Contents
- Description
- Field Summary
- Constructor Summary
- Method Summary
- Field Details
- Constructor Details
- Method Details
- requireBounds(MemorySegment, int)
- getWaitForDataFrom(MemorySegment)
- getWaitForDataFrom(MemorySegment, int)
- getEffects(MemorySegment)
- getEffects(MemorySegment, int)
- getHorizontalSpeedMultiplier(MemorySegment)
- getHorizontalSpeedMultiplier(MemorySegment, int)
- getRunTime(MemorySegment)
- getRunTime(MemorySegment, int)
- getOnItemChangeBehavior(MemorySegment)
- getOnItemChangeBehavior(MemorySegment, int)
- getSettings(MemorySegment)
- getSettings(MemorySegment, int)
- getRules(MemorySegment)
- getRules(MemorySegment, int)
- getTags(MemorySegment)
- getTags(MemorySegment, int)
- getCamera(MemorySegment)
- getCamera(MemorySegment, int)
- getNext(MemorySegment)
- getNext(MemorySegment, int)
- getFailed(MemorySegment)
- getFailed(MemorySegment, int)
- getUseLatestTarget(MemorySegment)
- getUseLatestTarget(MemorySegment, int)
- getStateChanges(MemorySegment)
- getStateChanges(MemorySegment, int)
- getRequireBlockPlacement(MemorySegment)
- getRequireBlockPlacement(MemorySegment, int)
- hasEffects(MemorySegment, int)
- hasSettings(MemorySegment, int)
- hasTags(MemorySegment, int)
- hasCamera(MemorySegment, int)
- hasStateChanges(MemorySegment, int)
- toObject(MemorySegment)
- toObject(MemorySegment, int)
- toObject(MemorySegment, int, ReadCursor)
- serialize(MemorySegment, int)
- computeSize()
- clone()
- equals(Object)
- hashCode()
Class ChangeStateInteraction
java.lang.Object
com.hypixel.hytale.protocol.Interaction
com.hypixel.hytale.protocol.SimpleInteraction
com.hypixel.hytale.protocol.SimpleBlockInteraction
com.hypixel.hytale.protocol.ChangeStateInteraction
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intbooleanstatic final intstatic final intFields inherited from class SimpleBlockInteraction
useLatestTargetFields inherited from class SimpleInteraction
failed, nextFields inherited from class Interaction
camera, effects, horizontalSpeedMultiplier, onItemChangeBehavior, rules, runTime, settings, tags, waitForDataFrom -
Constructor Summary
ConstructorsConstructorDescriptionChangeStateInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, boolean useLatestTarget, Map<String, String> stateChanges, boolean requireBlockPlacement) -
Method Summary
Modifier and TypeMethodDescriptionclone()intbooleanstatic InteractionCameraSettingsgetCamera(MemorySegment mem) static InteractionCameraSettingsgetCamera(MemorySegment mem, int offset) static InteractionEffectsgetEffects(MemorySegment mem) static InteractionEffectsgetEffects(MemorySegment mem, int offset) static intgetFailed(MemorySegment mem) static intgetFailed(MemorySegment mem, int offset) static floatstatic floatgetHorizontalSpeedMultiplier(MemorySegment mem, int offset) static intgetNext(MemorySegment mem) static intgetNext(MemorySegment mem, int offset) getOnItemChangeBehavior(MemorySegment mem, int offset) static booleanstatic booleangetRequireBlockPlacement(MemorySegment mem, int offset) static InteractionRulesgetRules(MemorySegment mem) static InteractionRulesgetRules(MemorySegment mem, int offset) static floatgetRunTime(MemorySegment mem) static floatgetRunTime(MemorySegment mem, int offset) static Map<GameMode, InteractionSettings> getSettings(MemorySegment mem) static Map<GameMode, InteractionSettings> getSettings(MemorySegment mem, int offset) getStateChanges(MemorySegment mem, int offset) static int[]getTags(MemorySegment mem) static int[]getTags(MemorySegment mem, int offset) static booleanstatic booleangetUseLatestTarget(MemorySegment