Uses of Class
com.hypixel.hytale.protocol.DamageEffects
Packages that use DamageEffects
Package
Description
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Uses of DamageEffects in com.hypixel.hytale.protocol
Fields in com.hypixel.hytale.protocol declared as DamageEffectsModifier and TypeFieldDescriptionWieldingInteraction.blockedEffectsAngledDamage.damageEffectsDamageEntityInteraction.damageEffectsTargetedDamage.damageEffectsMethods in com.hypixel.hytale.protocol that return DamageEffectsModifier and TypeMethodDescriptionDamageEffects.clone()static DamageEffectsWieldingInteraction.getBlockedEffects(MemorySegment mem) static DamageEffectsWieldingInteraction.getBlockedEffects(MemorySegment mem, int offset) static DamageEffectsAngledDamage.getDamageEffects(MemorySegment mem) static DamageEffectsAngledDamage.getDamageEffects(MemorySegment mem, int offset) static DamageEffectsDamageEntityInteraction.getDamageEffects(MemorySegment mem) static DamageEffectsDamageEntityInteraction.getDamageEffects(MemorySegment mem, int offset) static DamageEffectsTargetedDamage.getDamageEffects(MemorySegment mem) static DamageEffectsTargetedDamage.getDamageEffects(MemorySegment mem, int offset) static DamageEffectsDamageEffects.toObject(MemorySegment mem) static DamageEffectsDamageEffects.toObject(MemorySegment mem, int offset) static DamageEffectsDamageEffects.toObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one DamageEffects and reports the end of its encoding through the cursor.Constructors in com.hypixel.hytale.protocol with parameters of type DamageEffectsModifierConstructorDescriptionAngledDamage(double angle, double angleDistance, DamageEffects damageEffects, int next) DamageEffects(DamageEffects other) DamageEntityInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, int blocked, DamageEffects damageEffects, AngledDamage[] angledDamage, Map<String, TargetedDamage> targetedDamage, EntityStatOnHit[] entityStatsOnHit) TargetedDamage(int index, DamageEffects damageEffects, int next) WieldingInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int failed, boolean allowIndefiniteHold, boolean displayProgress, boolean cancelOnOtherClick, boolean failOnDamage, float mouseSensitivityAdjustmentTarget, float mouseSensitivityAdjustmentDuration, Map<Float, Integer> chargedNext, Map<InteractionType, Integer> forks, ChargingDelay chargingDelay, DamageEffects blockedEffects, boolean hasModifiers, AngledWielding angledWielding) -
Uses of DamageEffects in com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.combat
Classes in com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.combat that implement interfaces with type arguments of type DamageEffectsMethods in com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.combat that return DamageEffects