Contents
- Description
- Field Summary
- Constructor Summary
- Method Summary
- Field Details
- Constructor Details
- Method Details
- requireBounds(MemorySegment, int)
- getWaitForDataFrom(MemorySegment)
- getWaitForDataFrom(MemorySegment, int)
- getEffects(MemorySegment)
- getEffects(MemorySegment, int)
- getHorizontalSpeedMultiplier(MemorySegment)
- getHorizontalSpeedMultiplier(MemorySegment, int)
- getRunTime(MemorySegment)
- getRunTime(MemorySegment, int)
- getOnItemChangeBehavior(MemorySegment)
- getOnItemChangeBehavior(MemorySegment, int)
- getSettings(MemorySegment)
- getSettings(MemorySegment, int)
- getRules(MemorySegment)
- getRules(MemorySegment, int)
- getTags(MemorySegment)
- getTags(MemorySegment, int)
- getCamera(MemorySegment)
- getCamera(MemorySegment, int)
- getNext(MemorySegment)
- getNext(MemorySegment, int)
- getFailed(MemorySegment)
- getFailed(MemorySegment, int)
- getRequiredGameMode(MemorySegment)
- getRequiredGameMode(MemorySegment, int)
- getJumping(MemorySegment)
- getJumping(MemorySegment, int)
- getSwimming(MemorySegment)
- getSwimming(MemorySegment, int)
- getCrouching(MemorySegment)
- getCrouching(MemorySegment, int)
- getRunning(MemorySegment)
- getRunning(MemorySegment, int)
- getFlying(MemorySegment)
- getFlying(MemorySegment, int)
- getGliding(MemorySegment)
- getGliding(MemorySegment, int)
- hasRequiredGameMode(MemorySegment, int)
- hasJumping(MemorySegment, int)
- hasSwimming(MemorySegment, int)
- hasCrouching(MemorySegment, int)
- hasRunning(MemorySegment, int)
- hasFlying(MemorySegment, int)
- hasGliding(MemorySegment, int)
- hasEffects(MemorySegment, int)
- hasSettings(MemorySegment, int)
- hasTags(MemorySegment, int)
- hasCamera(MemorySegment, int)
- toObject(MemorySegment)
- toObject(MemorySegment, int)
- toObject(MemorySegment, int, ReadCursor)
- serialize(MemorySegment, int)
- computeSize()
- clone()
- equals(Object)
- hashCode()
Class ConditionInteraction
java.lang.Object
com.hypixel.hytale.protocol.Interaction
com.hypixel.hytale.protocol.SimpleInteraction
com.hypixel.hytale.protocol.ConditionInteraction
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final intFields inherited from class SimpleInteraction
failed, nextFields inherited from class Interaction
camera, effects, horizontalSpeedMultiplier, onItemChangeBehavior, rules, runTime, settings, tags, waitForDataFrom -
Constructor Summary
ConstructorsConstructorDescriptionConditionInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, GameMode requiredGameMode, Boolean jumping, Boolean swimming, Boolean crouching, Boolean running, Boolean flying, Boolean gliding) -
Method Summary
Modifier and TypeMethodDescriptionclone()intbooleanstatic InteractionCameraSettingsgetCamera(MemorySegment mem) static InteractionCameraSettingsgetCamera(MemorySegment mem, int offset) static Booleanstatic BooleangetCrouching(MemorySegment mem, int offset) static InteractionEffectsgetEffects(MemorySegment mem) static InteractionEffectsgetEffects(MemorySegment mem, int offset) static intgetFailed(MemorySegment mem) static intgetFailed(MemorySegment mem, int offset) static BooleangetFlying(MemorySegment mem) static BooleangetFlying(MemorySegment mem, int offset) static BooleangetGliding(MemorySegment mem) static BooleangetGliding(MemorySegment mem, int offset) static floatstatic floatgetHorizontalSpeedMultiplier(MemorySegment mem, int offset) static BooleangetJumping(MemorySegment mem) static BooleangetJumping(MemorySegment mem, int offset) static intgetNext(MemorySegment mem) static intgetNext(MemorySegment mem, int offset) getOnItemChangeBehavior(MemorySegment mem, int offset) static GameModestatic GameModegetRequiredGameMode(MemorySegment mem, int offset) static InteractionRulesgetRules(MemorySegment mem) static InteractionRulesgetRules(MemorySegment mem, int offset) static BooleangetRunning(MemorySegment mem) static BooleangetRunning(MemorySegment mem, int offset) static floatgetRunTime(MemorySegment mem) static floatgetRunTime(MemorySegment mem, int offset) static Map<GameMode, InteractionSettings> getSettings(MemorySegment mem) static Map<GameMode, InteractionSettings> getSettings(MemorySegment mem, int offset) static BooleangetSwimming(MemorySegment mem) static BooleangetSwimming(MemorySegment mem, int offset) static int[]getTags(MemorySegment mem) static int[]getTags(MemorySegment mem, int offset) static WaitForDataFromstatic WaitForDataFromgetWaitForDataFrom(MemorySegment mem, int offset) static booleanhasCamera(MemorySegment mem, int offset) static booleanhasCrouching(MemorySegment mem, int offset) static booleanhasEffects(MemorySegment mem, int offset) static booleanhasFlying(MemorySegment mem, int offset) static booleanhasGliding(MemorySegment mem, int offset) inthashCode()static booleanhasJumping(MemorySegment mem, int offset) static booleanhasRequiredGameMode(MemorySegment mem, int offset) static booleanhasRunning(MemorySegment mem, int offset) static booleanhasSettings(MemorySegment mem, int offset) static booleanhasSwimming(MemorySegment mem, int offset) static booleanhasTags(MemorySegment mem, int offset) static voidrequireBounds(MemorySegment mem, int offset) Checks that the fixed block fits.intserialize(MemorySegment mem, int offset) static ConditionInteractiontoObject(MemorySegment mem) static ConditionInteractiontoObject(MemorySegment mem, int offset) static ConditionInteractiontoObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one ConditionInteraction and reports the end of its encoding through the cursor.Methods inherited from class Interaction
computeSizeWithTypeId, getTypeId, serializeWithTypeId
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Field Details
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NULLABLE_BIT_FIELD_SIZE
public static final int NULLABLE_BIT_FIELD_SIZE- See Also:
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FIXED_BLOCK_SIZE
public static final int FIXED_BLOCK_SIZE- See Also:
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VARIABLE_FIELD_COUNT