mem, int offset) static WaitForDataFromstatic WaitForDataFromgetWaitForDataFrom(MemorySegment mem, int offset) static booleanhasCamera(MemorySegment mem, int offset) static booleanhasEffects(MemorySegment mem, int offset) inthashCode()static booleanhasSettings(MemorySegment mem, int offset) static booleanhasStateChanges(MemorySegment mem, int offset) static booleanhasTags(MemorySegment mem, int offset) static voidrequireBounds(MemorySegment mem, int offset) Checks that the fixed block fits.intserialize(MemorySegment mem, int offset) static ChangeStateInteractiontoObject(MemorySegment mem) static ChangeStateInteractiontoObject(MemorySegment mem, int offset) static ChangeStateInteractiontoObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one ChangeStateInteraction and reports the end of its encoding through the cursor.Methods inherited from class Interaction
computeSizeWithTypeId, getTypeId, serializeWithTypeId
-
Field Details
-
NULLABLE_BIT_FIELD_SIZE
public static final int NULLABLE_BIT_FIELD_SIZE- See Also:
-
FIXED_BLOCK_SIZE
public static final int FIXED_BLOCK_SIZE- See Also:
-
VARIABLE_FIELD_COUNT
public static final int VARIABLE_FIELD_COUNT- See Also:
-
VARIABLE_BLOCK_START
public static final int VARIABLE_BLOCK_START- See Also:
-
MAX_SIZE
public static final int MAX_SIZE- See Also:
-
stateChanges
-
requireBlockPlacement
public boolean requireBlockPlacement
-
-
Constructor Details
-
ChangeStateInteraction
public ChangeStateInteraction() -
ChangeStateInteraction
public ChangeStateInteraction(@Nonnull WaitForDataFrom waitForDataFrom, @Nullable InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, @Nonnull InteractionItemChangeBehavior onItemChangeBehavior, @Nullable Map<GameMode, InteractionSettings> settings, @Nonnull InteractionRules rules, @Nullable int[] tags, @Nullable InteractionCameraSettings camera, int next, int failed, boolean useLatestTarget, @Nullable Map<String, String> stateChanges, boolean requireBlockPlacement) -
ChangeStateInteraction
-
-
Method Details
-
requireBounds
Checks that the fixed block fits. The per-field getters read without their own bound check, so call this once before reading fields out of an untrusted segment. -
getWaitForDataFrom
-
getWaitForDataFrom
-
getEffects
-
getEffects
-
getHorizontalSpeedMultiplier
-
getHorizontalSpeedMultiplier
-
getRunTime
-
getRunTime
-
getOnItemChangeBehavior
-
getOnItemChangeBehavior
-
getSettings
-
getSettings
@Nullable public static Map<GameMode, InteractionSettings> getSettings(MemorySegment mem, int offset) -
getRules
-
getRules
-
getTags
-
getTags
-
getCamera
-
getCamera
-
getNext
-
getNext
-
getFailed
-
getFailed
-
getUseLatestTarget
-
getUseLatestTarget
-
getStateChanges
-
getStateChanges
-
getRequireBlockPlacement
-
getRequireBlockPlacement
-
hasEffects
-
hasSettings
-
hasTags
-
hasCamera
-
hasStateChanges
-
toObject
-
toObject
-
toObject
public static ChangeStateInteraction toObject(MemorySegment mem, int offset, @Nullable ReadCursor cursor) Decodes one ChangeStateInteraction and reports the end of its encoding through the cursor. The variable block is decoded in field order against a running position, and each offset slot must name that position, so the fields decoded are the bytes walked. -
serialize
- Overrides:
serializein classSimpleBlockInteraction
-
computeSize
public int computeSize()- Overrides:
computeSizein classSimpleBlockInteraction
-
clone
- Overrides:
clonein classSimpleBlockInteraction
-
equals
- Overrides:
equalsin classSimpleBlockInteraction
-
hashCode
public int hashCode()- Overrides:
hashCodein classSimpleBlockInteraction
-