Uses of Enum Class
com.hypixel.hytale.math.Axis
Packages that use Axis
Package
Description
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Uses of Axis in com.hypixel.hytale.builtin.buildertools
Methods in com.hypixel.hytale.builtin.buildertools with parameters of type AxisModifier and TypeMethodDescriptionvoidBuilderToolsPlugin.BuilderState.flip(Ref<EntityStore> ref, Axis axis, ComponentAccessor<EntityStore> componentAccessor) voidBuilderToolsPlugin.BuilderState.rotate(Ref<EntityStore> ref, Axis axis, int angle, ComponentAccessor<EntityStore> componentAccessor) voidBuilderToolsPlugin.BuilderState.rotate(Ref<EntityStore> ref, Axis axis, int angle, RotateBlockMode rotateBlockMode, ComponentAccessor<EntityStore> componentAccessor) -
Uses of Axis in com.hypixel.hytale.builtin.buildertools.tooloperations.transform
Constructors in com.hypixel.hytale.builtin.buildertools.tooloperations.transform with parameters of type Axis -
Uses of Axis in com.hypixel.hytale.builtin.hytalegenerator.scanners
Constructors in com.hypixel.hytale.builtin.hytalegenerator.scanners with parameters of type AxisModifierConstructorDescriptionLinearScanner(Axis axis, RangeInt range, Scanner childScanner, boolean isAscendingOrder) RandomScanner(Axis axis, RangeInt range, Scanner childScanner, int seed) -
Uses of Axis in com.hypixel.hytale.math
Subclasses with type arguments of type Axis in com.hypixel.hytale.mathModifier and TypeClassDescriptionenumAn enum that represents the three primary axes in 3D space: X, Y, and Z.Methods in com.hypixel.hytale.math that return Axis -
Uses of Axis in com.hypixel.hytale.math.shape
Methods in com.hypixel.hytale.math.shape with parameters of type Axis -
Uses of Axis in com.hypixel.hytale.math.vector
Methods in com.hypixel.hytale.math.vector that return AxisMethods in com.hypixel.hytale.math.vector with parameters of type AxisModifier and TypeMethodDescriptionvoidRotation3f.addRotationOnAxis(Axis axis, int degrees) Called to add rotation to this rotation based on the axis.voidRotation3f.flipRotationOnAxis(Axis axis) Called to flip the rotation on the given axis. -
Uses of Axis in com.hypixel.hytale.server.core.asset.type.blocktype.config
Methods in com.hypixel.hytale.server.core.asset.type.blocktype.config that return AxisMethods in com.hypixel.hytale.server.core.asset.type.blocktype.config with parameters of type AxisModifier and TypeMethodDescriptionRotationTuple.composeOnAxis(Axis axis, Rotation rotation) Properly composes an axis rotation with this rotation tuple using 3x3 integer rotation matrix multiplication.static RotationTupleRotationTuple.flip(RotationTuple blockRotation, BlockFlipType flipType, Axis axis, int[][][] flipCorrections) Fakes mirroring on the X, Y, or Z axis by rotating the yaw of a block type. -
Uses of Axis in com.hypixel.hytale.server.core.command.system.arguments.types
Methods in com.hypixel.hytale.server.core.command.system.arguments.types that return AxisModifier and TypeMethodDescriptionstatic AxisRelativeDirection.toAxis(RelativeDirection direction, HeadRotation headRotation) Converts a relative direction to an axis based on player heading. -
Uses of Axis in com.hypixel.hytale.server.core.modules.entity.component
Methods in com.hypixel.hytale.server.core.modules.entity.component that return Axis -
Uses of Axis in com.hypixel.hytale.server.core.prefab.selection.standard
Methods in com.hypixel.hytale.server.core.prefab.selection.standard with parameters of type AxisModifier and TypeMethodDescriptionBlockSelection.rotate(Axis axis, int angle, RotateBlockMode rotateBlockMode) Rotates the selection by the given angle around the given axis. -
Uses of Axis in com.hypixel.hytale.server.core.universe.world.chunk
Methods in com.hypixel.hytale.server.core.universe.world.chunk with parameters of type AxisModifier and TypeMethodDescriptionstatic RotationTupleBlockRotationUtil.getFlipped(RotationTuple blockRotation, BlockFlipType flipType, Axis axis) Computes the flipped rotation for a block reflected across the given axis.static intBlockRotationUtil.getFlippedFiller(int filler, Axis axis, BlockBoundingBoxes.RotatedVariantBoxes from, BlockBoundingBoxes.RotatedVariantBoxes to) Computes the filler offset of a cell after the multi-cell block it belongs to is mirrored acrossaxis.static RotationTupleBlockRotationUtil.getRotated(RotationTuple blockRotation, Axis axis, Rotation rotation, VariantRotation variantRotation) static intBlockRotationUtil.getRotatedFiller(int filler, Axis axis, Rotation rotation)