Class DeathSystems.StopVoiceOnDeath

All Implemented Interfaces:
ISystem<EntityStore>, QuerySystem<EntityStore>
Enclosing class:
DeathSystems

public static class DeathSystems.StopVoiceOnDeath extends DeathSystems.OnDeathSystem
An on-death system that stops voice transmission when a player dies. This ensures dead players don't continue broadcasting voice to nearby players.