Class PrefabPathSystems.PrefabPlaceEntityEventSystem

All Implemented Interfaces:
ISystem<EntityStore>
Enclosing class:
PrefabPathSystems

public static class PrefabPathSystems.PrefabPlaceEntityEventSystem extends WorldEventSystem<EntityStore, PrefabPlaceEntityEvent>
An ECS event that is called when a patrol path marker is placed via a prefab.