Uses of Record Class
com.hypixel.hytale.builtin.buildertools.objimport.MeshVoxelizer.VoxelResult
Packages that use MeshVoxelizer.VoxelResult
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Uses of MeshVoxelizer.VoxelResult in com.hypixel.hytale.builtin.buildertools.objimport
Methods in com.hypixel.hytale.builtin.buildertools.objimport that return MeshVoxelizer.VoxelResultModifier and TypeMethodDescriptionstatic MeshVoxelizer.VoxelResultMeshVoxelizer.voxelize(ObjParser.ObjMesh mesh, int targetHeight, boolean fillSolid) Voxelizes a mesh to fit within the specified height in blocks.static MeshVoxelizer.VoxelResultMeshVoxelizer.voxelize(ObjParser.ObjMesh mesh, int targetHeight, boolean fillSolid, Map<String, BufferedImage> materialTextures, Map<String, Integer> materialToBlockId, BlockColorIndex colorIndex, int defaultBlockId) Voxelizes a mesh with full UV texture sampling support.static MeshVoxelizer.VoxelResultMeshVoxelizer.voxelize(ObjParser.ObjMesh mesh, int targetHeight, boolean fillSolid, Map<String, BufferedImage> materialTextures, Map<String, Integer> materialToBlockId, BlockColorIndex colorIndex, int defaultBlockId, boolean preserveOrigin) Voxelizes a mesh with full UV texture sampling support and origin preservation option.static MeshVoxelizer.VoxelResultMeshVoxelizer.voxelize(ObjParser.ObjMesh mesh, int targetHeight, boolean fillSolid, Map<String, Integer> materialToBlockId) Voxelizes a mesh to fit within the specified height in blocks, with material support.static MeshVoxelizer.VoxelResultMeshVoxelizer.voxelize(ObjParser.ObjMesh mesh, int targetHeight, boolean fillSolid, Map<String, Integer> materialToBlockId, int defaultBlockId) Voxelizes a mesh to fit within the specified height in blocks, with material support.