Uses of Class
com.hypixel.hytale.protocol.packets.machinima.UpdateMachinimaScene
Packages that use UpdateMachinimaScene
Package
Description
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Uses of UpdateMachinimaScene in com.hypixel.hytale.protocol.packets.machinima
Methods in com.hypixel.hytale.protocol.packets.machinima that return UpdateMachinimaSceneModifier and TypeMethodDescriptionUpdateMachinimaScene.clone()static UpdateMachinimaSceneUpdateMachinimaScene.toObject(MemorySegment mem) static UpdateMachinimaSceneUpdateMachinimaScene.toObject(MemorySegment mem, int offset) static UpdateMachinimaSceneUpdateMachinimaScene.toObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one UpdateMachinimaScene and reports the end of its encoding through the cursor.Constructors in com.hypixel.hytale.protocol.packets.machinima with parameters of type UpdateMachinimaScene -
Uses of UpdateMachinimaScene in com.hypixel.hytale.server.core.io.handlers.game
Methods in com.hypixel.hytale.server.core.io.handlers.game with parameters of type UpdateMachinimaSceneModifier and TypeMethodDescriptionvoidGamePacketHandler.handleUpdateMachinimaScene(UpdateMachinimaScene packet, PlayerRef playerRef, Ref<EntityStore> ref, World world, Store<EntityStore> store) A callback to handleUpdateMachinimaScenepackets from the client.