Class AssetEditorRebuildCaches

java.lang.Object
com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRebuildCaches

public class AssetEditorRebuildCaches extends Object
  • Field Details

    • NULLABLE_BIT_FIELD_SIZE

      public static final int NULLABLE_BIT_FIELD_SIZE
      See Also:
    • FIXED_BLOCK_SIZE

      public static final int FIXED_BLOCK_SIZE
      See Also:
    • VARIABLE_FIELD_COUNT

      public static final int VARIABLE_FIELD_COUNT
      See Also:
    • VARIABLE_BLOCK_START

      public static final int VARIABLE_BLOCK_START
      See Also:
    • MAX_SIZE

      public static final int MAX_SIZE
      See Also:
    • blockTextures

      public boolean blockTextures
    • models

      public boolean models
    • modelTextures

      public boolean modelTextures
    • mapGeometry

      public boolean mapGeometry
    • itemIcons

      public boolean itemIcons
  • Constructor Details

    • AssetEditorRebuildCaches

      public AssetEditorRebuildCaches()
    • AssetEditorRebuildCaches

      public AssetEditorRebuildCaches(boolean blockTextures, boolean models, boolean modelTextures, boolean mapGeometry, boolean itemIcons)
    • AssetEditorRebuildCaches

      public AssetEditorRebuildCaches(@Nonnull AssetEditorRebuildCaches other)
  • Method Details

    • requireBounds

      public static void requireBounds(MemorySegment mem, int offset)
      Checks that the fixed block fits. The per-field getters read without their own bound check, so call this once before reading fields out of an untrusted segment.
    • getBlockTextures

      public static boolean getBlockTextures(MemorySegment mem)
    • getBlockTextures

      public static boolean getBlockTextures(MemorySegment mem, int offset)
    • getModels

      public static boolean getModels(MemorySegment mem)
    • getModels

      public static boolean getModels(MemorySegment mem, int offset)
    • getModelTextures

      public static boolean getModelTextures(MemorySegment mem)
    • getModelTextures

      public static boolean getModelTextures(MemorySegment mem, int offset)
    • getMapGeometry

      public static boolean getMapGeometry(MemorySegment mem)
    • getMapGeometry

      public static boolean getMapGeometry(MemorySegment mem, int offset)
    • getItemIcons

      public static boolean getItemIcons(MemorySegment mem)
    • getItemIcons

      public static boolean getItemIcons(MemorySegment mem, int offset)
    • toObject

      public static AssetEditorRebuildCaches toObject(MemorySegment mem)
    • toObject

      public static AssetEditorRebuildCaches toObject(MemorySegment mem, int offset)
    • toObject

      public static AssetEditorRebuildCaches toObject(MemorySegment mem, int offset, @Nullable ReadCursor cursor)
      Decodes one AssetEditorRebuildCaches and reports the end of its encoding through the cursor. The variable block is decoded in field order against a running position, and each offset slot must name that position, so the fields decoded are the bytes walked.
    • serialize

      public int serialize(@Nonnull MemorySegment mem, int offset)
    • computeSize

      public int computeSize()
    • clone

      public AssetEditorRebuildCaches clone()
    • equals

      public boolean equals(Object obj)
      Overrides:
      equals in class Object
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object