Uses of Enum Class
com.hypixel.hytale.protocol.Opacity
Packages that use Opacity
Package
Description
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Uses of Opacity in com.hypixel.hytale.protocol
Subclasses with type arguments of type Opacity in com.hypixel.hytale.protocolFields in com.hypixel.hytale.protocol declared as OpacityModifier and TypeFieldDescriptionBlockType.opacityFluid.opacitystatic final Opacity[]Opacity.VALUESMethods in com.hypixel.hytale.protocol that return OpacityModifier and TypeMethodDescriptionstatic OpacityOpacity.fromValue(int value) static OpacityBlockType.getOpacity(MemorySegment mem) static OpacityBlockType.getOpacity(MemorySegment mem, int offset) static OpacityFluid.getOpacity(MemorySegment mem) static OpacityFluid.getOpacity(MemorySegment mem, int offset) static OpacityReturns the enum constant of this class with the specified name.static Opacity[]Opacity.values()Returns an array containing the constants of this enum class, in the order they are declared.Constructors in com.hypixel.hytale.protocol with parameters of type OpacityModifierConstructorDescriptionBlockType(String item, String name, boolean unknown, DrawType drawType, BlockMaterial material, Opacity opacity, ShaderType[] shaderEffect, int hitbox, int interactionHitbox, String model, ModelTexture[] modelTexture, float modelScale, String modelAnimation, float modelAnimationSpeed, boolean looping, int maxSupportDistance, BlockSupportsRequiredForType blockSupportsRequiredFor, Map<BlockNeighbor, RequiredBlockFaceSupport[]> support, Map<BlockNeighbor, BlockFaceSupport[]> supporting, boolean requiresAlphaBlending, BlockTextures[] cubeTextures, String cubeSideMaskTexture, ShadingMode cubeShadingMode, RandomRotation randomRotation, VariantRotation variantRotation, Rotation rotationYawPlacementOffset, int blockSoundSetIndex, int physicalMaterialIndex, float soundOcclusionOpacity, int ambientSoundEventIndex, ConditionalBlockSound[] conditionalSounds, ModelParticle[] particles, String blockParticleSetId, String blockBreakingDecalId, Color particleColor, Color textureComputedColor, ColorLight light, Tint tint, Tint biomeTint, int group, String transitionTexture, int[] transitionToGroups, BlockMovementSettings movementSettings, String interactionHint, BlockGathering gathering, BlockPlacementSettings placementSettings, ModelDisplay display, RailConfig rail, boolean ignoreSupportWhenPlaced, Map<InteractionType, Integer> interactions, Map<String, Integer> states, int transitionToTag, int[] tagIndexes, Bench bench, ConnectedBlockRuleSet connectedBlockRuleSet) Fluid(String id, int maxFluidLevel, BlockTextures[] cubeTextures, boolean requiresAlphaBlending, Opacity opacity, ShaderType[] shaderEffect, ColorLight light, ModelParticle[] particles, FluidDrawType drawType, int fluidFXIndex, int blockSoundSetIndex, String blockParticleSetId, Color particleColor, int[] tagIndexes) -
Uses of Opacity in com.hypixel.hytale.server.core.asset.type.blocktype.config
Methods in com.hypixel.hytale.server.core.asset.type.blocktype.config that return Opacity -
Uses of Opacity in com.hypixel.hytale.server.core.universe.world.chunk.heightmap
Methods in com.hypixel.hytale.server.core.universe.world.chunk.heightmap that return OpacityModifier and TypeMethodDescriptionMethods in com.hypixel.hytale.server.core.universe.world.chunk.heightmap with parameters of type OpacityModifier and TypeMethodDescription<S,T> long LegacyHeightmap.onBlockChanged(S store, LegacyHeightmap.SectionFetcher<S, T> fetcher, int sx, int sy, int sz, T section, HeightmapColumn.GetOpacity<T> getOpacity, int x, int y, int z, Opacity opacity) Incremental update after a single block edit in an already-loaded section.