Uses of Class
com.hypixel.hytale.protocol.ConnectedBlockRuleSet
Packages that use ConnectedBlockRuleSet
Package
Description
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Uses of ConnectedBlockRuleSet in com.hypixel.hytale.protocol
Subclasses of ConnectedBlockRuleSet in com.hypixel.hytale.protocolModifier and TypeClassDescriptionclassclassclassFields in com.hypixel.hytale.protocol declared as ConnectedBlockRuleSetMethods in com.hypixel.hytale.protocol that return ConnectedBlockRuleSetModifier and TypeMethodDescriptionstatic ConnectedBlockRuleSetBlockType.getConnectedBlockRuleSet(MemorySegment mem) static ConnectedBlockRuleSetBlockType.getConnectedBlockRuleSet(MemorySegment mem, int offset) static ConnectedBlockRuleSetConnectedBlockRuleSet.toObject(MemorySegment mem) static ConnectedBlockRuleSetConnectedBlockRuleSet.toObject(MemorySegment mem, int offset) static ConnectedBlockRuleSetConnectedBlockRuleSet.toObject(MemorySegment mem, int offset, ReadCursor cursor) Constructors in com.hypixel.hytale.protocol with parameters of type ConnectedBlockRuleSetModifierConstructorDescriptionBlockType(String item, String name, boolean unknown, DrawType drawType, BlockMaterial material, Opacity opacity, ShaderType[] shaderEffect, int hitbox, int interactionHitbox, String model, ModelTexture[] modelTexture, float modelScale, String modelAnimation, float modelAnimationSpeed, boolean looping, int maxSupportDistance, BlockSupportsRequiredForType blockSupportsRequiredFor, Map<BlockNeighbor, RequiredBlockFaceSupport[]> support, Map<BlockNeighbor, BlockFaceSupport[]> supporting, boolean requiresAlphaBlending, BlockTextures[] cubeTextures, String cubeSideMaskTexture, ShadingMode cubeShadingMode, RandomRotation randomRotation, VariantRotation variantRotation, Rotation rotationYawPlacementOffset, int blockSoundSetIndex, int physicalMaterialIndex, float soundOcclusionOpacity, int ambientSoundEventIndex, ConditionalBlockSound[] conditionalSounds, ModelParticle[] particles, String blockParticleSetId, String blockBreakingDecalId, Color particleColor, Color textureComputedColor, ColorLight light, Tint tint, Tint biomeTint, int group, String transitionTexture, int[] transitionToGroups, BlockMovementSettings movementSettings, String interactionHint, BlockGathering gathering, BlockPlacementSettings placementSettings, ModelDisplay display, RailConfig rail, boolean ignoreSupportWhenPlaced, Map<InteractionType, Integer> interactions, Map<String, Integer> states, int transitionToTag, int[] tagIndexes, Bench bench, ConnectedBlockRuleSet connectedBlockRuleSet) -
Uses of ConnectedBlockRuleSet in com.hypixel.hytale.server.core.universe.world.connectedblocks
Methods in com.hypixel.hytale.server.core.universe.world.connectedblocks that return ConnectedBlockRuleSetModifier and TypeMethodDescriptionConnectedBlockRuleSet.toPacket(BlockTypeAssetMap<String, BlockType> assetMap) Called to create a new packet instance for this connected block rule set, using the given asset map to fetch connected block types by their asset ID. -
Uses of ConnectedBlockRuleSet in com.hypixel.hytale.server.core.universe.world.connectedblocks.builtin
Methods in com.hypixel.hytale.server.core.universe.world.connectedblocks.builtin that return ConnectedBlockRuleSetModifier and TypeMethodDescriptionRoofConnectedBlockRuleSet.toPacket(BlockTypeAssetMap<String, BlockType> assetMap) StairConnectedBlockRuleSet.toPacket(BlockTypeAssetMap<String, BlockType> assetMap) -
Uses of ConnectedBlockRuleSet in com.hypixel.hytale.server.core.universe.world.connectedblocks.config
Methods in com.hypixel.hytale.server.core.universe.world.connectedblocks.config that return ConnectedBlockRuleSetModifier and TypeMethodDescriptionPatternedConnectedBlockRuleSet.toPacket(BlockTypeAssetMap<String, BlockType> assetMap)