEditorRequestAssetInheritance - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorRequestAssetInheritance() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritance
 
AssetEditorRequestAssetInheritance(int, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritance
 
AssetEditorRequestAssetInheritance(AssetEditorRequestAssetInheritance) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritance
 
AssetEditorRequestAssetInheritanceReply - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorRequestAssetInheritanceReply() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritanceReply
 
AssetEditorRequestAssetInheritanceReply(int, AssetInheritanceTreeNode) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritanceReply
 
AssetEditorRequestAssetInheritanceReply(AssetEditorRequestAssetInheritanceReply) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritanceReply
 
AssetEditorRequestChildrenList - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorRequestChildrenList() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestChildrenList
 
AssetEditorRequestChildrenList(AssetEditorRequestChildrenList) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestChildrenList
 
AssetEditorRequestChildrenList(AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestChildrenList
 
AssetEditorRequestChildrenListReply - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorRequestChildrenListReply() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestChildrenListReply
 
AssetEditorRequestChildrenListReply(AssetEditorRequestChildrenListReply) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestChildrenListReply
 
AssetEditorRequestChildrenListReply(AssetPath, String[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestChildrenListReply
 
AssetEditorRequestDataset - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorRequestDataset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestDataset
 
AssetEditorRequestDataset(AssetEditorRequestDataset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestDataset
 
AssetEditorRequestDataset(String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestDataset
 
AssetEditorRequestDataSetEvent - Class in com.hypixel.hytale.builtin.asseteditor.event
 
AssetEditorRequestDataSetEvent(EditorClient, String, String[]) - Constructor for class com.hypixel.hytale.builtin.asseteditor.event.AssetEditorRequestDataSetEvent
 
AssetEditorRequestDatasetReply - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorRequestDatasetReply() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestDatasetReply
 
AssetEditorRequestDatasetReply(AssetEditorRequestDatasetReply) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestDatasetReply
 
AssetEditorRequestDatasetReply(String, String[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestDatasetReply
 
AssetEditorSelectAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorSelectAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSelectAsset
 
AssetEditorSelectAsset(AssetEditorSelectAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSelectAsset
 
AssetEditorSelectAsset(AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSelectAsset
 
AssetEditorSelectAssetEvent - Class in com.hypixel.hytale.builtin.asseteditor.event
 
AssetEditorSelectAssetEvent(EditorClient, String, AssetPath, String, AssetPath) - Constructor for class com.hypixel.hytale.builtin.asseteditor.event.AssetEditorSelectAssetEvent
 
AssetEditorSetGameTime - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorSetGameTime() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetGameTime
 
AssetEditorSetGameTime(InstantData, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetGameTime
 
AssetEditorSetGameTime(AssetEditorSetGameTime) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetGameTime
 
AssetEditorSetupAssetTypes - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorSetupAssetTypes() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetupAssetTypes
 
AssetEditorSetupAssetTypes(AssetEditorAssetType[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetupAssetTypes
 
AssetEditorSetupAssetTypes(AssetEditorSetupAssetTypes) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetupAssetTypes
 
AssetEditorSetupSchemas - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorSetupSchemas() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetupSchemas
 
AssetEditorSetupSchemas(AssetEditorSetupSchemas) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetupSchemas
 
AssetEditorSetupSchemas(SchemaFile[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetupSchemas
 
AssetEditorSubscribeModifiedAssetsChanges - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorSubscribeModifiedAssetsChanges() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSubscribeModifiedAssetsChanges
 
AssetEditorSubscribeModifiedAssetsChanges(boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSubscribeModifiedAssetsChanges
 
AssetEditorSubscribeModifiedAssetsChanges(AssetEditorSubscribeModifiedAssetsChanges) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSubscribeModifiedAssetsChanges
 
AssetEditorUndoChanges - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorUndoChanges() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUndoChanges
 
AssetEditorUndoChanges(int, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUndoChanges
 
AssetEditorUndoChanges(AssetEditorUndoChanges) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUndoChanges
 
AssetEditorUndoRedoReply - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorUndoRedoReply() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUndoRedoReply
 
AssetEditorUndoRedoReply(int, JsonUpdateCommand) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUndoRedoReply
 
AssetEditorUndoRedoReply(AssetEditorUndoRedoReply) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUndoRedoReply
 
AssetEditorUpdateAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorUpdateAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAsset
 
AssetEditorUpdateAsset(int, String, AssetPath, int, byte[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAsset
 
AssetEditorUpdateAsset(AssetEditorUpdateAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAsset
 
AssetEditorUpdateAssetPackManifest - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorUpdateAssetPackManifest() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAssetPackManifest
 
AssetEditorUpdateAssetPackManifest(AssetEditorUpdateAssetPackManifest) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAssetPackManifest
 
AssetEditorUpdateAssetPackManifest(String, AssetPackManifest) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAssetPackManifest
 
AssetEditorUpdateJsonAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorUpdateJsonAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateJsonAsset
 
AssetEditorUpdateJsonAsset(int, String, AssetPath, int, JsonUpdateCommand[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateJsonAsset
 
AssetEditorUpdateJsonAsset(AssetEditorUpdateJsonAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateJsonAsset
 
AssetEditorUpdateModelPreview - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorUpdateModelPreview() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateModelPreview
 
AssetEditorUpdateModelPreview(AssetEditorUpdateModelPreview) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateModelPreview
 
AssetEditorUpdateModelPreview(AssetPath, Model, BlockType, AssetEditorPreviewCameraSettings) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateModelPreview
 
AssetEditorUpdateSecondsPerGameDay - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorUpdateSecondsPerGameDay() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateSecondsPerGameDay
 
AssetEditorUpdateSecondsPerGameDay(int, int) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateSecondsPerGameDay
 
AssetEditorUpdateSecondsPerGameDay(AssetEditorUpdateSecondsPerGameDay) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateSecondsPerGameDay
 
AssetEditorUpdateWeatherPreviewLock - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetEditorUpdateWeatherPreviewLock() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateWeatherPreviewLock
 
AssetEditorUpdateWeatherPreviewLock(boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateWeatherPreviewLock
 
AssetEditorUpdateWeatherPreviewLock(AssetEditorUpdateWeatherPreviewLock) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateWeatherPreviewLock
 
AssetEditorUpdateWeatherPreviewLockEvent - Class in com.hypixel.hytale.builtin.asseteditor.event
 
AssetEditorUpdateWeatherPreviewLockEvent(EditorClient, boolean) - Constructor for class com.hypixel.hytale.builtin.asseteditor.event.AssetEditorUpdateWeatherPreviewLockEvent
 
AssetExtraInfo<K> - Class in com.hypixel.hytale.assetstore
 
AssetExtraInfo(AssetExtraInfo.Data) - Constructor for class com.hypixel.hytale.assetstore.AssetExtraInfo
 
AssetExtraInfo(Path, AssetExtraInfo.Data) - Constructor for class com.hypixel.hytale.assetstore.AssetExtraInfo
 
AssetExtraInfo.Data - Class in com.hypixel.hytale.assetstore
 
AssetFileSystem - Class in com.hypixel.hytale.server.worldgen.loader
 
AssetFileSystem(WorldGenConfig) - Constructor for class com.hypixel.hytale.server.worldgen.loader.AssetFileSystem
 
AssetFileSystem.Resource<T> - Record Class in com.hypixel.hytale.server.worldgen.loader
 
AssetFinalize - Class in com.hypixel.hytale.protocol.packets.setup
 
AssetFinalize() - Constructor for class com.hypixel.hytale.protocol.packets.setup.AssetFinalize
 
AssetHolder - Class in com.hypixel.hytale.server.npc.asset.builder.holder
 
AssetHolder<K> - Interface in com.hypixel.hytale.assetstore
 
AssetHolder() - Constructor for class com.hypixel.hytale.server.npc.asset.builder.holder.AssetHolder
 
AssetIconProperties - Class in com.hypixel.hytale.protocol
 
AssetIconProperties - Class in com.hypixel.hytale.server.core.asset.type.item.config
 
