Uses of Class
com.hypixel.hytale.server.core.modules.entity.component.ModelComponent
Packages that use ModelComponent
Package
Description
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Uses of ModelComponent in com.hypixel.hytale.server.core.modules.entity
Methods in com.hypixel.hytale.server.core.modules.entity that return types with arguments of type ModelComponent -
Uses of ModelComponent in com.hypixel.hytale.server.core.modules.entity.component
Methods in com.hypixel.hytale.server.core.modules.entity.component that return types with arguments of type ModelComponentModifier and TypeMethodDescriptionstatic ComponentType<EntityStore, ModelComponent> ModelComponent.getComponentType() -
Uses of ModelComponent in com.hypixel.hytale.server.core.modules.entity.system
Subclasses with type arguments of type ModelComponent in com.hypixel.hytale.server.core.modules.entity.systemModifier and TypeClassDescriptionstatic classUpdates model references inPersistentModelcomponents when the model for an entity is changed.static classUpdates the movement manager when the model changes.static classUpdates the bounding box when the model changes.Methods in com.hypixel.hytale.server.core.modules.entity.system that return types with arguments of type ModelComponentModifier and TypeMethodDescriptionModelSystems.ModelChange.componentType()ModelSystems.PlayerUpdateMovementManager.componentType()ModelSystems.UpdateBoundingBox.componentType()Methods in com.hypixel.hytale.server.core.modules.entity.system with parameters of type ModelComponentModifier and TypeMethodDescriptionvoidModelSystems.ModelChange.onComponentAdded(Ref<EntityStore> ref, ModelComponent component, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer) voidModelSystems.PlayerUpdateMovementManager.onComponentAdded(Ref<EntityStore> ref, ModelComponent component, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer) voidModelSystems.UpdateBoundingBox.onComponentAdded(Ref<EntityStore> ref, ModelComponent component, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer) voidModelSystems.ModelChange.onComponentRemoved(Ref<EntityStore> ref, ModelComponent component, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer) voidModelSystems.PlayerUpdateMovementManager.onComponentRemoved(Ref<EntityStore> ref, ModelComponent component, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer) voidModelSystems.UpdateBoundingBox.onComponentRemoved(Ref<EntityStore> ref, ModelComponent component, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer) voidModelSystems.ModelChange.onComponentSet(Ref<EntityStore> ref, ModelComponent oldComponent, ModelComponent newComponent, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer) voidModelSystems.PlayerUpdateMovementManager.onComponentSet(Ref<EntityStore> ref, ModelComponent oldComponent, ModelComponent newComponent, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer) voidModelSystems.UpdateBoundingBox.onComponentSet(Ref<EntityStore> ref, ModelComponent oldComponent, ModelComponent newComponent, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer) -
Uses of ModelComponent in com.hypixel.hytale.server.npc.systems
Subclasses with type arguments of type ModelComponent in com.hypixel.hytale.server.npc.systemsModifier and TypeClassDescriptionstatic classA ref change system that updates the NPC motion controllers during changes to the NPC entities modelMethods in com.hypixel.hytale.server.npc.systems that return types with arguments of type ModelComponentMethods in com.hypixel.hytale.server.npc.systems with parameters of type ModelComponentModifier and TypeMethodDescriptionvoidNPCSystems.ModelChangeSystem.onComponentAdded(Ref<EntityStore> ref, ModelComponent component, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer) voidNPCSystems.ModelChangeSystem.onComponentRemoved(Ref<EntityStore> ref, ModelComponent component, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer) voidNPCSystems.ModelChangeSystem.onComponentSet(Ref<EntityStore> ref, ModelComponent oldComponent, ModelComponent newComponent, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer)