Contents
- Description
- Field Summary
- Constructor Summary
- Method Summary
- Field Details
- Constructor Details
- Method Details
- getId()
- getChannel()
- requireBounds(MemorySegment, int)
- getStorage(MemorySegment)
- getStorage(MemorySegment, int)
- getArmor(MemorySegment)
- getArmor(MemorySegment, int)
- getHotbar(MemorySegment)
- getHotbar(MemorySegment, int)
- getUtility(MemorySegment)
- getUtility(MemorySegment, int)
- getTools(MemorySegment)
- getTools(MemorySegment, int)
- getBackpack(MemorySegment)
- getBackpack(MemorySegment, int)
- getAbilitySlots(MemorySegment)
- getAbilitySlots(MemorySegment, int)
- getRuneBag(MemorySegment)
- getRuneBag(MemorySegment, int)
- hasStorage(MemorySegment, int)
- hasArmor(MemorySegment, int)
- hasHotbar(MemorySegment, int)
- hasUtility(MemorySegment, int)
- hasTools(MemorySegment, int)
- hasBackpack(MemorySegment, int)
- hasAbilitySlots(MemorySegment, int)
- hasRuneBag(MemorySegment, int)
- toObject(MemorySegment)
- toObject(MemorySegment, int)
- toObject(MemorySegment, int, ReadCursor)
- serialize(MemorySegment, int)
- computeSize()
- clone()
- equals(Object)
- hashCode()
Class UpdatePlayerInventory
java.lang.Object
com.hypixel.hytale.protocol.packets.inventory.UpdatePlayerInventory
- All Implemented Interfaces:
Packet, ToClientPacket
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final booleanstatic final intstatic final intstatic final intstatic final intstatic final int -
Constructor Summary
ConstructorsConstructorDescriptionUpdatePlayerInventory(InventorySection storage, InventorySection armor, InventorySection hotbar, InventorySection utility, InventorySection tools, InventorySection backpack, InventorySection abilitySlots, InventorySection runeBag) -
Method Summary
Modifier and TypeMethodDescriptionclone()intCompute the exact number of bytes needed to serialize this packet.booleanstatic InventorySectionstatic InventorySectiongetAbilitySlots(MemorySegment mem, int offset) static InventorySectiongetArmor(MemorySegment mem) static InventorySectiongetArmor(MemorySegment mem, int offset) static InventorySectiongetBackpack(MemorySegment mem) static InventorySectiongetBackpack(MemorySegment mem, int offset) Returns the channel this packet should be sent on.static InventorySectiongetHotbar(MemorySegment mem) static InventorySectiongetHotbar(MemorySegment mem, int offset) intgetId()Returns the unique packet ID.static InventorySectiongetRuneBag(MemorySegment mem) static InventorySectiongetRuneBag(MemorySegment mem, int offset) static InventorySectiongetStorage(MemorySegment mem) static InventorySectiongetStorage(MemorySegment mem, int offset) static InventorySectiongetTools(MemorySegment mem) static InventorySectiongetTools(MemorySegment mem, int offset) static InventorySectiongetUtility(MemorySegment mem) static InventorySectiongetUtility(MemorySegment mem, int offset) static booleanhasAbilitySlots(MemorySegment mem, int offset) static booleanhasArmor(MemorySegment mem, int offset) static booleanhasBackpack(MemorySegment mem, int offset) inthashCode()static booleanhasHotbar(MemorySegment mem, int offset) static booleanhasRuneBag(MemorySegment mem, int offset) static booleanhasStorage(MemorySegment mem, int offset) static booleanhasTools(MemorySegment mem, int offset) static booleanhasUtility(MemorySegment mem, int offset) static voidrequireBounds(MemorySegment mem, int offset) Checks that the fixed block fits.intserialize(MemorySegment mem, int offset) Writes this packet atoffsetand returns the number of bytes written, which callers rely on being exactlyPacket.computeSize().static UpdatePlayerInventorytoObject(MemorySegment mem) static UpdatePlayerInventorytoObject(MemorySegment mem, int offset) static UpdatePlayerInventorytoObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one UpdatePlayerInventory and reports the end of its encoding through the cursor.
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Field Details
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PACKET_ID
public static final int PACKET_ID- See Also:
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IS_COMPRESSED
public static final boolean IS_COMPRESSED- See Also:
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NULLABLE_BIT_FIELD_SIZE
public static final int NULLABLE_BIT_FIELD_SIZE- See Also:
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FIXED_BLOCK_SIZE
public static final int FIXED_BLOCK_SIZE- See Also:
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VARIABLE_FIELD_COUNT
public static final int VARIABLE_FIELD_COUNT- See Also:
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VARIABLE_BLOCK_START
public static final int VARIABLE_BLOCK_START- See Also:
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MAX_SIZE
public static final int MAX_SIZE- See Also:
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storage
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armor
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hotbar
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utility
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tools
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backpack
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abilitySlots
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runeBag
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Constructor Details
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UpdatePlayerInventory
public UpdatePlayerInventory() -
UpdatePlayerInventory
public UpdatePlayerInventory(@Nullable InventorySection storage, @Nullable InventorySection armor, @Nullable InventorySection hotbar, @Nullable InventorySection utility, @Nullable InventorySection tools, @Nullable InventorySection backpack, @Nullable InventorySection abilitySlots, @Nullable InventorySection runeBag) -
UpdatePlayerInventory
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Method Details
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getId
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getChannel
Description copied from interface:PacketReturns the channel this packet should be sent on.- Specified by:
getChannelin interfacePacket
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requireBounds
Checks that the fixed block fits. The per-field getters read without their own bound check, so call this once before reading fields out of an untrusted segment. -
getStorage
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getStorage
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getArmor
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getArmor
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getHotbar
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getHotbar
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getUtility
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getUtility
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getTools
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getTools
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getBackpack
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getBackpack
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getAbilitySlots
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getAbilitySlots
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getRuneBag
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getRuneBag
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hasStorage
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hasArmor
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hasHotbar
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hasUtility
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hasTools
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hasBackpack
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hasAbilitySlots
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hasRuneBag
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toObject
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toObject
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toObject
public static UpdatePlayerInventory toObject(MemorySegment mem, int offset, @Nullable ReadCursor cursor) Decodes one UpdatePlayerInventory and reports the end of its encoding through the cursor. The variable block is decoded in field order against a running position, and each offset slot must name that position, so the fields decoded are the bytes walked. -
serialize
Description copied from interface:PacketWrites this packet atoffsetand returns the number of bytes written, which callers rely on being exactlyPacket.computeSize(). The framed write path reserves and length-prefixes on that figure before serializing, so a shorter or longer write corrupts the frame rather than failing. -
computeSize
public int computeSize()Description copied from interface:PacketCompute the exact number of bytes needed to serialize this packet.- Specified by:
computeSizein interfacePacket
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clone
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equals
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hashCode
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