Uses of Package
com.hypixel.hytale.protocol.io
Packages that use com.hypixel.hytale.protocol.io
Package
Description
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.builtin.asseteditorClassDescriptionInterface for a connection-level packet handler that transports can invoke.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocolClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.ioClassDescriptionInterface for a connection-level packet handler that transports can invoke.Interface for recording packet statistics at the wire level.Per-packet statistics entry.Statistics for a recent time window.Exception thrown when protocol data is malformed or exceeds defined limits.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.asseteditorClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.assetsClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.authClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.buildertoolsClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.cameraClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.connectionClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.entitiesClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.interactionClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.interface_ClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.inventoryClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.machinimaClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.playerClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.serveraccessClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.setupClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.streamClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.voiceClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.windowClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.worldClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.protocol.packets.worldmapClassDescriptionReceives the end position of a decode. toObject reports through this where the encoding of the value it decoded ends, so a caller reading a sequence of variable-size values can advance to the next one without measuring the decoded value a second time.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.server.core.ioClassDescriptionInterface for a connection-level packet handler that transports can invoke.Interface for recording packet statistics at the wire level.Per-packet statistics entry.Statistics for a recent time window.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.server.core.io.handlersClassDescriptionInterface for a connection-level packet handler that transports can invoke.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.server.core.io.handlers.gameClassDescriptionInterface for a connection-level packet handler that transports can invoke.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.server.core.io.handlers.loginClassDescriptionInterface for a connection-level packet handler that transports can invoke.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.server.core.io.nettyClassDescriptionInterface for a connection-level packet handler that transports can invoke.Interface for recording packet statistics at the wire level.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.server.core.io.streamClassDescriptionInterface for a connection-level packet handler that transports can invoke.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.server.core.io.transport
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.server.core.modules.voiceClassDescriptionInterface for a connection-level packet handler that transports can invoke.
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Classes in com.hypixel.hytale.protocol.io used by com.hypixel.hytale.server.core.universe