Class AmbienceFXSoundEffect

java.lang.Object
com.hypixel.hytale.protocol.AmbienceFXSoundEffect

public class AmbienceFXSoundEffect extends Object
  • Field Details

    • NULLABLE_BIT_FIELD_SIZE

      public static final int NULLABLE_BIT_FIELD_SIZE
      See Also:
    • FIXED_BLOCK_SIZE

      public static final int FIXED_BLOCK_SIZE
      See Also:
    • VARIABLE_FIELD_COUNT

      public static final int VARIABLE_FIELD_COUNT
      See Also:
    • VARIABLE_BLOCK_START

      public static final int VARIABLE_BLOCK_START
      See Also:
    • MAX_SIZE

      public static final int MAX_SIZE
      See Also:
    • reverbEffectIndex

      public int reverbEffectIndex
    • equalizerEffectIndex

      public int equalizerEffectIndex
    • isInstant

      public boolean isInstant
  • Constructor Details

    • AmbienceFXSoundEffect

      public AmbienceFXSoundEffect()
    • AmbienceFXSoundEffect

      public AmbienceFXSoundEffect(int reverbEffectIndex, int equalizerEffectIndex, boolean isInstant)
    • AmbienceFXSoundEffect

      public AmbienceFXSoundEffect(@Nonnull AmbienceFXSoundEffect other)
  • Method Details

    • requireBounds

      public static void requireBounds(MemorySegment mem, int offset)
      Checks that the fixed block fits. The per-field getters read without their own bound check, so call this once before reading fields out of an untrusted segment.
    • getReverbEffectIndex

      public static int getReverbEffectIndex(MemorySegment mem)
    • getReverbEffectIndex

      public static int getReverbEffectIndex(MemorySegment mem, int offset)
    • getEqualizerEffectIndex

      public static int getEqualizerEffectIndex(MemorySegment mem)
    • getEqualizerEffectIndex

      public static int getEqualizerEffectIndex(MemorySegment mem, int offset)
    • getIsInstant

      public static boolean getIsInstant(MemorySegment mem)
    • getIsInstant

      public static boolean getIsInstant(MemorySegment mem, int offset)
    • toObject

      public static AmbienceFXSoundEffect toObject(MemorySegment mem)
    • toObject

      public static AmbienceFXSoundEffect toObject(MemorySegment mem, int offset)
    • toObject

      public static AmbienceFXSoundEffect toObject(MemorySegment mem, int offset, @Nullable ReadCursor cursor)
      Decodes one AmbienceFXSoundEffect and reports the end of its encoding through the cursor. The variable block is decoded in field order against a running position, and each offset slot must name that position, so the fields decoded are the bytes walked.
    • serialize

      public int serialize(@Nonnull MemorySegment mem, int offset)
    • computeSize

      public int computeSize()
    • clone

      public AmbienceFXSoundEffect clone()
    • equals

      public boolean equals(Object obj)
      Overrides:
      equals in class Object
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object