Class SoundEvent

java.lang.Object
com.hypixel.hytale.protocol.SoundEvent

public class SoundEvent extends Object
  • Field Details

    • NULLABLE_BIT_FIELD_SIZE

      public static final int NULLABLE_BIT_FIELD_SIZE
      See Also:
    • FIXED_BLOCK_SIZE

      public static final int FIXED_BLOCK_SIZE
      See Also:
    • VARIABLE_FIELD_COUNT

      public static final int VARIABLE_FIELD_COUNT
      See Also:
    • VARIABLE_BLOCK_START

      public static final int VARIABLE_BLOCK_START
      See Also:
    • MAX_SIZE

      public static final int MAX_SIZE
      See Also:
    • id

      @Nullable public String id
    • volume

      public float volume
    • pitch

      public float pitch
    • maxInstance

      public int maxInstance
    • preventSoundInterruption

      public boolean preventSoundInterruption
    • startAttenuationDistance

      public float startAttenuationDistance
    • maxDistance

      public float maxDistance
    • spatialBlend

      public float spatialBlend
    • layers

      @Nullable public SoundEventLayer[] layers
    • audioCategory

      public int audioCategory
    • stateBindings

      @Nullable public StateBinding[] stateBindings
    • duckingRules

      @Nullable public AudioCategoryDuckingRule[] duckingRules
    • bypassDucking

      public boolean bypassDucking
  • Constructor Details

    • SoundEvent

      public SoundEvent()
    • SoundEvent

      public SoundEvent(@Nullable String id, float volume, float pitch, int maxInstance, boolean preventSoundInterruption, float startAttenuationDistance, float maxDistance, float spatialBlend, @Nullable SoundEventLayer[] layers, int audioCategory, @Nullable StateBinding[] stateBindings, @Nullable AudioCategoryDuckingRule[] duckingRules, boolean bypassDucking)
    • SoundEvent

      public SoundEvent(@Nonnull SoundEvent other)
  • Method Details

    • requireBounds

      public static void requireBounds(MemorySegment mem, int offset)
      Checks that the fixed block fits. The per-field getters read without their own bound check, so call this once before reading fields out of an untrusted segment.
    • getId

      @Nullable public static String getId(MemorySegment mem)
    • getId

      @Nullable public static String getId(MemorySegment mem, int offset)
    • getVolume

      public static float getVolume(MemorySegment mem)
    • getVolume

      public static float getVolume(MemorySegment mem, int offset)
    • getPitch

      public static float getPitch(MemorySegment mem)
    • getPitch

      public static float getPitch(MemorySegment mem, int offset)
    • getMaxInstance

      public static int getMaxInstance(MemorySegment mem)
    • getMaxInstance

      public static int getMaxInstance(MemorySegment mem, int offset)
    • getPreventSoundInterruption

      public static boolean getPreventSoundInterruption(MemorySegment mem)
    • getPreventSoundInterruption

      public static boolean getPreventSoundInterruption(MemorySegment mem, int offset)
    • getStartAttenuationDistance

      public static float getStartAttenuationDistance(MemorySegment mem)
    • getStartAttenuationDistance

      public static float getStartAttenuationDistance(MemorySegment mem, int offset)
    • getMaxDistance

      public static float getMaxDistance(MemorySegment mem)
    • getMaxDistance

      public static float getMaxDistance(MemorySegment mem, int offset)
    • getSpatialBlend

      public static float getSpatialBlend(MemorySegment mem)
    • getSpatialBlend

      public static float getSpatialBlend(MemorySegment mem, int offset)
    • getLayers

      @Nullable public static SoundEventLayer[] getLayers(MemorySegment mem)
    • getLayers

      @Nullable public static SoundEventLayer[] getLayers(MemorySegment mem, int offset)
    • getAudioCategory

      public static int getAudioCategory(MemorySegment mem)
    • getAudioCategory

      public static int getAudioCategory(MemorySegment mem, int offset)
    • getStateBindings

      @Nullable public static StateBinding[] getStateBindings(MemorySegment mem)
    • getStateBindings

      @Nullable public static StateBinding[] getStateBindings(MemorySegment mem, int offset)
    • getDuckingRules

      @Nullable public static AudioCategoryDuckingRule[] getDuckingRules(MemorySegment mem)
    • getDuckingRules

      @Nullable public static AudioCategoryDuckingRule[] getDuckingRules(MemorySegment mem, int offset)
    • getBypassDucking

      public static boolean getBypassDucking(MemorySegment mem)
    • getBypassDucking

      public static boolean getBypassDucking(MemorySegment mem, int offset)
    • hasId

      public static boolean hasId(MemorySegment mem, int offset)
    • hasLayers

      public static boolean hasLayers(MemorySegment mem, int offset)
    • hasStateBindings

      public static boolean hasStateBindings(MemorySegment mem, int offset)
    • hasDuckingRules

      public static boolean hasDuckingRules(MemorySegment mem, int offset)
    • toObject

      public static SoundEvent toObject(MemorySegment mem)
    • toObject

      public static SoundEvent toObject(MemorySegment mem, int offset)
    • toObject

      public static SoundEvent toObject(MemorySegment mem, int offset, @Nullable ReadCursor cursor)
      Decodes one SoundEvent and reports the end of its encoding through the cursor. The variable block is decoded in field order against a running position, and each offset slot must name that position, so the fields decoded are the bytes walked.
    • serialize

      public int serialize(@Nonnull MemorySegment mem, int offset)
    • computeSize

      public int computeSize()
    • clone

      public SoundEvent clone()
    • equals

      public boolean equals(Object obj)
      Overrides:
      equals in class Object
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object