Class NewSpawnUpdate

java.lang.Object
com.hypixel.hytale.protocol.ComponentUpdate
com.hypixel.hytale.protocol.NewSpawnUpdate

public class NewSpawnUpdate extends ComponentUpdate
  • Field Details

  • Constructor Details

    • NewSpawnUpdate

      public NewSpawnUpdate()
  • Method Details

    • requireBounds

      public static void requireBounds(MemorySegment mem, int offset)
      Checks that the fixed block fits. The per-field getters read without their own bound check, so call this once before reading fields out of an untrusted segment.
    • toObject

      public static NewSpawnUpdate toObject(MemorySegment mem)
    • toObject

      public static NewSpawnUpdate toObject(MemorySegment mem, int offset)
    • toObject

      public static NewSpawnUpdate toObject(MemorySegment mem, int offset, @Nullable ReadCursor cursor)
      Decodes one NewSpawnUpdate and reports the end of its encoding through the cursor. The variable block is decoded in field order against a running position, and each offset slot must name that position, so the fields decoded are the bytes walked.
    • serialize

      public int serialize(@Nonnull MemorySegment mem, int offset)
      Specified by:
      serialize in class ComponentUpdate
    • computeSize

      public int computeSize()
      Specified by:
      computeSize in class ComponentUpdate
    • clone

      public NewSpawnUpdate clone()
    • equals

      public boolean equals(Object obj)
      Overrides:
      equals in class Object
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object