Class DamageSystems.ApplySoundEffects

All Implemented Interfaces:
ISystem<EntityStore>, QuerySystem<EntityStore>
Enclosing class:
DamageSystems

public static class DamageSystems.ApplySoundEffects extends DamageEventSystem
An entity ticking system that plays any effects for damage with Damage.IMPACT_SOUND_EFFECT.
  • Constructor Details

    • ApplySoundEffects

      public ApplySoundEffects()
  • Method Details