Contents
- Description
- Field Summary
- Constructor Summary
- Method Summary
- Constructor Details
- Method Details
- canExecute(Ref, ExecutionSupport, InfoProvider, double, Store)
- execute(Ref, ExecutionSupport, InfoProvider, double, Store)
- registerWithSupport(ExecutionSupport)
- motionControllerChanged(Ref, NPCEntity, MotionController, ComponentAccessor)
- loaded(ExecutionSupport)
- spawned(ExecutionSupport)
- unloaded(ExecutionSupport)
- removed(ExecutionSupport)
- teleported(ExecutionSupport, World, World)
- isBusy()
Class ActionRandom
java.lang.Object
com.hypixel.hytale.server.npc.corecomponents.AnnotatedComponentBase
com.hypixel.hytale.server.npc.corecomponents.ActionBase
com.hypixel.hytale.server.npc.corecomponents.utility.ActionRandom
- All Implemented Interfaces:
Action, RoleStateChange, IAnnotatedComponent, IComponentExecutionControl
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Field Summary
Fields inherited from interface Action
EMPTY_ARRAY -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleancanExecute(Ref<EntityStore> ref, ExecutionSupport executionSupport, InfoProvider sensorInfo, double dt, Store<EntityStore> store) Test if an action can be executedbooleanexecute(Ref<EntityStore> ref, ExecutionSupport executionSupport, InfoProvider sensorInfo, double dt, Store<EntityStore> store) Execute actionbooleanisBusy()Whether this action has work in flight that spans ticks (e.g. a deferred/delayed continuation bound to this instance).voidloaded(ExecutionSupport executionSupport) voidmotionControllerChanged(Ref<EntityStore> ref, NPCEntity npcComponent, MotionController motionController, ComponentAccessor<EntityStore> componentAccessor) voidregisterWithSupport(ExecutionSupport executionSupport) voidremoved(ExecutionSupport executionSupport) voidspawned(ExecutionSupport executionSupport) voidteleported(ExecutionSupport executionSupport, World from, World to) voidunloaded(ExecutionSupport executionSupport) Methods inherited from class ActionBase
activate, clearOnce, deactivate, isActivated, isTriggered, processDelay, setOnceMethods inherited from class AnnotatedComponentBase
getIndex, getInfo, getParent, setContextMethods inherited from class Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface IAnnotatedComponent
getBreadCrumbs, getBreadCrumbs, getIndex, getInfo, getLabel, getParent, setContext
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Constructor Details
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ActionRandom
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Method Details
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canExecute
public boolean canExecute(@Nonnull Ref<EntityStore> ref, @Nonnull ExecutionSupport executionSupport, @Nullable InfoProvider sensorInfo, double dt, @Nonnull Store<EntityStore> store) Description copied from interface:ActionTest if an action can be executed- Specified by:
canExecutein interfaceAction- Overrides:
canExecutein classActionBase- Parameters:
ref- The entity refexecutionSupport- The execution supportsensorInfo- SensorInfo with PositionProvider, PathProvider, etc if requireddt- The interval in seconds for this calculationstore- The component store- Returns:
- true if action can be executed else false to skip execution
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execute
public boolean execute(@Nonnull Ref<EntityStore> ref, @Nonnull ExecutionSupport executionSupport, @Nullable InfoProvider sensorInfo, double dt, @Nonnull Store<EntityStore> store) Description copied from interface:ActionExecute action- Specified by:
executein interfaceAction- Overrides:
executein classActionBase- Parameters:
ref- The entity refexecutionSupport- The execution supportsensorInfo- SensorInfo with PositionProvider, PathProvider, etc if requireddt- The interval in seconds for this calculationstore- The component store- Returns:
- true when executed action has finished else false when execution is not completed yet
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registerWithSupport
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motionControllerChanged
public void motionControllerChanged(@Nullable Ref<EntityStore> ref, @Nonnull NPCEntity npcComponent, MotionController motionController, @Nullable ComponentAccessor<EntityStore> componentAccessor) -
loaded
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spawned
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unloaded
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removed
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teleported
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isBusy
public boolean isBusy()Description copied from interface:ActionWhether this action has work in flight that spans ticks (e.g. a deferred/delayed continuation bound to this instance). Used byForEach's per-target instance pool to avoid recycling a slot whose action is still mid-execution. Defaults tofalse.
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