Class DamageSystems.FallDamageNPCs

All Implemented Interfaces:
ISystem<EntityStore>, QuerySystem<EntityStore>, TickableSystem<EntityStore>
Enclosing class:
DamageSystems

public static class DamageSystems.FallDamageNPCs extends EntityTickingSystem<EntityStore>
An entity ticking system that handles applying fall damage to NPC entities.