Uses of Interface
com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.TaskRegion
Packages that use BuilderToolsPlugin.TaskRegion
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Uses of BuilderToolsPlugin.TaskRegion in com.hypixel.hytale.builtin.buildertools
Fields in com.hypixel.hytale.builtin.buildertools declared as BuilderToolsPlugin.TaskRegionModifier and TypeFieldDescriptionstatic final BuilderToolsPlugin.TaskRegionBuilderToolsPlugin.SELECTION_REGIONThe region of a task that reads or fills the current selection, so the area under it is loaded before the task runs.Methods in com.hypixel.hytale.builtin.buildertools with parameters of type BuilderToolsPlugin.TaskRegionModifier and TypeMethodDescriptionstatic <T extends Throwable>
voidBuilderToolsPlugin.addToQueue(Player player, PlayerRef playerRef, long estimatedBlockChanges, BuilderToolsPlugin.TaskRegion region, ThrowableTriConsumer<Ref<EntityStore>, BuilderToolsPlugin.BuilderState, ComponentAccessor<EntityStore>, T> task) static <T extends Throwable>
voidBuilderToolsPlugin.addToQueue(Player player, PlayerRef playerRef, BuilderToolsPlugin.TaskRegion region, ThrowableTriConsumer<Ref<EntityStore>, BuilderToolsPlugin.BuilderState, ComponentAccessor<EntityStore>, T> task) <T extends Throwable>
voidBuilderToolsPlugin.BuilderState.addToQueue(long estimatedBlockChanges, BuilderToolsPlugin.TaskRegion region, ThrowableTriConsumer<Ref<EntityStore>, BuilderToolsPlugin.BuilderState, ComponentAccessor<EntityStore>, T> task)