Uses of Class
com.hypixel.hytale.protocol.InteractionEffects
Packages that use InteractionEffects
Package
Description
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Uses of InteractionEffects in com.hypixel.hytale.protocol
Fields in com.hypixel.hytale.protocol declared as InteractionEffectsMethods in com.hypixel.hytale.protocol that return InteractionEffectsModifier and TypeMethodDescriptionInteractionEffects.clone()static InteractionEffectsApplyEffectInteraction.getEffects(MemorySegment mem) static InteractionEffectsApplyEffectInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsApplyForceInteraction.getEffects(MemorySegment mem) static InteractionEffectsApplyForceInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsBlockConditionInteraction.getEffects(MemorySegment mem) static InteractionEffectsBlockConditionInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsBreakBlockInteraction.getEffects(MemorySegment mem) static InteractionEffectsBreakBlockInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsBuilderToolInteraction.getEffects(MemorySegment mem) static InteractionEffectsBuilderToolInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsCameraInteraction.getEffects(MemorySegment mem) static InteractionEffectsCameraInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsCancelChainInteraction.getEffects(MemorySegment mem) static InteractionEffectsCancelChainInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsChainFlagInteraction.getEffects(MemorySegment mem) static InteractionEffectsChainFlagInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsChainingInteraction.getEffects(MemorySegment mem) static InteractionEffectsChainingInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsChangeActiveSlotInteraction.getEffects(MemorySegment mem) static InteractionEffectsChangeActiveSlotInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsChangeBlockInteraction.getEffects(MemorySegment mem) static InteractionEffectsChangeBlockInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsChangeStateInteraction.getEffects(MemorySegment mem) static InteractionEffectsChangeStateInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsChangeStatInteraction.getEffects(MemorySegment mem) static InteractionEffectsChangeStatInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsChargingInteraction.getEffects(MemorySegment mem) static InteractionEffectsChargingInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsClearEntityEffectInteraction.getEffects(MemorySegment mem) static InteractionEffectsClearEntityEffectInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsConditionInteraction.getEffects(MemorySegment mem) static InteractionEffectsConditionInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsCooldownConditionInteraction.getEffects(MemorySegment mem) static InteractionEffectsCooldownConditionInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsDamageEntityInteraction.getEffects(MemorySegment mem) static InteractionEffectsDamageEntityInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsDragEraseBlockInteraction.getEffects(MemorySegment mem) static InteractionEffectsDragEraseBlockInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsDragPlaceBlockInteraction.getEffects(MemorySegment mem) static InteractionEffectsDragPlaceBlockInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsDurabilityConditionInteraction.getEffects(MemorySegment mem) static InteractionEffectsDurabilityConditionInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsEffectConditionInteraction.getEffects(MemorySegment mem) static InteractionEffectsEffectConditionInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsExtrudePlaceBlockInteraction.getEffects(MemorySegment mem) static InteractionEffectsExtrudePlaceBlockInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsFirstClickInteraction.getEffects(MemorySegment mem) static InteractionEffectsFirstClickInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsGroundedConditionInteraction.getEffects(MemorySegment mem) static InteractionEffectsGroundedConditionInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsIncrementCooldownInteraction.getEffects(MemorySegment mem) static InteractionEffectsIncrementCooldownInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsMemoriesConditionInteraction.getEffects(MemorySegment mem) static InteractionEffectsMemoriesConditionInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsModifyInventoryInteraction.getEffects(MemorySegment mem) static InteractionEffectsModifyInventoryInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsMovementConditionInteraction.getEffects(MemorySegment mem) static InteractionEffectsMovementConditionInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsParallelInteraction.getEffects(MemorySegment mem) static InteractionEffectsParallelInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsPickBlockInteraction.getEffects(MemorySegment mem) static InteractionEffectsPickBlockInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsPlaceBlockInteraction.getEffects(MemorySegment mem) static InteractionEffectsPlaceBlockInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsPlaceModeSelectInteraction.getEffects(MemorySegment mem) static InteractionEffectsPlaceModeSelectInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsProjectileInteraction.getEffects(MemorySegment mem) static InteractionEffectsProjectileInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsRemoveEntityInteraction.getEffects(MemorySegment mem) static InteractionEffectsRemoveEntityInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsRepeatInteraction.getEffects(MemorySegment mem) static InteractionEffectsRepeatInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsReplaceInteraction.getEffects(MemorySegment mem) static InteractionEffectsReplaceInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsResetCooldownInteraction.getEffects(MemorySegment mem) static InteractionEffectsResetCooldownInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsRunRootInteraction.getEffects(MemorySegment mem) static InteractionEffectsRunRootInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsSelectInteraction.getEffects(MemorySegment mem) static InteractionEffectsSelectInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsSerialInteraction.getEffects(MemorySegment mem) static InteractionEffectsSerialInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsSimpleBlockInteraction.getEffects(MemorySegment mem) static InteractionEffectsSimpleBlockInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsSimpleInteraction.getEffects(MemorySegment mem) static InteractionEffectsSimpleInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsSpawnDeployableFromRaycastInteraction.getEffects(MemorySegment mem) static InteractionEffectsSpawnDeployableFromRaycastInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsStatsConditionInteraction.getEffects(MemorySegment mem) static InteractionEffectsStatsConditionInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsSurfaceDrawPlaceBlockInteraction.getEffects(MemorySegment mem) static InteractionEffectsSurfaceDrawPlaceBlockInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsToggleGliderInteraction.getEffects(MemorySegment mem) static InteractionEffectsToggleGliderInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsTriggerCooldownInteraction.getEffects(MemorySegment mem) static InteractionEffectsTriggerCooldownInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsUseBlockInteraction.getEffects(MemorySegment mem) static InteractionEffectsUseBlockInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsUseEntityInteraction.getEffects(MemorySegment mem) static InteractionEffectsUseEntityInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsWieldingInteraction.getEffects(MemorySegment mem) static InteractionEffectsWieldingInteraction.getEffects(MemorySegment mem, int offset) static InteractionEffectsInteractionEffects.toObject(MemorySegment mem) static InteractionEffectsInteractionEffects.toObject(MemorySegment mem, int offset) static InteractionEffectsInteractionEffects.toObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one InteractionEffects and reports the end of its encoding through the cursor.Constructors in com.hypixel.hytale.protocol with parameters of type InteractionEffectsModifierConstructorDescriptionApplyEffectInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, int effectId, InteractionTarget entityTarget) ApplyForceInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, VelocityConfig velocityConfig, ChangeVelocityType changeVelocityType, AppliedForce[] forces, float duration, FloatRange verticalClamp, boolean waitForGround, boolean waitForCollision, float groundCheckDelay, float collisionCheckDelay, int groundNext, int collisionNext, float raycastDistance, float raycastHeightOffset, RaycastMode raycastMode, boolean useTargetBlockForDirection) BlockConditionInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, boolean useLatestTarget, BlockMatcher[] matchers) BreakBlockInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, boolean useLatestTarget, boolean harvest, boolean softOnly) BuilderToolInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed) CameraInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, CameraActionType cameraAction, CameraPerspectiveType cameraPerspective, boolean cameraPersist, float cameraInteractionTime) CancelChainInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, String chainId) ChainFlagInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, String chainId, String flag) ChainingInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, String chainId, float chainingAllowance, int[] chainingNext, Map<String, Integer> flags) ChangeActiveSlotInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int targetSlot) ChangeBlockInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, boolean useLatestTarget, Map<Integer, Integer> blockChanges, int worldSoundEventIndex, boolean requireNotBroken) ChangeStateInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, boolean useLatestTarget, Map<String, String> stateChanges, boolean requireBlockPlacement) ChangeStatInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, InteractionTarget entityTarget, ValueType valueType, Map<Integer, Float> statModifiers, ChangeStatBehaviour changeStatBehaviour, boolean useAbilityCost) ChargingInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int failed, boolean allowIndefiniteHold, boolean displayProgress, boolean cancelOnOtherClick, boolean failOnDamage, float mouseSensitivityAdjustmentTarget, float mouseSensitivityAdjustmentDuration, Map<Float, Integer> chargedNext, Map<InteractionType, Integer> forks, ChargingDelay chargingDelay) ClearEntityEffectInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, int