AssetIconProperties() - Constructor for class com.hypixel.hytale.protocol.AssetIconProperties
 
AssetIconProperties(float, Vector2fc, Vector3fc) - Constructor for class com.hypixel.hytale.protocol.AssetIconProperties
 
AssetIconProperties(float, Vector2f, Vector3f) - Constructor for class com.hypixel.hytale.server.core.asset.type.item.config.AssetIconProperties
 
AssetIconProperties(AssetIconProperties) - Constructor for class com.hypixel.hytale.protocol.AssetIconProperties
 
assetId - Variable in class com.hypixel.hytale.protocol.Model
 
assetId - Variable in class com.hypixel.hytale.server.core.cosmetics.PlayerSkin.PlayerSkinPartId
 
assetIndex - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAsset
 
assetIndex - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateJsonAsset
 
AssetInfo - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetInfo() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetInfo
 
AssetInfo(AssetInfo) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetInfo
 
AssetInfo(AssetPath, AssetPath, boolean, boolean, long, String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetInfo
 
AssetInheritanceTreeNode - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetInheritanceTreeNode() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetInheritanceTreeNode
 
AssetInheritanceTreeNode(AssetInheritanceTreeNode) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetInheritanceTreeNode
 
AssetInheritanceTreeNode(AssetPath, String, AssetInheritanceTreeNode[], boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetInheritanceTreeNode
 
AssetInitialize - Class in com.hypixel.hytale.protocol.packets.setup
 
AssetInitialize() - Constructor for class com.hypixel.hytale.protocol.packets.setup.AssetInitialize
 
AssetInitialize(Asset, int) - Constructor for class com.hypixel.hytale.protocol.packets.setup.AssetInitialize
 
AssetInitialize(AssetInitialize) - Constructor for class com.hypixel.hytale.protocol.packets.setup.AssetInitialize
 
AssetKeyValidator<K> - Class in com.hypixel.hytale.assetstore
 
AssetKeyValidator(Supplier) - Constructor for class com.hypixel.hytale.assetstore.AssetKeyValidator
 
AssetKeyValidator(Supplier, boolean) - Constructor for class com.hypixel.hytale.assetstore.AssetKeyValidator
 
AssetLoader<T> - Interface in com.hypixel.hytale.procedurallib.file
Interface for loading an asset from an InputStream.
AssetLoadResult<K,T> - Class in com.hypixel.hytale.assetstore
 
AssetLoadResult(Map, Map, Set, Set, Map) - Constructor for class com.hypixel.hytale.assetstore.AssetLoadResult
 
AssetLongestAssetNameCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.debug.AssetsCommand.AssetLongestAssetNameCommand
 
AssetManager - Class in com.hypixel.hytale.builtin.hytalegenerator.assets
 
AssetManager(EventRegistry, HytaleLogger) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.AssetManager
 
AssetMap<K,T> - Class in com.hypixel.hytale.assetstore
 
AssetMap() - Constructor for class com.hypixel.hytale.assetstore.AssetMap
 
AssetMapWithIndexes<K,T> - Class in com.hypixel.hytale.assetstore.map
 
AssetMapWithIndexes() - Constructor for class com.hypixel.hytale.assetstore.map.AssetMapWithIndexes
 
AssetModule - Class in com.hypixel.hytale.server.core.asset
 
AssetModule(JavaPluginInit) - Constructor for class com.hypixel.hytale.server.core.asset.AssetModule
 
AssetMonitor - Class in com.hypixel.hytale.server.core.asset.monitor
 
AssetMonitor() - Constructor for class com.hypixel.hytale.server.core.asset.monitor.AssetMonitor
 
AssetMonitorEvent<T> - Class in com.hypixel.hytale.assetstore.event
An event that is called when assets are created, modified, or removed.
AssetMonitorEvent(String, List, List, List, List) - Constructor for class com.hypixel.hytale.assetstore.event.AssetMonitorEvent
Default Constructor for an AssetMonitorEvent instance.
AssetMonitorHandler - Interface in com.hypixel.hytale.server.core.asset.monitor
 
AssetNotifications - Class in com.hypixel.hytale.server.core.asset
 
AssetNotifications() - Constructor for class com.hypixel.hytale.server.core.asset.AssetNotifications
 
AssetPack - Class in com.hypixel.hytale.assetstore
 
AssetPack - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetPack() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPack
 
AssetPack(AssetPack) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPack
 
AssetPack(AssetPackManifest, boolean, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPack
 
AssetPack(Path, String, Path, FileSystem, boolean, PluginManifest, AssetPack.PackSource) - Constructor for class com.hypixel.hytale.assetstore.AssetPack
 
AssetPack.PackSource - Enum Class in com.hypixel.hytale.assetstore
Where a pack was loaded from, ordered by priority (highest first).
AssetPacketGenerator<K,T,M> - Class in com.hypixel.hytale.server.core.asset.packet
 
AssetPacketGenerator() - Constructor for class com.hypixel.hytale.server.core.asset.packet.AssetPacketGenerator
 
AssetPackManifest - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetPackManifest() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPackManifest
 
AssetPackManifest(AssetPackManifest) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPackManifest
 
AssetPackManifest(String, String, String, String, String, AuthorInfo[], String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPackManifest
 
assetPackMode() - Method in record class com.hypixel.hytale.server.core.ui.browser.FileBrowserConfig
Returns the value of the assetPackMode record component.
assetPackMode(boolean, String) - Method in class com.hypixel.hytale.server.core.ui.browser.FileBrowserConfig.Builder
 
AssetPackPathUtil - Class in com.hypixel.hytale.server.core.asset.util
Utils for resolving actual asset file paths across AssetPack FileSystems.
AssetPackPathUtil() - Constructor for class com.hypixel.hytale.server.core.asset.util.AssetPackPathUtil
 
AssetPackPrefabPath(AssetPack, Path) - Constructor for record class com.hypixel.hytale.server.core.prefab.PrefabStore.AssetPackPrefabPath
Creates an instance of a AssetPackPrefabPath record class.
AssetPackRegisterEvent - Class in com.hypixel.hytale.server.core.asset
 
AssetPackRegisterEvent(AssetPack) - Constructor for class com.hypixel.hytale.server.core.asset.AssetPackRegisterEvent
 
AssetPackSaveBrowser - Class in com.hypixel.hytale.server.core.ui.browser
Reusable server-side component for selecting a target asset pack to save into.
AssetPackSaveBrowser(AssetPackSaveBrowserConfig) - Constructor for class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
 
AssetPackSaveBrowser.ActionResult - Record Class in com.hypixel.hytale.server.core.ui.browser
AssetPackSaveBrowser.CreatePackResult - Record Class in com.hypixel.hytale.server.core.ui.browser
 
AssetPackSaveBrowser.ModsDirectory - Record Class in com.hypixel.hytale.server.core.ui.browser
 
AssetPackSaveBrowserConfig - Record Class in com.hypixel.hytale.server.core.ui.browser
 
AssetPackSaveBrowserConfig(String, String) - Constructor for record class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowserConfig
Creates an instance of a AssetPackSaveBrowserConfig record class.
AssetPackSaveBrowserEventData - Class in com.hypixel.hytale.server.core.ui.browser
 
AssetPackSaveBrowserEventData() - Constructor for class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowserEventData
 
assetPackSubPath() - Method in record class com.hypixel.hytale.server.core.ui.browser.FileBrowserConfig
Returns the value of the assetPackSubPath record component.
AssetPackUnregisterEvent - Class in com.hypixel.hytale.server.core.asset
 
AssetPackUnregisterEvent(AssetPack) - Constructor for class com.hypixel.hytale.server.core.asset.AssetPackUnregisterEvent
 
AssetPackUtil - Interface in com.hypixel.hytale.builtin.hytalegenerator.plugin.editor
 
AssetPart - Class in com.hypixel.hytale.protocol.packets.setup
 
AssetPart() - Constructor for class com.hypixel.hytale.protocol.packets.setup.AssetPart
 
AssetPart(byte[]) - Constructor for class com.hypixel.hytale.protocol.packets.setup.AssetPart
 