public static final int VARIABLE_FIELD_COUNT- See Also:
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VARIABLE_BLOCK_START
public static final int VARIABLE_BLOCK_START- See Also:
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MAX_SIZE
public static final int MAX_SIZE- See Also:
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requiredGameMode
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jumping
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swimming
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crouching
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running
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flying
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gliding
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Constructor Details
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ConditionInteraction
public ConditionInteraction() -
ConditionInteraction
public ConditionInteraction(@Nonnull WaitForDataFrom waitForDataFrom, @Nullable InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, @Nonnull InteractionItemChangeBehavior onItemChangeBehavior, @Nullable Map<GameMode, InteractionSettings> settings, @Nonnull InteractionRules rules, @Nullable int[] tags, @Nullable InteractionCameraSettings camera, int next, int failed, @Nullable GameMode requiredGameMode, @Nullable Boolean jumping, @Nullable Boolean swimming, @Nullable Boolean crouching, @Nullable Boolean running, @Nullable Boolean flying, @Nullable Boolean gliding) -
ConditionInteraction
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Method Details
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requireBounds
Checks that the fixed block fits. The per-field getters read without their own bound check, so call this once before reading fields out of an untrusted segment. -
getWaitForDataFrom
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getWaitForDataFrom
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getEffects
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getEffects
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getHorizontalSpeedMultiplier
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getHorizontalSpeedMultiplier
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getRunTime
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getRunTime
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getOnItemChangeBehavior
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getOnItemChangeBehavior
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getSettings
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getSettings
@Nullable public static Map<GameMode, InteractionSettings> getSettings(MemorySegment mem, int offset) -
getRules
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getRules
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getTags
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getTags
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getCamera
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getCamera
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getNext
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getNext
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getFailed
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getFailed
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getRequiredGameMode
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getRequiredGameMode
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getJumping
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getJumping
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getSwimming
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getSwimming
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getCrouching
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getCrouching
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getRunning
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getRunning
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getFlying
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getFlying
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getGliding
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getGliding
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hasRequiredGameMode
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hasJumping
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hasSwimming
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hasCrouching
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hasRunning
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hasFlying
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hasGliding
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hasEffects
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hasSettings
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hasTags
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hasCamera
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toObject
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toObject
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toObject
public static ConditionInteraction toObject(MemorySegment mem, int offset, @Nullable ReadCursor cursor) Decodes one ConditionInteraction and reports the end of its encoding through the cursor. The variable block is decoded in field order against a running position, and each offset slot must name that position, so the fields decoded are the bytes walked. -
serialize
- Overrides:
serializein classSimpleInteraction
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computeSize
public int computeSize()- Overrides:
computeSizein classSimpleInteraction
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clone
- Overrides:
clonein classSimpleInteraction
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equals
- Overrides:
equalsin classSimpleInteraction
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hashCode
public int hashCode()- Overrides:
hashCodein classSimpleInteraction
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