effectId, InteractionTarget entityTarget) ConditionInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, GameMode requiredGameMode, Boolean jumping, Boolean swimming, Boolean crouching, Boolean running, Boolean flying, Boolean gliding) CooldownConditionInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, String cooldownId) DamageEntityInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, int blocked, DamageEffects damageEffects, AngledDamage[] angledDamage, Map<String, TargetedDamage> targetedDamage, EntityStatOnHit[] entityStatsOnHit) DragEraseBlockInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, int forkInteractions, int maxBlocksPerTick, int maxBlocksPerGesture) DragPlaceBlockInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, int forkInteractions, int maxBlocksPerTick, int maxBlocksPerGesture) DurabilityConditionInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, float threshold, ValueType valueType, ComparisonOperator operator) EffectConditionInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, int[] entityEffects, Match match, InteractionTarget entityTarget) ExtrudePlaceBlockInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, int forkInteractions, int maxBlocksPerTick, int maxBlocksPerGesture) FirstClickInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int click, int held) GroundedConditionInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, float tolerance) IncrementCooldownInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, String cooldownId, float cooldownIncrementTime, int cooldownIncrementCharge, float cooldownIncrementChargeTime, boolean cooldownIncrementInterrupt) MemoriesConditionInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, Map<Integer, Integer> memoriesNext, int failed) ModifyInventoryInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, GameMode requiredGameMode, ItemWithAllMetadata itemToRemove, int adjustHeldItemQuantity, ItemWithAllMetadata itemToAdd, String brokenItem, double adjustHeldItemDurability) MovementConditionInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, int forward, int back, int left, int right, int forwardLeft, int forwardRight, int backLeft, int backRight) ParallelInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int[] next) PickBlockInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, boolean useLatestTarget) PlaceBlockInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, int blockId, boolean removeItemInHand, boolean quickReplace, boolean quickRetype, boolean noPhysics) PlaceModeSelectInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, int defaultInteractions, int replaceInteractions, int retypeInteractions, int extrudeInteractions, int surfaceDrawInteractions, int fastPlaceInteractions) ProjectileInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, String configId, boolean ignorePitch, boolean ignoreYaw, boolean ignoreRoll) RemoveEntityInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, InteractionTarget entityTarget) RepeatInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, int forkInteractions, int repeat) ReplaceInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int defaultValue, String variable) ResetCooldownInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, InteractionCooldown cooldown) RunRootInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, int rootInteraction) SelectInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, Selector selector, boolean ignoreOwner, int hitEntity, HitEntity[] hitEntityRules, FailOnType failOn) SerialInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int[] serialInteractions) SimpleBlockInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, boolean useLatestTarget) SimpleInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed) SpawnDeployableFromRaycastInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, DeployableConfig deployableConfig, float maxDistance, Map<Integer, Float> costs) StatsConditionInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, Map<Integer, Float> costs, boolean lessThan, boolean lenient, ValueType valueType, boolean useAbilityCost) SurfaceDrawPlaceBlockInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, int forkInteractions, int maxBlocksPerTick, int maxBlocksPerGesture) ToggleGliderInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed) TriggerCooldownInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, InteractionCooldown cooldown, boolean useAbilityCooldown) UseBlockInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, boolean useLatestTarget) UseEntityInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed) WieldingInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int failed, boolean allowIndefiniteHold, boolean displayProgress, boolean cancelOnOtherClick, boolean failOnDamage, float mouseSensitivityAdjustmentTarget, float mouseSensitivityAdjustmentDuration, Map<Float, Integer> chargedNext, Map<InteractionType, Integer> forks, ChargingDelay chargingDelay, DamageEffects blockedEffects, boolean hasModifiers, AngledWielding angledWielding) -
Uses of InteractionEffects in com.hypixel.hytale.server.core.modules.interaction.interaction.config
Classes in com.hypixel.hytale.server.core.modules.interaction.interaction.config that implement interfaces with type arguments of type InteractionEffectsMethods in com.hypixel.hytale.server.core.modules.interaction.interaction.config that return InteractionEffects