AssetPart(AssetPart) - Constructor for class com.hypixel.hytale.protocol.packets.setup.AssetPart
 
assetPath - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritance
 
assetPath - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateModelPreview
 
AssetPath - Class in com.hypixel.hytale.procedurallib.file
Represents the path to an asset.
AssetPath - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AssetPath - Record Class in com.hypixel.hytale.builtin.asseteditor
 
AssetPath() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPath
 
AssetPath(AssetPath) - Constructor for record class com.hypixel.hytale.builtin.asseteditor.AssetPath
 
AssetPath(AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPath
 
AssetPath(String, String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPath
 
AssetPath(String, Path) - Constructor for record class com.hypixel.hytale.builtin.asseteditor.AssetPath
Creates an instance of a AssetPath record class.
AssetPathUtil - Class in com.hypixel.hytale.builtin.asseteditor.util
 
AssetPathUtil() - Constructor for class com.hypixel.hytale.builtin.asseteditor.util.AssetPathUtil
 
assetPickerQuery - Variable in class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.PageData
 
AssetPickerSearch - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.Action
 
AssetPickerSelect - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.Action
 
assetPickerSelection - Variable in class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.PageData
 
AssetPrefabFileProvider - Class in com.hypixel.hytale.builtin.buildertools.prefablist
Custom file provider for prefab browsing that aggregates all asset packs.
AssetPrefabFileProvider() - Constructor for class com.hypixel.hytale.builtin.buildertools.prefablist.AssetPrefabFileProvider
 
AssetReferences<CK,C> - Class in com.hypixel.hytale.assetstore
 
AssetReferences(Class, Set) - Constructor for class com.hypixel.hytale.assetstore.AssetReferences
 
AssetRegistry - Class in com.hypixel.hytale.assetstore
 
AssetRegistry - Class in com.hypixel.hytale.server.core.plugin.registry
 
AssetRegistry() - Constructor for class com.hypixel.hytale.assetstore.AssetRegistry
 
AssetRegistry(List) - Constructor for class com.hypixel.hytale.server.core.plugin.registry.AssetRegistry
 
AssetRegistryLoader - Class in com.hypixel.hytale.server.core.asset
 
AssetRegistryLoader() - Constructor for class com.hypixel.hytale.server.core.asset.AssetRegistryLoader
 
assets - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDiscardChanges
 
assets - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportComplete
 
assets - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchJsonAssetWithParentsReply
 
assets - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorLastModifiedAssets
 
assets - Variable in class com.hypixel.hytale.protocol.packets.setup.RequestAssets
 
Assets(List, StringCodecMapCodec) - Constructor for class com.hypixel.hytale.server.core.plugin.registry.CodecMapRegistry.Assets
 
ASSETS - Enum constant in enum class com.hypixel.hytale.builtin.adventure.worldevents.ui.WorldEventPanelPage.Tab
 
ASSETS - Enum constant in enum class com.hypixel.hytale.server.worldgen.prefab.PrefabStoreRoot
 
ASSETS_CHANGED - Enum constant in enum class com.hypixel.hytale.builtin.asseteditor.assettypehandler.AssetTypeHandler.AssetLoadResult
 
ASSETS_READ_ONLY - Static variable in class com.hypixel.hytale.builtin.asseteditor.Messages
 
ASSETS_UNCHANGED - Enum constant in enum class com.hypixel.hytale.builtin.asseteditor.assettypehandler.AssetTypeHandler.AssetLoadResult
 
AssetsCommand - Class in com.hypixel.hytale.server.core.command.commands.debug
A command collection for asset-related commands.
AssetsCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.debug.AssetsCommand
Default Constructor for an AssetsCommand instance.
AssetsCommand.AssetLongestAssetNameCommand - Class in com.hypixel.hytale.server.core.command.commands.debug
 
AssetsDuplicatesCommand - Class in com.hypixel.hytale.server.core.command.commands.debug
A command that displays duplicated common assets.
AssetsDuplicatesCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.debug.AssetsDuplicatesCommand
Default Constructor for an AssetsDuplicatesCommand instance.
AssetsDuplicatesCommand.DuplicatedAssetInfo - Class in com.hypixel.hytale.server.core.command.commands.debug
Information about duplicated assets.
AssetsEvent<K,T> - Class in com.hypixel.hytale.assetstore.event
An event type that involves a specific type of asset.
AssetsEvent() - Constructor for class com.hypixel.hytale.assetstore.event.AssetsEvent
 
AssetSourceProvider - Interface in com.hypixel.hytale.builtin.triggervolumes
 
AssetSpecificFunctionality - Class in com.hypixel.hytale.builtin.asseteditor
Deprecated.
TODO: asset specific editor functionality should be implemented by the plugin that adds that asset type or by an independent plugin outside of the asset editor itself.
AssetSpecificFunctionality() - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetSpecificFunctionality
Deprecated.
 
AssetSpecificFunctionality.PlayerPreviewData - Class in com.hypixel.hytale.builtin.asseteditor
Deprecated.
 
AssetState - Enum Class in com.hypixel.hytale.builtin.asseteditor.data
 
AssetStore<K,T,M> - Class in com.hypixel.hytale.assetstore
 
AssetStore(AssetStore.Builder) - Constructor for class com.hypixel.hytale.assetstore.AssetStore
 
AssetStoreEvent<KeyType> - Class in com.hypixel.hytale.assetstore.event
An event that involves a specific asset store.
AssetStoreEvent(AssetStore) - Constructor for class com.hypixel.hytale.assetstore.event.AssetStoreEvent
Default Constructor for a AssetStoreEvent instance.
AssetStoreIterator - Class in com.hypixel.hytale.assetstore.iterator
 
AssetStoreIterator(Collection) - Constructor for class com.hypixel.hytale.assetstore.iterator.AssetStoreIterator
 
AssetStoreMonitorEvent - Class in com.hypixel.hytale.assetstore.event
An asset monitor event that is associated with a specific asset store.
AssetStoreMonitorEvent(String, AssetStore, List, List, List, List) - Constructor for class com.hypixel.hytale.assetstore.event.AssetStoreMonitorEvent
Default Constructor for an AssetStoreMonitorEvent instance.
AssetStoreTypeHandler - Class in com.hypixel.hytale.builtin.asseteditor.assettypehandler
 
AssetStoreTypeHandler(AssetStore) - Constructor for class com.hypixel.hytale.builtin.asseteditor.assettypehandler.AssetStoreTypeHandler
 
AssetStoreUtil - Class in com.hypixel.hytale.builtin.asseteditor.util
 
AssetStoreUtil() - Constructor for class com.hypixel.hytale.builtin.asseteditor.util.AssetStoreUtil
 
AssetTagMatcher - Class in com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules
Matches asset keys (block types, items) against a configured list of asset tags.
AssetTagsCommand - Class in com.hypixel.hytale.server.core.command.commands.debug
A command that displays assets with a specific tag.
AssetTagsCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.debug.AssetTagsCommand
Default Constructor for an AssetTagsCommand instance.
assetTemplateTags - Variable in class com.hypixel.hytale.builtin.hytalegenerator.plugin.editor.BiomeEditor.Defaults
 
AssetToDiscard(AssetPath, String) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetEditorPlugin.AssetToDiscard
 
AssetTree - Class in com.hypixel.hytale.builtin.asseteditor
 
AssetTree(Path, String, boolean, boolean) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetTree
 
AssetTree(Path, String, boolean, boolean, Collection) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetTree
 
assetType - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAsset
 
assetType - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateJsonAsset
 
AssetTypeHandler - Class in com.hypixel.hytale.builtin.asseteditor.assettypehandler
 
AssetTypeHandler.AssetLoadResult - Enum Class in com.hypixel.hytale.builtin.asseteditor.assettypehandler
 
AssetTypeRegistry - Class in com.hypixel.hytale.builtin.asseteditor
 
AssetTypeRegistry() - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetTypeRegistry
 
assetTypes - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetupAssetTypes
 
AssetUndoRedoInfo - Class in com.hypixel.hytale.builtin.asseteditor.data
 
AssetUndoRedoInfo() - Constructor for class com.hypixel.hytale.builtin.asseteditor.data.AssetUndoRedoInfo
 
