Uses of Class
com.hypixel.hytale.builtin.adventure.objectives.markers.objectivelocation.ObjectiveLocationMarker
Packages that use ObjectiveLocationMarker
Package
Description
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Uses of ObjectiveLocationMarker in com.hypixel.hytale.builtin.adventure.objectives
Methods in com.hypixel.hytale.builtin.adventure.objectives that return types with arguments of type ObjectiveLocationMarker -
Uses of ObjectiveLocationMarker in com.hypixel.hytale.builtin.adventure.objectives.config.triggercondition
Methods in com.hypixel.hytale.builtin.adventure.objectives.config.triggercondition with parameters of type ObjectiveLocationMarkerModifier and TypeMethodDescriptionbooleanHourRangeTriggerCondition.isConditionMet(ComponentAccessor<EntityStore> componentAccessor, Ref<EntityStore> ref, ObjectiveLocationMarker objectiveLocationMarker) abstract booleanObjectiveLocationTriggerCondition.isConditionMet(ComponentAccessor<EntityStore> componentAccessor, Ref<EntityStore> ref, ObjectiveLocationMarker objectiveLocationMarker) booleanWeatherTriggerCondition.isConditionMet(ComponentAccessor<EntityStore> componentAccessor, Ref<EntityStore> ref, ObjectiveLocationMarker objectiveLocationMarker) -
Uses of ObjectiveLocationMarker in com.hypixel.hytale.builtin.adventure.objectives.markers.objectivelocation
Fields in com.hypixel.hytale.builtin.adventure.objectives.markers.objectivelocation with type parameters of type ObjectiveLocationMarkerModifier and TypeFieldDescriptionstatic final BuilderCodec<ObjectiveLocationMarker> ObjectiveLocationMarker.CODECMethods in com.hypixel.hytale.builtin.adventure.objectives.markers.objectivelocation that return types with arguments of type ObjectiveLocationMarkerConstructor parameters in com.hypixel.hytale.builtin.adventure.objectives.markers.objectivelocation with type arguments of type ObjectiveLocationMarkerModifierConstructorDescriptionEnsureNetworkSendableSystem(ComponentType<EntityStore, ObjectiveLocationMarker> objectiveLocationMarkerComponentType, ComponentType<EntityStore, NetworkId> networkIdComponentType) InitSystem(ComponentType<EntityStore, ObjectiveLocationMarker> objectiveLocationMarkerComponent, ComponentType<EntityStore, ModelComponent> modelComponentType, ComponentType<EntityStore, TransformComponent> transformComponentType, ComponentType<EntityStore, PrefabCopyableComponent> prefabCopyableComponentType) TickingSystem(ComponentType<EntityStore, ObjectiveLocationMarker> objectiveLocationMarkerComponentType, ComponentType<EntityStore, PlayerRef> playerRefComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialComponent, ComponentType<EntityStore, TransformComponent> transformComponentType, ComponentType<EntityStore, WeatherTracker> weatherTrackerComponentType, ComponentType<EntityStore, UUIDComponent> uuidComponentType)