Uses of Class
com.hypixel.hytale.protocol.SoundEventLayerRandomSettings
Packages that use SoundEventLayerRandomSettings
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Uses of SoundEventLayerRandomSettings in com.hypixel.hytale.protocol
Fields in com.hypixel.hytale.protocol declared as SoundEventLayerRandomSettingsMethods in com.hypixel.hytale.protocol that return SoundEventLayerRandomSettingsModifier and TypeMethodDescriptionSoundEventLayerRandomSettings.clone()SoundEventLayer.getRandomSettings(MemorySegment mem) SoundEventLayer.getRandomSettings(MemorySegment mem, int offset) SoundEventLayerRandomSettings.toObject(MemorySegment mem) SoundEventLayerRandomSettings.toObject(MemorySegment mem, int offset) SoundEventLayerRandomSettings.toObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one SoundEventLayerRandomSettings and reports the end of its encoding through the cursor.Constructors in com.hypixel.hytale.protocol with parameters of type SoundEventLayerRandomSettingsModifierConstructorDescriptionSoundEventLayer(float volume, float startDelay, float fadeIn, boolean looping, int probability, float probabilityRerollDelay, int roundRobinHistorySize, SoundEventLayerRandomSettings randomSettings, String[] files)