Uses of Enum Class
com.hypixel.hytale.protocol.InteractionState
Packages that use InteractionState
Package
Description
-
Uses of InteractionState in com.hypixel.hytale.protocol
Subclasses with type arguments of type InteractionState in com.hypixel.hytale.protocolFields in com.hypixel.hytale.protocol declared as InteractionStateModifier and TypeFieldDescriptionInteractionSyncData.statestatic final InteractionState[]InteractionState.VALUESMethods in com.hypixel.hytale.protocol that return InteractionStateModifier and TypeMethodDescriptionstatic InteractionStateInteractionState.fromValue(int value) static InteractionStateInteractionSyncData.getState(MemorySegment mem) static InteractionStateInteractionSyncData.getState(MemorySegment mem, int offset) static InteractionStateReturns the enum constant of this class with the specified name.static InteractionState[]InteractionState.values()Returns an array containing the constants of this enum class, in the order they are declared.Constructors in com.hypixel.hytale.protocol with parameters of type InteractionStateModifierConstructorDescriptionInteractionSyncData(InteractionState state, float progress, int operationCounter, int rootInteraction, int totalForks, int entityId, int enteredRootInteraction, BlockPosition blockPosition, BlockFace blockFace, BlockRotation blockRotation, int placedBlockId, float chargeValue, Map<InteractionType, Integer> forkCounts, int chainingIndex, int flagIndex, SelectedHitEntity[] hitEntities, Position attackerPos, Direction attackerRot, Position raycastHit, float raycastDistance, org.joml.Vector3fc raycastNormal, MovementDirection movementDirection, ApplyForceState applyForceState, int nextLabel, UUID generatedUUID) -
Uses of InteractionState in com.hypixel.hytale.protocol.packets.interaction
Fields in com.hypixel.hytale.protocol.packets.interaction declared as InteractionStateMethods in com.hypixel.hytale.protocol.packets.interaction that return InteractionStateModifier and TypeMethodDescriptionstatic InteractionStateSyncInteractionChain.getState(MemorySegment mem) static InteractionStateSyncInteractionChain.getState(MemorySegment mem, int offset) Constructors in com.hypixel.hytale.protocol.packets.interaction with parameters of type InteractionStateModifierConstructorDescriptionSyncInteractionChain(int activeHotbarSlot, int activeUtilitySlot, int activeToolsSlot, String itemInHandId, String utilityItemId, String toolsItemId, boolean initial, boolean desync, int overrideRootInteraction, InteractionType interactionType, int equipSlot, int chainId, ForkedChainId forkedId, InteractionChainData data, InteractionState state, SyncInteractionChain[] newForks, int operationBaseIndex, InteractionSyncData[] interactionData) -
Uses of InteractionState in com.hypixel.hytale.server.core.entity
Methods in com.hypixel.hytale.server.core.entity that return InteractionStateModifier and TypeMethodDescriptionChainSyncStorage.getClientState()InteractionChain.getClientState()InteractionChain.getFinalState()InteractionChain.getServerState()Methods in com.hypixel.hytale.server.core.entity with parameters of type InteractionStateModifier and TypeMethodDescriptionvoidChainSyncStorage.setClientState(InteractionState state) voidInteractionChain.setClientState(InteractionState state) voidInteractionChain.setFinalState(InteractionState finalState) voidInteractionChain.setServerState(InteractionState serverState) Constructors in com.hypixel.hytale.server.core.entity with parameters of type InteractionStateModifierConstructorDescriptionDefault Constructor for aInteractionManager.ChainCancelledExceptioninstance -
Uses of InteractionState in com.hypixel.hytale.server.core.modules.interaction.interaction.config
Methods in com.hypixel.hytale.server.core.modules.interaction.interaction.config with parameters of type InteractionStateModifier and TypeMethodDescriptionstatic booleanInteraction.failed(InteractionState state) Called to determine whether the given interaction state represents a failed interaction.