Contents
Class RuneEffectDamageSystem
java.lang.Object
com.hypixel.hytale.component.system.EventSystem<Damage>
com.hypixel.hytale.component.system.EntityEventSystem<EntityStore, Damage>
com.hypixel.hytale.server.core.modules.entity.damage.DamageEventSystem
com.hypixel.hytale.builtin.abilities.trigger.RuneEffectDamageSystem
- All Implemented Interfaces:
ISystem<EntityStore>, QuerySystem<EntityStore>
Applies the on-hit effects support runes injected into an ability (e.g. a burn rune) to
every entity that ability damages. The ability's modifiers ride on the damage itself
(
ImpactModifiers.DAMAGE_MODIFIERS), so this covers projectile hits, ability
entity repeats and the caster's own chains alike, with nothing to author per ability. A
hit that deals no damage applies them through ApplyAbilityEffects instead.-
Field Summary
Fields inherited from interface ISystem
EMPTY_ARRAY -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptiongetQuery()voidhandle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) An overrideable method called to handle an event for a specific archetype chunk.Methods inherited from class EntityEventSystem
handleInternalMethods inherited from class EventSystem
getEventTypeMethods inherited from class Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface ISystem
getDependencies, getGroup, onSystemRegistered, onSystemUnregisteredMethods inherited from interface QuerySystem
getHierarchyScope, test
-
Constructor Details
-
RuneEffectDamageSystem
public RuneEffectDamageSystem()
-
-
Method Details
-
getQuery
-
handle
public void handle(int index, @Nonnull ArchetypeChunk<EntityStore> archetypeChunk, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer, @Nonnull Damage damage) Description copied from class:EntityEventSystemAn overrideable method called to handle an event for a specific archetype chunk.- Specified by:
handlein classEntityEventSystem<EntityStore, Damage>- Parameters:
index- The index of the archetype chunk being processed.archetypeChunk- The archetype chunk being processed.store- The ECS store.commandBuffer- The command buffer for queuing ECS commands.damage- The event to be handled.
-