AssetUpdateQuery - Class in com.hypixel.hytale.assetstore
 
AssetUpdateQuery(boolean, AssetUpdateQuery.RebuildCache) - Constructor for class com.hypixel.hytale.assetstore.AssetUpdateQuery
 
AssetUpdateQuery(AssetUpdateQuery.RebuildCache) - Constructor for class com.hypixel.hytale.assetstore.AssetUpdateQuery
 
AssetUpdateQuery.RebuildCache - Class in com.hypixel.hytale.assetstore
 
AssetUpdateQuery.RebuildCacheBuilder - Class in com.hypixel.hytale.assetstore
 
AssetUtil - Class in com.hypixel.hytale.server.core.util
 
AssetUtil() - Constructor for class com.hypixel.hytale.server.core.util.AssetUtil
 
AssetValidationResults - Class in com.hypixel.hytale.assetstore
 
AssetValidationResults(ExtraInfo) - Constructor for class com.hypixel.hytale.assetstore.AssetValidationResults
 
AssetValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
 
AssetValidator() - Constructor for class com.hypixel.hytale.server.npc.asset.builder.validators.AssetValidator
 
AssetValidator(EnumSet) - Constructor for class com.hypixel.hytale.server.npc.asset.builder.validators.AssetValidator
 
AssetValidator.Config - Enum Class in com.hypixel.hytale.server.npc.asset.builder.validators
 
assign(double) - Method in class com.hypixel.hytale.math.shape.Cylinder
 
assign(double) - Method in class com.hypixel.hytale.math.shape.Ellipsoid
 
assign(double, double, double, double) - Method in class com.hypixel.hytale.math.shape.Rectangle
 
assign(double, double, double, double) - Method in class com.hypixel.hytale.procedurallib.logic.ResultBuffer.Bounds2d
 
assign(double, double, double, double, double, double) - Method in class com.hypixel.hytale.math.shape.Box
 
assign(int, int, int, int, Vector3dc, Vector3dc, double) - Method in class com.hypixel.hytale.server.npc.movement.controllers.BlockHit
 
assign(Bounds3d) - Method in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3d
 
assign(Bounds3i) - Method in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3d
 
assign(Bounds3i) - Method in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3i
 
assign(Density.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.density.Density.Context
 
assign(Density.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.VectorProvider.Context
 
assign(EnvironmentProvider.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.density.Density.Context
 
assign(MaterialProvider.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.density.Density.Context
 
assign(MaterialProvider.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.materialproviders.MaterialProvider.Context
 
assign(Pattern.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.density.Density.Context
 
assign(Pattern.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern.Context
 
assign(PositionProvider.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.positionproviders.PositionProvider.Context
 
assign(PositionProvider.Context, Vector3d) - Method in class com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.VectorProvider.Context
 
assign(PropDistribution.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.positionproviders.PositionProvider.Context
 
assign(PropDistribution.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.propdistributions.PropDistribution.Context
 
assign(Prop.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.density.Density.Context
 
assign(Prop.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern.Context
 
assign(Prop.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.props.Prop.Context
 
assign(TintProvider.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.density.Density.Context
 
assign(VectorProvider.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.density.Density.Context
 
assign(Ref, boolean, Vector3dc, Vector3dc, double) - Method in class com.hypixel.hytale.server.npc.movement.controllers.EntityHit
 
assign(Box) - Method in class com.hypixel.hytale.math.shape.Box
 
assign(Box2D) - Method in class com.hypixel.hytale.math.shape.Box2D
 
assign(Direction, Rotation3fc) - Static method in class com.hypixel.hytale.server.core.util.PositionUtil
 
assign(Direction, Direction) - Static method in class com.hypixel.hytale.server.core.util.PositionUtil
 
assign(Position, Position) - Static method in class com.hypixel.hytale.server.core.util.PositionUtil
 
assign(Position, Vector3d) - Static method in class com.hypixel.hytale.server.core.util.PositionUtil
 
assign(Rotation, Rotation, Rotation) - Method in class com.hypixel.hytale.server.core.universe.world.connectedblocks.Rotation3D
Deprecated.
 
assign(RotationTuple) - Method in class com.hypixel.hytale.server.core.universe.world.connectedblocks.Rotation3D
Deprecated.
 
assign(BlockContactData) - Method in class com.hypixel.hytale.server.core.modules.collision.BlockContactData
 
assign(BlockContactData, int, boolean) - Method in class com.hypixel.hytale.server.core.modules.collision.BlockContactData
 
assign(BlockData) - Method in class com.hypixel.hytale.server.core.modules.collision.BlockData
 
assign(Steering) - Method in class com.hypixel.hytale.server.npc.movement.Steering
 
assign(Vector3dc, Vector3dc, double, Ref, boolean) - Method in class com.hypixel.hytale.server.core.modules.collision.CharacterCollisionData
 
assign(Vector3d, double, double, Ref, String) - Method in class com.hypixel.hytale.server.core.modules.collision.EntityContactData
 
assign(Vector3d, TerrainDensityProvider, GraphSpace.Node, Vector3d) - Method in class com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.VectorProvider.Context
 
assign(Vector3d, Vector3d) - Method in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3d
 
assign(Vector3i, Vector3i) - Method in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3i
 
assign(Vector4d, Vector4d, Vector4d) - Method in class com.hypixel.hytale.math.shape.Triangle4d
 
AssignedPropDistribution - Class in com.hypixel.hytale.builtin.hytalegenerator.propdistributions
 
AssignedPropDistribution(PropDistribution, Assignments, boolean) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.propdistributions.AssignedPropDistribution
 
AssignedPropDistributionAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution
 
AssignedPropDistributionAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution.AssignedPropDistributionAsset
 
assignFloored(Vector3i, Vector3d) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.VectorUtil
 
ASSIGNMENT_CHAR - Static variable in class com.hypixel.hytale.server.core.prefab.PrefabWeights
 
Assignments - Class in com.hypixel.hytale.builtin.hytalegenerator.assignments
 
Assignments() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assignments.Assignments
 
AssignmentsAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.assignments
 
AssignmentsAsset.Argument - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.assignments
 
AssignmentSystem() - Constructor for class com.hypixel.hytale.server.core.modules.entity.player.PlayerMovementManagerSystems.AssignmentSystem
 
AssignNetworkIdToProps() - Constructor for class com.hypixel.hytale.server.core.modules.entity.system.ModelSystems.AssignNetworkIdToProps
 
assignVelocityTo(Vector3d) - Method in class com.hypixel.hytale.server.core.modules.physics.component.Velocity
Assigns the velocity vector to another vector to prevent unintentional modification of the velocity
AST - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
The AST (=Abstract Syntax Tree) is an intermediate form of the parsed expression suitable for high level optimisations and type checking.
AST(ValueType, Token, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.AST
 
AStarBase - Class in com.hypixel.hytale.server.npc.navigation
Base class for A* algorithms
AStarBase() - Constructor for class com.hypixel.hytale.server.npc.navigation.AStarBase
 
AStarBase.Progress - Enum Class in com.hypixel.hytale.server.npc.navigation
 
AStarDebugBase - Class in com.hypixel.hytale.server.npc.navigation
 
AStarDebugBase(AStarBase, HytaleLogger) - Constructor for class com.hypixel.hytale.server.npc.navigation.AStarDebugBase
 
AStarDebugWithTarget - Class in com.hypixel.hytale.server.npc.navigation
 
AStarDebugWithTarget(AStarWithTarget, HytaleLogger) - Constructor for class com.hypixel.hytale.server.npc.navigation.AStarDebugWithTarget
 
AStarEvaluator - Interface in com.hypixel.hytale.server.npc.navigation
 
AStarNode - Class in com.hypixel.hytale.server.npc.navigation
 
AStarNode(int) - Constructor for class com.hypixel.hytale.server.npc.navigation.AStarNode
 
AStarNodePool - Interface in com.hypixel.hytale.server.npc.navigation
 
AStarNodePoolProvider - Interface in com.hypixel.hytale.server.npc.navigation
 
AStarNodePoolProviderSimple - Class in com.hypixel.hytale.server.npc.navigation
 
AStarNodePoolProviderSimple() - Constructor for class com.hypixel.hytale.server.npc.navigation.AStarNodePoolProviderSimple
 
