Class StartVoidEventInFragmentSystem

All Implemented Interfaces:
ISystem<EntityStore>, TickableSystem<EntityStore>

public class StartVoidEventInFragmentSystem extends DelayedSystem<EntityStore>
  • Constructor Details

    • StartVoidEventInFragmentSystem

      public StartVoidEventInFragmentSystem()
  • Method Details

    • delayedTick

      public void delayedTick(float dt, int systemIndex, @Nonnull Store<EntityStore> store)
      Description copied from class: DelayedSystem
      A tick method called once every interval provided by the constructor DelayedSystem(float).
      Specified by:
      delayedTick in class DelayedSystem<EntityStore>
      Parameters:
      dt - The delta time in seconds since the last call to this method.
      systemIndex - The index of this system, used for faster lookups in Store.
      store - The store calling this method.