Class CinematicTeleport

java.lang.Object
com.hypixel.hytale.builtin.adventure.camera.CinematicTeleport

public final class CinematicTeleport extends Object
A cinematic teleport: the real teleport happens under cover of a server-driven camera move. The dissolve is applied to the player as a replicated EntityEffect, so every client (not just the teleporting player) sees the model fade out at the origin and fade back in at the destination. CinematicPath selects the camera path: an ascending fly-over, a curved arc, an orbit around the arrival point, or a pushing-in dolly.
  • Field Details

    • DEFAULT_ASCEND_HEIGHT

      public static final float DEFAULT_ASCEND_HEIGHT
      See Also:
  • Method Details

    • play

      public static void play(@Nonnull PlayerRef playerRef, @Nonnull org.joml.Vector3dc destination, @Nonnull CinematicPath path, float ascendHeight)