Uses of Class
com.hypixel.hytale.builtin.buildertools.BlockColorIndex
Packages that use BlockColorIndex
Package
Description
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Uses of BlockColorIndex in com.hypixel.hytale.builtin.buildertools
Methods in com.hypixel.hytale.builtin.buildertools that return BlockColorIndexMethods in com.hypixel.hytale.builtin.buildertools with parameters of type BlockColorIndexModifier and TypeMethodDescriptionvoidBuilderToolsPlugin.BuilderState.applyRecoloring(int targetX, int targetY, int targetZ, int width, int height, BlockPattern replacementPattern, boolean smartMatch, BrushShape brushShape, int undoGroupSize, boolean isHoldDown, BlockColorIndex blockColorIndex, ComponentAccessor<EntityStore> componentAccessor) voidBuilderToolsPlugin.BuilderState.applyShading(int targetX, int targetY, int targetZ, float playerX, float playerY, float playerZ, int width, int height, boolean lighten, boolean autoMode, boolean falloffFromTarget, BuilderToolsPlugin.ShadingLight lightSource, int[] customRamp, float intensity, BrushShape brushShape, boolean invert, float edgeBlend, int undoGroupSize, boolean isHoldDown, BlockColorIndex blockColorIndex, ComponentAccessor<EntityStore> componentAccessor) -
Uses of BlockColorIndex in com.hypixel.hytale.builtin.buildertools.objimport
Methods in com.hypixel.hytale.builtin.buildertools.objimport with parameters of type BlockColorIndexModifier and TypeMethodDescriptionstatic MeshVoxelizer.VoxelResultMeshVoxelizer.voxelize(ObjParser.ObjMesh mesh, int targetHeight, boolean fillSolid, Map<String, BufferedImage> materialTextures, Map<String, Integer> materialToBlockId, BlockColorIndex colorIndex, int defaultBlockId) Voxelizes a mesh with full UV texture sampling support.static MeshVoxelizer.VoxelResultMeshVoxelizer.voxelize(ObjParser.ObjMesh mesh, int targetHeight, boolean fillSolid, Map<String, BufferedImage> materialTextures, Map<String, Integer> materialToBlockId, BlockColorIndex colorIndex, int defaultBlockId, boolean preserveOrigin) Voxelizes a mesh with full UV texture sampling support and origin preservation option.