Uses of Enum Class
com.hypixel.hytale.protocol.ShaderType
Packages that use ShaderType
Package
Description
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Uses of ShaderType in com.hypixel.hytale.protocol
Subclasses with type arguments of type ShaderType in com.hypixel.hytale.protocolFields in com.hypixel.hytale.protocol declared as ShaderTypeModifier and TypeFieldDescriptionFluidFX.shaderBlockType.shaderEffectFluid.shaderEffectstatic final ShaderType[]ShaderType.VALUESMethods in com.hypixel.hytale.protocol that return ShaderTypeModifier and TypeMethodDescriptionstatic ShaderTypeShaderType.fromValue(int value) static ShaderTypeFluidFX.getShader(MemorySegment mem) static ShaderTypeFluidFX.getShader(MemorySegment mem, int offset) static ShaderType[]BlockType.getShaderEffect(MemorySegment mem) static ShaderType[]BlockType.getShaderEffect(MemorySegment mem, int offset) static ShaderType[]Fluid.getShaderEffect(MemorySegment mem) static ShaderType[]Fluid.getShaderEffect(MemorySegment mem, int offset) static ShaderTypeReturns the enum constant of this class with the specified name.static ShaderType[]ShaderType.values()Returns an array containing the constants of this enum class, in the order they are declared.Constructors in com.hypixel.hytale.protocol with parameters of type ShaderTypeModifierConstructorDescriptionBlockType(String item, String name, boolean unknown, DrawType drawType, BlockMaterial material, Opacity opacity, ShaderType[] shaderEffect, int hitbox, int interactionHitbox, String model, ModelTexture[] modelTexture, float modelScale, String modelAnimation, float modelAnimationSpeed, boolean looping, int maxSupportDistance, BlockSupportsRequiredForType blockSupportsRequiredFor, Map<BlockNeighbor, RequiredBlockFaceSupport[]> support, Map<BlockNeighbor, BlockFaceSupport[]> supporting, boolean requiresAlphaBlending, BlockTextures[] cubeTextures, String cubeSideMaskTexture, ShadingMode cubeShadingMode, RandomRotation randomRotation, VariantRotation variantRotation, Rotation rotationYawPlacementOffset, int blockSoundSetIndex, int physicalMaterialIndex, float soundOcclusionOpacity, int ambientSoundEventIndex, ConditionalBlockSound[] conditionalSounds, ModelParticle[] particles, String blockParticleSetId, String blockBreakingDecalId, Color particleColor, Color textureComputedColor, ColorLight light, Tint tint, Tint biomeTint, int group, String transitionTexture, int[] transitionToGroups, BlockMovementSettings movementSettings, String interactionHint, BlockGathering gathering, BlockPlacementSettings placementSettings, ModelDisplay display, RailConfig rail, boolean ignoreSupportWhenPlaced, Map<InteractionType, Integer> interactions, Map<String, Integer> states, int transitionToTag, int[] tagIndexes, Bench bench, ConnectedBlockRuleSet connectedBlockRuleSet) Fluid(String id, int maxFluidLevel, BlockTextures[] cubeTextures, boolean requiresAlphaBlending, Opacity opacity, ShaderType[] shaderEffect, ColorLight light, ModelParticle[] particles, FluidDrawType drawType, int fluidFXIndex, int blockSoundSetIndex, String blockParticleSetId, Color particleColor, int[] tagIndexes) FluidFX(String id, ShaderType shader, FluidFog fogMode, Color fogColor, NearFar fogDistance, float fogDepthStart, float fogDepthFalloff, Color colorFilter, float colorSaturation, float distortionAmplitude, float distortionFrequency, FluidParticle particle, FluidFXMovementSettings movementSettings) -
Uses of ShaderType in com.hypixel.hytale.server.core.asset.type.blocktype.config
Fields in com.hypixel.hytale.server.core.asset.type.blocktype.config declared as ShaderTypeMethods in com.hypixel.hytale.server.core.asset.type.blocktype.config that return ShaderType -
Uses of ShaderType in com.hypixel.hytale.server.core.asset.type.fluid
Fields in com.hypixel.hytale.server.core.asset.type.fluid declared as ShaderTypeMethods in com.hypixel.hytale.server.core.asset.type.fluid with parameters of type ShaderType