Uses of Class
com.hypixel.hytale.protocol.Tint
Packages that use Tint
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Uses of Tint in com.hypixel.hytale.protocol
Fields in com.hypixel.hytale.protocol declared as TintMethods in com.hypixel.hytale.protocol that return TintModifier and TypeMethodDescriptionTint.clone()static TintBlockType.getBiomeTint(MemorySegment mem) static TintBlockType.getBiomeTint(MemorySegment mem, int offset) static TintBlockType.getTint(MemorySegment mem) static TintBlockType.getTint(MemorySegment mem, int offset) static TintTint.toObject(MemorySegment mem) static TintTint.toObject(MemorySegment mem, int offset) static TintTint.toObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one Tint and reports the end of its encoding through the cursor.Constructors in com.hypixel.hytale.protocol with parameters of type TintModifierConstructorDescriptionBlockType(String item, String name, boolean unknown, DrawType drawType, BlockMaterial material, Opacity opacity, ShaderType[] shaderEffect, int hitbox, int interactionHitbox, String model, ModelTexture[] modelTexture, float modelScale, String modelAnimation, float modelAnimationSpeed, boolean looping, int maxSupportDistance, BlockSupportsRequiredForType blockSupportsRequiredFor, Map<BlockNeighbor, RequiredBlockFaceSupport[]> support, Map<BlockNeighbor, BlockFaceSupport[]> supporting, boolean requiresAlphaBlending, BlockTextures[] cubeTextures, String cubeSideMaskTexture, ShadingMode cubeShadingMode, RandomRotation randomRotation, VariantRotation variantRotation, Rotation rotationYawPlacementOffset, int blockSoundSetIndex, int physicalMaterialIndex, float soundOcclusionOpacity, int ambientSoundEventIndex, ConditionalBlockSound[] conditionalSounds, ModelParticle[] particles, String blockParticleSetId, String blockBreakingDecalId, Color particleColor, Color textureComputedColor, ColorLight light, Tint tint, Tint biomeTint, int group, String transitionTexture, int[] transitionToGroups, BlockMovementSettings movementSettings, String interactionHint, BlockGathering gathering, BlockPlacementSettings placementSettings, ModelDisplay display, RailConfig rail, boolean ignoreSupportWhenPlaced, Map<InteractionType, Integer> interactions, Map<String, Integer> states, int transitionToTag, int[] tagIndexes, Bench bench, ConnectedBlockRuleSet connectedBlockRuleSet)