AStarNodePoolSimple - Class in com.hypixel.hytale.server.npc.navigation
 
AStarNodePoolSimple(int) - Constructor for class com.hypixel.hytale.server.npc.navigation.AStarNodePoolSimple
 
AStarWithTarget - Class in com.hypixel.hytale.server.npc.navigation
Base class for A* using a target suitable for estimate computation
AStarWithTarget() - Constructor for class com.hypixel.hytale.server.npc.navigation.AStarWithTarget
 
asText() - Method in enum class com.hypixel.hytale.server.npc.asset.builder.validators.RelationalOperator
 
asText() - Method in enum class com.hypixel.hytale.server.npc.corecomponents.timer.SensorAlarm.State
 
asText() - Method in enum class com.hypixel.hytale.server.npc.util.Timer.TimerAction
 
asText() - Method in enum class com.hypixel.hytale.server.npc.util.Timer.TimerState
 
ASTOperand - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
ASTOperands are the leaves of the abstract syntax tree.
ASTOperand(ValueType, Token, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperand
 
ASTOperandBoolean - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
 
ASTOperandBoolean(Token, int, boolean) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandBoolean
 
ASTOperandBoolean(Token, int, Scope, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandBoolean
 
ASTOperandBooleanArray - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
 
ASTOperandBooleanArray(Token, int, boolean[]) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandBooleanArray
 
ASTOperandBooleanArray(Token, int, Scope, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandBooleanArray
 
ASTOperandBooleanArray(Token, int, Stack, int, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandBooleanArray
 
ASTOperandEmptyArray - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
 
ASTOperandEmptyArray(Token, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandEmptyArray
 
ASTOperandIdentifier - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
 
ASTOperandIdentifier(ValueType, Token, int, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandIdentifier
 
ASTOperandNumber - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
 
ASTOperandNumber(Token, int, double) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandNumber
 
ASTOperandNumber(Token, int, Scope, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandNumber
 
ASTOperandNumberArray - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
 
ASTOperandNumberArray(Token, int, double[]) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandNumberArray
 
ASTOperandNumberArray(Token, int, Scope, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandNumberArray
 
ASTOperandNumberArray(Token, int, Stack, int, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandNumberArray
 
ASTOperandString - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
 
ASTOperandString(Token, int, Scope, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandString
 
ASTOperandString(Token, int, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandString
 
ASTOperandStringArray - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
 
ASTOperandStringArray(Token, int, Scope, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandStringArray
 
ASTOperandStringArray(Token, int, String[]) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandStringArray
 
ASTOperandStringArray(Token, int, Stack, int, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandStringArray
 
ASTOperator - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
ASTOperator have at least one child.
ASTOperator(ValueType, Token, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperator
 
ASTOperatorBinary - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
 
ASTOperatorBinary(OperatorBinary, Token, int, AST, AST) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperatorBinary
 
ASTOperatorFunctionCall - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
 
ASTOperatorFunctionCall(ValueType, String, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperatorFunctionCall
 
ASTOperatorTuple - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
 
ASTOperatorTuple(ValueType, Token, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperatorTuple
 
ASTOperatorUnary - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
 
ASTOperatorUnary(OperatorUnary, Token, int, AST) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperatorUnary
 
AsyncEventBusRegistry<KeyType, EventType> - Class in com.hypixel.hytale.event
An asynchronous event bus registry that allows for the registration and dispatching of asynchronous events.
AsyncEventBusRegistry(HytaleLogger, Class) - Constructor for class com.hypixel.hytale.event.AsyncEventBusRegistry
Default Constructor for a AsyncEventBusRegistry instance.
AsyncPositionPredicate - Interface in com.hypixel.hytale.builtin.portals.utils.posqueries
A predicate that tests a position in a world and may have to load data to answer.
AsyncSpatialSearch - Class in com.hypixel.hytale.builtin.portals.utils.posqueries
Runs an AsyncPositionPredicate over candidate positions and returns the first accepted one.
at - Variable in class com.hypixel.hytale.protocol.MusicMarker
 
at - Variable in class com.hypixel.hytale.server.core.asset.type.musiccontainer.config.MusicMarkerConfig
 
at(int) - Method in class com.hypixel.hytale.server.worldgen.climate.util.DoubleMap
 
at(int) - Method in class com.hypixel.hytale.server.worldgen.climate.util.IntMap
 
at(int, int) - Method in class com.hypixel.hytale.server.worldgen.climate.util.DoubleMap
 
at(int, int) - Method in class com.hypixel.hytale.server.worldgen.climate.util.IntMap
 
at(Level) - Method in class com.hypixel.hytale.logger.HytaleLogger
 
AT_GOAL - Enum constant in enum class com.hypixel.hytale.server.npc.movement.NavState
 
AT_LEAST - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.conditions.EntityCountCondition.Comparison
 
AT_LEAST - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.conditions.PlayerCountCondition.Comparison
 
AT_MOST - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.conditions.EntityCountCondition.Comparison
 
AT_MOST - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.conditions.PlayerCountCondition.Comparison
 
atan(double) - Static method in class com.hypixel.hytale.math.util.TrigMathUtil
 
Atan - Enum constant in enum class com.hypixel.hytale.builtin.hytalegenerator.density.TrigDensity.Function
 
atan2(double, double) - Static method in class com.hypixel.hytale.math.util.TrigMathUtil
 
atan2(float, float) - Static method in class com.hypixel.hytale.math.util.TrigMathUtil
 
AtMostOneBooleanValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
Created on 21/12/2018
atomicMove(Path, Path) - Static method in class com.hypixel.hytale.server.core.util.io.FileUtil
Moves a file atomically if supported, otherwise falls back to regular move.
attachAdditionalBeacons(VoidEvent, CommandBuffer, VoidEventStage) - Static method in class com.hypixel.hytale.builtin.portals.systems.voidevent.VoidSpawnerSystems
Adds the given beacons to every existing void spawner, keeping the beacons it already has.
AttachBeamInteraction - Class in com.hypixel.hytale.builtin.beam.interaction
 
AttachBeamInteraction() - Constructor for class com.hypixel.hytale.builtin.beam.interaction.AttachBeamInteraction
 
AttachedBeam - Record Class in com.hypixel.hytale.builtin.beam
One beam owned by an entity.
AttachedBeam(int, float, String, Vector3fc, float, Ref, String, Vector3fc, Vector3dc) - Constructor for record class com.hypixel.hytale.builtin.beam.AttachedBeam
Creates an instance of a AttachedBeam record class.
attachedToEntityId - Variable in class com.hypixel.hytale.protocol.ServerCameraSettings
 
AttachedToHead - Enum constant in enum class com.hypixel.hytale.protocol.MovementForceRotationType
 
AttachedToLocalPlayer - Enum constant in enum class com.hypixel.hytale.protocol.CanMoveType
 
AttachedToPlusOffset - Enum constant in enum class com.hypixel.hytale.protocol.PositionType
 
AttachedToPlusOffset - Enum constant in enum class com.hypixel.hytale.protocol.RotationType
 
attachedToType - Variable in class com.hypixel.hytale.protocol.ServerCameraSettings
 
AttachedToType - Enum Class in com.hypixel.hytale.protocol
 
attachmentOffset - Variable in class com.hypixel.hytale.protocol.MountedUpdate
 
attachments - Variable in class com.hypixel.hytale.protocol.Model
 
attachTo - Variable in class com.hypixel.hytale.protocol.ModelDisplay
 
ATTACK_TAG - Static variable in class com.hypixel.hytale.server.npc.role.support.CombatSupport
 
ATTACK_TAG_INDEX - Static variable in class com.hypixel.hytale.server.npc.role.support.CombatSupport
 
attackerPos - Variable in class com.hypixel.hytale.protocol.InteractionSyncData
 
attackerRot - Variable in class com.hypixel.hytale.protocol.InteractionSyncData
 
Attacking - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.entity.filters.EntityFilterCombat.Mode
 
attackMs - Variable in class com.hypixel.hytale.protocol.AudioCategoryDuckingRule
 
attemptsRemaining - Variable in class com.hypixel.hytale.protocol.packets.auth.PasswordRejected
 
attenuationPerBlock - Variable in class com.hypixel.hytale.protocol.PhysicalMaterial
 
