Uses of Enum Class
com.hypixel.hytale.event.EventPriority
Packages that use EventPriority
Package
Description
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Uses of EventPriority in com.hypixel.hytale.event
Subclasses with type arguments of type EventPriority in com.hypixel.hytale.eventModifier and TypeClassDescriptionenumAn enum that represents the priority levels for event listeners.Methods in com.hypixel.hytale.event that return EventPriorityModifier and TypeMethodDescriptionstatic EventPriorityReturns the enum constant of this class with the specified name.static EventPriority[]EventPriority.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in com.hypixel.hytale.event with parameters of type EventPriorityModifier and TypeMethodDescription<EventType extends IBaseEvent<Void>>
EventRegistration<Void, EventType> EventBus.register(EventPriority priority, Class<? super EventType> eventClass, Consumer<EventType> consumer) <KeyType, EventType extends IBaseEvent<KeyType>>
EventRegistration<KeyType, EventType> EventBus.register(EventPriority priority, Class<? super EventType> eventClass, KeyType key, Consumer<EventType> consumer) <EventType extends IBaseEvent<Void>>
EventRegistration<Void, EventType> EventRegistry.register(EventPriority priority, Class<? super EventType> eventClass, Consumer<EventType> consumer) <KeyType, EventType extends IBaseEvent<KeyType>>
EventRegistration<KeyType, EventType> EventRegistry.register(EventPriority priority, Class<? super EventType> eventClass, KeyType key, Consumer<EventType> consumer) <EventType extends IBaseEvent<Void>>
EventRegistration<Void, EventType> IEventRegistry.register(EventPriority priority, Class<? super EventType> eventClass, Consumer<EventType> consumer) Called to register an event listener for the given event class, with the given priority and consumer.<KeyType, EventType extends IBaseEvent<KeyType>>
EventRegistration<KeyType, EventType> IEventRegistry.register(EventPriority priority, Class<? super EventType> eventClass, KeyType key, Consumer<EventType> consumer) Called to register an event listener for the given event class and key, with the given priority and consumer.<EventType extends IAsyncEvent<Void>>
EventRegistration<Void, EventType> EventBus.registerAsync(EventPriority priority, Class<? super EventType> eventClass, Function<CompletableFuture<EventType>, CompletableFuture<EventType>> function) <KeyType, EventType extends IAsyncEvent<KeyType>>
EventRegistration<KeyType, EventType> EventBus.registerAsync(EventPriority priority, Class<? super EventType> eventClass, KeyType key, Function<CompletableFuture<EventType>, CompletableFuture<EventType>> function) <EventType extends IAsyncEvent<Void>>
EventRegistration<Void, EventType> EventRegistry.registerAsync(EventPriority priority, Class<? super EventType> eventClass, Function<CompletableFuture<EventType>, CompletableFuture<EventType>> function) <KeyType, EventType extends IAsyncEvent<KeyType>>
EventRegistration<KeyType, EventType> EventRegistry.registerAsync(EventPriority priority, Class<? super EventType> eventClass, KeyType key, Function<CompletableFuture<EventType>, CompletableFuture<EventType>> function) <EventType extends IAsyncEvent<Void>>
EventRegistration<Void, EventType> IEventRegistry.registerAsync(EventPriority priority, Class<? super EventType> eventClass, Function<CompletableFuture<EventType>, CompletableFuture<EventType>> function) Called to register an async event listener for the given event class, with the given priority and function.<KeyType, EventType extends IAsyncEvent<KeyType>>
EventRegistration<KeyType, EventType> IEventRegistry.registerAsync(EventPriority priority, Class<? super EventType> eventClass, KeyType key, Function<CompletableFuture<EventType>, CompletableFuture<EventType>> function) Called to register an async event listener for the given event class and key, with the given priority and function.<KeyType, EventType extends IAsyncEvent<KeyType>>
EventRegistration<KeyType, EventType> EventBus.registerAsyncGlobal(EventPriority priority, Class<? super EventType> eventClass, Function<CompletableFuture<EventType>, CompletableFuture<EventType>> function) <KeyType, EventType extends IAsyncEvent<KeyType>>
