Uses of Class
com.hypixel.hytale.protocol.Bench
Packages that use Bench
Package
Description
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Uses of Bench in com.hypixel.hytale.protocol
Fields in com.hypixel.hytale.protocol declared as BenchMethods in com.hypixel.hytale.protocol that return BenchModifier and TypeMethodDescriptionBench.clone()static BenchBlockType.getBench(MemorySegment mem) static BenchBlockType.getBench(MemorySegment mem, int offset) static BenchBench.toObject(MemorySegment mem) static BenchBench.toObject(MemorySegment mem, int offset) static BenchBench.toObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one Bench and reports the end of its encoding through the cursor.Constructors in com.hypixel.hytale.protocol with parameters of type BenchModifierConstructorDescriptionBlockType(String item, String name, boolean unknown, DrawType drawType, BlockMaterial material, Opacity opacity, ShaderType[] shaderEffect, int hitbox, int interactionHitbox, String model, ModelTexture[] modelTexture, float modelScale, String modelAnimation, float modelAnimationSpeed, boolean looping, int maxSupportDistance, BlockSupportsRequiredForType blockSupportsRequiredFor, Map<BlockNeighbor, RequiredBlockFaceSupport[]> support, Map<BlockNeighbor, BlockFaceSupport[]> supporting, boolean requiresAlphaBlending, BlockTextures[] cubeTextures, String cubeSideMaskTexture, ShadingMode cubeShadingMode, RandomRotation randomRotation, VariantRotation variantRotation, Rotation rotationYawPlacementOffset, int blockSoundSetIndex, int physicalMaterialIndex, float soundOcclusionOpacity, int ambientSoundEventIndex, ConditionalBlockSound[] conditionalSounds, ModelParticle[] particles, String blockParticleSetId, String blockBreakingDecalId, Color particleColor, Color textureComputedColor, ColorLight light, Tint tint, Tint biomeTint, int group, String transitionTexture, int[] transitionToGroups, BlockMovementSettings movementSettings, String interactionHint, BlockGathering gathering, BlockPlacementSettings placementSettings, ModelDisplay display, RailConfig rail, boolean ignoreSupportWhenPlaced, Map<InteractionType, Integer> interactions, Map<String, Integer> states, int transitionToTag, int[] tagIndexes, Bench bench, ConnectedBlockRuleSet connectedBlockRuleSet) -
Uses of Bench in com.hypixel.hytale.server.core.asset.type.blocktype.config.bench
Classes in com.hypixel.hytale.server.core.asset.type.blocktype.config.bench that implement interfaces with type arguments of type BenchMethods in com.hypixel.hytale.server.core.asset.type.blocktype.config.bench that return Bench