Uses of Record Class
com.hypixel.hytale.builtin.adventure.worldevents.action.effect.VisualFX
Packages that use VisualFX
Package
Description
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Uses of VisualFX in com.hypixel.hytale.builtin.adventure.worldevents.action
Methods in com.hypixel.hytale.builtin.adventure.worldevents.action that return VisualFXModifier and TypeMethodDescriptionEffectsAction.vfx()Returns the value of thevfxrecord component.Constructors in com.hypixel.hytale.builtin.adventure.worldevents.action with parameters of type VisualFXModifierConstructorDescriptionEffectsAction(ContextKey locationKey, int radius, Shape shape, CameraFX cfx, SoundFX sfx, VisualFX vfx) Creates an instance of aEffectsActionrecord class. -
Uses of VisualFX in com.hypixel.hytale.builtin.adventure.worldevents.action.effect
Fields in com.hypixel.hytale.builtin.adventure.worldevents.action.effect with type parameters of type VisualFX -
Uses of VisualFX in com.hypixel.hytale.builtin.adventure.worldevents.action.effect.shape
Methods in com.hypixel.hytale.builtin.adventure.worldevents.action.effect.shape with parameters of type VisualFXModifier and TypeMethodDescriptionvoidPoint.apply(org.joml.Vector3d origin, VisualFX vfx, SoundFX sfx, List<Ref<EntityStore>> players, CommandBuffer<EntityStore> buffer, RandomGenerator random) voidRing.apply(org.joml.Vector3d origin, VisualFX vfx, SoundFX sfx, List<Ref<EntityStore>> players, CommandBuffer<EntityStore> buffer, RandomGenerator random) voidShape.apply(org.joml.Vector3d origin, VisualFX vfx, SoundFX sfx, List<Ref<EntityStore>> players, CommandBuffer<EntityStore> buffer, RandomGenerator random) Emitsvfxand/orsfxat the positions defined by this shape.