Class AssetEditorUpdateAsset

java.lang.Object
com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAsset
All Implemented Interfaces:
Packet, ToServerPacket

public class AssetEditorUpdateAsset extends Object implements Packet, ToServerPacket
  • Field Details

    • PACKET_ID

      public static final int PACKET_ID
      See Also:
    • IS_COMPRESSED

      public static final boolean IS_COMPRESSED
      See Also:
    • NULLABLE_BIT_FIELD_SIZE

      public static final int NULLABLE_BIT_FIELD_SIZE
      See Also:
    • FIXED_BLOCK_SIZE

      public static final int FIXED_BLOCK_SIZE
      See Also:
    • VARIABLE_FIELD_COUNT

      public static final int VARIABLE_FIELD_COUNT
      See Also:
    • VARIABLE_BLOCK_START

      public static final int VARIABLE_BLOCK_START
      See Also:
    • MAX_SIZE

      public static final int MAX_SIZE
      See Also:
    • token

      public int token
    • assetType

      @Nullable public String assetType
    • path

      @Nullable public AssetPath path
    • assetIndex

      public int assetIndex
    • data

      @Nullable public byte[] data
  • Constructor Details

    • AssetEditorUpdateAsset

      public AssetEditorUpdateAsset()
    • AssetEditorUpdateAsset

      public AssetEditorUpdateAsset(int token, @Nullable String assetType, @Nullable AssetPath path, int assetIndex, @Nullable byte[] data)
    • AssetEditorUpdateAsset

      public AssetEditorUpdateAsset(@Nonnull AssetEditorUpdateAsset other)
  • Method Details

    • getId

      public int getId()
      Description copied from interface: Packet
      Returns the unique packet ID.
      Specified by:
      getId in interface Packet
    • getChannel

      public NetworkChannel getChannel()
      Description copied from interface: Packet
      Returns the channel this packet should be sent on.
      Specified by:
      getChannel in interface Packet
    • requireBounds

      public static void requireBounds(MemorySegment mem, int offset)
      Checks that the fixed block fits. The per-field getters read without their own bound check, so call this once before reading fields out of an untrusted segment.
    • getToken

      public static int getToken(MemorySegment mem)
    • getToken

      public static int getToken(MemorySegment mem, int offset)
    • getAssetType

      @Nullable public static String getAssetType(MemorySegment mem)
    • getAssetType

      @Nullable public static String getAssetType(MemorySegment mem, int offset)
    • getPath

      @Nullable public static AssetPath getPath(MemorySegment mem)
    • getPath

      @Nullable public static AssetPath getPath(MemorySegment mem, int offset)
    • getAssetIndex

      public static int getAssetIndex(MemorySegment mem)
    • getAssetIndex

      public static int getAssetIndex(MemorySegment mem, int offset)
    • getData

      @Nullable public static byte[] getData(MemorySegment mem)
    • getData

      @Nullable public static byte[] getData(MemorySegment mem, int offset)
    • hasAssetType

      public static boolean hasAssetType(MemorySegment mem, int offset)
    • hasPath

      public static boolean hasPath(MemorySegment mem, int offset)
    • hasData

      public static boolean hasData(MemorySegment mem, int offset)
    • toObject

      public static AssetEditorUpdateAsset toObject(MemorySegment mem)
    • toObject

      public static AssetEditorUpdateAsset toObject(MemorySegment mem, int offset)
    • toObject

      public static AssetEditorUpdateAsset toObject(MemorySegment mem, int offset, @Nullable ReadCursor cursor)
      Decodes one AssetEditorUpdateAsset and reports the end of its encoding through the cursor. The variable block is decoded in field order against a running position, and each offset slot must name that position, so the fields decoded are the bytes walked.
    • serialize

      public int serialize(@Nonnull MemorySegment mem, int offset)
      Description copied from interface: Packet
      Writes this packet at offset and returns the number of bytes written, which callers rely on being exactly Packet.computeSize(). The framed write path reserves and length-prefixes on that figure before serializing, so a shorter or longer write corrupts the frame rather than failing.
      Specified by:
      serialize in interface Packet
    • computeSize

      public int computeSize()
      Description copied from interface: Packet
      Compute the exact number of bytes needed to serialize this packet.
      Specified by:
      computeSize in interface Packet
    • clone

      public AssetEditorUpdateAsset clone()
    • equals

      public boolean equals(Object obj)
      Overrides:
      equals in class Object
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object