Contents
Class AliveCondition
java.lang.Object
com.hypixel.hytale.server.core.modules.entity.condition.Condition
com.hypixel.hytale.server.core.modules.entity.condition.AliveCondition
A condition that checks whether the entity is alive.
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final BuilderCodec<AliveCondition> The codec used to parseAliveConditioninstances. -
Constructor Summary
ConstructorsConstructorDescriptionAliveCondition(boolean inverse) Default Constructor for aAliveConditioninstance. -
Method Summary
Modifier and TypeMethodDescriptionbooleaneval0(ComponentAccessor<EntityStore> componentAccessor, Ref<EntityStore> ref, Instant currentTime) The internal evaluation method for the condition.toString()Methods inherited from class Condition
allConditionsMet, allConditionsMet, eval
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Field Details
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CODEC
The codec used to parseAliveConditioninstances.
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Constructor Details
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AliveCondition
public AliveCondition(boolean inverse) Default Constructor for aAliveConditioninstance.- Parameters:
inverse- Whether to invert the condition's result.
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Method Details
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eval0
public boolean eval0(@Nonnull ComponentAccessor<EntityStore> componentAccessor, @Nonnull Ref<EntityStore> ref, @Nonnull Instant currentTime) Description copied from class:ConditionThe internal evaluation method for the condition.- Specified by:
eval0in classCondition- Parameters:
componentAccessor- TheComponentAccessor<EntityStore>for store access.ref- The entity reference of the entity.currentTime- The current world time.- Returns:
trueif the condition is met,falseotherwise.
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toString
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