Contents
- Description
- Constructor Summary
- Method Summary
- Constructor Details
- Method Details
- registerHandlers()
- handleBuilderToolSetTransformationModeState(BuilderToolSetTransformationModeState, PlayerRef, Ref, World, Store)
- handleBuilderToolArgUpdate(BuilderToolArgUpdate, PlayerRef, Ref, World, Store)
- handleLoadHotbar(LoadHotbar, PlayerRef, Ref, World, Store)
- handleSaveHotbar(SaveHotbar, PlayerRef, Ref, World, Store)
- handleBuilderToolEntityAction(BuilderToolEntityAction, PlayerRef, Ref, World, Store)
- handleBuilderToolGeneralAction(BuilderToolGeneralAction, PlayerRef, Ref, World, Store)
- handleBuilderToolSelectionUpdate(BuilderToolSelectionUpdate, PlayerRef, Ref, World, Store)
- handleBuilderToolSelectionToolAskForClipboard(BuilderToolSelectionToolAskForClipboard, PlayerRef, Ref, World, Store)
- handleBuilderToolExtrudeAction(BuilderToolExtrudeAction, PlayerRef, Ref, World, Store)
- handleBuilderToolColorAction(BuilderToolColorAction, PlayerRef, Ref, World, Store)
- handleBuilderToolStackArea(BuilderToolStackArea, PlayerRef, Ref, World, Store)
- fromBlockPosition(BlockPosition)
- handleBuilderToolRotateClipboard(BuilderToolRotateClipboard, PlayerRef, Ref, World, Store)
- handleBuilderToolRandomizeClipboard(BuilderToolRandomizeClipboard, PlayerRef, Ref, World, Store)
- handleBuilderToolResetClipboardRotation(BuilderToolResetClipboardRotation, PlayerRef, Ref, World, Store)
- handleBuilderToolPasteClipboard(BuilderToolPasteClipboard, PlayerRef, Ref, World, Store)
- handleBuilderToolLineAction(BuilderToolLineAction, PlayerRef, Ref, World, Store)
- handleBuilderToolOnUseInteraction(BuilderToolOnUseInteraction, PlayerRef, Ref, World, Store)
- handleBuilderToolSetEntityTransform(BuilderToolSetEntityTransform, PlayerRef, Ref, World, Store)
- handlePrefabUnselectPrefab(PrefabUnselectPrefab, PlayerRef, Ref, World, Store)
- handlePrefabSetAnchor(PrefabSetAnchor, PlayerRef, Ref, World, Store)
- handleBuilderToolSetEntityScale(BuilderToolSetEntityScale, PlayerRef, Ref, World, Store)
- handleBuilderToolSetEntityPickupEnabled(BuilderToolSetEntityPickupEnabled, PlayerRef, Ref, World, Store)
- handleBuilderToolSetEntityLight(BuilderToolSetEntityLight, PlayerRef, Ref, World, Store)
- handleBuilderToolSetNPCDebug(BuilderToolSetNPCDebug, PlayerRef, Ref, World, Store)
- handleBuilderToolSetEntityCollision(BuilderToolSetEntityCollision, PlayerRef, Ref, World, Store)
- handleBuilderToolSetEntityType(BuilderToolSetEntityType, PlayerRef, Ref, World, Store)
- handleGMaskPresetLoadResponse(BuilderToolGMaskPresetLoadResponse, PlayerRef, Ref, World, Store)
Class BuilderToolsPacketHandler
java.lang.Object
com.hypixel.hytale.builtin.buildertools.BuilderToolsPacketHandler
- All Implemented Interfaces:
SubPacketHandler
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionorg.joml.Vector3ifromBlockPosition(BlockPosition position) voidhandleBuilderToolArgUpdate(BuilderToolArgUpdate packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolColorAction(BuilderToolColorAction packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolEntityAction(BuilderToolEntityAction packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolExtrudeAction(BuilderToolExtrudeAction packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolGeneralAction(BuilderToolGeneralAction packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolLineAction(BuilderToolLineAction packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolOnUseInteraction(BuilderToolOnUseInteraction packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolPasteClipboard(BuilderToolPasteClipboard packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolRandomizeClipboard(BuilderToolRandomizeClipboard packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolResetClipboardRotation(BuilderToolResetClipboardRotation packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolRotateClipboard(BuilderToolRotateClipboard packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolSelectionToolAskForClipboard(BuilderToolSelectionToolAskForClipboard packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolSelectionUpdate(BuilderToolSelectionUpdate packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolSetEntityCollision(BuilderToolSetEntityCollision packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolSetEntityLight(BuilderToolSetEntityLight packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolSetEntityPickupEnabled(BuilderToolSetEntityPickupEnabled packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolSetEntityScale(BuilderToolSetEntityScale packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolSetEntityTransform(BuilderToolSetEntityTransform packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolSetEntityType(BuilderToolSetEntityType packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolSetNPCDebug(BuilderToolSetNPCDebug packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolSetTransformationModeState(BuilderToolSetTransformationModeState packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleBuilderToolStackArea(BuilderToolStackArea packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleGMaskPresetLoadResponse(BuilderToolGMaskPresetLoadResponse packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleLoadHotbar(LoadHotbar packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandlePrefabSetAnchor(PrefabSetAnchor packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandlePrefabUnselectPrefab(PrefabUnselectPrefab packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) voidhandleSaveHotbar(SaveHotbar packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) void
