Uses of Class
com.hypixel.hytale.protocol.packets.player.ClientReady
Packages that use ClientReady
Package
Description
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Uses of ClientReady in com.hypixel.hytale.protocol.packets.player
Methods in com.hypixel.hytale.protocol.packets.player that return ClientReadyModifier and TypeMethodDescriptionClientReady.clone()static ClientReadyClientReady.toObject(MemorySegment mem) static ClientReadyClientReady.toObject(MemorySegment mem, int offset) static ClientReadyClientReady.toObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one ClientReady and reports the end of its encoding through the cursor.Constructors in com.hypixel.hytale.protocol.packets.player with parameters of type ClientReady -
Uses of ClientReady in com.hypixel.hytale.server.core.io.handlers.game
Methods in com.hypixel.hytale.server.core.io.handlers.game with parameters of type ClientReadyModifier and TypeMethodDescriptionvoidGamePacketHandler.handle(ClientReady packet) A callback to handleClientReadypackets from the client.