Uses of Class
com.hypixel.hytale.protocol.packets.window.WindowAction
Packages that use WindowAction
Package
Description
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Uses of WindowAction in com.hypixel.hytale.builtin.crafting.window
Methods in com.hypixel.hytale.builtin.crafting.window with parameters of type WindowActionModifier and TypeMethodDescriptionvoidDiagramCraftingWindow.handleAction(Ref<EntityStore> ref, Store<EntityStore> store, WindowAction action) voidFieldCraftingWindow.handleAction(Ref<EntityStore> ref, Store<EntityStore> store, WindowAction action) voidProcessingBenchWindow.handleAction(Ref<EntityStore> ref, Store<EntityStore> store, WindowAction action) voidSimpleCraftingWindow.handleAction(Ref<EntityStore> ref, Store<EntityStore> store, WindowAction action) voidStructuralCraftingWindow.handleAction(Ref<EntityStore> ref, Store<EntityStore> store, WindowAction action) -
Uses of WindowAction in com.hypixel.hytale.protocol.packets.window
Subclasses of WindowAction in com.hypixel.hytale.protocol.packets.windowModifier and TypeClassDescriptionclassclassclassclassclassclassclassclassclassFields in com.hypixel.hytale.protocol.packets.window declared as WindowActionMethods in com.hypixel.hytale.protocol.packets.window that return WindowActionModifier and TypeMethodDescriptionstatic WindowActionSendWindowAction.getAction(MemorySegment mem) static WindowActionSendWindowAction.getAction(MemorySegment mem, int offset) static WindowActionWindowAction.toObject(MemorySegment mem) static WindowActionWindowAction.toObject(MemorySegment mem, int offset) static WindowActionWindowAction.toObject(MemorySegment mem, int offset, ReadCursor cursor) Constructors in com.hypixel.hytale.protocol.packets.window with parameters of type WindowAction -
Uses of WindowAction in com.hypixel.hytale.server.core.entity.entities.player.windows
Methods in com.hypixel.hytale.server.core.entity.entities.player.windows with parameters of type WindowActionModifier and TypeMethodDescriptionvoidContainerBlockWindow.handleAction(Ref<EntityStore> ref, Store<EntityStore> store, WindowAction action) voidWindow.handleAction(Ref<EntityStore> ref, Store<EntityStore> store, WindowAction action) Called to handle the given action for this window