Uses of Class
com.hypixel.hytale.protocol.ModelTexture
Packages that use ModelTexture
Package
Description
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Uses of ModelTexture in com.hypixel.hytale.protocol
Fields in com.hypixel.hytale.protocol declared as ModelTextureMethods in com.hypixel.hytale.protocol that return ModelTextureModifier and TypeMethodDescriptionModelTexture.clone()static ModelTexture[]BlockType.getModelTexture(MemorySegment mem) static ModelTexture[]BlockType.getModelTexture(MemorySegment mem, int offset) static ModelTextureModelTexture.toObject(MemorySegment mem) static ModelTextureModelTexture.toObject(MemorySegment mem, int offset) static ModelTextureModelTexture.toObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one ModelTexture and reports the end of its encoding through the cursor.Constructors in com.hypixel.hytale.protocol with parameters of type ModelTextureModifierConstructorDescriptionBlockType(String item, String name, boolean unknown, DrawType drawType, BlockMaterial material, Opacity opacity, ShaderType[] shaderEffect, int hitbox, int interactionHitbox, String model, ModelTexture[] modelTexture, float modelScale, String modelAnimation, float modelAnimationSpeed, boolean looping, int maxSupportDistance, BlockSupportsRequiredForType blockSupportsRequiredFor, Map<BlockNeighbor, RequiredBlockFaceSupport[]> support, Map<BlockNeighbor, BlockFaceSupport[]> supporting, boolean requiresAlphaBlending, BlockTextures[] cubeTextures, String cubeSideMaskTexture, ShadingMode cubeShadingMode, RandomRotation randomRotation, VariantRotation variantRotation, Rotation rotationYawPlacementOffset, int blockSoundSetIndex, int physicalMaterialIndex, float soundOcclusionOpacity, int ambientSoundEventIndex, ConditionalBlockSound[] conditionalSounds, ModelParticle[] particles, String blockParticleSetId, String blockBreakingDecalId, Color particleColor, Color textureComputedColor, ColorLight light, Tint tint, Tint biomeTint, int group, String transitionTexture, int[] transitionToGroups, BlockMovementSettings movementSettings, String interactionHint, BlockGathering gathering, BlockPlacementSettings placementSettings, ModelDisplay display, RailConfig rail, boolean ignoreSupportWhenPlaced, Map<InteractionType, Integer> interactions, Map<String, Integer> states, int transitionToTag, int[] tagIndexes, Bench bench, ConnectedBlockRuleSet connectedBlockRuleSet) ModelTexture(ModelTexture other) -
Uses of ModelTexture in com.hypixel.hytale.server.core.asset.type.blocktype.config
Fields in com.hypixel.hytale.server.core.asset.type.blocktype.config declared as ModelTextureModifier and TypeFieldDescriptionstatic final ModelTexture[]BlockType.UNKNOWN_CUSTOM_MODEL_TEXTUREMethods in com.hypixel.hytale.server.core.asset.type.blocktype.config that return ModelTexture