Uses of Package
com.hypixel.hytale.builtin.adventure.worldevents.condition
Packages that use com.hypixel.hytale.builtin.adventure.worldevents.condition
Package
Description
-
Classes in com.hypixel.hytale.builtin.adventure.worldevents.condition used by com.hypixel.hytale.builtin.adventure.worldeventsClassDescriptionGates progression from one world event stage to the next.Metadata used to register a condition class with the
ConditionManager. -
Classes in com.hypixel.hytale.builtin.adventure.worldevents.condition used by com.hypixel.hytale.builtin.adventure.worldevents.conditionClassDescriptionGates progression from one world event stage to the next.Asset-side factory for an
EventCondition.A condition driven by a specificEcsEventtype rather than polling.A condition that is driven by a repeating tick rather than by events.Metadata used to register a condition class with theConditionManager.Completes when aWorldEventSignalwith a matching id is delivered to the world'sConditionManager. -
Classes in com.hypixel.hytale.builtin.adventure.worldevents.condition used by com.hypixel.hytale.builtin.adventure.worldevents.condition.managerClassDescriptionGates progression from one world event stage to the next.Metadata used to register a condition class with the
ConditionManager. -
-
Classes in com.hypixel.hytale.builtin.adventure.worldevents.condition used by com.hypixel.hytale.builtin.gameflags.integrationClassDescriptionGates progression from one world event stage to the next.Asset-side factory for an
EventCondition.A condition that is driven by a repeating tick rather than by events.Metadata used to register a condition class with theConditionManager. -
Classes in com.hypixel.hytale.builtin.adventure.worldevents.condition used by com.hypixel.hytale.builtin.instances.integrationsClassDescriptionGates progression from one world event stage to the next.Asset-side factory for an
EventCondition.A condition driven by a specificEcsEventtype, additionally filtered by theTrackedComponentof the entity that triggered it.Metadata used to register a condition class with theConditionManager. -
Classes in com.hypixel.hytale.builtin.adventure.worldevents.condition used by com.hypixel.hytale.builtin.portals.integrationsClassDescriptionGates progression from one world event stage to the next.Asset-side factory for an
EventCondition.A condition driven by a specificEcsEventtype, additionally filtered by theTrackedComponentof the entity that triggered it.Metadata used to register a condition class with theConditionManager.