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Constructor Details
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BuilderToolsPacketHandler
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Method Details
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registerHandlers
public void registerHandlers()- Specified by:
registerHandlersin interfaceSubPacketHandler
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handleBuilderToolSetTransformationModeState
public void handleBuilderToolSetTransformationModeState(@Nonnull BuilderToolSetTransformationModeState packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolArgUpdate
public void handleBuilderToolArgUpdate(@Nonnull BuilderToolArgUpdate packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleLoadHotbar
public void handleLoadHotbar(@Nonnull LoadHotbar packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleSaveHotbar
public void handleSaveHotbar(@Nonnull SaveHotbar packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolEntityAction
public void handleBuilderToolEntityAction(@Nonnull BuilderToolEntityAction packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolGeneralAction
public void handleBuilderToolGeneralAction(@Nonnull BuilderToolGeneralAction packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolSelectionUpdate
public void handleBuilderToolSelectionUpdate(@Nonnull BuilderToolSelectionUpdate packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolSelectionToolAskForClipboard
public void handleBuilderToolSelectionToolAskForClipboard(@Nonnull BuilderToolSelectionToolAskForClipboard packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolExtrudeAction
public void handleBuilderToolExtrudeAction(@Nonnull BuilderToolExtrudeAction packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolColorAction
public void handleBuilderToolColorAction(@Nonnull BuilderToolColorAction packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolStackArea
public void handleBuilderToolStackArea(@Nonnull BuilderToolStackArea packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
fromBlockPosition
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handleBuilderToolRotateClipboard
public void handleBuilderToolRotateClipboard(@Nonnull BuilderToolRotateClipboard packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolRandomizeClipboard
public void handleBuilderToolRandomizeClipboard(@Nonnull BuilderToolRandomizeClipboard packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolResetClipboardRotation
public void handleBuilderToolResetClipboardRotation(@Nonnull BuilderToolResetClipboardRotation packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolPasteClipboard
public void handleBuilderToolPasteClipboard(@Nonnull BuilderToolPasteClipboard packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolLineAction
public void handleBuilderToolLineAction(@Nonnull BuilderToolLineAction packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolOnUseInteraction
public void handleBuilderToolOnUseInteraction(@Nonnull BuilderToolOnUseInteraction packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolSetEntityTransform
public void handleBuilderToolSetEntityTransform(@Nonnull BuilderToolSetEntityTransform packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handlePrefabUnselectPrefab
public void handlePrefabUnselectPrefab(@Nonnull PrefabUnselectPrefab packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handlePrefabSetAnchor
public void handlePrefabSetAnchor(@Nonnull PrefabSetAnchor packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolSetEntityScale
public void handleBuilderToolSetEntityScale(@Nonnull BuilderToolSetEntityScale packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolSetEntityPickupEnabled
public void handleBuilderToolSetEntityPickupEnabled(@Nonnull BuilderToolSetEntityPickupEnabled packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolSetEntityLight
public void handleBuilderToolSetEntityLight(@Nonnull BuilderToolSetEntityLight packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolSetNPCDebug
public void handleBuilderToolSetNPCDebug(@Nonnull BuilderToolSetNPCDebug packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolSetEntityCollision
public void handleBuilderToolSetEntityCollision(@Nonnull BuilderToolSetEntityCollision packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleBuilderToolSetEntityType
public void handleBuilderToolSetEntityType(@Nonnull BuilderToolSetEntityType packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store) -
handleGMaskPresetLoadResponse
public void handleGMaskPresetLoadResponse(@Nonnull BuilderToolGMaskPresetLoadResponse packet, @Nonnull PlayerRef playerRef, @Nonnull Ref<EntityStore> ref, @Nonnull World world, @Nonnull Store<EntityStore> store)
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