Class EntityEffectUpdate

java.lang.Object
com.hypixel.hytale.protocol.EntityEffectUpdate

public class EntityEffectUpdate extends Object
  • Field Details

    • NULLABLE_BIT_FIELD_SIZE

      public static final int NULLABLE_BIT_FIELD_SIZE
      See Also:
    • FIXED_BLOCK_SIZE

      public static final int FIXED_BLOCK_SIZE
      See Also:
    • VARIABLE_FIELD_COUNT

      public static final int VARIABLE_FIELD_COUNT
      See Also:
    • VARIABLE_BLOCK_START

      public static final int VARIABLE_BLOCK_START
      See Also:
    • MAX_SIZE

      public static final int MAX_SIZE
      See Also:
    • type

      @Nonnull public EffectOp type
    • id

      public int id
    • remainingTime

      public float remainingTime
    • infinite

      public boolean infinite
    • debuff

      public boolean debuff
    • statusEffectIcon

      @Nullable public String statusEffectIcon
  • Constructor Details

    • EntityEffectUpdate

      public EntityEffectUpdate()
    • EntityEffectUpdate

      public EntityEffectUpdate(@Nonnull EffectOp type, int id, float remainingTime, boolean infinite, boolean debuff, @Nullable String statusEffectIcon)
    • EntityEffectUpdate

      public EntityEffectUpdate(@Nonnull EntityEffectUpdate other)
  • Method Details

    • requireBounds

      public static void requireBounds(MemorySegment mem, int offset)
      Checks that the fixed block fits. The per-field getters read without their own bound check, so call this once before reading fields out of an untrusted segment.
    • getType

      public static EffectOp getType(MemorySegment mem)
    • getType

      public static EffectOp getType(MemorySegment mem, int offset)
    • getId

      public static int getId(MemorySegment mem)
    • getId

      public static int getId(MemorySegment mem, int offset)
    • getRemainingTime

      public static float getRemainingTime(MemorySegment mem)
    • getRemainingTime

      public static float getRemainingTime(MemorySegment mem, int offset)
    • getInfinite

      public static boolean getInfinite(MemorySegment mem)
    • getInfinite

      public static boolean getInfinite(MemorySegment mem, int offset)
    • getDebuff

      public static boolean getDebuff(MemorySegment mem)
    • getDebuff

      public static boolean getDebuff(MemorySegment mem, int offset)
    • getStatusEffectIcon

      @Nullable public static String getStatusEffectIcon(MemorySegment mem)
    • getStatusEffectIcon

      @Nullable public static String getStatusEffectIcon(MemorySegment mem, int offset)
    • hasStatusEffectIcon

      public static boolean hasStatusEffectIcon(MemorySegment mem, int offset)
    • toObject

      public static EntityEffectUpdate toObject(MemorySegment mem)
    • toObject

      public static EntityEffectUpdate toObject(MemorySegment mem, int offset)
    • toObject

      public static EntityEffectUpdate toObject(MemorySegment mem, int offset, @Nullable ReadCursor cursor)
      Decodes one EntityEffectUpdate and reports the end of its encoding through the cursor. The variable block is decoded in field order against a running position, and each offset slot must name that position, so the fields decoded are the bytes walked.
    • serialize

      public int serialize(@Nonnull MemorySegment mem, int offset)
    • computeSize

      public int computeSize()
    • clone

      public EntityEffectUpdate clone()
    • equals

      public boolean equals(Object obj)
      Overrides:
      equals in class Object
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object