Attitude - Enum Class in com.hypixel.hytale.server.core.asset.type.attitude
An enum which quantifies the relationship between an NPC and another entity.
ATTITUDE_CACHE_CLEAR_FREQUENCY - Static variable in class com.hypixel.hytale.server.npc.role.support.WorldSupport
 
AttitudeGroup - Class in com.hypixel.hytale.server.npc.config
Created on 07/11/2018
AttitudeGroup(String) - Constructor for class com.hypixel.hytale.server.npc.config.AttitudeGroup
 
AttitudeGroupExistsValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators.asset
Created on 07/11/2018
AttitudeMap - Class in com.hypixel.hytale.server.npc.blackboard.view.attitude
A mapping of AttitudeGroups to Attitudes towards individual role indexes.
AttitudeMap.Builder - Class in com.hypixel.hytale.server.npc.blackboard.view.attitude
 
AttitudeMemoryEntry - Class in com.hypixel.hytale.server.npc.util
 
AttitudeMemoryEntry(Attitude, double) - Constructor for class com.hypixel.hytale.server.npc.util.AttitudeMemoryEntry
 
AttitudePrioritiser(int[]) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.prioritisers.SensorEntityPrioritiserAttitude.AttitudePrioritiser
 
AttitudeView - Class in com.hypixel.hytale.server.npc.blackboard.view.attitude
A singleton blackboard view used entirely to compute the relationship between an NPC and another entity.
AttitudeView(World) - Constructor for class com.hypixel.hytale.server.npc.blackboard.view.attitude.AttitudeView
 
ATTR_ERROR_CODE - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
ATTR_FINGERPRINT - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
ATTR_ICE_CONTROLLED - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
ATTR_ICE_CONTROLLING - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
ATTR_MAPPED_ADDRESS - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
ATTR_MESSAGE_INTEGRITY - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
ATTR_PRIORITY - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
ATTR_USE_CANDIDATE - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
ATTR_USERNAME - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
ATTR_XOR_MAPPED_ADDRESS - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
 
attractors - Variable in class com.hypixel.hytale.protocol.ParticleSpawner
 
attractors - Variable in class com.hypixel.hytale.protocol.ParticleSpawnerGroup
 
Attribute(int, byte[]) - Constructor for record class com.hypixel.hytale.server.core.io.ice.StunMessage.Attribute
Creates an instance of a Attribute record class.
attributeModifiers - Variable in class com.hypixel.hytale.protocol.ItemAbility
 
AttributeRelationValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
 
attributes - Variable in class com.hypixel.hytale.protocol.ItemAbility
 
attributes() - Method in record class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileLaunchData
Returns the value of the attributes record component.
atWorldCoords(World, int, int, int) - Static method in class com.hypixel.hytale.builtin.buildertools.world.ColumnAccessor
An accessor whose cache covers a square of columns around a centre.
audience - Variable in class com.hypixel.hytale.server.core.auth.JWTValidator.JWTClaims
 
Audio - Enum constant in enum class com.hypixel.hytale.protocol.ComponentUpdateType
 
AUDIO_STATE_ASSET - Static variable in class com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes
 
audioCategory - Variable in class com.hypixel.hytale.protocol.SoundEvent
 
AudioCategory - Class in com.hypixel.hytale.protocol
 
AudioCategory - Class in com.hypixel.hytale.server.core.asset.type.audiocategory.config
 
AudioCategory() - Constructor for class com.hypixel.hytale.protocol.AudioCategory
 
AudioCategory(AudioCategory) - Constructor for class com.hypixel.hytale.protocol.AudioCategory
 
AudioCategory(String) - Constructor for class com.hypixel.hytale.server.core.asset.type.audiocategory.config.AudioCategory
 
AudioCategory(String, float, int, StateBinding[], AudioCategoryDuckingRule[], float) - Constructor for class com.hypixel.hytale.protocol.AudioCategory
 
AudioCategoryDuckingRule - Class in com.hypixel.hytale.protocol
 
AudioCategoryDuckingRule() - Constructor for class com.hypixel.hytale.protocol.AudioCategoryDuckingRule
 
AudioCategoryDuckingRule(int, float, float, float, float, FadeCurve, FadeCurve, short) - Constructor for class com.hypixel.hytale.protocol.AudioCategoryDuckingRule
 
AudioCategoryDuckingRule(AudioCategoryDuckingRule) - Constructor for class com.hypixel.hytale.protocol.AudioCategoryDuckingRule
 
AudioCategoryDuckingRuleConfig - Class in com.hypixel.hytale.server.core.asset.type.audiocategory.config
Server-side authoring representation of an AudioCategoryDuckingRule.
AudioCategoryDuckingRuleConfig() - Constructor for class com.hypixel.hytale.server.core.asset.type.audiocategory.config.AudioCategoryDuckingRuleConfig
 
audioCategoryIndex - Variable in class com.hypixel.hytale.protocol.AmbienceFX
 
audioCategoryIndex - Variable in class com.hypixel.hytale.protocol.MusicContainer
 
audioCategoryIndex - Variable in class com.hypixel.hytale.protocol.Stinger
 
audioCategoryOverrideIndex - Variable in class com.hypixel.hytale.protocol.MusicEmitterConfig
 
AudioCategoryPacketGenerator - Class in com.hypixel.hytale.server.core.asset.type.audiocategory
 
AudioCategoryPacketGenerator() - Constructor for class com.hypixel.hytale.server.core.asset.type.audiocategory.AudioCategoryPacketGenerator
 
AudioCommands - Class in com.hypixel.hytale.builtin.audio.commands
Audio-pipeline management commands.
AudioCommands() - Constructor for class com.hypixel.hytale.builtin.audio.commands.AudioCommands
 
AudioComponent - Class in com.hypixel.hytale.server.core.modules.entity.component
 
AudioComponent() - Constructor for class com.hypixel.hytale.server.core.modules.entity.component.AudioComponent
 
AudioComponent(IntList) - Constructor for class com.hypixel.hytale.server.core.modules.entity.component.AudioComponent
 
AudioMusicClearCommand - Class in com.hypixel.hytale.builtin.audio.commands
Clears the per-player forced music override on the target players so natural AmbienceFX selection resumes.
AudioMusicClearCommand() - Constructor for class com.hypixel.hytale.builtin.audio.commands.AudioMusicClearCommand
 
AudioMusicCommands - Class in com.hypixel.hytale.builtin.audio.commands
 
AudioMusicCommands() - Constructor for class com.hypixel.hytale.builtin.audio.commands.AudioMusicCommands
 
AudioMusicForceCommand - Class in com.hypixel.hytale.builtin.audio.commands
Forces a specific MusicContainer to play on the target players, overriding their natural AmbienceFX-selected music.
AudioMusicForceCommand() - Constructor for class com.hypixel.hytale.builtin.audio.commands.AudioMusicForceCommand
 
AudioPlugin - Class in com.hypixel.hytale.builtin.audio
Owns the server audio-pipeline runtime for music, SFX, etc.
AudioPlugin(JavaPluginInit) - Constructor for class com.hypixel.hytale.builtin.audio.AudioPlugin
 
AudioState - Class in com.hypixel.hytale.protocol
 
AudioState - Class in com.hypixel.hytale.server.core.asset.type.audiostate.config
Asset describing a named state axis with a fixed list of values, a default, and transition settings.
AudioState() - Constructor for class com.hypixel.hytale.protocol.AudioState
 
AudioState(AudioState) - Constructor for class com.hypixel.hytale.protocol.AudioState
 
AudioState(String) - Constructor for class com.hypixel.hytale.server.core.asset.type.audiostate.config.AudioState
 
AudioState(String, AudioStateAuthority, String[], int, MusicSync, StateTransition, StateTransition[], boolean) - Constructor for class com.hypixel.hytale.protocol.AudioState
 
