Uses of Enum Class
com.hypixel.hytale.protocol.EntityUIType
Packages that use EntityUIType
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Uses of EntityUIType in com.hypixel.hytale.protocol
Subclasses with type arguments of type EntityUIType in com.hypixel.hytale.protocolFields in com.hypixel.hytale.protocol declared as EntityUITypeModifier and TypeFieldDescriptionEntityUIComponent.typestatic final EntityUIType[]EntityUIType.VALUESMethods in com.hypixel.hytale.protocol that return EntityUITypeModifier and TypeMethodDescriptionstatic EntityUITypeEntityUIType.fromValue(int value) static EntityUITypeEntityUIComponent.getType(MemorySegment mem) static EntityUITypeEntityUIComponent.getType(MemorySegment mem, int offset) static EntityUITypeReturns the enum constant of this class with the specified name.static EntityUIType[]EntityUIType.values()Returns an array containing the constants of this enum class, in the order they are declared.Constructors in com.hypixel.hytale.protocol with parameters of type EntityUITypeModifierConstructorDescriptionEntityUIComponent(EntityUIType type, org.joml.Vector2fc hitboxOffset, boolean unknown, int entityStatIndex, RangeVector2f combatTextRandomPositionOffsetRange, float combatTextViewportMargin, float combatTextDuration, float combatTextHitAngleModifierStrength, float combatTextFontSize, Color combatTextColor, CombatTextEntityUIComponentAnimationEvent[] combatTextAnimationEvents)