Class EquipmentUpdate

java.lang.Object
com.hypixel.hytale.protocol.ComponentUpdate
com.hypixel.hytale.protocol.EquipmentUpdate

public class EquipmentUpdate extends ComponentUpdate
  • Field Details

    • NULLABLE_BIT_FIELD_SIZE

      public static final int NULLABLE_BIT_FIELD_SIZE
      See Also:
    • FIXED_BLOCK_SIZE

      public static final int FIXED_BLOCK_SIZE
      See Also:
    • VARIABLE_FIELD_COUNT

      public static final int VARIABLE_FIELD_COUNT
      See Also:
    • VARIABLE_BLOCK_START

      public static final int VARIABLE_BLOCK_START
      See Also:
    • MAX_SIZE

      public static final int MAX_SIZE
      See Also:
    • armorIds

      @Nullable public String[] armorIds
    • rightHandItemId

      @Nullable public String rightHandItemId
    • leftHandItemId

      @Nullable public String leftHandItemId
  • Constructor Details

    • EquipmentUpdate

      public EquipmentUpdate()
    • EquipmentUpdate

      public EquipmentUpdate(@Nullable String[] armorIds, @Nullable String rightHandItemId, @Nullable String leftHandItemId)
    • EquipmentUpdate

      public EquipmentUpdate(@Nonnull EquipmentUpdate other)
  • Method Details

    • requireBounds

      public static void requireBounds(MemorySegment mem, int offset)
      Checks that the fixed block fits. The per-field getters read without their own bound check, so call this once before reading fields out of an untrusted segment.
    • getArmorIds

      @Nullable public static String[] getArmorIds(MemorySegment mem)
    • getArmorIds

      @Nullable public static String[] getArmorIds(MemorySegment mem, int offset)
    • getRightHandItemId

      @Nullable public static String getRightHandItemId(MemorySegment mem)
    • getRightHandItemId

      @Nullable public static String getRightHandItemId(MemorySegment mem, int offset)
    • getLeftHandItemId

      @Nullable public static String getLeftHandItemId(MemorySegment mem)
    • getLeftHandItemId

      @Nullable public static String getLeftHandItemId(MemorySegment mem, int offset)
    • hasArmorIds

      public static boolean hasArmorIds(MemorySegment mem, int offset)
    • hasRightHandItemId

      public static boolean hasRightHandItemId(MemorySegment mem, int offset)
    • hasLeftHandItemId

      public static boolean hasLeftHandItemId(MemorySegment mem, int offset)
    • toObject

      public static EquipmentUpdate toObject(MemorySegment mem)
    • toObject

      public static EquipmentUpdate toObject(MemorySegment mem, int offset)
    • toObject

      public static EquipmentUpdate toObject(MemorySegment mem, int offset, @Nullable ReadCursor cursor)
      Decodes one EquipmentUpdate and reports the end of its encoding through the cursor. The variable block is decoded in field order against a running position, and each offset slot must name that position, so the fields decoded are the bytes walked.
    • serialize

      public int serialize(@Nonnull MemorySegment mem, int offset)
      Specified by:
      serialize in class ComponentUpdate
    • computeSize

      public int computeSize()
      Specified by:
      computeSize in class ComponentUpdate
    • clone

      public EquipmentUpdate clone()
    • equals

      public boolean equals(Object obj)
      Overrides:
      equals in class Object
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object