EventRegistration<KeyType, EventType> EventRegistry.registerAsyncGlobal(EventPriority priority, Class<? super EventType> eventClass, Function<CompletableFuture<EventType>, CompletableFuture<EventType>> function) <KeyType, EventType extends IAsyncEvent<KeyType>>
EventRegistration<KeyType, EventType> IEventRegistry.registerAsyncGlobal(EventPriority priority, Class<? super EventType> eventClass, Function<CompletableFuture<EventType>, CompletableFuture<EventType>> function) Called to register a global async event listener for the given event class, with the given priority and function.<KeyType, EventType extends IAsyncEvent<KeyType>>
EventRegistration<KeyType, EventType> EventBus.registerAsyncUnhandled(EventPriority priority, Class<? super EventType> eventClass, Function<CompletableFuture<EventType>, CompletableFuture<EventType>> function) <KeyType, EventType extends IAsyncEvent<KeyType>>
EventRegistration<KeyType, EventType> EventRegistry.registerAsyncUnhandled(EventPriority priority, Class<? super EventType> eventClass, Function<CompletableFuture<EventType>, CompletableFuture<EventType>> function) <KeyType, EventType extends IAsyncEvent<KeyType>>
EventRegistration<KeyType, EventType> IEventRegistry.registerAsyncUnhandled(EventPriority priority, Class<? super EventType> eventClass, Function<CompletableFuture<EventType>, CompletableFuture<EventType>> function) Called to register an async unhandled event listener for the given event class, with the given priority and function.<KeyType, EventType extends IBaseEvent<KeyType>>
EventRegistration<KeyType, EventType> EventBus.registerGlobal(EventPriority priority, Class<? super EventType> eventClass, Consumer<EventType> consumer) <KeyType, EventType extends IBaseEvent<KeyType>>
EventRegistration<KeyType, EventType> EventRegistry.registerGlobal(EventPriority priority, Class<? super EventType> eventClass, Consumer<EventType> consumer) <KeyType, EventType extends IBaseEvent<KeyType>>
EventRegistration<KeyType, EventType> IEventRegistry.registerGlobal(EventPriority priority, Class<? super EventType> eventClass, Consumer<EventType> consumer) Called to register a global event listener for the given event class, with the given priority and consumer.<KeyType, EventType extends IBaseEvent<KeyType>>
EventRegistration<KeyType, EventType> EventBus.registerUnhandled(EventPriority priority, Class<? super EventType> eventClass, Consumer<EventType> consumer) <KeyType, EventType extends IBaseEvent<KeyType>>
EventRegistration<KeyType, EventType> EventRegistry.registerUnhandled(EventPriority priority, Class<? super EventType> eventClass, Consumer<EventType> consumer) <KeyType, EventType extends IBaseEvent<KeyType>>
EventRegistration<KeyType, EventType> IEventRegistry.registerUnhandled(EventPriority priority, Class<? super EventType> eventClass, Consumer<EventType> consumer) Called to register an unhandled event listener for the given event class, with the given priority and consumer. -
Uses of EventPriority in com.hypixel.hytale.server.core.entity.entities.player.windows
Methods in com.hypixel.hytale.server.core.entity.entities.player.windows with parameters of type EventPriorityModifier and TypeMethodDescriptionWindow.registerCloseEvent(EventPriority priority, Consumer<Window.WindowCloseEvent> consumer) Called to register the given consumer as an event to trigger upon the windows closure, with a set priority -
Uses of EventPriority in com.hypixel.hytale.server.core.inventory.container
Methods in com.hypixel.hytale.server.core.inventory.container with parameters of type EventPriorityModifier and TypeMethodDescriptionFetchedItemContainer.registerChangeEvent(EventPriority priority, Consumer<ItemContainer.ItemContainerChangeEvent> consumer) ItemContainer.registerChangeEvent(EventPriority priority, Consumer<ItemContainer.ItemContainerChangeEvent> consumer) -
Uses of EventPriority in com.hypixel.hytale.server.core.modules.voice
Methods in com.hypixel.hytale.server.core.modules.voice with parameters of type EventPriorityModifier and TypeMethodDescriptionVoiceModule.addPlayerVoiceInterceptor(EventPriority priority, PlayerVoiceInterceptor interceptor) Registers a hook invoked for each inbound player voice frame at the given priority.