Uses of Enum Class
com.hypixel.hytale.protocol.CombatTextEntityUIAnimationEventType
Packages that use CombatTextEntityUIAnimationEventType
-
Uses of CombatTextEntityUIAnimationEventType in com.hypixel.hytale.protocol
Subclasses with type arguments of type CombatTextEntityUIAnimationEventType in com.hypixel.hytale.protocolFields in com.hypixel.hytale.protocol declared as CombatTextEntityUIAnimationEventTypeModifier and TypeFieldDescriptionCombatTextEntityUIComponentAnimationEvent.typestatic final CombatTextEntityUIAnimationEventType[]CombatTextEntityUIAnimationEventType.VALUESMethods in com.hypixel.hytale.protocol that return CombatTextEntityUIAnimationEventTypeModifier and TypeMethodDescriptionCombatTextEntityUIAnimationEventType.fromValue(int value) CombatTextEntityUIComponentAnimationEvent.getType(MemorySegment mem) CombatTextEntityUIComponentAnimationEvent.getType(MemorySegment mem, int offset) Returns the enum constant of this class with the specified name.static CombatTextEntityUIAnimationEventType[]CombatTextEntityUIAnimationEventType.values()Returns an array containing the constants of this enum class, in the order they are declared.Constructors in com.hypixel.hytale.protocol with parameters of type CombatTextEntityUIAnimationEventTypeModifierConstructorDescriptionCombatTextEntityUIComponentAnimationEvent(CombatTextEntityUIAnimationEventType type, float startAt, float endAt, float startScale, float endScale, org.joml.Vector2fc positionOffset, float startOpacity, float endOpacity)