Class DamageSystems.PlayerHitIndicators

All Implemented Interfaces:
ISystem<EntityStore>, QuerySystem<EntityStore>
Enclosing class:
DamageSystems

public static class DamageSystems.PlayerHitIndicators extends DamageEventSystem
An entity ticking system that handles displaying hit indicators upon damage dealt to a player entity.
  • Constructor Details

    • PlayerHitIndicators

      public PlayerHitIndicators()
  • Method Details