Uses of Enum Class
com.hypixel.hytale.builtin.triggervolumes.manager.ProjectileSource
Packages that use ProjectileSource
Package
Description
-
Uses of ProjectileSource in com.hypixel.hytale.builtin.triggervolumes.asset
Methods in com.hypixel.hytale.builtin.triggervolumes.asset that return ProjectileSourceModifier and TypeMethodDescriptionTriggerEffectAsset.VolumeSettings.projectileSource()Returns the value of theprojectileSourcerecord component.Constructors in com.hypixel.hytale.builtin.triggervolumes.asset with parameters of type ProjectileSourceModifierConstructorDescriptionVolumeSettings(Set<EntityTargetType> targetTypes, Map<String, String> tags, RejectionDelayMode rejectionDelayMode, float cooldown, CooldownMode cooldownMode, float activationDelay, ProjectileSource projectileSource, boolean keepLoaded, boolean rotateEffectsOnPaste, boolean cancelDelayedOnExit) Creates an instance of aVolumeSettingsrecord class. -
Uses of ProjectileSource in com.hypixel.hytale.builtin.triggervolumes.manager
Subclasses with type arguments of type ProjectileSource in com.hypixel.hytale.builtin.triggervolumes.managerMethods in com.hypixel.hytale.builtin.triggervolumes.manager that return ProjectileSourceModifier and TypeMethodDescriptionVolumeEntry.getProjectileSource()static ProjectileSourceReturns the enum constant of this class with the specified name.static ProjectileSource[]ProjectileSource.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in com.hypixel.hytale.builtin.triggervolumes.manager with parameters of type ProjectileSourceModifier and TypeMethodDescriptionvoidVolumeEntry.setProjectileSource(ProjectileSource projectileSource)