Uses of Enum Class
com.hypixel.hytale.protocol.RaycastMode
Packages that use RaycastMode
-
Uses of RaycastMode in com.hypixel.hytale.protocol
Subclasses with type arguments of type RaycastMode in com.hypixel.hytale.protocolFields in com.hypixel.hytale.protocol declared as RaycastModeModifier and TypeFieldDescriptionApplyForceInteraction.raycastModestatic final RaycastMode[]RaycastMode.VALUESMethods in com.hypixel.hytale.protocol that return RaycastModeModifier and TypeMethodDescriptionstatic RaycastModeRaycastMode.fromValue(int value) static RaycastModeApplyForceInteraction.getRaycastMode(MemorySegment mem) static RaycastModeApplyForceInteraction.getRaycastMode(MemorySegment mem, int offset) static RaycastModeReturns the enum constant of this class with the specified name.static RaycastMode[]RaycastMode.values()Returns an array containing the constants of this enum class, in the order they are declared.Constructors in com.hypixel.hytale.protocol with parameters of type RaycastModeModifierConstructorDescriptionApplyForceInteraction(WaitForDataFrom waitForDataFrom, InteractionEffects effects, float horizontalSpeedMultiplier, float runTime, InteractionItemChangeBehavior onItemChangeBehavior, Map<GameMode, InteractionSettings> settings, InteractionRules rules, int[] tags, InteractionCameraSettings camera, int next, int failed, VelocityConfig velocityConfig, ChangeVelocityType changeVelocityType, AppliedForce[] forces, float duration, FloatRange verticalClamp, boolean waitForGround, boolean waitForCollision, float groundCheckDelay, float collisionCheckDelay, int groundNext, int collisionNext, float raycastDistance, float raycastHeightOffset, RaycastMode raycastMode, boolean useTargetBlockForDirection)