AudioStateAuthority - Enum Class in com.hypixel.hytale.protocol
 
AudioStateCodecs - Class in com.hypixel.hytale.server.core.asset.type.audiostate.config
Shared enum codecs used by the audio-state config classes.
AudioStateCommands - Class in com.hypixel.hytale.builtin.audio.commands
 
AudioStateCommands() - Constructor for class com.hypixel.hytale.builtin.audio.commands.AudioStateCommands
 
AudioStateComponent - Class in com.hypixel.hytale.builtin.audio.components
Per-player component tracking current values of every server-authority AudioState axis.
AudioStateComponent() - Constructor for class com.hypixel.hytale.builtin.audio.components.AudioStateComponent
 
AudioStateExistsValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators.asset
Validates that a referenced AudioState axis exists and is a AudioStateAuthority.Server axis.
audioStateIndex - Variable in class com.hypixel.hytale.protocol.AmbienceStateWrite
 
audioStateIndex - Variable in class com.hypixel.hytale.protocol.HorizontalMusicContainer
 
audioStateIndex - Variable in class com.hypixel.hytale.protocol.packets.world.SetAudioState
 
audioStateIndex - Variable in class com.hypixel.hytale.protocol.StateBinding
 
AudioStatePacketGenerator - Class in com.hypixel.hytale.server.core.asset.type.audiostate
 
AudioStatePacketGenerator() - Constructor for class com.hypixel.hytale.server.core.asset.type.audiostate.AudioStatePacketGenerator
 
AudioStateResolver - Class in com.hypixel.hytale.server.core.asset.type.audiostate.config
Resolution and validation for StateBindingConfig and AmbienceStateWriteConfig arrays.
AudioStateResolver.SubscriberTempo - Enum Class in com.hypixel.hytale.server.core.asset.type.audiostate.config
Whether a subscriber can ever resolve a musical duration.
audioStates - Variable in class com.hypixel.hytale.protocol.packets.assets.UpdateAudioStates
 
AudioStateSetCommand - Class in com.hypixel.hytale.builtin.audio.commands
Sets a server-authority AudioState axis to one of its declared values on the target players.
AudioStateSetCommand() - Constructor for class com.hypixel.hytale.builtin.audio.commands.AudioStateSetCommand
 
AudioStateSetCommand.Scope - Enum Class in com.hypixel.hytale.builtin.audio.commands
 
AudioStateSystems - Class in com.hypixel.hytale.builtin.audio.systems
Server systems for the per-player AudioStateComponent.
AudioStateSystems() - Constructor for class com.hypixel.hytale.builtin.audio.systems.AudioStateSystems
 
AudioStateSystems.PlayerAdded - Class in com.hypixel.hytale.builtin.audio.systems
 
AudioStateSystems.Tick - Class in com.hypixel.hytale.builtin.audio.systems
 
AudioSystems - Class in com.hypixel.hytale.server.core.modules.entity.system
 
AudioSystems() - Constructor for class com.hypixel.hytale.server.core.modules.entity.system.AudioSystems
 
AudioSystems.EntityTrackerUpdate - Class in com.hypixel.hytale.server.core.modules.entity.system
 
AudioSystems.TickMovementAudio - Class in com.hypixel.hytale.server.core.modules.entity.system
System which checks whether we should play movement audio for entities upon moving into or out of blocks.
AudioUpdate - Class in com.hypixel.hytale.protocol
 
AudioUpdate() - Constructor for class com.hypixel.hytale.protocol.AudioUpdate
 
AudioUpdate(int[]) - Constructor for class com.hypixel.hytale.protocol.AudioUpdate
 
AudioUpdate(AudioUpdate) - Constructor for class com.hypixel.hytale.protocol.AudioUpdate
 
AudioUtil - Class in com.hypixel.hytale.common.util
 
AudioUtil() - Constructor for class com.hypixel.hytale.common.util.AudioUtil
 
AugmentBlock - Class in com.hypixel.hytale.builtin.augmentblocks
Per-block state and config for an augment block.
AugmentBlock() - Constructor for class com.hypixel.hytale.builtin.augmentblocks.AugmentBlock
 
AugmentBlocksPlugin - Class in com.hypixel.hytale.builtin.augmentblocks
Augment blocks: blocks that carry an AugmentBlock component, declaring the augment tags they grant per level (the flat list at level 0, each upgrade level's list replacing it).
AugmentBlocksPlugin(JavaPluginInit) - Constructor for class com.hypixel.hytale.builtin.augmentblocks.AugmentBlocksPlugin
 
AugmentBlocksSpatialSystem - Class in com.hypixel.hytale.builtin.augmentblocks
Indexes all AugmentBlock blocks in a KDTree spatial resource by world position, so any augment block can resolve another participating block's current level without scanning the world.
AugmentBlocksSpatialSystem(ResourceType) - Constructor for class com.hypixel.hytale.builtin.augmentblocks.AugmentBlocksSpatialSystem
 
AugmentBlocksUtils - Class in com.hypixel.hytale.builtin.augmentblocks
Stateless helpers over the KDTree spatial index.
AugmentBlockUpgradeLevel - Class in com.hypixel.hytale.builtin.augmentblocks.config
A single upgrade level of an AugmentBlock.
AugmentConditionInteraction - Class in com.hypixel.hytale.builtin.augmentblocks
Condition interaction succeeding while every configured tag is granted by augment blocks around the target block.
AugmentConditionInteraction() - Constructor for class com.hypixel.hytale.builtin.augmentblocks.AugmentConditionInteraction
 
AugmentMessagePage - Class in com.hypixel.hytale.builtin.augmentblocks.ui
Plain message page whose text is authored in the asset: "Page": { "Id": "AugmentMessage", "Key": "server.customUI.augmentable.noPower" }.
AugmentMessagePage(PlayerRef, String) - Constructor for class com.hypixel.hytale.builtin.augmentblocks.ui.AugmentMessagePage
 
AugmentMessagePage.Supplier - Class in com.hypixel.hytale.builtin.augmentblocks.ui
 
AugmentProgression - Class in com.hypixel.hytale.builtin.augmentblocks.progression
Augment progression over the shared GameFlagsResource: a block with a ProgressionKey raises its flag on upgrade and restores itself from it on load (see AugmentProgressionRestoreSystem).
AugmentProgressionRestoreSystem - Class in com.hypixel.hytale.builtin.augmentblocks.progression
Restores augment blocks to their recorded progression when they load in a played instance copy.
AugmentProgressionRestoreSystem(ComponentType) - Constructor for class com.hypixel.hytale.builtin.augmentblocks.progression.AugmentProgressionRestoreSystem
 
AugmentUpgradePage - Class in com.hypixel.hytale.builtin.augmentblocks.ui
Generic repair/upgrade UI for an AugmentBlock.
AugmentUpgradePage.Action - Enum Class in com.hypixel.hytale.builtin.augmentblocks.ui
 
AugmentUpgradePage.PageData - Class in com.hypixel.hytale.builtin.augmentblocks.ui
 
AugmentUpgrades - Class in com.hypixel.hytale.builtin.augmentblocks
The augment upgrade transaction, shared by every UI that offers an upgrade button (the generic AugmentUpgradePage and bespoke device pages): requirement re-check, cost removal, level commit, state application or block replacement, and progression recording.
AugmentUpgrades.Result - Enum Class in com.hypixel.hytale.builtin.augmentblocks
 
AUTH_FAILED - Static variable in class com.hypixel.hytale.server.core.ShutdownReason
Auth failed to initialise and the server can't continue
AUTH_MODE - Static variable in class com.hypixel.hytale.server.core.Options
Authentication mode for the server. - "authenticated": Require full authentication (mTLS + JWT) - default for release - "offline": Accept development connections only (no auth, singleplayer offline mode) - "insecure": Accept development connections - default for stage
AUTH_STORE_PROVIDER_KEY - Static variable in class com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes
 
AuthCancelCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
Cancels any active authentication flow.
AuthCancelCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthCancelCommand
 
AuthCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
A command collection for server authentication management on dedicated servers.
AuthCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthCommand
 
AuthConfig - Class in com.hypixel.hytale.server.core.auth
Centralized authentication service URLs and configuration.
AuthCredentialStoreProvider - Interface in com.hypixel.hytale.server.core.auth
Provider interface for creating IAuthCredentialStore instances.
AUTHENTICATED - Enum constant in enum class com.hypixel.hytale.server.core.Options.AuthMode
Require full authentication (mTLS + JWT).
AuthenticationPacketHandler - Class in com.hypixel.hytale.server.core.io.handlers.login
The initial packet handler for a player that is authenticating.
AuthenticationPacketHandler(ChannelConnection, ProtocolVersion, String, AuthenticationPacketHandler.AuthHandlerSupplier, ClientType, String, byte[], HostAddress) - Constructor for class com.hypixel.hytale.server.core.io.handlers.login.AuthenticationPacketHandler
 
AuthenticationPacketHandler.AuthHandlerSupplier - Interface in com.hypixel.hytale.server.core.io.handlers.login
 
AuthFailed - Enum constant in enum class com.hypixel.hytale.protocol.packets.connection.QuicApplicationErrorCode
 
AuthGrant - Class in com.hypixel.hytale.protocol.packets.auth
 
AuthGrant() - Constructor for class com.hypixel.hytale.protocol.packets.auth.AuthGrant
 
AuthGrant(AuthGrant) - Constructor for class com.hypixel.hytale.protocol.packets.auth.AuthGrant
 
AuthGrant(String, String) - Constructor for class com.hypixel.hytale.protocol.packets.auth.AuthGrant
 
AuthGrantResponse() - Constructor for class com.hypixel.hytale.server.core.auth.SessionServiceClient.AuthGrantResponse
 
AuthLoginBrowserCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
Starts OAuth2 browser authentication flow.
AuthLoginBrowserCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthLoginBrowserCommand
 
AuthLoginCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
A command collection for server authentication login methods.
AuthLoginCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthLoginCommand
 
AuthLoginDeviceCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
Starts OAuth2 device code authentication flow.
AuthLoginDeviceCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthLoginDeviceCommand
 
AuthLogoutCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
Clears server authentication credentials.
AuthLogoutCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthLogoutCommand
 
AuthorInfo - Class in com.hypixel.hytale.common.plugin
Holds the information of the author of a plugin
AuthorInfo - Class in com.hypixel.hytale.protocol.packets.asseteditor
 
AuthorInfo() - Constructor for class com.hypixel.hytale.common.plugin.AuthorInfo
 
AuthorInfo() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AuthorInfo
 
AuthorInfo(AuthorInfo) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AuthorInfo
 
AuthorInfo(String, String, String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AuthorInfo
 
authority - Variable in class com.hypixel.hytale.protocol.AudioState
 
AUTHORITY - Static variable in class com.hypixel.hytale.server.core.asset.type.audiostate.config.AudioStateCodecs
 
authorizationGrant - Variable in class com.hypixel.hytale.protocol.packets.auth.AuthGrant
 
authorizationGrant - Variable in class com.hypixel.hytale.server.core.auth.SessionServiceClient.AuthGrantResponse
 
authors - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetPackManifest
 
AuthPersistenceCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
Command to view or change the authentication credential storage method.
AuthPersistenceCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthPersistenceCommand
 
AuthSelectCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
Selects a game profile when multiple profiles are available after OAuth login.
AuthSelectCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthSelectCommand
 
AuthStatusCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
Shows current server authentication status.
AuthStatusCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthStatusCommand
 
AuthToken - Class in com.hypixel.hytale.protocol.packets.auth
 
AuthToken() - Constructor for class com.hypixel.hytale.protocol.packets.auth.AuthToken
 
AuthToken(AuthToken) - Constructor for class com.hypixel.hytale.protocol.packets.auth.AuthToken
 
AuthToken(String, String) - Constructor for class com.hypixel.hytale.protocol.packets.auth.AuthToken
 
Auto - Enum constant in enum class com.hypixel.hytale.protocol.packets.buildertools.BrushAxis
 
AUTO - Enum constant in enum class com.hypixel.hytale.server.core.prefab.PrefabFormat
Write .lpf once the prefab reaches PrefabStore.LARGE_PREFAB_BLOCK_THRESHOLD blocks, and .prefab.json below it.
AUTO_CONCURRENCY - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.plugin.HytaleGenerator
 
AUTO_CONCURRENCY_LEVEL - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.plugin.HytaleGenerator
 
AUTOCOMPLETE_DATA_SET_FETCH_FAILED - Static variable in class com.hypixel.hytale.builtin.asseteditor.Messages
 
autoJumpDisableJumping - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
autoJumpObstacleEffectDuration - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
autoJumpObstacleMaxAngle - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
autoJumpObstacleSpeedLoss - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
autoJumpObstacleSprintEffectDuration - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
autoJumpObstacleSprintSpeedLoss - Variable in class com.hypixel.hytale.protocol.MovementSettings
 
availableOnlyIfAll(AbstractOptionalArg) - Method in class com.hypixel.hytale.server.core.command.system.arguments.system.AbstractOptionalArg
Called to make this optional argument usable only when ALL dependents are specified in the command.
availableOnlyIfAll(AbstractOptionalArg, AbstractOptionalArg...) - Method in class com.hypixel.hytale.server.core.command.system.arguments.system.AbstractOptionalArg
Makes this optional argument usable only when all dependent args are specified.
availableOnlyIfAllAbsent(AbstractOptionalArg) - Method in class com.hypixel.hytale.server.core.command.system.arguments.system.AbstractOptionalArg
Called to make this optional argument usable only when ALL dependents are unspecified in the command.
availableOnlyIfAllAbsent(AbstractOptionalArg, AbstractOptionalArg...) - Method in class com.hypixel.hytale.server.core.command.system.arguments.system.AbstractOptionalArg
Makes this optional argument usable only when ALL dependents are unspecified in the command.
average() - Method in record class com.hypixel.hytale.server.core.universe.world.storage.provider.RocksDbChunkStorageProvider.RocksDbStatistics.HistogramSnapshot
Returns the value of the average record component.
Average - Enum constant in enum class com.hypixel.hytale.protocol.AccumulationMode
 
AverageCollector - Class in com.hypixel.hytale.metrics.metric
 
AverageCollector() - Constructor for class com.hypixel.hytale.metrics.metric.AverageCollector
 
averageSegmentCount() - Method in class com.hypixel.hytale.server.spawning.world.component.WorldSpawnData
 
AVOIDANCE - Enum constant in enum class com.hypixel.hytale.server.npc.role.support.RoleStats.RangeType
 
AvoidanceSystem - Class in com.hypixel.hytale.server.npc.systems
A steppable ticking system that handles preparing NPCs for avoidance-based logic.
AvoidanceSystem(ComponentType) - Constructor for class com.hypixel.hytale.server.npc.systems.AvoidanceSystem
Default Constructor for a AvoidanceSystem instance
avoidRepeatCount - Variable in class com.hypixel.hytale.protocol.RandomMusicContainer
 
awaitInFlightCapacity() - Method in class com.hypixel.hytale.server.core.universe.world.storage.component.ChunkSavingSystems.Data
Block until a permit is available for one in-flight save.
AWAKE - Static variable in class com.hypixel.hytale.builtin.beds.sleep.components.PlayerSomnolence
A singleton instance representing a player who is fully awake.
awakeCount - Variable in class com.hypixel.hytale.protocol.packets.world.SleepMultiplayer
 
awakeSample - Variable in class com.hypixel.hytale.protocol.packets.world.SleepMultiplayer
 
axis - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolRotateClipboard
 
Axis - Enum Class in com.hypixel.hytale.math
An enum that represents the three primary axes in 3D space: X, Y, and Z.
Axis - Enum Class in com.hypixel.hytale.protocol.packets.buildertools
 
AxisDensity - Class in com.hypixel.hytale.builtin.hytalegenerator.density
 
AxisDensity(Double2DoubleFunction, Vector3d, boolean) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.density.AxisDensity
 
AxisDensityAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.density
 
AxisDensityAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.AxisDensityAsset
 
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form